mirror of
https://github.com/nboughton/dotfiles
synced 2024-11-22 14:51:56 +01:00
added i3 stuff for X session
This commit is contained in:
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1
.gitignore
vendored
1
.gitignore
vendored
@ -52,3 +52,4 @@ transmission/
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pipewire-media-session/
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pipewire-media-session/
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systemd/
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systemd/
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gedit/
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gedit/
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tilix/
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@ -77,19 +77,19 @@ scrolling:
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font:
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font:
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# Normal (roman) font face
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# Normal (roman) font face
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normal:
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normal:
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family: Roboto Mono
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family: JetBrains Mono
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# The `style` can be specified to pick a specific face.
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# The `style` can be specified to pick a specific face.
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#style: Heavy
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style: Medium
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# Bold font face
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# Bold font face
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# MesloLGM Nerd Font
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# MesloLGM Nerd Font
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bold:
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bold:
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family: Roboto Mono
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family: JetBrains Mono
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style: Bold
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style: Bold
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# Italic font face
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# Italic font face
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italic:
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italic:
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family: Roboto Mono
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family: JetBrains Mono
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style: Italic
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style: Italic
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# Point size
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# Point size
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110
foot/foot.ini
110
foot/foot.ini
@ -1,110 +0,0 @@
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# -*- conf -*-
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font=Roboto mono
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# initial-window-size-pixels=700x500 # Or,
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# initial-window-size-chars=<COLSxROWS>
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# initial-window-mode=windowed
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# pad=2x2
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# shell=$SHELL (if set, otherwise user's default shell from /etc/passwd)
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# term=foot
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# login-shell=no
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# workers=<number of logical CPUs>
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[scrollback]
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# lines=1000
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# multiplier=3.0
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# indicator-position=relative
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# indicator-format=
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[cursor]
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# style=block
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color=3b4252 e5e9f0
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# blink=no
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[mouse]
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# hide-when-typing=no
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# alternate-scroll-mode=yes
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[colors]
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alpha=0.95
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foreground=d8dee9
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background=2e3440
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regular0=3b4252 # black
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regular1=bf616a # red
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regular2=a3be8c # green
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regular3=ebcb8b # yellow
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regular4=81a1c1 # blue
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regular5=b48ead # magenta
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regular6=88c0d0 # cyan
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regular7=e5e9f0 # white
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bright0=4c566a # bright black
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bright1=bf616a # bright red
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bright2=a3be8c # bright green
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bright3=ebcb8b # bright yellow
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bright4=81a1c1 # bright blue
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bright5=b48ead # bright magenta
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bright6=8fbcbb # bright cyan
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bright7=eceff4 # bright white
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# selection-foreground=<inverse foreground/background>
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# selection-background=<inverse foreground/background>
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[csd]
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# preferred=server
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# size=26
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# color=<foreground color>
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# button-width=26
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# button-minimize-color=ff0000ff
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# button-maximize-color=ff00ff00
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# button-close-color=ffff0000
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[key-bindings]
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# scrollback-up-page=Shift+Page_Up
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# scrollback-up-half-page=none
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# scrollback-up-line=none
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# scrollback-down-page=Shift+Page_Down
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# scrollback-down-half-page=none
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# scrollback-down-line=none
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# clipboard-copy=Control+Shift+C
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# clipboard-paste=Control+Shift+V
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# primary-paste=Shift+Insert
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# search-start=Control+Shift+R
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# font-increase=Control+plus Control+equal Control+KP_Add
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# font-decrease=Control+minus Control+KP_Subtract
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# font-reset=Control+0 Control+KP_0
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# spawn-terminal=Control+Shift+N
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# minimize=none
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# maximize=none
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# fullscreen=none
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# pipe-visible=[sh -c "xurls | bemenu | xargs -r firefox"] none
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# pipe-scrollback=[sh -c "xurls | bemenu | xargs -r firefox"] none
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# pipe-selected=[xargs -r firefox] none
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[search-bindings]
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# cancel=Control+g Escape
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# commit=Return
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# find-prev=Control+r
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# find-next=Control+s
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# cursor-left=Left Control+b
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# cursor-left-word=Control+Left Mod1+b
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# cursor-right=Right Control+f
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# cursor-right-word=Control+Right Mod1+f
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# cursor-home=Home Control+a
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# cursor-end=End Control+e
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# delete-prev=BackSpace
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# delete-prev-word=Mod1+BackSpace Control+BackSpace
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# delete-next=Delete
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# delete-next-word=Mod1+d Control+Delete
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# extend-to-word-boundary=Control+w
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# extend-to-next-whitespace=Control+Shift+W
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[mouse-bindings]
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# primary-paste=BTN_MIDDLE
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# select-begin=BTN_LEFT
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# select-begin-block=Control+BTN_LEFT
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# select-extend=BTN_RIGHT
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# select-word=BTN_LEFT-2
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# select-word-whitespace=Control+BTN_LEFT-2
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# select-row=BTN_LEFT-3
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[tweak]
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allow-overflowing-double-width-glyphs=true
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@ -1,7 +1,6 @@
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[Settings]
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[Settings]
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gtk-application-prefer-dark-theme=1
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gtk-application-prefer-dark-theme=0
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gtk-theme-name=NordSur-dark
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gtk-theme-name=Nordic-darker
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#gtk-theme-name=Nordic
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gtk-icon-theme-name=Tela-circle-grey-dark
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gtk-icon-theme-name=Tela-circle-grey-dark
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gtk-font-name=Roboto 10
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gtk-font-name=Roboto 10
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gtk-cursor-theme-name=Adwaita
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gtk-cursor-theme-name=Adwaita
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@ -14,5 +13,5 @@ gtk-enable-event-sounds=1
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gtk-enable-input-feedback-sounds=1
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gtk-enable-input-feedback-sounds=1
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gtk-xft-antialias=1
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gtk-xft-antialias=1
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gtk-xft-hinting=1
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gtk-xft-hinting=1
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gtk-xft-hintstyle=hintslight
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gtk-xft-hintstyle=hintfull
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gtk-xft-rgba=rgb
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gtk-xft-rgba=rgb
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198
i3/config
Normal file
198
i3/config
Normal file
@ -0,0 +1,198 @@
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# This file has been auto-generated by i3-config-wizard(1).
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# It will not be overwritten, so edit it as you like.
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#
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# Should you change your keyboard layout some time, delete
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# this file and re-run i3-config-wizard(1).
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#
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# i3 config file (v4)
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#
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# Please see https://i3wm.org/docs/userguide.html for a complete reference!
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set $mod Mod4
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# Font for window titles. Will also be used by the bar unless a different font
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# is used in the bar {} block below.
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font pango:Roboto 10
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# This font is widely installed, provides lots of unicode glyphs, right-to-left
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# text rendering and scalability on retina/hidpi displays (thanks to pango).
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#font pango:DejaVu Sans Mono 8
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exec_always --no-startup-id autotiling
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#exec_always --no-startup-id $HOME/.config/polybar/launch.sh
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# The combination of xss-lock, nm-applet and pactl is a popular choice, so
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# they are included here as an example. Modify as you see fit.
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# xss-lock grabs a logind suspend inhibit lock and will use i3lock to lock the
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# screen before suspend. Use loginctl lock-session to lock your screen.
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exec --no-startup-id /usr/lib/polkit-gnome/polkit-gnome-authentication-agent-1
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exec --no-startup-id feh --bg-fill /home/nick/Pictures/Wallpapers/oluit9ej7iu51.png
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exec --no-startup-id picom -b -c
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exec --no-startup-id xss-lock --transfer-sleep-lock -- i3lock --nofork
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exec --no-startup-id nm-applet
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# Use pactl to adjust volume in PulseAudio.
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set $refresh_i3status killall -SIGUSR1 i3status
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bindsym XF86AudioRaiseVolume exec --no-startup-id pactl set-sink-volume @DEFAULT_SINK@ +5% && $refresh_i3status
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bindsym XF86AudioLowerVolume exec --no-startup-id pactl set-sink-volume @DEFAULT_SINK@ -5% && $refresh_i3status
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bindsym XF86AudioMute exec --no-startup-id pactl set-sink-mute @DEFAULT_SINK@ toggle && $refresh_i3status
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bindsym XF86AudioMicMute exec --no-startup-id pactl set-source-mute @DEFAULT_SOURCE@ toggle && $refresh_i3status
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# Use Mouse+$mod to drag floating windows to their wanted position
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floating_modifier $mod
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# start a terminal
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bindsym $mod+Return exec tilix
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# kill focused window
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bindsym $mod+q kill
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# start dmenu (a program launcher)
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#bindsym $mod+d exec --no-startup-id dmenu_run
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# A more modern dmenu replacement is rofi:
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bindsym $mod+d exec --no-startup-id "rofi -show drun"
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# There also is i3-dmenu-desktop which only displays applications shipping a
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# .desktop file. It is a wrapper around dmenu, so you need that installed.
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#bindsym $mod+d exec --no-startup-id i3-dmenu-desktop
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# change focus
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bindsym $mod+Left focus left
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bindsym $mod+Down focus down
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bindsym $mod+Up focus up
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bindsym $mod+Right focus right
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# move focused window
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bindsym $mod+Shift+Left move left
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bindsym $mod+Shift+Down move down
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bindsym $mod+Shift+Up move up
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bindsym $mod+Shift+Right move right
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# split in horizontal orientation
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bindsym $mod+h split h
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# split in vertical orientation
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bindsym $mod+v split v
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# enter fullscreen mode for the focused container
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bindsym $mod+f fullscreen toggle
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# change container layout (stacked, tabbed, toggle split)
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bindsym $mod+s layout stacking
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bindsym $mod+t layout tabbed
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bindsym $mod+e layout toggle split
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# toggle tiling / floating
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bindsym $mod+Shift+space floating toggle
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# change focus between tiling / floating windows
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bindsym $mod+space focus mode_toggle
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# focus the parent container
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bindsym $mod+a focus parent
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# focus the child container
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#bindsym $mod+d focus child
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# Define names for default workspaces for which we configure key bindings later on.
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# We use variables to avoid repeating the names in multiple places.
