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git/object.h

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#ifndef OBJECT_H
#define OBJECT_H
struct object_list {
struct object *item;
struct object_list *next;
};
Add "named object array" concept We've had this notion of a "object_list" for a long time, which eventually grew a "name" member because some users (notably git-rev-list) wanted to name each object as it is generated. That object_list is great for some things, but it isn't all that wonderful for others, and the "name" member is generally not used by everybody. This patch splits the users of the object_list array up into two: the traditional list users, who want the list-like format, and who don't actually use or want the name. And another class of users that really used the list as an extensible array, and generally wanted to name the objects. The patch is fairly straightforward, but it's also biggish. Most of it really just cleans things up: switching the revision parsing and listing over to the array makes things like the builtin-diff usage much simpler (we now see exactly how many members the array has, and we don't get the objects reversed from the order they were on the command line). One of the main reasons for doing this at all is that the malloc overhead of the simple object list was actually pretty high, and the array is just a lot denser. So this patch brings down memory usage by git-rev-list by just under 3% (on top of all the other memory use optimizations) on the mozilla archive. It does add more lines than it removes, and more importantly, it adds a whole new infrastructure for maintaining lists of objects, but on the other hand, the new dynamic array code is pretty obvious. The change to builtin-diff-tree.c shows a fairly good example of why an array interface is sometimes more natural, and just much simpler for everybody. Signed-off-by: Linus Torvalds <torvalds@osdl.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
2006-06-20 02:42:35 +02:00
struct object_array {
unsigned int nr;
unsigned int alloc;
struct object_array_entry {
struct object *item;
object_array_entry: fix memory handling of the name field Previously, the memory management of the object_array_entry::name field was inconsistent and undocumented. object_array_entries are ultimately created by a single function, add_object_array_with_mode(), which has an argument "const char *name". This function used to simply set the name field to reference the string pointed to by the name parameter, and nobody on the object_array side ever freed the memory. Thus, it assumed that the memory for the name field would be managed by the caller, and that the lifetime of that string would be at least as long as the lifetime of the object_array_entry. But callers were inconsistent: * Some passed pointers to constant strings or argv entries, which was OK. * Some passed pointers to newly-allocated memory, but didn't arrange for the memory ever to be freed. * Some passed the return value of sha1_to_hex(), which is a pointer to a statically-allocated buffer that can be overwritten at any time. * Some passed pointers to refnames that they received from a for_each_ref()-type iteration, but the lifetimes of such refnames is not guaranteed by the refs API. Bring consistency to this mess by changing object_array to make its own copy for the object_array_entry::name field and free this memory when an object_array_entry is deleted from the array. Many callers were passing the empty string as the name parameter, so as a performance optimization, treat the empty string specially. Instead of making a copy, store a pointer to a statically-allocated empty string to object_array_entry::name. When deleting such an entry, skip the free(). Change the callers that were already passing copies to add_object_array_with_mode() to either skip the copy, or (if the memory needed to be allocated anyway) freeing the memory itself. A part of this commit effectively reverts 70d26c6e76 read_revisions_from_stdin: make copies for handle_revision_arg because the copying introduced by that commit (which is still necessary) is now done at a deeper level. Signed-off-by: Michael Haggerty <mhagger@alum.mit.edu> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2013-05-25 11:08:14 +02:00
/*
* name or NULL. If non-NULL, the memory pointed to
* is owned by this object *except* if it points at
* object_array_slopbuf, which is a static copy of the
* empty string.
*/
char *name;
char *path;
unsigned mode;
Add "named object array" concept We've had this notion of a "object_list" for a long time, which eventually grew a "name" member because some users (notably git-rev-list) wanted to name each object as it is generated. That object_list is great for some things, but it isn't all that wonderful for others, and the "name" member is generally not used by everybody. This patch splits the users of the object_list array up into two: the traditional list users, who want the list-like format, and who don't actually use or want the name. And another class of users that really used the list as an extensible array, and generally wanted to name the objects. The patch is fairly straightforward, but it's also biggish. Most of it really just cleans things up: switching the revision parsing and listing over to the array makes things like the builtin-diff usage much simpler (we now see exactly how many members the array has, and we don't get the objects reversed from the order they were on the command line). One of the main reasons for doing this at all is that the malloc overhead of the simple object list was actually pretty high, and the array is just a lot denser. So this patch brings down memory usage by git-rev-list by just under 3% (on top of all the other memory use optimizations) on the mozilla archive. It does add more lines than it removes, and more importantly, it adds a whole new infrastructure for maintaining lists of objects, but on the other hand, the new dynamic array code is pretty obvious. The change to builtin-diff-tree.c shows a fairly good example of why an array interface is sometimes more natural, and just much simpler for everybody. Signed-off-by: Linus Torvalds <torvalds@osdl.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
2006-06-20 02:42:35 +02:00
} *objects;
};
#define OBJECT_ARRAY_INIT { 0, 0, NULL }
/*
* object flag allocation:
* revision.h: 0---------10 26
* fetch-pack.c: 01
* negotiator/default.c: 2--5
* walker.c: 0-2
* upload-pack.c: 4 11----------------19
* builtin/blame.c: 12-13
* bisect.c: 16
* bundle.c: 16
* http-push.c: 16-----19
* commit.c: 16-----19
* sha1-name.c: 20
* list-objects-filter.c: 21
* builtin/fsck.c: 0--3
* builtin/index-pack.c: 2021
* builtin/pack-objects.c: 20
* builtin/reflog.c: 10--12
* builtin/unpack-objects.c: 2021
*/
#define FLAG_BITS 27
/*
* The object type is stored in 3 bits.
