From d70f68dd012484ede917b28e6b8b5e5c740a57b5 Mon Sep 17 00:00:00 2001 From: Nick Boughton Date: Mon, 18 Jan 2021 14:17:28 +0000 Subject: [PATCH] added i3 stuff for X session --- .gitignore | 1 + alacritty/alacritty.yml | 8 +- foot/foot.ini | 110 ----------- gtk-3.0/settings.ini | 7 +- i3/config | 198 +++++++++++++++++++ i3status/config | 56 ++++++ picom/picom.conf | 423 ++++++++++++++++++++++++++++++++++++++++ picom/picom.conf.bak | 423 ++++++++++++++++++++++++++++++++++++++++ picom/picom.conf.old | 423 ++++++++++++++++++++++++++++++++++++++++ polybar/config | 307 +++++++++++++++++++++++++++++ polybar/launch.sh | 18 ++ rofi/config | 1 + sway/config | 9 +- 13 files changed, 1861 insertions(+), 123 deletions(-) delete mode 100644 foot/foot.ini create mode 100644 i3/config create mode 100644 i3status/config create mode 100644 picom/picom.conf create mode 100644 picom/picom.conf.bak create mode 100644 picom/picom.conf.old create mode 100644 polybar/config create mode 100755 polybar/launch.sh create mode 100644 rofi/config diff --git a/.gitignore b/.gitignore index 7c94159..e6d151a 100644 --- a/.gitignore +++ b/.gitignore @@ -52,3 +52,4 @@ transmission/ pipewire-media-session/ systemd/ gedit/ +tilix/ diff --git a/alacritty/alacritty.yml b/alacritty/alacritty.yml index 223dba4..34aacaa 100644 --- a/alacritty/alacritty.yml +++ b/alacritty/alacritty.yml @@ -77,19 +77,19 @@ scrolling: font: # Normal (roman) font face normal: - family: Roboto Mono + family: JetBrains Mono # The `style` can be specified to pick a specific face. - #style: Heavy + style: Medium # Bold font face # MesloLGM Nerd Font bold: - family: Roboto Mono + family: JetBrains Mono style: Bold # Italic font face italic: - family: Roboto Mono + family: JetBrains Mono style: Italic # Point size diff --git a/foot/foot.ini b/foot/foot.ini deleted file mode 100644 index 6c7a6f2..0000000 --- a/foot/foot.ini +++ /dev/null @@ -1,110 +0,0 @@ -# -*- conf -*- - -font=Roboto mono -# initial-window-size-pixels=700x500 # Or, -# initial-window-size-chars= -# initial-window-mode=windowed -# pad=2x2 -# shell=$SHELL (if set, otherwise user's default shell from /etc/passwd) -# term=foot -# login-shell=no -# workers= - -[scrollback] -# lines=1000 -# multiplier=3.0 -# indicator-position=relative -# indicator-format= - -[cursor] -# style=block -color=3b4252 e5e9f0 -# blink=no - -[mouse] -# hide-when-typing=no -# alternate-scroll-mode=yes - -[colors] -alpha=0.95 -foreground=d8dee9 -background=2e3440 -regular0=3b4252 # black -regular1=bf616a # red -regular2=a3be8c # green -regular3=ebcb8b # yellow -regular4=81a1c1 # blue -regular5=b48ead # magenta -regular6=88c0d0 # cyan -regular7=e5e9f0 # white -bright0=4c566a # bright black -bright1=bf616a # bright red -bright2=a3be8c # bright green -bright3=ebcb8b # bright yellow -bright4=81a1c1 # bright blue -bright5=b48ead # bright magenta -bright6=8fbcbb # bright cyan -bright7=eceff4 # bright white -# selection-foreground= -# selection-background= - -[csd] -# preferred=server -# size=26 -# color= -# button-width=26 -# button-minimize-color=ff0000ff -# button-maximize-color=ff00ff00 -# button-close-color=ffff0000 - -[key-bindings] -# scrollback-up-page=Shift+Page_Up -# scrollback-up-half-page=none -# scrollback-up-line=none -# scrollback-down-page=Shift+Page_Down -# scrollback-down-half-page=none -# scrollback-down-line=none -# clipboard-copy=Control+Shift+C -# clipboard-paste=Control+Shift+V -# primary-paste=Shift+Insert -# search-start=Control+Shift+R -# font-increase=Control+plus Control+equal Control+KP_Add -# font-decrease=Control+minus Control+KP_Subtract -# font-reset=Control+0 Control+KP_0 -# spawn-terminal=Control+Shift+N -# minimize=none -# maximize=none -# fullscreen=none -# pipe-visible=[sh -c "xurls | bemenu | xargs -r firefox"] none -# pipe-scrollback=[sh -c "xurls | bemenu | xargs -r firefox"] none -# pipe-selected=[xargs -r firefox] none - -[search-bindings] -# cancel=Control+g Escape -# commit=Return -# find-prev=Control+r -# find-next=Control+s -# cursor-left=Left Control+b -# cursor-left-word=Control+Left Mod1+b -# cursor-right=Right Control+f -# cursor-right-word=Control+Right Mod1+f -# cursor-home=Home Control+a -# cursor-end=End Control+e -# delete-prev=BackSpace -# delete-prev-word=Mod1+BackSpace Control+BackSpace -# delete-next=Delete -# delete-next-word=Mod1+d Control+Delete -# extend-to-word-boundary=Control+w -# extend-to-next-whitespace=Control+Shift+W - -[mouse-bindings] -# primary-paste=BTN_MIDDLE -# select-begin=BTN_LEFT -# select-begin-block=Control+BTN_LEFT -# select-extend=BTN_RIGHT -# select-word=BTN_LEFT-2 -# select-word-whitespace=Control+BTN_LEFT-2 -# select-row=BTN_LEFT-3 - -[tweak] -allow-overflowing-double-width-glyphs=true diff --git a/gtk-3.0/settings.ini b/gtk-3.0/settings.ini index 1735c17..6a59ae2 100644 --- a/gtk-3.0/settings.ini +++ b/gtk-3.0/settings.ini @@ -1,7 +1,6 @@ [Settings] -gtk-application-prefer-dark-theme=1 -gtk-theme-name=NordSur-dark -#gtk-theme-name=Nordic +gtk-application-prefer-dark-theme=0 +gtk-theme-name=Nordic-darker gtk-icon-theme-name=Tela-circle-grey-dark gtk-font-name=Roboto 10 gtk-cursor-theme-name=Adwaita @@ -14,5 +13,5 @@ gtk-enable-event-sounds=1 gtk-enable-input-feedback-sounds=1 gtk-xft-antialias=1 gtk-xft-hinting=1 -gtk-xft-hintstyle=hintslight +gtk-xft-hintstyle=hintfull gtk-xft-rgba=rgb diff --git a/i3/config b/i3/config new file mode 100644 index 0000000..6bff9d8 --- /dev/null +++ b/i3/config @@ -0,0 +1,198 @@ +# This file has been auto-generated by i3-config-wizard(1). +# It will not be overwritten, so edit it as you like. +# +# Should you change your keyboard layout some time, delete +# this file and re-run i3-config-wizard(1). +# + +# i3 config file (v4) +# +# Please see https://i3wm.org/docs/userguide.html for a complete reference! + +set $mod Mod4 + +# Font for window titles. Will also be used by the bar unless a different font +# is used in the bar {} block below. +font pango:Roboto 10 + +# This font is widely installed, provides lots of unicode glyphs, right-to-left +# text rendering and scalability on retina/hidpi displays (thanks to pango). +#font pango:DejaVu Sans Mono 8 + +exec_always --no-startup-id autotiling +#exec_always --no-startup-id $HOME/.config/polybar/launch.sh + +# The combination of xss-lock, nm-applet and pactl is a popular choice, so +# they are included here as an example. Modify as you see fit. +# xss-lock grabs a logind suspend inhibit lock and will use i3lock to lock the +# screen before suspend. Use loginctl lock-session to lock your screen. +exec --no-startup-id /usr/lib/polkit-gnome/polkit-gnome-authentication-agent-1 +exec --no-startup-id feh --bg-fill /home/nick/Pictures/Wallpapers/oluit9ej7iu51.png +exec --no-startup-id picom -b -c +exec --no-startup-id xss-lock --transfer-sleep-lock -- i3lock --nofork +exec --no-startup-id nm-applet + +# Use pactl to adjust volume in PulseAudio. +set $refresh_i3status killall -SIGUSR1 i3status +bindsym XF86AudioRaiseVolume exec --no-startup-id pactl set-sink-volume @DEFAULT_SINK@ +5% && $refresh_i3status +bindsym XF86AudioLowerVolume exec --no-startup-id pactl set-sink-volume @DEFAULT_SINK@ -5% && $refresh_i3status +bindsym XF86AudioMute exec --no-startup-id pactl set-sink-mute @DEFAULT_SINK@ toggle && $refresh_i3status +bindsym XF86AudioMicMute exec --no-startup-id pactl set-source-mute @DEFAULT_SOURCE@ toggle && $refresh_i3status + +# Use Mouse+$mod to drag floating windows to their wanted position +floating_modifier $mod + +# start a terminal +bindsym $mod+Return exec tilix + +# kill focused window +bindsym $mod+q kill + +# start dmenu (a program launcher) +#bindsym $mod+d exec --no-startup-id dmenu_run +# A more modern dmenu replacement is rofi: +bindsym $mod+d exec --no-startup-id "rofi -show drun" +# There also is i3-dmenu-desktop which only displays applications shipping a +# .desktop file. It is a wrapper around dmenu, so you need that installed. +#bindsym $mod+d exec --no-startup-id i3-dmenu-desktop + +# change focus +bindsym $mod+Left focus left +bindsym $mod+Down focus down +bindsym $mod+Up focus up +bindsym $mod+Right focus right + +# move focused window +bindsym $mod+Shift+Left move left +bindsym $mod+Shift+Down move down +bindsym $mod+Shift+Up move up +bindsym $mod+Shift+Right move right + +# split in horizontal orientation +bindsym $mod+h split h + +# split in vertical orientation +bindsym $mod+v split v + +# enter fullscreen mode for the focused container +bindsym $mod+f fullscreen toggle + +# change container layout (stacked, tabbed, toggle split) +bindsym $mod+s layout stacking +bindsym $mod+t layout tabbed +bindsym $mod+e layout toggle split + +# toggle tiling / floating +bindsym $mod+Shift+space floating toggle + +# change focus between tiling / floating windows +bindsym $mod+space focus mode_toggle + +# focus the parent container +bindsym $mod+a focus parent + +# focus the child container +#bindsym $mod+d focus child + +# Define names for default workspaces for which we configure key bindings later on. +# We use variables to avoid repeating the names in multiple places. +set $ws1 "1" +set $ws2 "2" +set $ws3 "3" +set $ws4 "4" +set $ws5 "5" +set $ws6 "6" +set $ws7 "7" +set $ws8 "8" +set $ws9 "9" +set $ws10 "10" + +# switch to workspace +bindsym $mod+1 workspace number $ws1 +bindsym $mod+2 workspace number $ws2 +bindsym $mod+3 workspace number $ws3 +bindsym $mod+4 workspace number $ws4 +bindsym $mod+5 workspace number $ws5 +bindsym $mod+6 workspace number $ws6 +bindsym $mod+7 workspace number $ws7 +bindsym $mod+8 workspace number $ws8 +bindsym $mod+9 workspace number $ws9 +bindsym $mod+0 workspace number $ws10 + +# move focused container to workspace +bindsym $mod+Shift+1 move container to workspace number $ws1 +bindsym $mod+Shift+2 move container to workspace number $ws2 +bindsym $mod+Shift+3 move container to workspace number $ws3 +bindsym $mod+Shift+4 move container to workspace number $ws4 +bindsym $mod+Shift+5 move container to workspace number $ws5 +bindsym $mod+Shift+6 move container to workspace number $ws6 +bindsym $mod+Shift+7 move container to workspace number $ws7 +bindsym $mod+Shift+8 move container to workspace number $ws8 +bindsym $mod+Shift+9 move container to workspace number $ws9 +bindsym $mod+Shift+0 move container to workspace number $ws10 + +# reload the configuration file +bindsym $mod+Shift+c reload +# restart i3 inplace (preserves your layout/session, can be used to upgrade i3) +bindsym $mod+Shift+r restart +# exit i3 (logs you out of your X session) +bindsym $mod+Shift+e exec "i3-nagbar -t warning -m 'exit i3? This will end your X session.' -B 'Yes, exit i3' 'i3-msg exit'" + +# resize window (you can also use the mouse for that) +mode "resize" { + # These bindings trigger as soon as you enter the resize mode + + # Pressing left will shrink the window’s width. + # Pressing right will grow the window’s width. + # Pressing up will shrink the window’s height. + # Pressing down will grow the window’s height. + bindsym Left resize shrink width 10 px + bindsym Down resize grow height 10 px + bindsym Up resize shrink height 10 px + bindsym Right resize grow width 10 px + + # back to normal: Enter or Escape or $mod+r + bindsym Return mode "default" + bindsym Escape mode "default" + bindsym $mod+r mode "default" +} + +bindsym $mod+r mode "resize" + +gaps inner 20 +gaps outer -5 + +# +# Titlebars +# +default_border none +default_floating_border none +hide_edge_borders smart +# +# Colors #93cee9 +# +# class border backgr. text indicator child_border + client.focused #5e81ac #2e3440 #d8dee9 #5e81ac #5e81ac + client.focused_inactive #3b4252 #3b4252 #d8dee9 #4c566a #4c566a + client.unfocused #434c5e #434c5e #d8dee9 #4c566a #4c566a + client.urgent #bf616a #bf616a #d8dee9 #d08770 #d08770 + +# Start i3bar to display a workspace bar (plus the system information i3status +# finds out, if available) +bar { + status_command i3status + position top + font pango:"Symbols Nerd Font" 8 + tray_padding 4 + separator_symbol " " + + colors { + background #2e3440 + statusline #d8dee9 + + focused_workspace #d8dee9 #5e81ac + active_workspace #d8dee9 #3b4252 + inactive_workspace #81a1c1 #2e3440 + urgent_workspace #d8dee9 #b48ead + } +} diff --git a/i3status/config b/i3status/config new file mode 100644 index 0000000..d7c8698 --- /dev/null +++ b/i3status/config @@ -0,0 +1,56 @@ +# i3status configuration file. +# see "man i3status" for documentation. + +# It is important that this file is edited as UTF-8. +# The following line should contain a sharp s: +# ß +# If the above line is not correctly displayed, fix your editor first! + +general { + colors = true + interval = 2 + separator = " " +} + +order += "cpu_usage" +order += "memory" +order += "disk /" +order += "disk /home" +order += "battery all" +order += "volume master" +order += "tztime local" + +battery all { + format = "%status %percentage %remaining" + status_chr = "" + status_bat = "" + status_unk = "?" + status_full = "" +} + +disk "/" { + format = " %percentage_used" +} + +disk "/home" { + format = " %percentage_used" +} + +cpu_usage { + format = " %usage" +} + +memory { + format = " %percentage_used" + threshold_degraded = "1G" + format_degraded = "MEMORY < %available" +} + +volume master { + format = " %volume" + format_muted = " %volume" +} + +tztime local { + format = "%a %d %b %H:%M" +} diff --git a/picom/picom.conf b/picom/picom.conf new file mode 100644 index 0000000..9696d5a --- /dev/null +++ b/picom/picom.conf @@ -0,0 +1,423 @@ +################################# +# Shadows # +################################# + + +# Enabled client-side shadows on windows. Note desktop windows +# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, +# unless explicitly requested using the wintypes option. +# +# shadow = false +shadow = true; + +# The blur radius for shadows, in pixels. (defaults to 12) +# shadow-radius = 12 +shadow-radius = 20; + +# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) +# shadow-opacity = .75 + +# The left offset for shadows, in pixels. (defaults to -15) +# shadow-offset-x = -15 +shadow-offset-x = -10; + +# The top offset for shadows, in pixels. (defaults to -15) +# shadow-offset-y = -15 +shadow-offset-y = -10; + +# Avoid drawing shadows on dock/panel windows. This option is deprecated, +# you should use the *wintypes* option in your config file instead. +# +# no-dock-shadow = false + +# Don't draw shadows on drag-and-drop windows. This option is deprecated, +# you should use the *wintypes* option in your config file instead. +# +# no-dnd-shadow = false + +# Red color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-red = 0 + +# Green color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-green = 0 + +# Blue color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-blue = 0 + +# Do not paint shadows on shaped windows. Note shaped windows +# here means windows setting its shape through X Shape extension. +# Those using ARGB background is beyond our control. +# Deprecated, use +# shadow-exclude = 'bounding_shaped' +# or +# shadow-exclude = 'bounding_shaped && !rounded_corners' +# instead. +# +# shadow-ignore-shaped = '' + +# Specify a list of conditions of windows that should have no shadow. +# +# examples: +# shadow-exclude = "n:e:Notification"; +# +# shadow-exclude = [] +shadow-exclude = [ + "name = 'Notification'", + "class_g = 'Conky'", + "class_g ?