The editing model is very heavily based on Kakoune; during development I found myself agreeing with most of Kakoune's design decisions.
All shortcuts/keymaps can be found in the documentation on the website.
- Vim-like modal editing
- Multiple selections
- Built-in language server support
- Smart, incremental syntax highlighting and code editing via tree-sitter
It's a terminal-based editor first, but I'd like to explore a custom renderer (similar to Emacs) in wgpu or skulpin.
Note: Only certain languages have indentation definitions at the moment. Check
Contributing guidelines can be found here.
Your question might already be answered on the FAQ.
Discuss the project on the community Matrix Space (make sure to join
#helix-editor:matrix.org if you're on a client that doesn't support Matrix Spaces yet).
Thanks to @jakenvac for designing the logo!