*/
struct object {
unsigned parsed : 1;
unsigned type : TYPE_BITS;
unsigned flags : FLAG_BITS;
struct object_id oid;
};
extern const char *type_name(unsigned int type);
extern int type_from_string_gently(const char *str, ssize_t, int gentle);
#define type_from_string(str) type_from_string_gently(str, -1, 0)
/*
* Return the current number of buckets in the object hashmap.
*/
extern unsigned int get_max_object_index(void);
/*
* Return the object from the specified bucket in the object hashmap.
*/
extern struct object *get_indexed_object(unsigned int);
/*
* This can be used to see if we have heard of the object before, but
* it can return "yes we have, and here is a half-initialised object"
* for an object that we haven't loaded/parsed yet.
*
* When parsing a commit to create an in-core commit object, its
* parents list holds commit objects that represent its parents, but
* they are expected to be lazily initialized and do not know what
* their trees or parents are yet. When this function returns such a
* half-initialised objects, the caller is expected to initialize them
* by calling parse_object() on them.
*/
struct object *lookup_object(const unsigned char *sha1);
extern void *create_object(const unsigned char *sha1, void *obj);
add object_as_type helper for casting objects When we call lookup_commit, lookup_tree, etc, the logic goes something like: 1. Look for an existing object struct. If we don't have one, allocate and return a new one. 2. Double check that any object we have is the expected type (and complain and return NULL otherwise). 3. Convert an object with type OBJ_NONE (from a prior call to lookup_unknown_object) to the expected type. We can encapsulate steps 2 and 3 in a helper function which checks whether we have the expected object type, converts OBJ_NONE as appropriate, and returns the object. Not only does this shorten the code, but it also provides one central location for converting OBJ_NONE objects into objects of other types. Future patches will use that to enforce type-specific invariants. Since this is a refactoring, we would want it to behave exactly as the current code. It takes a little reasoning to see that this is the case: - for lookup_{commit,tree,etc} functions, we are just pulling steps 2 and 3 into a function that does the same thing. - for the call in peel_object, we currently only do step 3 (but we want to consolidate it with the others, as mentioned above). However, step 2 is a noop here, as the surrounding conditional makes sure we have OBJ_NONE (which we want to keep to avoid an extraneous call to sha1_object_info). - for the call in lookup_commit_reference_gently, we are currently doing step 2 but not step 3. However, step 3 is a noop here. The object we got will have just come from deref_tag, which must have figured out the type for each object in order to know when to stop peeling. Therefore the type will never be OBJ_NONE. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2014-07-13 08:42:03 +02:00
void *object_as_type(struct object *obj, enum object_type type, int quiet);
/*
* Returns the object, having parsed it to find out what it is.
*
* Returns NULL if the object is missing or corrupt.
*/
struct object *parse_object(const struct object_id *oid);
/*
* Like parse_object, but will die() instead of returning NULL. If the
* "name" parameter is not NULL, it is included in the error message
* (otherwise, the hex object ID is given).
*/
struct object *parse_object_or_die(const struct object_id *oid, const char *name);
/* Given the result of read_sha1_file(), returns the object after
* parsing it. eaten_p indicates if the object has a borrowed copy
* of buffer and the caller should not free() it.