= 'Notify-osd'", + "class_g = 'Cairo-clock'", + "_GTK_FRAME_EXTENTS@:c" +]; + +# Specify a X geometry that describes the region in which shadow should not +# be painted in, such as a dock window region. Use +# shadow-exclude-reg = "x10+0+0" +# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. +# +# shadow-exclude-reg = "" + +# Crop shadow of a window fully on a particular Xinerama screen to the screen. +# xinerama-shadow-crop = false + + +################################# +# Fading # +################################# + + +# Fade windows in/out when opening/closing and when opacity changes, +# unless no-fading-openclose is used. +# fading = false +fading = true + +# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) +# fade-in-step = 0.028 +fade-in-step = 0.03; + +# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) +# fade-out-step = 0.03 +fade-out-step = 0.03; + +# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) +# fade-delta = 10 + +# Specify a list of conditions of windows that should not be faded. +# fade-exclude = [] + +# Do not fade on window open/close. +# no-fading-openclose = false + +# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. +# no-fading-destroyed-argb = false + + +################################# +# Transparency / Opacity # +################################# + + +# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) +# inactive-opacity = 1 +inactive-opacity = 1.0; + +# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) +# frame-opacity = 1.0 +frame-opacity = 1.0; + +# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0) +# menu-opacity = 1.0 + +# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows. +# inactive-opacity-override = true +inactive-opacity-override = false; + +# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) +# active-opacity = 1.0 + +# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) +# inactive-dim = 0.0 + +# Specify a list of conditions of windows that should always be considered focused. +# focus-exclude = [] +focus-exclude = [ "class_g = 'Cairo-clock'" ]; + +# Use fixed inactive dim value, instead of adjusting according to window opacity. +# inactive-dim-fixed = 1.0 + +# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, +# like `50:name *= "Firefox"`. picom-trans is recommended over this. +# Note we don't make any guarantee about possible conflicts with other +# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. +# example: +# opacity-rule = [ "80:class_g = 'URxvt'" ]; +# +# opacity-rule = [] + + +################################# +# Background-Blurring # +################################# + + +# Parameters for background blurring, see the *BLUR* section for more information. +# blur-method = +# blur-size = 12 +# +# blur-deviation = false + +# Blur background of semi-transparent / ARGB windows. +# Bad in performance, with driver-dependent behavior. +# The name of the switch may change without prior notifications. +# +# blur-background = false + +# Blur background of windows when the window frame is not opaque. +# Implies: +# blur-background +# Bad in performance, with driver-dependent behavior. The name may change. +# +# blur-background-frame = false + + +# Use fixed blur strength rather than adjusting according to window opacity. +# blur-background-fixed = false + + +# Specify the blur convolution kernel, with the following format: +# example: +# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; +# +# blur-kern = '' +blur-kern = "3x3box"; + + +# Exclude conditions for background blur. +# blur-background-exclude = [] +blur-background-exclude = [ + "window_type = 'dock'", + "window_type = 'desktop'", + "_GTK_FRAME_EXTENTS@:c" +]; + +################################# +# General Settings # +################################# + +# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. +# daemon = false + +# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. +# `xrender` is the default one. +# +# backend = 'glx' +backend = "xrender"; + +# Enable/disable VSync. +# vsync = false +vsync = true + +# Enable remote control via D-Bus. See the *D-BUS API* section below for more details. +# dbus = false + +# Try to detect WM windows (a non-override-redirect window with no +# child that has 'WM_STATE') and mark them as active. +# +# mark-wmwin-focused = false +mark-wmwin-focused = true; + +# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. +# mark-ovredir-focused = false +mark-ovredir-focused = true; + +# Try to detect windows with rounded corners and don't consider them +# shaped windows. The accuracy is not very high, unfortunately. +# +# detect-rounded-corners = false +detect-rounded-corners = true; + +# Detect '_NET_WM_OPACITY' on client windows, useful for window managers +# not passing '_NET_WM_OPACITY' of client windows to frame windows. +# +# detect-client-opacity = false +detect-client-opacity = true; + +# Specify refresh rate of the screen. If not specified or 0, picom will +# try detecting this with X RandR extension. +# +# refresh-rate = 60 +refresh-rate = 0 + +# Limit picom to repaint at most once every 1 / 'refresh_rate' second to +# boost performance. This should not be used with +# vsync drm/opengl/opengl-oml +# as they essentially does sw-opti's job already, +# unless you wish to specify a lower refresh rate than the actual value. +# +# sw-opti = + +# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, +# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, +# provided that the WM supports it. +# +# use-ewmh-active-win = false + +# Unredirect all windows if a full-screen opaque window is detected, +# to maximize performance for full-screen windows. Known to cause flickering +# when redirecting/unredirecting windows. +# +# unredir-if-possible = false + +# Delay before unredirecting the window, in milliseconds. Defaults to 0. +# unredir-if-possible-delay = 0 + +# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. +# unredir-if-possible-exclude = [] + +# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows +# in the same group focused at the same time. +# +# detect-transient = false +detect-transient = true + +# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same +# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if +# detect-transient is enabled, too. +# +# detect-client-leader = false +detect-client-leader = true + +# Resize damaged region by a specific number of pixels. +# A positive value enlarges it while a negative one shrinks it. +# If the value is positive, those additional pixels will not be actually painted +# to screen, only used in blur calculation, and such. (Due to technical limitations, +# with use-damage, those pixels will still be incorrectly painted to screen.) +# Primarily used to fix the line corruption issues of blur, +# in which case you should use the blur radius value here +# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, +# with a 5x5 one you use `--resize-damage 2`, and so on). +# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. +# +# resize-damage = 1 + +# Specify a list of conditions of windows that should be painted with inverted color. +# Resource-hogging, and is not well tested. +# +# invert-color-include = [] + +# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. +# Might cause incorrect opacity when rendering transparent content (but never +# practically happened) and may not work with blur-background. +# My tests show a 15% performance boost. Recommended. +# +# glx-no-stencil = false + +# GLX backend: Avoid rebinding pixmap on window damage. +# Probably could improve performance on rapid window content changes, +# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). +# Recommended if it works. +# +# glx-no-rebind-pixmap = false + +# Disable the use of damage information. +# This cause the whole screen to be redrawn everytime, instead of the part of the screen +# has actually changed. Potentially degrades the performance, but might fix some artifacts. +# The opposing option is use-damage +# +# no-use-damage = false +use-damage = true + +# Use X Sync fence to sync clients' draw calls, to make sure all draw +# calls are finished before picom starts drawing. Needed on nvidia-drivers +# with GLX backend for some users. +# +# xrender-sync-fence = false + +# GLX backend: Use specified GLSL fragment shader for rendering window contents. +# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` +# in the source tree for examples. +# +# glx-fshader-win = '' + +# Force all windows to be painted with blending. Useful if you +# have a glx-fshader-win that could turn opaque pixels transparent. +# +# force-win-blend = false + +# Do not use EWMH to detect fullscreen windows. +# Reverts to checking if a window is fullscreen based only on its size and coordinates. +# +# no-ewmh-fullscreen = false + +# Dimming bright windows so their brightness doesn't exceed this set value. +# Brightness of a window is estimated by averaging all pixels in the window, +# so this could comes with a performance hit. +# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) +# +# max-brightness = 1.0 + +# Make transparent windows clip other windows like non-transparent windows do, +# instead of blending on top of them. +# +# transparent-clipping = false + +# Set the log level. Possible values are: +# "trace", "debug", "info", "warn", "error" +# in increasing level of importance. Case doesn't matter. +# If using the "TRACE" log level, it's better to log into a file +# using *--log-file*, since it can generate a huge stream of logs. +# +# log-level = "debug" +log-level = "warn"; + +# Set the log file. +# If *--log-file* is never specified, logs will be written to stderr. +# Otherwise, logs will to written to the given file, though some of the early +# logs might still be written to the stderr. +# When setting this option from the config file, it is recommended to use an absolute path. +# +# log-file = '/path/to/your/log/file' + +# Show all X errors (for debugging) +# show-all-xerrors = false + +# Write process ID to a file. +# write-pid-path = '/path/to/your/log/file' + +# Window type settings +# +# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: +# "unknown", "desktop", "dock", "toolbar", "menu", "utility", +# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", +# "tooltip", "notification", "combo", and "dnd". +# +# Following per window-type options are available: :: +# +# fade, shadow::: +# Controls window-type-specific shadow and fade settings. +# +# opacity::: +# Controls default opacity of the window type. +# +# focus::: +# Controls whether the window of this type is to be always considered focused. +# (By default, all window types except "normal" and "dialog" has this on.) +# +# full-shadow::: +# Controls whether shadow is drawn under the parts of the window that you +# normally won't be able to see. Useful when the window has parts of it +# transparent, and you want shadows in those areas. +# +# redir-ignore::: +# Controls whether this type of windows should cause screen to become +# redirected again after been unredirected. If you have unredir-if-possible +# set, and doesn't want certain window to cause unnecessary screen redirection, +# you can set this to `true`. +# +wintypes: +{ + tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; + dock = { shadow = false; } + dnd = { shadow = false; } + popup_menu = { opacity = 0.8; } + dropdown_menu = { opacity = 0.8; } +}; diff --git a/picom/picom.conf.bak b/picom/picom.conf.bak new file mode 100644 index 0000000..eba24d1 --- /dev/null +++ b/picom/picom.conf.bak @@ -0,0 +1,423 @@ +################################# +# Shadows # +################################# + + +# Enabled client-side shadows on windows. Note desktop windows +# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, +# unless explicitly requested using the wintypes option. +# +# shadow = false +shadow = true; + +# The blur radius for shadows, in pixels. (defaults to 12) +# shadow-radius = 12 +shadow-radius = 7; + +# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) +# shadow-opacity = .75 + +# The left offset for shadows, in pixels. (defaults to -15) +# shadow-offset-x = -15 +shadow-offset-x = -7; + +# The top offset for shadows, in pixels. (defaults to -15) +# shadow-offset-y = -15 +shadow-offset-y = -7; + +# Avoid drawing shadows on dock/panel windows. This option is deprecated, +# you should use the *wintypes* option in your config file instead. +# +# no-dock-shadow = false + +# Don't draw shadows on drag-and-drop windows. This option is deprecated, +# you should use the *wintypes* option in your config file instead. +# +# no-dnd-shadow = false + +# Red color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-red = 0 + +# Green color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-green = 0 + +# Blue color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-blue = 0 + +# Do not paint shadows on shaped windows. Note shaped windows +# here means windows setting its shape through X Shape extension. +# Those using ARGB background is beyond our control. +# Deprecated, use +# shadow-exclude = 'bounding_shaped' +# or +# shadow-exclude = 'bounding_shaped && !rounded_corners' +# instead. +# +# shadow-ignore-shaped = '' + +# Specify a list of conditions of windows that should have no shadow. +# +# examples: +# shadow-exclude = "n:e:Notification"; +# +# shadow-exclude = [] +shadow-exclude = [ + "name = 'Notification'", + "class_g = 'Conky'", + "class_g ?