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set $ws1 "1"
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set $ws2 "2"
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set $ws3 "3"
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set $ws4 "4"
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set $ws5 "5"
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set $ws6 "6"
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set $ws7 "7"
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set $ws8 "8"
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set $ws9 "9"
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set $ws10 "10"
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# switch to workspace
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bindsym $mod+1 workspace number $ws1
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bindsym $mod+2 workspace number $ws2
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bindsym $mod+3 workspace number $ws3
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bindsym $mod+4 workspace number $ws4
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bindsym $mod+5 workspace number $ws5
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bindsym $mod+6 workspace number $ws6
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bindsym $mod+7 workspace number $ws7
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bindsym $mod+8 workspace number $ws8
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bindsym $mod+9 workspace number $ws9
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bindsym $mod+0 workspace number $ws10
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# move focused container to workspace
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bindsym $mod+Shift+1 move container to workspace number $ws1
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bindsym $mod+Shift+2 move container to workspace number $ws2
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bindsym $mod+Shift+3 move container to workspace number $ws3
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bindsym $mod+Shift+4 move container to workspace number $ws4
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bindsym $mod+Shift+5 move container to workspace number $ws5
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bindsym $mod+Shift+6 move container to workspace number $ws6
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bindsym $mod+Shift+7 move container to workspace number $ws7
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bindsym $mod+Shift+8 move container to workspace number $ws8
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bindsym $mod+Shift+9 move container to workspace number $ws9
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bindsym $mod+Shift+0 move container to workspace number $ws10
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# reload the configuration file
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bindsym $mod+Shift+c reload
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# restart i3 inplace (preserves your layout/session, can be used to upgrade i3)
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bindsym $mod+Shift+r restart
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# exit i3 (logs you out of your X session)
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bindsym $mod+Shift+e exec "i3-nagbar -t warning -m 'exit i3? This will end your X session.' -B 'Yes, exit i3' 'i3-msg exit'"
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# resize window (you can also use the mouse for that)
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mode "resize" {
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# These bindings trigger as soon as you enter the resize mode
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# Pressing left will shrink the window’s width.
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# Pressing right will grow the window’s width.
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# Pressing up will shrink the window’s height.
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# Pressing down will grow the window’s height.
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bindsym Left resize shrink width 10 px
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bindsym Down resize grow height 10 px
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bindsym Up resize shrink height 10 px
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bindsym Right resize grow width 10 px
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# back to normal: Enter or Escape or $mod+r
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bindsym Return mode "default"
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bindsym Escape mode "default"
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bindsym $mod+r mode "default"
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}
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bindsym $mod+r mode "resize"
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gaps inner 20
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gaps outer -5
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#
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# Titlebars
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#
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default_border none
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default_floating_border none
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hide_edge_borders smart
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#
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# Colors #93cee9
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#
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# class border backgr. text indicator child_border
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client.focused #5e81ac #2e3440 #d8dee9 #5e81ac #5e81ac
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client.focused_inactive #3b4252 #3b4252 #d8dee9 #4c566a #4c566a
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client.unfocused #434c5e #434c5e #d8dee9 #4c566a #4c566a
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client.urgent #bf616a #bf616a #d8dee9 #d08770 #d08770
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# Start i3bar to display a workspace bar (plus the system information i3status
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# finds out, if available)
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bar {
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status_command i3status
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position top
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font pango:"Symbols Nerd Font" 8
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tray_padding 4
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separator_symbol " "
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colors {
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background #2e3440
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statusline #d8dee9
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focused_workspace #d8dee9 #5e81ac
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active_workspace #d8dee9 #3b4252
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inactive_workspace #81a1c1 #2e3440
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urgent_workspace #d8dee9 #b48ead
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}
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}
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56
i3status/config
Normal file
56
i3status/config
Normal file
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# i3status configuration file.
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# see "man i3status" for documentation.
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# It is important that this file is edited as UTF-8.
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||||||
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# The following line should contain a sharp s:
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# ß
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||||||
|
# If the above line is not correctly displayed, fix your editor first!
|
||||||
|
|
||||||
|
general {
|
||||||
|
colors = true
|
||||||
|
interval = 2
|
||||||
|
separator = " "
|
||||||
|
}
|
||||||
|
|
||||||
|
order += "cpu_usage"
|
||||||
|
order += "memory"
|
||||||
|
order += "disk /"
|
||||||
|
order += "disk /home"
|
||||||
|
order += "battery all"
|
||||||
|
order += "volume master"
|
||||||
|
order += "tztime local"
|
||||||
|
|
||||||
|
battery all {
|
||||||
|
format = "%status %percentage %remaining"
|
||||||
|
status_chr = ""
|
||||||
|
status_bat = ""
|
||||||
|
status_unk = "?"
|
||||||
|
status_full = ""
|
||||||
|
}
|
||||||
|
|
||||||
|
disk "/" {
|
||||||
|
format = " %percentage_used"
|
||||||
|
}
|
||||||
|
|
||||||
|
disk "/home" {
|
||||||
|
format = " %percentage_used"
|
||||||
|
}
|
||||||
|
|
||||||
|
cpu_usage {
|
||||||
|
format = " %usage"
|
||||||
|
}
|
||||||
|
|
||||||
|
memory {
|
||||||
|
format = " %percentage_used"
|
||||||
|
threshold_degraded = "1G"
|
||||||
|
format_degraded = "MEMORY < %available"
|
||||||
|
}
|
||||||
|
|
||||||
|
volume master {
|
||||||
|
format = " %volume"
|
||||||
|
format_muted = " %volume"
|
||||||
|
}
|
||||||
|
|
||||||
|
tztime local {
|
||||||
|
format = "%a %d %b %H:%M"
|
||||||
|
}
|
423
picom/picom.conf
Normal file
423
picom/picom.conf
Normal file
@ -0,0 +1,423 @@
|
|||||||
|
#################################
|
||||||
|
# Shadows #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
|
||||||
|
# Enabled client-side shadows on windows. Note desktop windows
|
||||||
|
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
|
||||||
|
# unless explicitly requested using the wintypes option.
|
||||||
|
#
|
||||||
|
# shadow = false
|
||||||
|
shadow = true;
|
||||||
|
|
||||||
|
# The blur radius for shadows, in pixels. (defaults to 12)
|
||||||
|
# shadow-radius = 12
|
||||||
|
shadow-radius = 20;
|
||||||
|
|
||||||
|
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
|
||||||
|
# shadow-opacity = .75
|
||||||
|
|
||||||
|
# The left offset for shadows, in pixels. (defaults to -15)
|
||||||
|
# shadow-offset-x = -15
|
||||||
|
shadow-offset-x = -10;
|
||||||
|
|
||||||
|
# The top offset for shadows, in pixels. (defaults to -15)
|
||||||
|
# shadow-offset-y = -15
|
||||||
|
shadow-offset-y = -10;
|
||||||
|
|
||||||
|
# Avoid drawing shadows on dock/panel windows. This option is deprecated,
|
||||||
|
# you should use the *wintypes* option in your config file instead.
|
||||||
|
#
|
||||||
|
# no-dock-shadow = false
|
||||||
|
|
||||||
|
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
|
||||||
|
# you should use the *wintypes* option in your config file instead.
|
||||||
|
#
|
||||||
|
# no-dnd-shadow = false
|
||||||
|
|
||||||
|
# Red color value of shadow (0.0 - 1.0, defaults to 0).
|
||||||
|
# shadow-red = 0
|
||||||
|
|
||||||
|
# Green color value of shadow (0.0 - 1.0, defaults to 0).
|
||||||
|
# shadow-green = 0
|
||||||
|
|
||||||
|
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
|
||||||
|
# shadow-blue = 0
|
||||||
|
|
||||||
|
# Do not paint shadows on shaped windows. Note shaped windows
|
||||||
|
# here means windows setting its shape through X Shape extension.
|
||||||
|
# Those using ARGB background is beyond our control.
|
||||||
|
# Deprecated, use
|
||||||
|
# shadow-exclude = 'bounding_shaped'
|
||||||
|
# or
|
||||||
|
# shadow-exclude = 'bounding_shaped && !rounded_corners'
|
||||||
|
# instead.
|
||||||
|
#
|
||||||
|
# shadow-ignore-shaped = ''
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should have no shadow.
|
||||||
|
#
|
||||||
|
# examples:
|
||||||
|
# shadow-exclude = "n:e:Notification";
|
||||||
|
#
|
||||||
|
# shadow-exclude = []
|
||||||
|
shadow-exclude = [
|
||||||
|
"name = 'Notification'",
|
||||||
|
"class_g = 'Conky'",
|
||||||
|
"class_g ?= 'Notify-osd'",
|
||||||
|
"class_g = 'Cairo-clock'",
|
||||||
|
"_GTK_FRAME_EXTENTS@:c"
|
||||||
|
];
|
||||||
|
|
||||||
|
# Specify a X geometry that describes the region in which shadow should not
|
||||||
|
# be painted in, such as a dock window region. Use
|
||||||
|
# shadow-exclude-reg = "x10+0+0"
|
||||||
|
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
||||||
|
#
|
||||||
|
# shadow-exclude-reg = ""
|
||||||
|
|
||||||
|
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
|
||||||
|
# xinerama-shadow-crop = false
|
||||||
|
|
||||||
|
|
||||||
|
#################################
|
||||||
|
# Fading #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
|
||||||
|
# Fade windows in/out when opening/closing and when opacity changes,
|
||||||
|
# unless no-fading-openclose is used.
|
||||||
|
# fading = false
|
||||||
|
fading = true
|
||||||
|
|
||||||
|
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||||
|
# fade-in-step = 0.028
|
||||||
|
fade-in-step = 0.03;
|
||||||
|
|
||||||
|
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
|
||||||
|
# fade-out-step = 0.03
|
||||||
|
fade-out-step = 0.03;
|
||||||
|
|
||||||
|
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
|
||||||
|
# fade-delta = 10
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should not be faded.
|
||||||
|
# fade-exclude = []
|
||||||
|
|
||||||
|
# Do not fade on window open/close.
|
||||||
|
# no-fading-openclose = false
|
||||||
|
|
||||||
|
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
|
||||||
|
# no-fading-destroyed-argb = false
|
||||||
|
|
||||||
|
|
||||||
|
#################################
|
||||||
|
# Transparency / Opacity #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
|
||||||
|
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||||
|
# inactive-opacity = 1
|
||||||
|
inactive-opacity = 1.0;
|
||||||
|
|
||||||
|
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||||
|
# frame-opacity = 1.0
|
||||||
|
frame-opacity = 1.0;
|
||||||
|
|
||||||
|
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
|
||||||
|
# menu-opacity = 1.0
|
||||||
|
|
||||||
|
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
|
||||||
|
# inactive-opacity-override = true
|
||||||
|
inactive-opacity-override = false;
|
||||||
|
|
||||||
|
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
|
||||||
|
# active-opacity = 1.0
|
||||||
|
|
||||||
|
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||||
|
# inactive-dim = 0.0
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should always be considered focused.
