package sway import ( "context" "encoding/json" "io" ) type header struct { Magic [6]byte Length uint32 Type messageType } type message struct { Type messageType Payload io.ReadCloser } func (m message) Decode(v interface{}) error { defer m.Payload.Close() return json.NewDecoder(m.Payload).Decode(v) } type messageType uint32 const ( messageTypeRunCommand messageType = iota messageTypeGetWorkspaces messageTypeSubscribe messageTypeGetOutputs messageTypeGetTree messageTypeGetMarks messageTypeGetBarConfig messageTypeGetVersion messageTypeGetBindingModes messageTypeGetConfig messageTypeSendTick messageTypeGetInputs = 100 messageTypeGetSeats = 101 ) const ( eventTypeWorkspace messageType = 0x80000000 eventTypeMode messageType = 0x80000002 eventTypeWindow messageType = 0x80000003 eventTypeBarConfigUpdate messageType = 0x80000004 eventTypeBinding messageType = 0x80000005 eventTypeShutdown messageType = 0x80000006 eventTypeTick messageType = 0x80000007 eventTypeBarStateUpdate messageType = 0x80000014 eventTypeInput messageType = 0x80000015 ) var magic = [6]byte{'i', '3', '-', 'i', 'p', 'c'} func do(ctx context.Context, fn func() error) error { done := make(chan struct{}) var err error go func() { err = fn() close(done) }() select { case <-done: return err case <-ctx.Done(): return ctx.Err() } }