forked from mirror/gitea
Allow collaborators to view repo owned private org (#6965)
Handle case where an orginization is private but a user who is not a member of the orgninization has been added as a collaborator of a repo within that org Fixes #6962
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@ -92,6 +92,15 @@ func TestPrivateOrg(t *testing.T) {
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req = NewRequest(t, "GET", "/privated_org/private_repo_on_private_org")
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session.MakeRequest(t, req, http.StatusNotFound)
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// non-org member who is collaborator on repo in private org
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session = loginUser(t, "user4")
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req = NewRequest(t, "GET", "/privated_org")
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session.MakeRequest(t, req, http.StatusNotFound)
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req = NewRequest(t, "GET", "/privated_org/public_repo_on_private_org") // colab of this repo
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session.MakeRequest(t, req, http.StatusOK)
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req = NewRequest(t, "GET", "/privated_org/private_repo_on_private_org")
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session.MakeRequest(t, req, http.StatusNotFound)
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// site admin
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session = loginUser(t, "user1")
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req = NewRequest(t, "GET", "/privated_org")
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@ -9,3 +9,9 @@
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repo_id: 4
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user_id: 4
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mode: 2 # write
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-
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id: 3
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repo_id: 40
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user_id: 4
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mode: 2 # write
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@ -168,7 +168,17 @@ func getUserRepoPermission(e Engine, repo *Repository, user *User) (perm Permiss
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repo.mustOwner(e)
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}
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if repo.Owner.IsOrganization() && !HasOrgVisible(repo.Owner, user) {
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var isCollaborator bool
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if user != nil {
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isCollaborator, err = repo.isCollaborator(e, user.ID)
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if err != nil {
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return perm, err
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}
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}
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// Prevent strangers from checking out public repo of private orginization
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// Allow user if they are collaborator of a repo within a private orginization but not a member of the orginization itself
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if repo.Owner.IsOrganization() && !HasOrgVisible(repo.Owner, user) && !isCollaborator {
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perm.AccessMode = AccessModeNone
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return
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}
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@ -207,9 +217,7 @@ func getUserRepoPermission(e Engine, repo *Repository, user *User) (perm Permiss
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perm.UnitsMode = make(map[UnitType]AccessMode)
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// Collaborators on organization
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if isCollaborator, err := repo.isCollaborator(e, user.ID); err != nil {
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return perm, err
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} else if isCollaborator {
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if isCollaborator {
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for _, u := range repo.Units {
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perm.UnitsMode[u.Type] = perm.AccessMode
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}
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