|
||||||
|
# focus-exclude = []
|
||||||
|
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||||
|
|
||||||
|
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||||
|
# inactive-dim-fixed = 1.0
|
||||||
|
|
||||||
|
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||||
|
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||||
|
# Note we don't make any guarantee about possible conflicts with other
|
||||||
|
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||||
|
# example:
|
||||||
|
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||||
|
#
|
||||||
|
# opacity-rule = []
|
||||||
|
|
||||||
|
|
||||||
|
#################################
|
||||||
|
# Background-Blurring #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
|
||||||
|
# Parameters for background blurring, see the *BLUR* section for more information.
|
||||||
|
# blur-method =
|
||||||
|
# blur-size = 12
|
||||||
|
#
|
||||||
|
# blur-deviation = false
|
||||||
|
|
||||||
|
# Blur background of semi-transparent / ARGB windows.
|
||||||
|
# Bad in performance, with driver-dependent behavior.
|
||||||
|
# The name of the switch may change without prior notifications.
|
||||||
|
#
|
||||||
|
# blur-background = false
|
||||||
|
|
||||||
|
# Blur background of windows when the window frame is not opaque.
|
||||||
|
# Implies:
|
||||||
|
# blur-background
|
||||||
|
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||||
|
#
|
||||||
|
# blur-background-frame = false
|
||||||
|
|
||||||
|
|
||||||
|
# Use fixed blur strength rather than adjusting according to window opacity.
|
||||||
|
# blur-background-fixed = false
|
||||||
|
|
||||||
|
|
||||||
|
# Specify the blur convolution kernel, with the following format:
|
||||||
|
# example:
|
||||||
|
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||||
|
#
|
||||||
|
# blur-kern = ''
|
||||||
|
blur-kern = "3x3box";
|
||||||
|
|
||||||
|
|
||||||
|
# Exclude conditions for background blur.
|
||||||
|
# blur-background-exclude = []
|
||||||
|
blur-background-exclude = [
|
||||||
|
"window_type = 'dock'",
|
||||||
|
"window_type = 'desktop'",
|
||||||
|
"_GTK_FRAME_EXTENTS@:c"
|
||||||
|
];
|
||||||
|
|
||||||
|
#################################
|
||||||
|
# General Settings #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||||
|
# daemon = false
|
||||||
|
|
||||||
|
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||||
|
# `xrender` is the default one.
|
||||||
|
#
|
||||||
|
# backend = 'glx'
|
||||||
|
backend = "xrender";
|
||||||
|
|
||||||
|
# Enable/disable VSync.
|
||||||
|
# vsync = false
|
||||||
|
vsync = true
|
||||||
|
|
||||||
|
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||||
|
# dbus = false
|
||||||
|
|
||||||
|
# Try to detect WM windows (a non-override-redirect window with no
|
||||||
|
# child that has 'WM_STATE') and mark them as active.
|
||||||
|
#
|
||||||
|
# mark-wmwin-focused = false
|
||||||
|
mark-wmwin-focused = true;
|
||||||
|
|
||||||
|
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||||
|
# mark-ovredir-focused = false
|
||||||
|
mark-ovredir-focused = true;
|
||||||
|
|
||||||
|
# Try to detect windows with rounded corners and don't consider them
|
||||||
|
# shaped windows. The accuracy is not very high, unfortunately.
|
||||||
|
#
|
||||||
|
# detect-rounded-corners = false
|
||||||
|
detect-rounded-corners = true;
|
||||||
|
|
||||||
|
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||||
|
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||||
|
#
|
||||||
|
# detect-client-opacity = false
|
||||||
|
detect-client-opacity = true;
|
||||||
|
|
||||||
|
# Specify refresh rate of the screen. If not specified or 0, picom will
|
||||||
|
# try detecting this with X RandR extension.
|
||||||
|
#
|
||||||
|
# refresh-rate = 60
|
||||||
|
refresh-rate = 0
|
||||||
|
|
||||||
|
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
||||||
|
# boost performance. This should not be used with
|
||||||
|
# vsync drm/opengl/opengl-oml
|
||||||
|
# as they essentially does sw-opti's job already,
|
||||||
|
# unless you wish to specify a lower refresh rate than the actual value.
|
||||||
|
#
|
||||||
|
# sw-opti =
|
||||||
|
|
||||||
|
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||||
|
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||||
|
# provided that the WM supports it.
|
||||||
|
#
|
||||||
|
# use-ewmh-active-win = false
|
||||||
|
|
||||||
|
# Unredirect all windows if a full-screen opaque window is detected,
|
||||||
|
# to maximize performance for full-screen windows. Known to cause flickering
|
||||||
|
# when redirecting/unredirecting windows.
|
||||||
|
#
|
||||||
|
# unredir-if-possible = false
|
||||||
|
|
||||||
|
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||||
|
# unredir-if-possible-delay = 0
|
||||||
|
|
||||||
|
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||||
|
# unredir-if-possible-exclude = []
|
||||||
|
|
||||||
|
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||||
|
# in the same group focused at the same time.
|
||||||
|
#
|
||||||
|
# detect-transient = false
|
||||||
|
detect-transient = true
|
||||||
|
|
||||||
|
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||||
|
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||||
|
# detect-transient is enabled, too.
|
||||||
|
#
|
||||||
|
# detect-client-leader = false
|
||||||
|
detect-client-leader = true
|
||||||
|
|
||||||
|
# Resize damaged region by a specific number of pixels.
|
||||||
|
# A positive value enlarges it while a negative one shrinks it.
|
||||||
|
# If the value is positive, those additional pixels will not be actually painted
|
||||||
|
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||||
|
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||||
|
# Primarily used to fix the line corruption issues of blur,
|
||||||
|
# in which case you should use the blur radius value here
|
||||||
|
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||||
|
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||||
|
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||||
|
#
|
||||||
|
# resize-damage = 1
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||||
|
# Resource-hogging, and is not well tested.
|
||||||
|
#
|
||||||
|
# invert-color-include = []
|
||||||
|
|
||||||
|
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||||
|
# Might cause incorrect opacity when rendering transparent content (but never
|
||||||
|
# practically happened) and may not work with blur-background.
|
||||||
|
# My tests show a 15% performance boost. Recommended.
|
||||||
|
#
|
||||||
|
# glx-no-stencil = false
|
||||||
|
|
||||||
|
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||||
|
# Probably could improve performance on rapid window content changes,
|
||||||
|
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||||
|
# Recommended if it works.
|
||||||
|
#
|
||||||
|
# glx-no-rebind-pixmap = false
|
||||||
|
|
||||||
|
# Disable the use of damage information.
|
||||||
|
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||||
|
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||||
|
# The opposing option is use-damage
|
||||||
|
#
|
||||||
|
# no-use-damage = false
|
||||||
|
use-damage = true
|
||||||
|
|
||||||
|
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||||
|
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||||
|
# with GLX backend for some users.
|
||||||
|
#
|
||||||
|
# xrender-sync-fence = false
|
||||||
|
|
||||||
|
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||||
|
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||||
|
# in the source tree for examples.
|
||||||
|
#
|
||||||
|
# glx-fshader-win = ''
|
||||||
|
|
||||||
|
# Force all windows to be painted with blending. Useful if you
|
||||||
|
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||||
|
#
|
||||||
|
# force-win-blend = false
|
||||||
|
|
||||||
|
# Do not use EWMH to detect fullscreen windows.
|
||||||
|
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||||
|
#
|
||||||
|
# no-ewmh-fullscreen = false
|
||||||
|
|
||||||
|
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||||
|
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||||
|
# so this could comes with a performance hit.
|
||||||
|
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||||
|
#
|
||||||
|
# max-brightness = 1.0
|
||||||
|
|
||||||
|
# Make transparent windows clip other windows like non-transparent windows do,
|
||||||
|
# instead of blending on top of them.
|
||||||
|
#
|
||||||
|
# transparent-clipping = false
|
||||||
|
|
||||||
|
# Set the log level. Possible values are:
|
||||||
|
# "trace", "debug", "info", "warn", "error"
|
||||||
|
# in increasing level of importance. Case doesn't matter.
|
||||||
|
# If using the "TRACE" log level, it's better to log into a file
|
||||||
|
# using *--log-file*, since it can generate a huge stream of logs.
|
||||||
|
#
|
||||||
|
# log-level = "debug"
|
||||||
|
log-level = "warn";