= 'Notify-osd'", + "class_g = 'Cairo-clock'", + "_GTK_FRAME_EXTENTS@:c" +]; + +# Specify a X geometry that describes the region in which shadow should not +# be painted in, such as a dock window region. Use +# shadow-exclude-reg = "x10+0+0" +# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. +# +# shadow-exclude-reg = "" + +# Crop shadow of a window fully on a particular Xinerama screen to the screen. +# xinerama-shadow-crop = false + + +################################# +# Fading # +################################# + + +# Fade windows in/out when opening/closing and when opacity changes, +# unless no-fading-openclose is used. +# fading = false +fading = true + +# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) +# fade-in-step = 0.028 +fade-in-step = 0.03; + +# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) +# fade-out-step = 0.03 +fade-out-step = 0.03; + +# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) +# fade-delta = 10 + +# Specify a list of conditions of windows that should not be faded. +# fade-exclude = [] + +# Do not fade on window open/close. +# no-fading-openclose = false + +# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. +# no-fading-destroyed-argb = false + + +################################# +# Transparency / Opacity # +################################# + + +# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) +# inactive-opacity = 1 +inactive-opacity = 0.8; + +# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) +# frame-opacity = 1.0 +frame-opacity = 0.7; + +# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0) +# menu-opacity = 1.0 + +# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows. +# inactive-opacity-override = true +inactive-opacity-override = false; + +# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) +# active-opacity = 1.0 + +# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) +# inactive-dim = 0.0 + +# Specify a list of conditions of windows that should always be considered focused. +# focus-exclude = [] +focus-exclude = [ "class_g = 'Cairo-clock'" ]; + +# Use fixed inactive dim value, instead of adjusting according to window opacity. +# inactive-dim-fixed = 1.0 + +# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, +# like `50:name *= "Firefox"`. picom-trans is recommended over this. +# Note we don't make any guarantee about possible conflicts with other +# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. +# example: +# opacity-rule = [ "80:class_g = 'URxvt'" ]; +# +# opacity-rule = [] + + +################################# +# Background-Blurring # +################################# + + +# Parameters for background blurring, see the *BLUR* section for more information. +# blur-method = +# blur-size = 12 +# +# blur-deviation = false + +# Blur background of semi-transparent / ARGB windows. +# Bad in performance, with driver-dependent behavior. +# The name of the switch may change without prior notifications. +# +# blur-background = false + +# Blur background of windows when the window frame is not opaque. +# Implies: +# blur-background +# Bad in performance, with driver-dependent behavior. The name may change. +# +# blur-background-frame = false + + +# Use fixed blur strength rather than adjusting according to window opacity. +# blur-background-fixed = false + + +# Specify the blur convolution kernel, with the following format: +# example: +# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; +# +# blur-kern = '' +blur-kern = "3x3box"; + + +# Exclude conditions for background blur. +# blur-background-exclude = [] +blur-background-exclude = [ + "window_type = 'dock'", + "window_type = 'desktop'", + "_GTK_FRAME_EXTENTS@:c" +]; + +################################# +# General Settings # +################################# + +# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. +# daemon = false + +# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. +# `xrender` is the default one. +# +# backend = 'glx' +backend = "xrender"; + +# Enable/disable VSync. +# vsync = false +vsync = true + +# Enable remote control via D-Bus. See the *D-BUS API* section below for more details. +# dbus = false + +# Try to detect WM windows (a non-override-redirect window with no +# child that has 'WM_STATE') and mark them as active. +# +# mark-wmwin-focused = false +mark-wmwin-focused = true; + +# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. +# mark-ovredir-focused = false +mark-ovredir-focused = true; + +# Try to detect windows with rounded corners and don't consider them +# shaped windows. The accuracy is not very high, unfortunately. +# +# detect-rounded-corners = false +detect-rounded-corners = true; + +# Detect '_NET_WM_OPACITY' on client windows, useful for window managers +# not passing '_NET_WM_OPACITY' of client windows to frame windows. +# +# detect-client-opacity = false +detect-client-opacity = true; + +# Specify refresh rate of the screen. If not specified or 0, picom will +# try detecting this with X RandR extension. +# +# refresh-rate = 60 +refresh-rate = 0 + +# Limit picom to repaint at most once every 1 / 'refresh_rate' second to +# boost performance. This should not be used with +# vsync drm/opengl/opengl-oml +# as they essentially does sw-opti's job already, +# unless you wish to specify a lower refresh rate than the actual value. +# +# sw-opti = + +# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, +# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, +# provided that the WM supports it. +# +# use-ewmh-active-win = false + +# Unredirect all windows if a full-screen opaque window is detected, +# to maximize performance for full-screen windows. Known to cause flickering +# when redirecting/unredirecting windows. +# +# unredir-if-possible = false + +# Delay before unredirecting the window, in milliseconds. Defaults to 0. +# unredir-if-possible-delay = 0 + +# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. +# unredir-if-possible-exclude = [] + +# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows +# in the same group focused at the same time. +# +# detect-transient = false +detect-transient = true + +# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same +# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if +# detect-transient is enabled, too. +# +# detect-client-leader = false +detect-client-leader = true + +# Resize damaged region by a specific number of pixels. +# A positive value enlarges it while a negative one shrinks it. +# If the value is positive, those additional pixels will not be actually painted +# to screen, only used in blur calculation, and such. (Due to technical limitations, +# with use-damage, those pixels will still be incorrectly painted to screen.) +# Primarily used to fix the line corruption issues of blur, +# in which case you should use the blur radius value here +# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, +# with a 5x5 one you use `--resize-damage 2`, and so on). +# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. +# +# resize-damage = 1 + +# Specify a list of conditions of windows that should be painted with inverted color. +# Resource-hogging, and is not well