fastnetmon-ng/src/tests/conntrack_prototype.cpp

175 lines
4.9 KiB
C++

#include <algorithm>
#include <iostream>
#include <map>
#include <vector>
#include <stdio.h>
#include <stdlib.h>
#include "../fastnetmon_types.h"
// It's very raw API implementation for connection tracking code. Due to HUGE amount of collisions
// it's very slow: ~1Mpps For performance it's very close to std::map but much times more buggy :)
// https://code.google.com/p/smhasher/source/browse/trunk/MurmurHash2.cpp
// 64-bit hash for 64-bit platforms
#define BIG_CONSTANT(x) (x##LLU)
uint64_t MurmurHash64A(const void* key, int len, uint64_t seed) {
const uint64_t m = BIG_CONSTANT(0xc6a4a7935bd1e995);
const int r = 47;
uint64_t h = seed ^ (len * m);
const uint64_t* data = (const uint64_t*)key;
const uint64_t* end = data + (len / 8);
while (data != end) {
uint64_t k = *data++;
k *= m;
k ^= k >> r;
k *= m;
h ^= k;
h *= m;
}
const unsigned char* data2 = (const unsigned char*)data;
switch (len & 7) {
case 7:
h ^= uint64_t(data2[6]) << 48;
case 6:
h ^= uint64_t(data2[5]) << 40;
case 5:
h ^= uint64_t(data2[4]) << 32;
case 4:
h ^= uint64_t(data2[3]) << 24;
case 3:
h ^= uint64_t(data2[2]) << 16;
case 2:
h ^= uint64_t(data2[1]) << 8;
case 1:
h ^= uint64_t(data2[0]);
h *= m;
};
h ^= h >> r;
h *= m;
h ^= h >> r;
return h;
}
class conntrack_hash_struct_for_simple_packet_t {
public:
uint32_t src_ip;
uint32_t dst_ip;
uint16_t source_port;
uint16_t destination_port;
unsigned int protocol;
bool operator==(const conntrack_hash_struct_for_simple_packet_t& rhs) {
// TODO: not so smart, we should fix this!
return memcmp(this, &rhs, sizeof(conntrack_hash_struct_for_simple_packet_t)) == 0;
}
};
// Extract only important for us fields from main simple_packet structure
bool convert_simple_packet_toconntrack_hash_struct(simple_packet_t& packet,
conntrack_hash_struct_for_simple_packet_t& conntrack_struct) {
conntrack_struct.src_ip = packet.src_ip;
conntrack_struct.dst_ip = packet.dst_ip;
conntrack_struct.protocol = packet.protocol;
conntrack_struct.source_port = packet.source_port;
conntrack_struct.destination_port = packet.destination_port;
}
// Class prototype for connection tracking
typedef std::vector<conntrack_hash_struct_for_simple_packet_t> vector_of_connetrack_structs_t;
class connection_tracking_fast_storage_t {
public:
connection_tracking_fast_storage_t(unsigned int structure_size) {
murmur_seed = 13;
max_vector_size = 0;
number_of_buckets = structure_size;
buckets_storage.reserve(structure_size);
}
uint64_t get_bucket_number(conntrack_hash_struct_for_simple_packet_t& element) {
uint64_t conntrack_hash =
MurmurHash64A(&element, sizeof(conntrack_hash_struct_for_simple_packet_t), murmur_seed);
return conntrack_hash % number_of_buckets;
}
bool lookup(conntrack_hash_struct_for_simple_packet_t* element) {
uint64_t bucket_number = get_bucket_number(*element);
vector_of_connetrack_structs_t* vector_pointer = &buckets_storage[bucket_number];
unsigned int vector_size = vector_pointer->size();
if (vector_size > max_vector_size) {
max_vector_size = vector_size;
if (max_vector_size > 100) {
printf("We got %u collisions for key %llu\n", max_vector_size, bucket_number);
}
}
if (vector_size == 0) {
return false;
}
vector_of_connetrack_structs_t::iterator itr =
std::find(vector_pointer->begin(), vector_pointer->end(), *element);
if (itr == vector_pointer->end()) {
return false;
}
return true;
}
bool insert(conntrack_hash_struct_for_simple_packet_t element) {
uint64_t bucket_number = get_bucket_number(element);
buckets_storage[bucket_number].push_back(element);
}
public:
unsigned int number_of_buckets;
std::vector<vector_of_connetrack_structs_t> buckets_storage;
unsigned int murmur_seed;
// conntrack_hash_struct_for_simple_packet_t conntrack_structure;
unsigned int max_vector_size;
};
connection_tracking_fast_storage_t my_conntrack_storage(32000);
int main() {
// fake data
char data[1500];
simple_packet current_packet;
// parse_raw_packet_to_simple_packet((u_char*)data, length, current_packet);
conntrack_hash_struct_for_simple_packet_t conntrack_structure;
convert_simple_packet_toconntrack_hash_struct(current_packet, conntrack_structure);
if (my_conntrack_storage.lookup(&conntrack_structure)) {
// printf("Already exists\n");
// found it
} else {
// printf("New\n");
my_conntrack_storage.insert(conntrack_structure);
}
}