|
||||||
|
|
||||||
|
# Set the log file.
|
||||||
|
# If *--log-file* is never specified, logs will be written to stderr.
|
||||||
|
# Otherwise, logs will to written to the given file, though some of the early
|
||||||
|
# logs might still be written to the stderr.
|
||||||
|
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||||
|
#
|
||||||
|
# log-file = '/path/to/your/log/file'
|
||||||
|
|
||||||
|
# Show all X errors (for debugging)
|
||||||
|
# show-all-xerrors = false
|
||||||
|
|
||||||
|
# Write process ID to a file.
|
||||||
|
# write-pid-path = '/path/to/your/log/file'
|
||||||
|
|
||||||
|
# Window type settings
|
||||||
|
#
|
||||||
|
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||||
|
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||||
|
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||||
|
# "tooltip", "notification", "combo", and "dnd".
|
||||||
|
#
|
||||||
|
# Following per window-type options are available: ::
|
||||||
|
#
|
||||||
|
# fade, shadow:::
|
||||||
|
# Controls window-type-specific shadow and fade settings.
|
||||||
|
#
|
||||||
|
# opacity:::
|
||||||
|
# Controls default opacity of the window type.
|
||||||
|
#
|
||||||
|
# focus:::
|
||||||
|
# Controls whether the window of this type is to be always considered focused.
|
||||||
|
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||||
|
#
|
||||||
|
# full-shadow:::
|
||||||
|
# Controls whether shadow is drawn under the parts of the window that you
|
||||||
|
# normally won't be able to see. Useful when the window has parts of it
|
||||||
|
# transparent, and you want shadows in those areas.
|
||||||
|
#
|
||||||
|
# redir-ignore:::
|
||||||
|
# Controls whether this type of windows should cause screen to become
|
||||||
|
# redirected again after been unredirected. If you have unredir-if-possible
|
||||||
|
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||||
|
# you can set this to `true`.
|
||||||
|
#
|
||||||
|
wintypes:
|
||||||
|
{
|
||||||
|
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
||||||
|
dock = { shadow = false; }
|
||||||
|
dnd = { shadow = false; }
|
||||||
|
popup_menu = { opacity = 0.8; }
|
||||||
|
dropdown_menu = { opacity = 0.8; }
|
||||||
|
};
|
423
picom/picom.conf.bak
Normal file
423
picom/picom.conf.bak
Normal file
@ -0,0 +1,423 @@
|
|||||||
|
#################################
|
||||||
|
# Shadows #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
|
||||||
|
# Enabled client-side shadows on windows. Note desktop windows
|
||||||
|
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
|
||||||
|
# unless explicitly requested using the wintypes option.
|
||||||
|
#
|
||||||
|
# shadow = false
|
||||||
|
shadow = true;
|
||||||
|
|
||||||
|
# The blur radius for shadows, in pixels. (defaults to 12)
|
||||||
|
# shadow-radius = 12
|
||||||
|
shadow-radius = 7;
|
||||||
|
|
||||||
|
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
|
||||||
|
# shadow-opacity = .75
|
||||||
|
|
||||||
|
# The left offset for shadows, in pixels. (defaults to -15)
|
||||||
|
# shadow-offset-x = -15
|
||||||
|
shadow-offset-x = -7;
|
||||||
|
|
||||||
|
# The top offset for shadows, in pixels. (defaults to -15)
|
||||||
|
# shadow-offset-y = -15
|
||||||
|
shadow-offset-y = -7;
|
||||||
|
|
||||||
|
# Avoid drawing shadows on dock/panel windows. This option is deprecated,
|
||||||
|
# you should use the *wintypes* option in your config file instead.
|
||||||
|
#
|
||||||
|
# no-dock-shadow = false
|
||||||
|
|
||||||
|
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
|
||||||
|
# you should use the *wintypes* option in your config file instead.
|
||||||
|
#
|
||||||
|
# no-dnd-shadow = false
|
||||||
|
|
||||||
|
# Red color value of shadow (0.0 - 1.0, defaults to 0).
|
||||||
|
# shadow-red = 0
|
||||||
|
|
||||||
|
# Green color value of shadow (0.0 - 1.0, defaults to 0).
|
||||||
|
# shadow-green = 0
|
||||||
|
|
||||||
|
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
|
||||||
|
# shadow-blue = 0
|
||||||
|
|
||||||
|
# Do not paint shadows on shaped windows. Note shaped windows
|
||||||
|
# here means windows setting its shape through X Shape extension.
|
||||||
|
# Those using ARGB background is beyond our control.
|
||||||
|
# Deprecated, use
|
||||||
|
# shadow-exclude = 'bounding_shaped'
|
||||||
|
# or
|
||||||
|
# shadow-exclude = 'bounding_shaped && !rounded_corners'
|
||||||
|
# instead.
|
||||||
|
#
|
||||||
|
# shadow-ignore-shaped = ''
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should have no shadow.
|
||||||
|
#
|
||||||
|
# examples:
|
||||||
|
# shadow-exclude = "n:e:Notification";
|
||||||
|
#
|
||||||
|
# shadow-exclude = []
|
||||||
|
shadow-exclude = [
|
||||||
|
"name = 'Notification'",
|
||||||
|
"class_g = 'Conky'",
|
||||||
|
"class_g ?= 'Notify-osd'",
|
||||||
|
"class_g = 'Cairo-clock'",
|
||||||
|
"_GTK_FRAME_EXTENTS@:c"
|
||||||
|
];
|
||||||
|
|
||||||
|
# Specify a X geometry that describes the region in which shadow should not
|
||||||
|
# be painted in, such as a dock window region. Use
|
||||||
|
# shadow-exclude-reg = "x10+0+0"
|
||||||
|
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
||||||
|
#
|
||||||
|
# shadow-exclude-reg = ""
|
||||||
|
|
||||||
|
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
|
||||||
|
# xinerama-shadow-crop = false
|
||||||
|
|
||||||
|
|
||||||
|
#################################
|
||||||
|
# Fading #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
|
||||||
|
# Fade windows in/out when opening/closing and when opacity changes,
|
||||||
|
# unless no-fading-openclose is used.
|
||||||
|
# fading = false
|
||||||
|
fading = true
|
||||||
|
|
||||||
|
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||||
|
# fade-in-step = 0.028
|
||||||
|
fade-in-step = 0.03;
|
||||||
|
|
||||||
|
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
|
||||||
|
# fade-out-step = 0.03
|
||||||
|
fade-out-step = 0.03;
|
||||||
|
|
||||||
|
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
|
||||||
|
# fade-delta = 10
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should not be faded.
|
||||||
|
# fade-exclude = []
|
||||||
|
|
||||||
|
# Do not fade on window open/close.
|
||||||
|
# no-fading-openclose = false
|
||||||
|
|
||||||
|
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
|
||||||
|
# no-fading-destroyed-argb = false
|
||||||
|
|
||||||
|
|
||||||
|
#################################
|
||||||
|
# Transparency / Opacity #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
|
||||||
|
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||||
|
# inactive-opacity = 1
|
||||||
|
inactive-opacity = 0.8;
|
||||||
|
|
||||||
|
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||||
|
# frame-opacity = 1.0
|
||||||
|
frame-opacity = 0.7;
|
||||||
|
|
||||||
|
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
|
||||||
|
# menu-opacity = 1.0
|
||||||
|
|
||||||
|
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
|
||||||
|
# inactive-opacity-override = true
|
||||||
|
inactive-opacity-override = false;
|
||||||
|
|
||||||
|
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
|
||||||
|
# active-opacity = 1.0
|
||||||
|
|
||||||
|
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||||
|
# inactive-dim = 0.0
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should always be considered focused.
|
||||||
|
# focus-exclude = []
|
||||||
|
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||||
|
|
||||||
|
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||||
|
# inactive-dim-fixed = 1.0
|
||||||
|
|
||||||
|
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||||
|
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||||
|
# Note we don't make any guarantee about possible conflicts with other
|
||||||
|
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||||
|
# example:
|
||||||
|
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||||
|
#
|
||||||
|
# opacity-rule = []
|
||||||
|
|
||||||
|
|
||||||
|
#################################
|
||||||
|
# Background-Blurring #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
|
||||||
|
# Parameters for background blurring, see the *BLUR* section for more information.
|
||||||
|
# blur-method =
|
||||||
|
# blur-size = 12
|
||||||
|
#
|
||||||
|
# blur-deviation = false
|
||||||
|
|
||||||
|
# Blur background of semi-transparent / ARGB windows.
|
||||||
|
# Bad in performance, with driver-dependent behavior.
|
||||||
|
# The name of the switch may change without prior notifications.
|
||||||
|
#
|
||||||
|
# blur-background = false
|
||||||
|
|
||||||
|
# Blur background of windows when the window frame is not opaque.
|
||||||
|
# Implies:
|
||||||
|
# blur-background
|
||||||
|
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||||
|
#
|
||||||
|
# blur-background-frame = false
|
||||||
|
|
||||||
|
|
||||||
|
# Use fixed blur strength rather than adjusting according to window opacity.
|
||||||
|
# blur-background-fixed = false
|
||||||
|
|
||||||
|
|
||||||
|
# Specify the blur convolution kernel, with the following format:
|
||||||
|
# example:
|
||||||
|
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||||
|
#
|
||||||
|
# blur-kern = ''
|
||||||
|
blur-kern = "3x3box";
|
||||||
|
|
||||||
|
|
||||||
|
# Exclude conditions for background blur.
|
||||||
|
# blur-background-exclude = []
|
||||||
|
blur-background-exclude = [
|
||||||
|
"window_type = 'dock'",
|
||||||
|
"window_type = 'desktop'",
|
||||||
|
"_GTK_FRAME_EXTENTS@:c"
|
||||||
|
];
|
||||||
|
|
||||||
|
#################################
|
||||||
|
# General Settings #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||||
|
# daemon = false
|
||||||
|
|
||||||
|
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||||
|
# `xrender` is the default one.
|
||||||
|
#
|
||||||
|
# backend = 'glx'
|
||||||
|
backend = "xrender";
|
||||||
|
|
||||||
|
# Enable/disable VSync.
|
||||||
|
# vsync = false
|
||||||
|
vsync = true
|
||||||
|
|
||||||
|
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||||
|
# dbus = false
|
||||||
|
|
||||||
|
# Try to detect WM windows (a non-override-redirect window with no
|
||||||
|
# child that has 'WM_STATE') and mark them as active.
|
||||||
|
#
|
||||||
|
# mark-wmwin-focused = false
|
||||||
|
mark-wmwin-focused = true;
|
||||||
|
|
||||||
|
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||||
|
# mark-ovredir-focused = false
|
||||||
|
mark-ovredir-focused = true;
|
||||||
|
|
||||||
|
# Try to detect windows with rounded corners and don't consider them
|
||||||
|
# shaped windows. The accuracy is not very high, unfortunately.
|
||||||
|
#
|
||||||
|
# detect-rounded-corners = false
|
||||||
|
detect-rounded-corners = true;
|
||||||
|
|
||||||
|
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||||
|
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||||
|
#
|
||||||
|
# detect-client-opacity = false
|
||||||
|
detect-client-opacity = true;