tested. +# +# invert-color-include = [] + +# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. +# Might cause incorrect opacity when rendering transparent content (but never +# practically happened) and may not work with blur-background. +# My tests show a 15% performance boost. Recommended. +# +# glx-no-stencil = false + +# GLX backend: Avoid rebinding pixmap on window damage. +# Probably could improve performance on rapid window content changes, +# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). +# Recommended if it works. +# +# glx-no-rebind-pixmap = false + +# Disable the use of damage information. +# This cause the whole screen to be redrawn everytime, instead of the part of the screen +# has actually changed. Potentially degrades the performance, but might fix some artifacts. +# The opposing option is use-damage +# +# no-use-damage = false +use-damage = true + +# Use X Sync fence to sync clients' draw calls, to make sure all draw +# calls are finished before picom starts drawing. Needed on nvidia-drivers +# with GLX backend for some users. +# +# xrender-sync-fence = false + +# GLX backend: Use specified GLSL fragment shader for rendering window contents. +# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` +# in the source tree for examples. +# +# glx-fshader-win = '' + +# Force all windows to be painted with blending. Useful if you +# have a glx-fshader-win that could turn opaque pixels transparent. +# +# force-win-blend = false + +# Do not use EWMH to detect fullscreen windows. +# Reverts to checking if a window is fullscreen based only on its size and coordinates. +# +# no-ewmh-fullscreen = false + +# Dimming bright windows so their brightness doesn't exceed this set value. +# Brightness of a window is estimated by averaging all pixels in the window, +# so this could comes with a performance hit. +# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) +# +# max-brightness = 1.0 + +# Make transparent windows clip other windows like non-transparent windows do, +# instead of blending on top of them. +# +# transparent-clipping = false + +# Set the log level. Possible values are: +# "trace", "debug", "info", "warn", "error" +# in increasing level of importance. Case doesn't matter. +# If using the "TRACE" log level, it's better to log into a file +# using *--log-file*, since it can generate a huge stream of logs. +# +# log-level = "debug" +log-level = "warn"; + +# Set the log file. +# If *--log-file* is never specified, logs will be written to stderr. +# Otherwise, logs will to written to the given file, though some of the early +# logs might still be written to the stderr. +# When setting this option from the config file, it is recommended to use an absolute path. +# +# log-file = '/path/to/your/log/file' + +# Show all X errors (for debugging) +# show-all-xerrors = false + +# Write process ID to a file. +# write-pid-path = '/path/to/your/log/file' + +# Window type settings +# +# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: +# "unknown", "desktop", "dock", "toolbar", "menu", "utility", +# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", +# "tooltip", "notification", "combo", and "dnd". +# +# Following per window-type options are available: :: +# +# fade, shadow::: +# Controls window-type-specific shadow and fade settings. +# +# opacity::: +# Controls default opacity of the window type. +# +# focus::: +# Controls whether the window of this type is to be always considered focused. +# (By default, all window types except "normal" and "dialog" has this on.) +# +# full-shadow::: +# Controls whether shadow is drawn under the parts of the window that you +# normally won't be able to see. Useful when the window has parts of it +# transparent, and you want shadows in those areas. +# +# redir-ignore::: +# Controls whether this type of windows should cause screen to become +# redirected again after been unredirected. If you have unredir-if-possible +# set, and doesn't want certain window to cause unnecessary screen redirection, +# you can set this to `true`. +# +wintypes: +{ + tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; + dock = { shadow = false; } + dnd = { shadow = false; } + popup_menu = { opacity = 0.8; } + dropdown_menu = { opacity = 0.8; } +}; diff --git a/picom/picom.conf.old b/picom/picom.conf.old new file mode 100644 index 0000000..55215e8 --- /dev/null +++ b/picom/picom.conf.old @@ -0,0 +1,423 @@ +################################# +# Shadows # +################################# + + +# Enabled client-side shadows on windows. Note desktop windows +# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, +# unless explicitly requested using the wintypes option. +# +# shadow = false +shadow = true; + +# The blur radius for shadows, in pixels. (defaults to 12) +shadow-radius = 12 +# shadow-radius = 12; + +# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) +# shadow-opacity = .75 + +# The left offset for shadows, in pixels. (defaults to -15) +shadow-offset-x = -15 +# shadow-offset-x = -7; + +# The top offset for shadows, in pixels. (defaults to -15) +shadow-offset-y = -15 +# shadow-offset-y = -7; + +# Avoid drawing shadows on dock/panel windows. This option is deprecated, +# you should use the *wintypes* option in your config file instead. +# +# no-dock-shadow = false + +# Don't draw shadows on drag-and-drop windows. This option is deprecated, +# you should use the *wintypes* option in your config file instead. +# +# no-dnd-shadow = false + +# Red color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-red = 0 + +# Green color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-green = 0 + +# Blue color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-blue = 0 + +# Do not paint shadows on shaped windows. Note shaped windows +# here means windows setting its shape through X Shape extension. +# Those using ARGB background is beyond our control. +# Deprecated, use +# shadow-exclude = 'bounding_shaped' +# or +# shadow-exclude = 'bounding_shaped && !rounded_corners' +# instead. +# +# shadow-ignore-shaped = '' + +# Specify a list of conditions of windows that should have no shadow. +# +# examples: +# shadow-exclude = "n:e:Notification"; +# +# shadow-exclude = [] +shadow-exclude = [ + "name = 'Notification'", + "class_g = 'Conky'", + "class_g ?