*/
struct object *parse_object_buffer(const struct object_id *oid, enum object_type type, unsigned long size, void *buffer, int *eaten_p);
/** Returns the object, with potentially excess memory allocated. **/
struct object *lookup_unknown_object(const unsigned char *sha1);
struct object_list *object_list_insert(struct object *item,
struct object_list **list_p);
int object_list_contains(struct object_list *list, struct object *obj);
Add "named object array" concept We've had this notion of a "object_list" for a long time, which eventually grew a "name" member because some users (notably git-rev-list) wanted to name each object as it is generated. That object_list is great for some things, but it isn't all that wonderful for others, and the "name" member is generally not used by everybody. This patch splits the users of the object_list array up into two: the traditional list users, who want the list-like format, and who don't actually use or want the name. And another class of users that really used the list as an extensible array, and generally wanted to name the objects. The patch is fairly straightforward, but it's also biggish. Most of it really just cleans things up: switching the revision parsing and listing over to the array makes things like the builtin-diff usage much simpler (we now see exactly how many members the array has, and we don't get the objects reversed from the order they were on the command line). One of the main reasons for doing this at all is that the malloc overhead of the simple object list was actually pretty high, and the array is just a lot denser. So this patch brings down memory usage by git-rev-list by just under 3% (on top of all the other memory use optimizations) on the mozilla archive. It does add more lines than it removes, and more importantly, it adds a whole new infrastructure for maintaining lists of objects, but on the other hand, the new dynamic array code is pretty obvious. The change to builtin-diff-tree.c shows a fairly good example of why an array interface is sometimes more natural, and just much simpler for everybody. Signed-off-by: Linus Torvalds <torvalds@osdl.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
2006-06-20 02:42:35 +02:00
/* Object array handling .. */
void add_object_array(struct object *obj, const char *name, struct object_array *array);
void add_object_array_with_path(struct object *obj, const char *name, struct object_array *array, unsigned mode, const char *path);
object_array: add and use `object_array_pop()` In a couple of places, we pop objects off an object array `foo` by decreasing `foo.nr`. We access `foo.nr` in many places, but most if not all other times we do so read-only, e.g., as we iterate over the array. But when we change `foo.nr` behind the array's back, it feels a bit nasty and looks like it might leak memory. Leaks happen if the popped element has an allocated `name` or `path`. At the moment, that is not the case. Still, 1) the object array might gain more fields that want to be freed, 2) a code path where we pop might start using names or paths, 3) one of these code paths might be copied to somewhere where we do, and 4) using a dedicated function for popping is conceptually cleaner. Introduce and use `object_array_pop()` instead. Release memory in the new function. Document that popping an object leaves the associated elements in limbo. The converted places were identified by grepping for "\.nr\>" and looking for "--". Make the new function return NULL on an empty array. This is consistent with `pop_commit()` and allows the following: while ((o = object_array_pop(&foo)) != NULL) { // do something } But as noted above, we don't need to go out of our way to avoid reading `foo.nr`. This is probably more readable: while (foo.nr) { ... o = object_array_pop(&foo); // do something } The name of `object_array_pop()` does not quite align with `add_object_array()`. That is unfortunate. On the other hand, it matches `object_array_clear()`. Arguably it's `add_...` that is the odd one out, since it reads like it's used to "add" an "object array". For that reason, side with `object_array_clear()`. Signed-off-by: Martin Ågren <martin.agren@gmail.com> Reviewed-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-23 01:34:53 +02:00
/*
* Returns NULL if the array is empty. Otherwise, returns the last object
* after removing its entry from the array. Other resources associated
* with that object are left in an unspecified state and should not be
* examined.
*/
struct object *object_array_pop(struct object_array *array);
typedef int (*object_array_each_func_t)(struct object_array_entry *, void *);
/*
* Apply want to each entry in array, retaining only the entries for
* which the function returns true. Preserve the order of the entries
* that are retained.
*/
void object_array_filter(struct object_array *array,
object_array_each_func_t want, void *cb_data);
/*
* Remove from array all but the first entry with a given name.
* Warning: this function uses an O(N^2) algorithm.
*/
void object_array_remove_duplicates(struct object_array *array);
Add "named object array" concept We've had this notion of a "object_list" for a long time, which eventually grew a "name" member because some users (notably git-rev-list) wanted to name each object as it is generated. That object_list is great for some things, but it isn't all that wonderful for others, and the "name" member is generally not used by everybody. This patch splits the users of the object_list array up into two: the traditional list users, who want the list-like format, and who don't actually use or want the name. And another class of users that really used the list as an extensible array, and generally wanted to name the objects. The patch is fairly straightforward, but it's also biggish. Most of it really just cleans things up: switching the revision parsing and listing over to the array makes things like the builtin-diff usage much simpler (we now see exactly how many members the array has, and we don't get the objects reversed from the order they were on the command line). One of the main reasons for doing this at all is that the malloc overhead of the simple object list was actually pretty high, and the array is just a lot denser. So this patch brings down memory usage by git-rev-list by just under 3% (on top of all the other memory use optimizations) on the mozilla archive. It does add more lines than it removes, and more importantly, it adds a whole new infrastructure for maintaining lists of objects, but on the other hand, the new dynamic array code is pretty obvious. The change to builtin-diff-tree.c shows a fairly good example of why an array interface is sometimes more natural, and just much simpler for everybody. Signed-off-by: Linus Torvalds <torvalds@osdl.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
2006-06-20 02:42:35 +02:00
/*
* Remove any objects from the array, freeing all used memory; afterwards
* the array is ready to store more objects with add_object_array().
*/
void object_array_clear(struct object_array *array);
void clear_object_flags(unsigned flags);
/*
* Clear the specified object flags from all in-core commit objects.
*/
extern void clear_commit_marks_all(unsigned int flags);
#endif /* OBJECT_H */