|
||||||
|
|
||||||
|
# Specify refresh rate of the screen. If not specified or 0, picom will
|
||||||
|
# try detecting this with X RandR extension.
|
||||||
|
#
|
||||||
|
# refresh-rate = 60
|
||||||
|
refresh-rate = 0
|
||||||
|
|
||||||
|
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
||||||
|
# boost performance. This should not be used with
|
||||||
|
# vsync drm/opengl/opengl-oml
|
||||||
|
# as they essentially does sw-opti's job already,
|
||||||
|
# unless you wish to specify a lower refresh rate than the actual value.
|
||||||
|
#
|
||||||
|
# sw-opti =
|
||||||
|
|
||||||
|
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||||
|
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||||
|
# provided that the WM supports it.
|
||||||
|
#
|
||||||
|
# use-ewmh-active-win = false
|
||||||
|
|
||||||
|
# Unredirect all windows if a full-screen opaque window is detected,
|
||||||
|
# to maximize performance for full-screen windows. Known to cause flickering
|
||||||
|
# when redirecting/unredirecting windows.
|
||||||
|
#
|
||||||
|
# unredir-if-possible = false
|
||||||
|
|
||||||
|
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||||
|
# unredir-if-possible-delay = 0
|
||||||
|
|
||||||
|
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||||
|
# unredir-if-possible-exclude = []
|
||||||
|
|
||||||
|
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||||
|
# in the same group focused at the same time.
|
||||||
|
#
|
||||||
|
# detect-transient = false
|
||||||
|
detect-transient = true
|
||||||
|
|
||||||
|
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||||
|
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||||
|
# detect-transient is enabled, too.
|
||||||
|
#
|
||||||
|
# detect-client-leader = false
|
||||||
|
detect-client-leader = true
|
||||||
|
|
||||||
|
# Resize damaged region by a specific number of pixels.
|
||||||
|
# A positive value enlarges it while a negative one shrinks it.
|
||||||
|
# If the value is positive, those additional pixels will not be actually painted
|
||||||
|
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||||
|
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||||
|
# Primarily used to fix the line corruption issues of blur,
|
||||||
|
# in which case you should use the blur radius value here
|
||||||
|
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||||
|
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||||
|
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||||
|
#
|
||||||
|
# resize-damage = 1
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||||
|
# Resource-hogging, and is not well tested.
|
||||||
|
#
|
||||||
|
# invert-color-include = []
|
||||||
|
|
||||||
|
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||||
|
# Might cause incorrect opacity when rendering transparent content (but never
|
||||||
|
# practically happened) and may not work with blur-background.
|
||||||
|
# My tests show a 15% performance boost. Recommended.
|
||||||
|
#
|
||||||
|
# glx-no-stencil = false
|
||||||
|
|
||||||
|
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||||
|
# Probably could improve performance on rapid window content changes,
|
||||||
|
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||||
|
# Recommended if it works.
|
||||||
|
#
|
||||||
|
# glx-no-rebind-pixmap = false
|
||||||
|
|
||||||
|
# Disable the use of damage information.
|
||||||
|
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||||
|
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||||
|
# The opposing option is use-damage
|
||||||
|
#
|
||||||
|
# no-use-damage = false
|
||||||
|
use-damage = true
|
||||||
|
|
||||||
|
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||||
|
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||||
|
# with GLX backend for some users.
|
||||||
|
#
|
||||||
|
# xrender-sync-fence = false
|
||||||
|
|
||||||
|
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||||
|
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||||
|
# in the source tree for examples.
|
||||||
|
#
|
||||||
|
# glx-fshader-win = ''
|
||||||
|
|
||||||
|
# Force all windows to be painted with blending. Useful if you
|
||||||
|
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||||
|
#
|
||||||
|
# force-win-blend = false
|
||||||
|
|
||||||
|
# Do not use EWMH to detect fullscreen windows.
|
||||||
|
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||||
|
#
|
||||||
|
# no-ewmh-fullscreen = false
|
||||||
|
|
||||||
|
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||||
|
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||||
|
# so this could comes with a performance hit.
|
||||||
|
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||||
|
#
|
||||||
|
# max-brightness = 1.0
|
||||||
|
|
||||||
|
# Make transparent windows clip other windows like non-transparent windows do,
|
||||||
|
# instead of blending on top of them.
|
||||||
|
#
|
||||||
|
# transparent-clipping = false
|
||||||
|
|
||||||
|
# Set the log level. Possible values are:
|
||||||
|
# "trace", "debug", "info", "warn", "error"
|
||||||
|
# in increasing level of importance. Case doesn't matter.
|
||||||
|
# If using the "TRACE" log level, it's better to log into a file
|
||||||
|
# using *--log-file*, since it can generate a huge stream of logs.
|
||||||
|
#
|
||||||
|
# log-level = "debug"
|
||||||
|
log-level = "warn";
|
||||||
|
|
||||||
|
# Set the log file.
|
||||||
|
# If *--log-file* is never specified, logs will be written to stderr.
|
||||||
|
# Otherwise, logs will to written to the given file, though some of the early
|
||||||
|
# logs might still be written to the stderr.
|
||||||
|
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||||
|
#
|
||||||
|
# log-file = '/path/to/your/log/file'
|
||||||
|
|
||||||
|
# Show all X errors (for debugging)
|
||||||
|
# show-all-xerrors = false
|
||||||
|
|
||||||
|
# Write process ID to a file.
|
||||||
|
# write-pid-path = '/path/to/your/log/file'
|
||||||
|
|
||||||
|
# Window type settings
|
||||||
|
#
|
||||||
|
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||||
|
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||||
|
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||||
|
# "tooltip", "notification", "combo", and "dnd".
|
||||||
|
#
|
||||||
|
# Following per window-type options are available: ::
|
||||||
|
#
|
||||||
|
# fade, shadow:::
|
||||||
|
# Controls window-type-specific shadow and fade settings.
|
||||||
|
#
|
||||||
|
# opacity:::
|
||||||
|
# Controls default opacity of the window type.
|
||||||
|
#
|
||||||
|
# focus:::
|
||||||
|
# Controls whether the window of this type is to be always considered focused.
|
||||||
|
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||||
|
#
|
||||||
|
# full-shadow:::
|
||||||
|
# Controls whether shadow is drawn under the parts of the window that you
|
||||||
|
# normally won't be able to see. Useful when the window has parts of it
|
||||||
|
# transparent, and you want shadows in those areas.
|
||||||
|
#
|
||||||
|
# redir-ignore:::
|
||||||
|
# Controls whether this type of windows should cause screen to become
|
||||||
|
# redirected again after been unredirected. If you have unredir-if-possible
|
||||||
|
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||||
|
# you can set this to `true`.
|
||||||
|
#
|
||||||
|
wintypes:
|
||||||
|
{
|
||||||
|
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
||||||
|
dock = { shadow = false; }
|
||||||
|
dnd = { shadow = false; }
|
||||||
|
popup_menu = { opacity = 0.8; }
|
||||||
|
dropdown_menu = { opacity = 0.8; }
|
||||||
|
};
|
423
picom/picom.conf.old
Normal file
423
picom/picom.conf.old
Normal file
@ -0,0 +1,423 @@
|
|||||||
|
#################################
|
||||||
|
# Shadows #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
|
||||||
|
# Enabled client-side shadows on windows. Note desktop windows
|
||||||
|
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
|
||||||
|
# unless explicitly requested using the wintypes option.
|
||||||
|
#
|
||||||
|
# shadow = false
|
||||||
|
shadow = true;
|
||||||
|
|
||||||
|
# The blur radius for shadows, in pixels. (defaults to 12)
|
||||||
|
shadow-radius = 12
|
||||||
|
# shadow-radius = 12;
|
||||||
|
|
||||||
|
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
|
||||||
|
# shadow-opacity = .75
|
||||||
|
|
||||||
|
# The left offset for shadows, in pixels. (defaults to -15)
|
||||||
|
shadow-offset-x = -15
|
||||||
|
# shadow-offset-x = -7;
|
||||||
|
|
||||||
|
# The top offset for shadows, in pixels. (defaults to -15)
|
||||||
|
shadow-offset-y = -15
|
||||||
|
# shadow-offset-y = -7;
|
||||||
|
|
||||||
|
# Avoid drawing shadows on dock/panel windows. This option is deprecated,
|
||||||
|
# you should use the *wintypes* option in your config file instead.
|
||||||
|
#
|
||||||
|
# no-dock-shadow = false
|
||||||
|
|
||||||
|
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
|
||||||
|
# you should use the *wintypes* option in your config file instead.
|
||||||
|
#
|
||||||
|
# no-dnd-shadow = false
|
||||||
|
|
||||||
|
# Red color value of shadow (0.0 - 1.0, defaults to 0).
|
||||||
|
# shadow-red = 0
|
||||||
|
|
||||||
|
# Green color value of shadow (0.0 - 1.0, defaults to 0).
|
||||||
|
# shadow-green = 0
|
||||||
|
|
||||||
|
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
|
||||||
|
# shadow-blue = 0
|
||||||
|
|
||||||
|
# Do not paint shadows on shaped windows. Note shaped windows
|
||||||
|
# here means windows setting its shape through X Shape extension.
|
||||||
|
# Those using ARGB background is beyond our control.
|
||||||
|
# Deprecated, use
|
||||||
|
# shadow-exclude = 'bounding_shaped'
|
||||||
|
# or
|
||||||
|
# shadow-exclude = 'bounding_shaped && !rounded_corners'
|
||||||
|
# instead.
|
||||||
|
#
|
||||||
|
# shadow-ignore-shaped = ''
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should have no shadow.
|
||||||
|
#
|
||||||
|
# examples:
|
||||||
|
# shadow-exclude = "n:e:Notification";
|
||||||
|
#
|
||||||
|
# shadow-exclude = []
|
||||||
|
shadow-exclude = [
|
||||||
|
"name = 'Notification'",
|
||||||
|
"class_g = 'Conky'",
|
||||||
|
"class_g ?= 'Notify-osd'",
|
||||||
|
"class_g = 'Cairo-clock'",
|
||||||
|
"_GTK_FRAME_EXTENTS@:c"
|
||||||
|
];
|
||||||
|
|
||||||
|
# Specify a X geometry that describes the region in which shadow should not
|
||||||
|
# be painted in, such as a dock window region. Use
|
||||||
|
# shadow-exclude-reg = "x10+0+0"
|
||||||
|
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
||||||
|
#
|
||||||
|
# shadow-exclude-reg = ""
|
||||||
|
|
||||||
|
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
|
||||||
|
# xinerama-shadow-crop = false
|
||||||
|
|
||||||
|
|
||||||
|
#################################
|
||||||
|
# Fading #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
|
||||||
|
# Fade windows in/out when opening/closing and when opacity changes,
|
||||||
|
# unless no-fading-openclose is used.
|
||||||
|
# fading = false
|
||||||
|
fading = true
|
||||||
|
|
||||||
|
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||||
|
# fade-in-step = 0.028
|
||||||
|
fade-in-step = 0.03;
|
||||||
|
|
||||||
|
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
|
||||||
|
# fade-out-step = 0.03
|
||||||
|
fade-out-step = 0.03;
|
||||||
|
|
||||||
|
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
|
||||||
|
# fade-delta = 10
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should not be faded.
