mirror of
https://github.com/git/git.git
synced 2024-11-18 02:14:03 +01:00
[PATCH] Object library enhancements
Add function to look up an object which is entirely unknown, so that it can be put in a list. Various other functions related to lists of objects. Signed-off-by: Daniel Barkalow <barkalow@iabervon.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
This commit is contained in:
parent
29f3b3de99
commit
66e481b007
55
object.c
55
object.c
@ -99,7 +99,9 @@ void mark_reachable(struct object *obj, unsigned int mask)
|
||||
|
||||
struct object *lookup_object_type(const unsigned char *sha1, const char *type)
|
||||
{
|
||||
if (!strcmp(type, blob_type)) {
|
||||
if (!type) {
|
||||
return lookup_unknown_object(sha1);
|
||||
} else if (!strcmp(type, blob_type)) {
|
||||
return &lookup_blob(sha1)->object;
|
||||
} else if (!strcmp(type, tree_type)) {
|
||||
return &lookup_tree(sha1)->object;
|
||||
@ -113,6 +115,27 @@ struct object *lookup_object_type(const unsigned char *sha1, const char *type)
|
||||
}
|
||||
}
|
||||
|
||||
union any_object {
|
||||
struct object object;
|
||||
struct commit commit;
|
||||
struct tree tree;
|
||||
struct blob blob;
|
||||
struct tag tag;
|
||||
};
|
||||
|
||||
struct object *lookup_unknown_object(const unsigned char *sha1)
|
||||
{
|
||||
struct object *obj = lookup_object(sha1);
|
||||
if (!obj) {
|
||||
union any_object *ret = xmalloc(sizeof(*ret));
|
||||
memset(ret, 0, sizeof(*ret));
|
||||
created_object(sha1, &ret->object);
|
||||
ret->object.type = NULL;
|
||||
return &ret->object;
|
||||
}
|
||||
return obj;
|
||||
}
|
||||
|
||||
struct object *parse_object(const unsigned char *sha1)
|
||||
{
|
||||
unsigned long size;
|
||||
@ -150,3 +173,33 @@ struct object *parse_object(const unsigned char *sha1)
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct object_list *object_list_insert(struct object *item,
|
||||
struct object_list **list_p)
|
||||
{
|
||||
struct object_list *new_list = xmalloc(sizeof(struct object_list));
|
||||
new_list->item = item;
|
||||
new_list->next = *list_p;
|
||||
*list_p = new_list;
|
||||
return new_list;
|
||||
}
|
||||
|
||||
unsigned object_list_length(struct object_list *list)
|
||||
{
|
||||
unsigned ret = 0;
|
||||
while (list) {
|
||||
list = list->next;
|
||||
ret++;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
int object_list_contains(struct object_list *list, struct object *obj)
|
||||
{
|
||||
while (list) {
|
||||
if (list->item == obj)
|
||||
return 1;
|
||||
list = list->next;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
10
object.h
10
object.h
@ -31,8 +31,18 @@ void created_object(const unsigned char *sha1, struct object *obj);
|
||||
/** Returns the object, having parsed it to find out what it is. **/
|
||||
struct object *parse_object(const unsigned char *sha1);
|
||||
|
||||
/** Returns the object, with potentially excess memory allocated. **/
|
||||
struct object *lookup_unknown_object(const unsigned char *sha1);
|
||||
|
||||
void add_ref(struct object *refer, struct object *target);
|
||||
|
||||
void mark_reachable(struct object *obj, unsigned int mask);
|
||||
|
||||
struct object_list *object_list_insert(struct object *item,
|
||||
struct object_list **list_p);
|
||||
|
||||
unsigned object_list_length(struct object_list *list);
|
||||
|
||||
int object_list_contains(struct object_list *list, struct object *obj);
|
||||
|
||||
#endif /* OBJECT_H */
|
||||
|
1
tree.h
1
tree.h
@ -14,6 +14,7 @@ struct tree_entry_list {
|
||||
unsigned int mode;
|
||||
char *name;
|
||||
union {
|
||||
struct object *any;
|
||||
struct tree *tree;
|
||||
struct blob *blob;
|
||||
} item;
|
||||
|
Loading…
Reference in New Issue
Block a user