= 'Notify-osd'", + "class_g = 'Cairo-clock'", + "_GTK_FRAME_EXTENTS@:c" +]; + +# Specify a X geometry that describes the region in which shadow should not +# be painted in, such as a dock window region. Use +# shadow-exclude-reg = "x10+0+0" +# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. +# +# shadow-exclude-reg = "" + +# Crop shadow of a window fully on a particular Xinerama screen to the screen. +# xinerama-shadow-crop = false + + +################################# +# Fading # +################################# + + +# Fade windows in/out when opening/closing and when opacity changes, +# unless no-fading-openclose is used. +# fading = false +fading = true + +# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) +# fade-in-step = 0.028 +fade-in-step = 0.03; + +# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) +# fade-out-step = 0.03 +fade-out-step = 0.03; + +# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) +# fade-delta = 10 + +# Specify a list of conditions of windows that should not be faded. +# fade-exclude = [] + +# Do not fade on window open/close. +# no-fading-openclose = false + +# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. +# no-fading-destroyed-argb = false + + +################################# +# Transparency / Opacity # +################################# + + +# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) +inactive-opacity = 1.0 +# inactive-opacity = 0.8; + +# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) +frame-opacity = 1.0 +# frame-opacity = 0.7; + +# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0) +# menu-opacity = 1.0 + +# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows. +# inactive-opacity-override = true +inactive-opacity-override = false; + +# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) +# active-opacity = 1.0 + +# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) +# inactive-dim = 0.0 + +# Specify a list of conditions of windows that should always be considered focused. +# focus-exclude = [] +focus-exclude = [ "class_g = 'Cairo-clock'" ]; + +# Use fixed inactive dim value, instead of adjusting according to window opacity. +inactive-dim-fixed = 1.0 + +# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, +# like `50:name *= "Firefox"`. picom-trans is recommended over this. +# Note we don't make any guarantee about possible conflicts with other +# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. +# example: +# opacity-rule = [ "80:class_g = 'URxvt'" ]; +# +# opacity-rule = [] + + +################################# +# Background-Blurring # +################################# + + +# Parameters for background blurring, see the *BLUR* section for more information. +# blur-method = +# blur-size = 12 +# +# blur-deviation = false + +# Blur background of semi-transparent / ARGB windows. +# Bad in performance, with driver-dependent behavior. +# The name of the switch may change without prior notifications. +# +# blur-background = false + +# Blur background of windows when the window frame is not opaque. +# Implies: +# blur-background +# Bad in performance, with driver-dependent behavior. The name may change. +# +# blur-background-frame = false + + +# Use fixed blur strength rather than adjusting according to window opacity. +# blur-background-fixed = false + + +# Specify the blur convolution kernel, with the following format: +# example: +# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; +# +# blur-kern = '' +blur-kern = "3x3box"; + + +# Exclude conditions for background blur. +# blur-background-exclude = [] +blur-background-exclude = [ + "window_type = 'dock'", + "window_type = 'desktop'", + "_GTK_FRAME_EXTENTS@:c" +]; + +################################# +# General Settings # +################################# + +# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. +# daemon = false + +# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. +# `xrender` is the default one. +# +backend = 'glx'; +# backend = "xrender"; + +# Enable/disable VSync. +# vsync = false +vsync = true; + +# Enable remote control via D-Bus. See the *D-BUS API* section below for more details. +# dbus = false + +# Try to detect WM windows (a non-override-redirect window with no +# child that has 'WM_STATE') and mark them as active. +# +# mark-wmwin-focused = false +mark-wmwin-focused = true; + +# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. +# mark-ovredir-focused = false +mark-ovredir-focused = true; + +# Try to detect windows with rounded corners and don't consider them +# shaped windows. The accuracy is not very high, unfortunately. +# +# detect-rounded-corners = false +detect-rounded-corners = true; + +# Detect '_NET_WM_OPACITY' on client windows, useful for window managers +# not passing '_NET_WM_OPACITY' of client windows to frame windows. +# +# detect-client-opacity = false +detect-client-opacity = true; + +# Specify refresh rate of the screen. If not specified or 0, picom will +# try detecting this with X RandR extension. +# +# refresh-rate = 60 +refresh-rate = 0 + +# Limit picom to repaint at most once every 1 / 'refresh_rate' second to +# boost performance. This should not be used with +# vsync drm/opengl/opengl-oml +# as they essentially does sw-opti's job already, +# unless you wish to specify a lower refresh rate than the actual value. +# +# sw-opti = + +# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, +# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, +# provided that the WM supports it. +# +# use-ewmh-active-win = false + +# Unredirect all windows if a full-screen opaque window is detected, +# to maximize performance for full-screen windows. Known to cause flickering +# when redirecting/unredirecting windows. +# +# unredir-if-possible = false + +# Delay before unredirecting the window, in milliseconds. Defaults to 0. +# unredir-if-possible-delay = 0 + +# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. +# unredir-if-possible-exclude = [] + +# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows +# in the same group focused at the same time. +# +# detect-transient = false +detect-transient = true + +# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same +# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if +# detect-transient is enabled, too. +# +# detect-client-leader = false +detect-client-leader = true + +# Resize damaged region by a specific number of pixels. +# A positive value enlarges it while a negative one shrinks it. +# If the value is positive, those additional pixels will not be actually painted +# to screen, only used in blur calculation, and such. (Due to technical limitations, +# with use-damage, those pixels will still be incorrectly painted to screen.) +# Primarily used to fix the line corruption issues of blur, +# in which case you should use the blur radius value here +# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, +# with a 5x5 one you use `--resize-damage 2`, and so on). +# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. +# +# resize-damage = 1 + +# Specify a list of conditions of windows that should be painted with inverted color. +# Resource-hogging, and is not well tested. +# +# invert-color-include = [] + +# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. +# Might cause incorrect opacity when rendering transparent content (but never +# practically happened) and may not work with blur-background. +# My tests show a 15% performance boost. Recommended. +# +# glx-no-stencil = false + +# GLX backend: Avoid rebinding pixmap on window damage. +# Probably could improve performance on rapid window content changes, +# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). +# Recommended if it works. +# +# glx-no-rebind-pixmap = false + +# Disable the use of damage information. +# This cause the whole screen to be redrawn everytime, instead of the part of the screen +# has actually changed. Potentially degrades the performance, but might fix some artifacts. +# The opposing option is use-damage +# +# no-use-damage = false +use-damage = true + +# Use X Sync fence to sync clients' draw