|
||||||
|
# fade-exclude = []
|
||||||
|
|
||||||
|
# Do not fade on window open/close.
|
||||||
|
# no-fading-openclose = false
|
||||||
|
|
||||||
|
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
|
||||||
|
# no-fading-destroyed-argb = false
|
||||||
|
|
||||||
|
|
||||||
|
#################################
|
||||||
|
# Transparency / Opacity #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
|
||||||
|
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||||
|
inactive-opacity = 1.0
|
||||||
|
# inactive-opacity = 0.8;
|
||||||
|
|
||||||
|
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||||
|
frame-opacity = 1.0
|
||||||
|
# frame-opacity = 0.7;
|
||||||
|
|
||||||
|
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
|
||||||
|
# menu-opacity = 1.0
|
||||||
|
|
||||||
|
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
|
||||||
|
# inactive-opacity-override = true
|
||||||
|
inactive-opacity-override = false;
|
||||||
|
|
||||||
|
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
|
||||||
|
# active-opacity = 1.0
|
||||||
|
|
||||||
|
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||||
|
# inactive-dim = 0.0
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should always be considered focused.
|
||||||
|
# focus-exclude = []
|
||||||
|
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||||
|
|
||||||
|
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||||
|
inactive-dim-fixed = 1.0
|
||||||
|
|
||||||
|
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||||
|
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||||
|
# Note we don't make any guarantee about possible conflicts with other
|
||||||
|
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||||
|
# example:
|
||||||
|
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||||
|
#
|
||||||
|
# opacity-rule = []
|
||||||
|
|
||||||
|
|
||||||
|
#################################
|
||||||
|
# Background-Blurring #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
|
||||||
|
# Parameters for background blurring, see the *BLUR* section for more information.
|
||||||
|
# blur-method =
|
||||||
|
# blur-size = 12
|
||||||
|
#
|
||||||
|
# blur-deviation = false
|
||||||
|
|
||||||
|
# Blur background of semi-transparent / ARGB windows.
|
||||||
|
# Bad in performance, with driver-dependent behavior.
|
||||||
|
# The name of the switch may change without prior notifications.
|
||||||
|
#
|
||||||
|
# blur-background = false
|
||||||
|
|
||||||
|
# Blur background of windows when the window frame is not opaque.
|
||||||
|
# Implies:
|
||||||
|
# blur-background
|
||||||
|
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||||
|
#
|
||||||
|
# blur-background-frame = false
|
||||||
|
|
||||||
|
|
||||||
|
# Use fixed blur strength rather than adjusting according to window opacity.
|
||||||
|
# blur-background-fixed = false
|
||||||
|
|
||||||
|
|
||||||
|
# Specify the blur convolution kernel, with the following format:
|
||||||
|
# example:
|
||||||
|
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||||
|
#
|
||||||
|
# blur-kern = ''
|
||||||
|
blur-kern = "3x3box";
|
||||||
|
|
||||||
|
|
||||||
|
# Exclude conditions for background blur.
|
||||||
|
# blur-background-exclude = []
|
||||||
|
blur-background-exclude = [
|
||||||
|
"window_type = 'dock'",
|
||||||
|
"window_type = 'desktop'",
|
||||||
|
"_GTK_FRAME_EXTENTS@:c"
|
||||||
|
];
|
||||||
|
|
||||||
|
#################################
|
||||||
|
# General Settings #
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||||
|
# daemon = false
|
||||||
|
|
||||||
|
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||||
|
# `xrender` is the default one.
|
||||||
|
#
|
||||||
|
backend = 'glx';
|
||||||
|
# backend = "xrender";
|
||||||
|
|
||||||
|
# Enable/disable VSync.
|
||||||
|
# vsync = false
|
||||||
|
vsync = true;
|
||||||
|
|
||||||
|
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||||
|
# dbus = false
|
||||||
|
|
||||||
|
# Try to detect WM windows (a non-override-redirect window with no
|
||||||
|
# child that has 'WM_STATE') and mark them as active.
|
||||||
|
#
|
||||||
|
# mark-wmwin-focused = false
|
||||||
|
mark-wmwin-focused = true;
|
||||||
|
|
||||||
|
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||||
|
# mark-ovredir-focused = false
|
||||||
|
mark-ovredir-focused = true;
|
||||||
|
|
||||||
|
# Try to detect windows with rounded corners and don't consider them
|
||||||
|
# shaped windows. The accuracy is not very high, unfortunately.
|
||||||
|
#
|
||||||
|
# detect-rounded-corners = false
|
||||||
|
detect-rounded-corners = true;
|
||||||
|
|
||||||
|
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||||
|
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||||
|
#
|
||||||
|
# detect-client-opacity = false
|
||||||
|
detect-client-opacity = true;
|
||||||
|
|
||||||
|
# Specify refresh rate of the screen. If not specified or 0, picom will
|
||||||
|
# try detecting this with X RandR extension.
|
||||||
|
#
|
||||||
|
# refresh-rate = 60
|
||||||
|
refresh-rate = 0
|
||||||
|
|
||||||
|
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
||||||
|
# boost performance. This should not be used with
|
||||||
|
# vsync drm/opengl/opengl-oml
|
||||||
|
# as they essentially does sw-opti's job already,
|
||||||
|
# unless you wish to specify a lower refresh rate than the actual value.
|
||||||
|
#
|
||||||
|
# sw-opti =
|
||||||
|
|
||||||
|
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||||
|
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||||
|
# provided that the WM supports it.
|
||||||
|
#
|
||||||
|
# use-ewmh-active-win = false
|
||||||
|
|
||||||
|
# Unredirect all windows if a full-screen opaque window is detected,
|
||||||
|
# to maximize performance for full-screen windows. Known to cause flickering
|
||||||
|
# when redirecting/unredirecting windows.
|
||||||
|
#
|
||||||
|
# unredir-if-possible = false
|
||||||
|
|
||||||
|
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||||
|
# unredir-if-possible-delay = 0
|
||||||
|
|
||||||
|
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||||
|
# unredir-if-possible-exclude = []
|
||||||
|
|
||||||
|
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||||
|
# in the same group focused at the same time.
|
||||||
|
#
|
||||||
|
# detect-transient = false
|
||||||
|
detect-transient = true
|
||||||
|
|
||||||
|
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||||
|
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||||
|
# detect-transient is enabled, too.
|
||||||
|
#
|
||||||
|
# detect-client-leader = false
|
||||||
|
detect-client-leader = true
|
||||||
|
|
||||||
|
# Resize damaged region by a specific number of pixels.
|
||||||
|
# A positive value enlarges it while a negative one shrinks it.
|
||||||
|
# If the value is positive, those additional pixels will not be actually painted
|
||||||
|
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||||
|
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||||
|
# Primarily used to fix the line corruption issues of blur,
|
||||||
|
# in which case you should use the blur radius value here
|
||||||
|
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||||
|
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||||
|
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||||
|
#
|
||||||
|
# resize-damage = 1
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||||
|
# Resource-hogging, and is not well tested.
|
||||||
|
#
|
||||||
|
# invert-color-include = []
|
||||||
|
|
||||||
|
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||||
|
# Might cause incorrect opacity when rendering transparent content (but never
|
||||||
|
# practically happened) and may not work with blur-background.
|
||||||
|
# My tests show a 15% performance boost. Recommended.
|
||||||
|
#
|
||||||
|
# glx-no-stencil = false
|
||||||
|
|
||||||
|
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||||
|
# Probably could improve performance on rapid window content changes,
|
||||||
|
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||||
|
# Recommended if it works.
|
||||||
|
#
|
||||||
|
# glx-no-rebind-pixmap = false
|
||||||
|
|
||||||
|
# Disable the use of damage information.
|
||||||
|
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||||
|
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||||
|
# The opposing option is use-damage
|
||||||
|
#
|
||||||
|
# no-use-damage = false
|
||||||
|
use-damage = true
|
||||||
|
|
||||||
|
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||||
|
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||||
|
# with GLX backend for some users.
|
||||||
|
#
|
||||||
|
# xrender-sync-fence = false
|
||||||
|
|
||||||
|
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||||
|
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||||
|
# in the source tree for examples.
|
||||||
|
#
|
||||||
|
# glx-fshader-win = ''
|
||||||
|
|
||||||
|
# Force all windows to be painted with blending. Useful if you
|
||||||
|
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||||
|
#
|
||||||
|
# force-win-blend = false
|
||||||
|
|
||||||
|
# Do not use EWMH to detect fullscreen windows.
|
||||||
|
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||||
|
#
|
||||||
|
# no-ewmh-fullscreen = false
|
||||||
|
|
||||||
|
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||||
|
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||||
|
# so this could comes with a performance hit.
|
||||||
|
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||||
|
#
|
||||||
|
# max-brightness = 1.0
|
||||||
|
|
||||||
|
# Make transparent windows clip other windows like non-transparent windows do,
|
||||||
|
# instead of blending on top of them.
|
||||||
|
#
|
||||||
|
# transparent-clipping = false
|
||||||
|
|
||||||
|
# Set the log level. Possible values are:
|
||||||
|
# "trace", "debug", "info", "warn", "error"
|
||||||
|
# in increasing level of importance. Case doesn't matter.
|
||||||
|
# If using the "TRACE" log level, it's better to log into a file
|
||||||
|
# using *--log-file*, since it can generate a huge stream of logs.
|
||||||
|
#
|
||||||
|
# log-level = "debug"
|
||||||
|
log-level = "warn";
