mirror of
https://github.com/joshuarubin/go-sway
synced 2024-11-26 08:43:49 +01:00
b56ddd2124
* add input subscribe event, update bar_status_event to bar_state_event * Add missing documentation, update to recent IPC * Added deprecated API back for backwards compatibility Co-authored-by: wtl <wtl144000@gmail.com>
171 lines
4.8 KiB
Go
171 lines
4.8 KiB
Go
package sway
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import (
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"context"
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)
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// EventType is used to choose which events to Subscribe to
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type EventType string
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const (
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// EventTypeWorkspace is sent whenever an event involving a workspace occurs
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// such as initialization of a new workspace or a different workspace gains
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// focus
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EventTypeWorkspace EventType = "workspace"
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// EventTypeMode is sent whenever the binding mode changes
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EventTypeMode EventType = "mode"
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// EventTypeWindow is sent whenever an event involving a view occurs such as
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// being reparented, focused, or closed
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EventTypeWindow EventType = "window"
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// EventTypeBarConfigUpdate is sent whenever a bar config changes
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EventTypeBarConfigUpdate EventType = "barconfig_update"
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// EventTypeBinding is sent when a configured binding is executed
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EventTypeBinding EventType = "binding"
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// EventTypeShutdown is sent when the ipc shuts down because sway is exiting
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EventTypeShutdown EventType = "shutdown"
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// EventTypeTick is sent when an ipc client sends a SEND_TICK message
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EventTypeTick EventType = "tick"
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// EventTypeBarStateUpdate is sent when the visibility of a bar should change
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// due to a modifier
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EventTypeBarStateUpdate EventType = "bar_state_update"
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// Deprecated: EventTypeBarStatusUpdate is deprecated
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// you should use EventTypeBarStateUpdate instead
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EventTypeBarStatusUpdate EventType = EventTypeBarStateUpdate
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// EventTypeInput is sent when something related to input devices changes
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EventTypeInput EventType = "input"
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)
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// An EventHandler is passed to Subscribe and its methods are called in response
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// to sway events
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type EventHandler interface {
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Workspace(context.Context, WorkspaceEvent)
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Mode(context.Context, ModeEvent)
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Window(context.Context, WindowEvent)
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BarConfigUpdate(context.Context, BarConfigUpdateEvent)
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Binding(context.Context, BindingEvent)
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Shutdown(context.Context, ShutdownEvent)
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Tick(context.Context, TickEvent)
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BarStateUpdate(context.Context, BarStateUpdateEvent)
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BarStatusUpdate(context.Context, BarStatusUpdateEvent)
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Input(context.Context, InputEvent)
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}
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// NoOpEventHandler is used to help provide empty methods that aren't intended
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// to be handled by Subscribe
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//
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// type handler struct {
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// sway.EventHandler
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// }
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//
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// func (h handler) Window(ctx context.Context, e sway.WindowEvent) {
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// ...
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// }
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//
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// func main() {
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// h := handler{
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// EventHandler: sway.NoOpEventHandler(),
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// }
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//
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// ctx := context.Background()
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//
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// sway.Subscribe(ctx, h, sway.EventTypeWindow)
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// }
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func NoOpEventHandler() EventHandler {
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return noOpEventHandler{}
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}
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type noOpEventHandler struct{}
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func (h noOpEventHandler) Workspace(context.Context, WorkspaceEvent) {}
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func (h noOpEventHandler) Mode(context.Context, ModeEvent) {}
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func (h noOpEventHandler) Window(context.Context, WindowEvent) {}
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func (h noOpEventHandler) BarConfigUpdate(context.Context, BarConfigUpdateEvent) {}
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func (h noOpEventHandler) Binding(context.Context, BindingEvent) {}
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func (h noOpEventHandler) Shutdown(context.Context, ShutdownEvent) {}
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func (h noOpEventHandler) Tick(context.Context, TickEvent) {}
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func (h noOpEventHandler) BarStateUpdate(context.Context, BarStateUpdateEvent) {}
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func (h noOpEventHandler) BarStatusUpdate(context.Context, BarStatusUpdateEvent) {}
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func (h noOpEventHandler) Input(context.Context, InputEvent) {}
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// Subscribe the IPC connection to the events listed in the payload
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func Subscribe(ctx context.Context, handler EventHandler, events ...EventType) error {
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n, err := New(ctx)
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if err != nil {
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return err
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}
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c := n.(*client)
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if err = c.subscribe(ctx, events...); err != nil {
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return err
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}
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for {
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msg, err := c.recvMsg(ctx)
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if err != nil {
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return err
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}
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processEvent(ctx, handler, msg)
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}
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}
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func processEvent(ctx context.Context, h EventHandler, msg *message) {
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switch msg.Type {
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case eventTypeWorkspace:
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var e WorkspaceEvent
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if err := msg.Decode(&e); err == nil {
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h.Workspace(ctx, e)
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}
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case eventTypeMode:
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var e ModeEvent
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if err := msg.Decode(&e); err == nil {
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h.Mode(ctx, e)
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}
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case eventTypeWindow:
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var e WindowEvent
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if err := msg.Decode(&e); err == nil {
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h.Window(ctx, e)
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}
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case eventTypeBarConfigUpdate:
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var e BarConfigUpdateEvent
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if err := msg.Decode(&e); err == nil {
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h.BarConfigUpdate(ctx, e)
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}
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case eventTypeBinding:
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var e BindingEvent
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if err := msg.Decode(&e); err == nil {
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h.Binding(ctx, e)
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}
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case eventTypeShutdown:
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var e ShutdownEvent
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if err := msg.Decode(&e); err == nil {
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h.Shutdown(ctx, e)
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}
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case eventTypeTick:
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var e TickEvent
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if err := msg.Decode(&e); err == nil {
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h.Tick(ctx, e)
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}
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case eventTypeBarStateUpdate:
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var e BarStateUpdateEvent
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if err := msg.Decode(&e); err == nil {
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h.BarStateUpdate(ctx, e)
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}
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case eventTypeInput:
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var e InputEvent
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if err := msg.Decode(&e); err == nil {
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h.Input(ctx, e)
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}
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}
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}
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