calls, to make sure all draw +# calls are finished before picom starts drawing. Needed on nvidia-drivers +# with GLX backend for some users. +# +# xrender-sync-fence = false + +# GLX backend: Use specified GLSL fragment shader for rendering window contents. +# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` +# in the source tree for examples. +# +# glx-fshader-win = '' + +# Force all windows to be painted with blending. Useful if you +# have a glx-fshader-win that could turn opaque pixels transparent. +# +# force-win-blend = false + +# Do not use EWMH to detect fullscreen windows. +# Reverts to checking if a window is fullscreen based only on its size and coordinates. +# +# no-ewmh-fullscreen = false + +# Dimming bright windows so their brightness doesn't exceed this set value. +# Brightness of a window is estimated by averaging all pixels in the window, +# so this could comes with a performance hit. +# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) +# +# max-brightness = 1.0 + +# Make transparent windows clip other windows like non-transparent windows do, +# instead of blending on top of them. +# +# transparent-clipping = false + +# Set the log level. Possible values are: +# "trace", "debug", "info", "warn", "error" +# in increasing level of importance. Case doesn't matter. +# If using the "TRACE" log level, it's better to log into a file +# using *--log-file*, since it can generate a huge stream of logs. +# +# log-level = "debug" +log-level = "warn"; + +# Set the log file. +# If *--log-file* is never specified, logs will be written to stderr. +# Otherwise, logs will to written to the given file, though some of the early +# logs might still be written to the stderr. +# When setting this option from the config file, it is recommended to use an absolute path. +# +# log-file = '/path/to/your/log/file' + +# Show all X errors (for debugging) +# show-all-xerrors = false + +# Write process ID to a file. +# write-pid-path = '/path/to/your/log/file' + +# Window type settings +# +# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: +# "unknown", "desktop", "dock", "toolbar", "menu", "utility", +# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", +# "tooltip", "notification", "combo", and "dnd". +# +# Following per window-type options are available: :: +# +# fade, shadow::: +# Controls window-type-specific shadow and fade settings. +# +# opacity::: +# Controls default opacity of the window type. +# +# focus::: +# Controls whether the window of this type is to be always considered focused. +# (By default, all window types except "normal" and "dialog" has this on.) +# +# full-shadow::: +# Controls whether shadow is drawn under the parts of the window that you +# normally won't be able to see. Useful when the window has parts of it +# transparent, and you want shadows in those areas. +# +# redir-ignore::: +# Controls whether this type of windows should cause screen to become +# redirected again after been unredirected. If you have unredir-if-possible +# set, and doesn't want certain window to cause unnecessary screen redirection, +# you can set this to `true`. +# +wintypes: +{ + tooltip = { fade = true; shadow = true; opacity = 0.9; focus = true; full-shadow = false; }; + dock = { shadow = false; } + dnd = { shadow = false; } + popup_menu = { opacity = 0.9; } + dropdown_menu = { opacity = 0.9; } +}; diff --git a/polybar/config b/polybar/config new file mode 100644 index 0000000..412baef --- /dev/null +++ b/polybar/config @@ -0,0 +1,307 @@ +;========================================================== +; +; +; ██████╗ ██████╗ ██╗ ██╗ ██╗██████╗ █████╗ ██████╗ +; ██╔══██╗██╔═══██╗██║ ╚██╗ ██╔╝██╔══██╗██╔══██╗██╔══██╗ +; ██████╔╝██║ ██║██║ ╚████╔╝ ██████╔╝███████║██████╔╝ +; ██╔═══╝ ██║ ██║██║ ╚██╔╝ ██╔══██╗██╔══██║██╔══██╗ +; ██║ ╚██████╔╝███████╗██║ ██████╔╝██║ ██║██║ ██║ +; ╚═╝ ╚═════╝ ╚══════╝╚═╝ ╚═════╝ ╚═╝ ╚═╝╚═╝ ╚═╝ +; +; +; To learn more about how to configure Polybar +; go to https://github.com/polybar/polybar +; +; The README contains a lot of information +; +;========================================================== + +[colors] +;background = ${xrdb:color0:#222} +background = #2e3440 +background-alt = #3b4252 +;foreground = ${xrdb:color7:#222} +foreground = #d8dee9 +foreground-alt = #e5e9f0 +primary = #5e81ac +secondary = #81a1c1 +alert = #bf616a + +[bar/mybar] +monitor = ${env:MONITOR:} +width = 100% +height = 24 +;offset-x = 1% +;offset-y = 1% +radius = 6.0 +fixed-center = true + +background = ${colors.background} +foreground = ${colors.foreground} + +line-size = 3 +line-color = #f00 + +border-size = 4 +border-color = #00000000 + +padding-left = 0 +padding-right = 2 + +module-margin-left = 1 +module-margin-right = 2 + +font-0 = roboto:fontformat=truetype:size=8:antialias=true;0 +font-1 = unifont:fontformat=truetype:size=8:antialias=true;0 +font-2 = siji:pixelsize=10;1 + +modules-left = i3 +modules-center = cpu memory date filesystem battery +modules-right = xbacklight pulseaudio powermenu + +tray-position = right +tray-padding = 2 +;tray-background = #0063ff + +;wm-restack = bspwm +;wm-restack = i3 + +;override-redirect = true + +;scroll-up = bspwm-desknext +;scroll-down = bspwm-deskprev + +;scroll-up = i3wm-wsnext +;scroll-down = i3wm-wsprev + +cursor-click = pointer +cursor-scroll = ns-resize + +[module/xwindow] +type = internal/xwindow +label = %title:0:30:...% + +[module/xkeyboard] +type = internal/xkeyboard +blacklist-0 = num lock + +format-prefix = " " +format-prefix-foreground = ${colors.foreground-alt} +format-prefix-underline = ${colors.secondary} + +label-layout = %layout% +label-layout-underline = ${colors.secondary} + +label-indicator-padding = 2 +label-indicator-margin = 1 +label-indicator-background = ${colors.secondary} +label-indicator-underline = ${colors.secondary} + +[module/filesystem] +type = internal/fs +interval = 25 + +mount-0 = / +mount-1 = /home + +label-mounted = %mountpoint%: %percentage_used%% +label-unmounted = %mountpoint% not mounted +label-unmounted-foreground = ${colors.foreground-alt} + +; Separator in between workspaces +; label-separator = | + +[module/i3] +type = internal/i3 +format = +index-sort = true +wrapping-scroll = false + +; Only show workspaces on the same output as the bar +;pin-workspaces = true + +label-mode-padding = 2 +label-mode-foreground = #000 +label-mode-background = ${colors.primary} + +; focused = Active workspace on focused monitor +label-focused = %index% +label-focused-background = ${colors.background-alt} +label-focused-underline= ${colors.primary} +label-focused-padding = 2 + +; unfocused = Inactive workspace on any monitor +label-unfocused = %index% +label-unfocused-padding = 2 + +; visible = Active workspace on unfocused monitor +label-visible = %index% +label-visible-background = ${self.label-focused-background} +label-visible-underline = ${self.label-focused-underline} +label-visible-padding = ${self.label-focused-padding} + +; urgent = Workspace with urgency hint set +label-urgent = %index% +label-urgent-background = ${colors.alert} +label-urgent-padding = 2 + +; Separator in between workspaces +; label-separator = | + + +[module/xbacklight] +type = internal/xbacklight + +format =