|
||||||
|
|
||||||
|
# Set the log file.
|
||||||
|
# If *--log-file* is never specified, logs will be written to stderr.
|
||||||
|
# Otherwise, logs will to written to the given file, though some of the early
|
||||||
|
# logs might still be written to the stderr.
|
||||||
|
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||||
|
#
|
||||||
|
# log-file = '/path/to/your/log/file'
|
||||||
|
|
||||||
|
# Show all X errors (for debugging)
|
||||||
|
# show-all-xerrors = false
|
||||||
|
|
||||||
|
# Write process ID to a file.
|
||||||
|
# write-pid-path = '/path/to/your/log/file'
|
||||||
|
|
||||||
|
# Window type settings
|
||||||
|
#
|
||||||
|
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||||
|
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||||
|
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||||
|
# "tooltip", "notification", "combo", and "dnd".
|
||||||
|
#
|
||||||
|
# Following per window-type options are available: ::
|
||||||
|
#
|
||||||
|
# fade, shadow:::
|
||||||
|
# Controls window-type-specific shadow and fade settings.
|
||||||
|
#
|
||||||
|
# opacity:::
|
||||||
|
# Controls default opacity of the window type.
|
||||||
|
#
|
||||||
|
# focus:::
|
||||||
|
# Controls whether the window of this type is to be always considered focused.
|
||||||
|
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||||
|
#
|
||||||
|
# full-shadow:::
|
||||||
|
# Controls whether shadow is drawn under the parts of the window that you
|
||||||
|
# normally won't be able to see. Useful when the window has parts of it
|
||||||
|
# transparent, and you want shadows in those areas.
|
||||||
|
#
|
||||||
|
# redir-ignore:::
|
||||||
|
# Controls whether this type of windows should cause screen to become
|
||||||
|
# redirected again after been unredirected. If you have unredir-if-possible
|
||||||
|
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||||
|
# you can set this to `true`.
|
||||||
|
#
|
||||||
|
wintypes:
|
||||||
|
{
|
||||||
|
tooltip = { fade = true; shadow = true; opacity = 0.9; focus = true; full-shadow = false; };
|
||||||
|
dock = { shadow = false; }
|
||||||
|
dnd = { shadow = false; }
|
||||||
|
popup_menu = { opacity = 0.9; }
|
||||||
|
dropdown_menu = { opacity = 0.9; }
|
||||||
|
};
|
307
polybar/config
Normal file
307
polybar/config
Normal file
@ -0,0 +1,307 @@
|
|||||||
|
;==========================================================
|
||||||
|
;
|
||||||
|
;
|
||||||
|
; ██████╗ ██████╗ ██╗ ██╗ ██╗██████╗ █████╗ ██████╗
|
||||||
|
; ██╔══██╗██╔═══██╗██║ ╚██╗ ██╔╝██╔══██╗██╔══██╗██╔══██╗
|
||||||
|
; ██████╔╝██║ ██║██║ ╚████╔╝ ██████╔╝███████║██████╔╝
|
||||||
|
; ██╔═══╝ ██║ ██║██║ ╚██╔╝ ██╔══██╗██╔══██║██╔══██╗
|
||||||
|
; ██║ ╚██████╔╝███████╗██║ ██████╔╝██║ ██║██║ ██║
|
||||||
|
; ╚═╝ ╚═════╝ ╚══════╝╚═╝ ╚═════╝ ╚═╝ ╚═╝╚═╝ ╚═╝
|
||||||
|
;
|
||||||
|
;
|
||||||
|
; To learn more about how to configure Polybar
|
||||||
|
; go to https://github.com/polybar/polybar
|
||||||
|
;
|
||||||
|
; The README contains a lot of information
|
||||||
|
;
|
||||||
|
;==========================================================
|
||||||
|
|
||||||
|
[colors]
|
||||||
|
;background = ${xrdb:color0:#222}
|
||||||
|
background = #2e3440
|
||||||
|
background-alt = #3b4252
|
||||||
|
;foreground = ${xrdb:color7:#222}
|
||||||
|
foreground = #d8dee9
|
||||||
|
foreground-alt = #e5e9f0
|
||||||
|
primary = #5e81ac
|
||||||
|
secondary = #81a1c1
|
||||||
|
alert = #bf616a
|
||||||
|
|
||||||
|
[bar/mybar]
|
||||||
|
monitor = ${env:MONITOR:}
|
||||||
|
width = 100%
|
||||||
|
height = 24
|
||||||
|
;offset-x = 1%
|
||||||
|
;offset-y = 1%
|
||||||
|
radius = 6.0
|
||||||
|
fixed-center = true
|
||||||
|
|
||||||
|
background = ${colors.background}
|
||||||
|
foreground = ${colors.foreground}
|
||||||
|
|
||||||
|
line-size = 3
|
||||||
|
line-color = #f00
|
||||||
|
|
||||||
|
border-size = 4
|
||||||
|
border-color = #00000000
|
||||||
|
|
||||||
|
padding-left = 0
|
||||||
|
padding-right = 2
|
||||||
|
|
||||||
|
module-margin-left = 1
|
||||||
|
module-margin-right = 2
|
||||||
|
|
||||||
|
font-0 = roboto:fontformat=truetype:size=8:antialias=true;0
|
||||||
|
font-1 = unifont:fontformat=truetype:size=8:antialias=true;0
|
||||||
|
font-2 = siji:pixelsize=10;1
|
||||||
|
|
||||||
|
modules-left = i3
|
||||||
|
modules-center = cpu memory date filesystem battery
|
||||||
|
modules-right = xbacklight pulseaudio powermenu
|
||||||
|
|
||||||
|
tray-position = right
|
||||||
|
tray-padding = 2
|
||||||
|
;tray-background = #0063ff
|
||||||
|
|
||||||
|
;wm-restack = bspwm
|
||||||
|
;wm-restack = i3
|
||||||
|
|
||||||
|
;override-redirect = true
|
||||||
|
|
||||||
|
;scroll-up = bspwm-desknext
|
||||||
|
;scroll-down = bspwm-deskprev
|
||||||
|
|
||||||
|
;scroll-up = i3wm-wsnext
|
||||||
|
;scroll-down = i3wm-wsprev
|
||||||
|
|
||||||
|
cursor-click = pointer
|
||||||
|
cursor-scroll = ns-resize
|
||||||
|
|
||||||
|
[module/xwindow]
|
||||||
|
type = internal/xwindow
|
||||||
|
label = %title:0:30:...%
|
||||||
|
|
||||||
|
[module/xkeyboard]
|
||||||
|
type = internal/xkeyboard
|
||||||
|
blacklist-0 = num lock
|
||||||
|
|
||||||
|
format-prefix = " "
|
||||||
|
format-prefix-foreground = ${colors.foreground-alt}
|
||||||
|
format-prefix-underline = ${colors.secondary}
|
||||||
|
|
||||||
|
label-layout = %layout%
|
||||||
|
label-layout-underline = ${colors.secondary}
|
||||||
|
|
||||||
|
label-indicator-padding = 2
|
||||||
|
label-indicator-margin = 1
|
||||||
|
label-indicator-background = ${colors.secondary}
|
||||||
|
label-indicator-underline = ${colors.secondary}
|
||||||
|
|
||||||
|
[module/filesystem]
|
||||||
|
type = internal/fs
|
||||||
|
interval = 25
|
||||||
|
|
||||||
|
mount-0 = /
|
||||||
|
mount-1 = /home
|
||||||
|
|
||||||
|
label-mounted = %mountpoint%: %percentage_used%%
|
||||||
|
label-unmounted = %mountpoint% not mounted
|
||||||
|
label-unmounted-foreground = ${colors.foreground-alt}
|
||||||
|
|
||||||
|
; Separator in between workspaces
|
||||||
|
; label-separator = |
|
||||||
|
|
||||||
|
[module/i3]
|
||||||
|
type = internal/i3
|
||||||
|
format = <label-state> <label-mode>
|
||||||
|
index-sort = true
|
||||||
|
wrapping-scroll = false
|
||||||
|
|
||||||
|
; Only show workspaces on the same output as the bar
|
||||||
|
;pin-workspaces = true
|
||||||
|
|
||||||
|
label-mode-padding = 2
|
||||||
|
label-mode-foreground = #000
|
||||||
|
label-mode-background = ${colors.primary}
|
||||||
|
|
||||||
|
; focused = Active workspace on focused monitor
|
||||||
|
label-focused = %index%
|
||||||
|
label-focused-background = ${colors.background-alt}
|
||||||
|
label-focused-underline= ${colors.primary}
|
||||||
|
label-focused-padding = 2
|
||||||
|
|
||||||
|
; unfocused = Inactive workspace on any monitor
|
||||||
|
label-unfocused = %index%
|
||||||
|
label-unfocused-padding = 2
|
||||||
|
|
||||||
|
; visible = Active workspace on unfocused monitor
|
||||||
|
label-visible = %index%
|
||||||
|
label-visible-background = ${self.label-focused-background}
|
||||||
|
label-visible-underline = ${self.label-focused-underline}
|
||||||
|
label-visible-padding = ${self.label-focused-padding}
|
||||||
|
|
||||||
|
; urgent = Workspace with urgency hint set
|
||||||
|
label-urgent = %index%
|
||||||
|
label-urgent-background = ${colors.alert}
|
||||||
|
label-urgent-padding = 2
|
||||||
|
|
||||||
|
; Separator in between workspaces
|
||||||
|
; label-separator = |
|
||||||
|
|
||||||
|
|
||||||
|
[module/xbacklight]
|
||||||
|
type = internal/xbacklight
|
||||||
|
|
||||||
|
format = <label> <bar>
|
||||||
|
label = BL
|
||||||
|
|
||||||
|
bar-width = 10
|
||||||
|
bar-indicator = |
|
||||||
|
bar-indicator-foreground = #fff
|
||||||
|
bar-indicator-font = 2
|
||||||
|
bar-fill = ─
|
||||||
|
bar-fill-font = 2
|
||||||
|
bar-fill-foreground = #9f78e1
|
||||||
|
bar-empty = ─
|
||||||
|
bar-empty-font = 2
|
||||||
|
bar-empty-foreground = ${colors.foreground-alt}
|
||||||
|
|
||||||
|
[module/backlight-acpi]
|
||||||
|
inherit = module/xbacklight
|
||||||
|
type = internal/backlight
|
||||||
|
card = intel_backlight
|
||||||
|
|
||||||
|
[module/cpu]
|
||||||
|
type = internal/cpu
|
||||||
|
interval = 2
|
||||||
|
format-prefix = " "
|
||||||
|
