math-optim/algo/algo.go
surtur 7b22723cb0
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go: standardise output dirs for reporting material
2022-07-12 16:56:49 +02:00

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Go

// Copyright 2022 wanderer <a_mirre at utb dot cz>
// SPDX-License-Identifier: GPL-3.0-or-later
package algo
import (
"sync"
"git.dotya.ml/wanderer/math-optim/bench"
"git.dotya.ml/wanderer/math-optim/stats"
)
// Values type is just a fancy named []float64 that will allow us to define
// methods over it.
type Values []float64
var plotWg sync.WaitGroup
// DoRandomSearch executes a search using the 'Random search' method.
func DoRandomSearch(wg *sync.WaitGroup) {
defer wg.Done()
printRandomSearch("starting...")
// funcCount is the number of bench functions available.
funcCount := len(bench.Functions)
// stats for the current algo (RandomSearch).
algoStats := make([][]stats.Stats, funcCount)
// ch serves as a way to get the actual computed output.
ch := make(chan []stats.Stats, funcCount)
for i := range algoStats {
// ng y'all.
go RandomSearchNG(10000, 30, []int{5, 10, 20}, bench.FuncNames[i], ch)
}
// get results.
for i := range algoStats {
s := <-ch
algoStats[i] = s
}
for i := range algoStats {
plotWg.Add(1)
go plotAllDims(algoStats[i], "plot", ".svg", &plotWg)
}
stats.PrintStatisticTable(algoStats)
plotWg.Wait()
}
// DoStochasticHillClimbing performs a search using the 'Stochastic Hill
// Climbing' method.
func DoStochasticHillClimbing(wg *sync.WaitGroup) {
defer wg.Done()
printSHC("starting...")
// funcCount is the number of bench functions available.
funcCount := len(bench.Functions)
// stats for the current algo (StochasticHillClimber).
algoStats := make([][]stats.Stats, funcCount)
// ch serves as a way to get the actual computed output.
ch := make(chan []stats.Stats, funcCount)
for i := range algoStats {
go HillClimb(10000, 30, []int{5, 10, 20}, bench.FuncNames[i], ch)
}
// get results.
for i := range algoStats {
s := <-ch
algoStats[i] = s
}
for _, algoStat := range algoStats {
plotWg.Add(1)
go plotAllDims(algoStat, "plot", ".svg", &plotWg)
}
stats.PrintStatisticTable(algoStats)
plotWg.Wait()
}
func newValues() *Values {
var v Values
return &v
}