format-prefix-foreground = ${colors.foreground-alt}
|
||||||
|
;format-underline = #f90000
|
||||||
|
label = %percentage:2%%
|
||||||
|
|
||||||
|
[module/memory]
|
||||||
|
type = internal/memory
|
||||||
|
interval = 2
|
||||||
|
format-prefix = " "
|
||||||
|
format-prefix-foreground = ${colors.foreground-alt}
|
||||||
|
;format-underline = #4bffdc
|
||||||
|
label = %percentage_used%%
|
||||||
|
|
||||||
|
[module/date]
|
||||||
|
type = internal/date
|
||||||
|
interval = 5
|
||||||
|
|
||||||
|
date = "%Y-%m-%d"
|
||||||
|
date-alt = " %Y-%m-%d"
|
||||||
|
|
||||||
|
time = %H:%M
|
||||||
|
time-alt = %H:%M:%S
|
||||||
|
|
||||||
|
;format-prefix =
|
||||||
|
format-prefix-foreground = ${colors.foreground-alt}
|
||||||
|
;format-underline = #0a6cf5
|
||||||
|
|
||||||
|
label = %date% %time%
|
||||||
|
|
||||||
|
[module/pulseaudio]
|
||||||
|
type = internal/pulseaudio
|
||||||
|
|
||||||
|
format-volume = <label-volume> <bar-volume>
|
||||||
|
label-volume = VOL %percentage%%
|
||||||
|
label-volume-foreground = ${root.foreground}
|
||||||
|
|
||||||
|
label-muted = 🔇 muted
|
||||||
|
label-muted-foreground = #666
|
||||||
|
|
||||||
|
bar-volume-width = 10
|
||||||
|
bar-volume-foreground-0 = #55aa55
|
||||||
|
bar-volume-foreground-1 = #55aa55
|
||||||
|
bar-volume-foreground-2 = #55aa55
|
||||||
|
bar-volume-foreground-3 = #55aa55
|
||||||
|
bar-volume-foreground-4 = #55aa55
|
||||||
|
bar-volume-foreground-5 = #f5a70a
|
||||||
|
bar-volume-foreground-6 = #ff5555
|
||||||
|
bar-volume-gradient = false
|
||||||
|
bar-volume-indicator = |
|
||||||
|
bar-volume-indicator-font = 2
|
||||||
|
bar-volume-fill = ─
|
||||||
|
bar-volume-fill-font = 2
|
||||||
|
bar-volume-empty = ─
|
||||||
|
bar-volume-empty-font = 2
|
||||||
|
bar-volume-empty-foreground = ${colors.foreground-alt}
|
||||||
|
|
||||||
|
[module/battery]
|
||||||
|
type = internal/battery
|
||||||
|
battery = BAT0
|
||||||
|
adapter = AC
|
||||||
|
full-at = 98
|
||||||
|
|
||||||
|
format-charging = <animation-charging> <label-charging>
|
||||||
|
;format-charging-underline = #ffb52a
|
||||||
|
|
||||||
|
format-discharging = <animation-discharging> <label-discharging>
|
||||||
|
;format-discharging-underline = ${self.format-charging-underline}
|
||||||
|
|
||||||
|
format-full-prefix = " "
|
||||||
|
format-full-prefix-foreground = ${colors.foreground-alt}
|
||||||
|
;format-full-underline = ${self.format-charging-underline}
|
||||||
|
|
||||||
|
ramp-capacity-0 =
|
||||||
|
ramp-capacity-1 =
|
||||||
|
ramp-capacity-2 =
|
||||||
|
ramp-capacity-foreground = ${colors.foreground-alt}
|
||||||
|
|
||||||
|
animation-charging-0 =
|
||||||
|
animation-charging-1 =
|
||||||
|
animation-charging-2 =
|
||||||
|
animation-charging-foreground = ${colors.foreground-alt}
|
||||||
|
animation-charging-framerate = 750
|
||||||
|
|
||||||
|
animation-discharging-0 =
|
||||||
|
animation-discharging-1 =
|
||||||
|
animation-discharging-2 =
|
||||||
|
animation-discharging-foreground = ${colors.foreground-alt}
|
||||||
|
animation-discharging-framerate = 750
|
||||||
|
|
||||||
|
[module/powermenu]
|
||||||
|
type = custom/menu
|
||||||
|
|
||||||
|
expand-right = true
|
||||||
|
|
||||||
|
format-spacing = 1
|
||||||
|
|
||||||
|
label-open =
|
||||||
|
label-open-foreground = ${colors.secondary}
|
||||||
|
label-close = cancel
|
||||||
|
label-close-foreground = ${colors.secondary}
|
||||||
|
label-separator = |
|
||||||
|
label-separator-foreground = ${colors.foreground-alt}
|
||||||
|
|
||||||
|
menu-0-0 = reboot
|
||||||
|
menu-0-0-exec = menu-open-1
|
||||||
|
menu-0-1 = power off
|
||||||
|
menu-0-1-exec = menu-open-2
|
||||||
|
|
||||||
|
menu-1-0 = cancel
|
||||||
|
menu-1-0-exec = menu-open-0
|
||||||
|
menu-1-1 = reboot
|
||||||
|
menu-1-1-exec = sudo reboot
|
||||||
|
|
||||||
|
menu-2-0 = power off
|
||||||
|
menu-2-0-exec = sudo poweroff
|
||||||
|
menu-2-1 = cancel
|
||||||
|
menu-2-1-exec = menu-open-0
|
||||||
|
|
||||||
|
[settings]
|
||||||
|
screenchange-reload = true
|
||||||
|
;compositing-background = xor
|
||||||
|
;compositing-background = screen
|
||||||
|
;compositing-foreground = source
|
||||||
|
;compositing-border = over
|
||||||
|
;pseudo-transparency = false
|
||||||
|
|
||||||
|
[global/wm]
|
||||||
|
margin-top = 5
|
||||||
|
margin-bottom = 5
|
||||||
|
|
||||||
|
; vim:ft=dosini
|
18
polybar/launch.sh
Executable file
18
polybar/launch.sh
Executable file
@ -0,0 +1,18 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
|
||||||
|
# Terminate already running bar instances
|
||||||
|
killall -q polybar
|
||||||
|
|
||||||
|
# Wait until the processes have been shut down
|
||||||
|
while pgrep -u $UID -x polybar >/dev/null; do sleep 1; done
|
||||||
|
|
||||||
|
# Launch Polybar, using default config location ~/.config/polybar/config
|
||||||
|
if type "xrandr"; then
|
||||||
|
for m in $(xrandr --query | grep " connected" | cut -d" " -f1); do
|
||||||
|
MONITOR=$m polybar --reload mybar &
|
||||||
|
done
|
||||||
|
else
|
||||||
|
polybar --reload mybar &
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "Polybar launched..."
|
1
rofi/config
Normal file
1
rofi/config
Normal file
@ -0,0 +1 @@
|
|||||||
|
rofi.theme: /usr/share/rofi/themes/Arc-Dark.rasi
|
@ -14,7 +14,7 @@ input "1739:32402:DELL0767:00_06CB:7E92_Touchpad" {
|
|||||||
set $mod Mod4
|
set $mod Mod4
|
||||||
|
|
||||||
# Your preferred terminal emulator
|
# Your preferred terminal emulator
|
||||||
set $term foot
|
set $term alacritty
|
||||||
|
|
||||||
# Your preferred application launcher
|
# Your preferred application launcher
|
||||||
set $menu wofi -c ~/.config/wofi/config -s ~/.config/wofi/style.css -I
|
set $menu wofi -c ~/.config/wofi/config -s ~/.config/wofi/style.css -I
|
||||||
@ -22,7 +22,7 @@ set $menu wofi -c ~/.config/wofi/config -s ~/.config/wofi/style.css -I
|
|||||||
### Gnome settings
|
### Gnome settings
|
||||||
set $gnome-schema org.gnome.desktop.interface
|
set $gnome-schema org.gnome.desktop.interface
|
||||||
exec_always {
|
exec_always {
|
||||||
gsettings set $gnome-schema gtk-theme 'NordSur-dark'
|
gsettings set $gnome-schema gtk-theme 'Nordic-darker'
|
||||||
gsettings set $gnome-schema icon-theme 'Tela-circle-grey-dark'
|
gsettings set $gnome-schema icon-theme 'Tela-circle-grey-dark'
|
||||||
gsettings set $gnome-schema font-name 'Roboto 10'
|
gsettings set $gnome-schema font-name 'Roboto 10'
|
||||||
gsettings set $gnome-schema monospace-font-name 'Roboto Mono 10'
|
gsettings set $gnome-schema monospace-font-name 'Roboto Mono 10'
|
||||||
@ -49,7 +49,7 @@ exec swayidle -w \
|
|||||||
exec ~/.azotebg
|
exec ~/.azotebg
|
||||||
exec /usr/lib/polkit-gnome/polkit-gnome-authentication-agent-1
|
exec /usr/lib/polkit-gnome/polkit-gnome-authentication-agent-1
|
||||||
exec mako
|
exec mako
|
||||||
exec autotiling
|
exec persway -a -o 1
|
||||||
exec nm-applet --indicator
|
exec nm-applet --indicator
|
||||||
exec gammastep-indicator
|
exec gammastep-indicator
|
||||||
exec insync start
|
exec insync start
|
||||||
@ -65,7 +65,6 @@ for_window [app_id=ranger] floating enable
|
|||||||
for_window [app_id=transmission-gtk] floating enable
|
for_window [app_id=transmission-gtk] floating enable
|
||||||
for_window [app_id=io.github.celluloid_player.Celluloid] floating enable
|
for_window [app_id=io.github.celluloid_player.Celluloid] floating enable
|
||||||
for_window [app_id=Alacritty] floating enable
|
for_window [app_id=Alacritty] floating enable
|
||||||
for_window [app_id=foot] floating enable
|
|
||||||
for_window [app_id=zenity] floating enable
|
for_window [app_id=zenity] floating enable
|
||||||
for_window [app_id="apostrophe" title="Export"] floating enable
|
for_window [app_id="apostrophe" title="Export"] floating enable
|
||||||
#for_window [app_id=".*"] floating enable
|
#for_window [app_id=".*"] floating enable
|
||||||
@ -79,7 +78,7 @@ for_window [app_id=".*"] border pixel 4
|
|||||||
bindsym $mod+Return exec $term
|
bindsym $mod+Return exec $term
|
||||||
|
|
||||||
# Kill focused window
|
# Kill focused window
|
||||||
bindsym $mod+Shift+q kill
|
bindsym $mod+q kill
|
||||||
|
|
||||||
# Start your launcher
|
# Start your launcher
|
||||||
bindsym $mod+d exec $menu
|
bindsym $mod+d exec $menu
|
||||||
|
Loading…
Reference in New Issue
Block a user