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BLAKE3/src/lib.rs
Jack O'Connor b8cdcb1f84 automatically fall back to the pure Rust build
There are two scenarios where compiling AVX-512 C or assembly code might
not work:

1. There might not be a C compiler installed at all. Most commonly this
   is either in cross-compiling situations, or with the Windows GNU
   target.
2. The installed C compiler might not support e.g. -mavx512f, because
   it's too old.

In both of these cases, print a relevant warning, and then automatically
fall back to using the pure Rust intrinsics build.

Note that this only affects x86 targets. Other targets always use pure
Rust, unless the "neon" feature is enabled.
2020-04-01 19:13:15 -04:00

1345 lines
52 KiB
Rust

//! The official Rust implementation of the [BLAKE3] cryptographic hash
//! function.
//!
//! # Examples
//!
//! ```
//! # fn main() -> Result<(), Box<dyn std::error::Error>> {
//! // Hash an input all at once.
//! let hash1 = blake3::hash(b"foobarbaz");
//!
//! // Hash an input incrementally.
//! let mut hasher = blake3::Hasher::new();
//! hasher.update(b"foo");
//! hasher.update(b"bar");
//! hasher.update(b"baz");
//! let hash2 = hasher.finalize();
//! assert_eq!(hash1, hash2);
//!
//! // Extended output. OutputReader also implements Read and Seek.
//! # #[cfg(feature = "std")] {
//! let mut output = [0; 1000];
//! let mut output_reader = hasher.finalize_xof();
//! output_reader.fill(&mut output);
//! assert_eq!(&output[..32], hash1.as_bytes());
//! # }
//! # Ok(())
//! # }
//! ```
//!
//! # Cargo Features
//!
//! The `rayon` feature provides [Rayon]-based multi-threading, in particular
//! the [`join::RayonJoin`] type for use with [`Hasher::update_with_join`]. It
//! is disabled by default, but enabled for [docs.rs].
//!
//! The `neon` feature enables ARM NEON support. Currently there is no runtime
//! CPU feature detection for NEON, so you must only enable this feature for
//! targets that are known to have NEON support. In particular, some ARMv7
//! targets support NEON, and some don't.
//!
//! The `std` feature (enabled by default) is required for implementations of
//! the [`Write`] and [`Seek`] traits, and also for runtime CPU feature
//! detection. If this feature is disabled, the only way to use the SIMD
//! implementations in this crate is to enable the corresponding instruction
//! sets statically for the entire build, with e.g. `RUSTFLAGS="-C
//! target-cpu=native"`. The resulting binary will not be portable to machines.
//!
//! [BLAKE3]: https://blake3.io
//! [Rayon]: https://github.com/rayon-rs/rayon
//! [`join::RayonJoin`]: join/enum.RayonJoin.html
//! [`Hasher::update_with_join`]: struct.Hasher.html#method.update_with_join
//! [docs.rs]: https://docs.rs/
//! [`Write`]: https://doc.rust-lang.org/std/io/trait.Write.html
//! [`Seek`]: https://doc.rust-lang.org/std/io/trait.Seek.html
#![cfg_attr(not(feature = "std"), no_std)]
#[cfg(test)]
mod test;
// The guts module is for incremental use cases like the `bao` crate that need
// to explicitly compute chunk and parent chaining values. It is semi-stable
// and likely to keep working, but largely undocumented and not intended for
// widespread use.
#[doc(hidden)]
pub mod guts;
// The platform module is pub for benchmarks only. It is not stable.
#[doc(hidden)]
pub mod platform;
// Platform-specific implementations of the compression function. These
// BLAKE3-specific cfg flags are set in build.rs.
#[cfg(blake3_avx2_rust)]
#[path = "rust_avx2.rs"]
mod avx2;
#[cfg(blake3_avx2_ffi)]
#[path = "ffi_avx2.rs"]
mod avx2;
#[cfg(blake3_avx512_ffi)]
#[path = "ffi_avx512.rs"]
mod avx512;
#[cfg(feature = "neon")]
#[path = "ffi_neon.rs"]
mod neon;
mod portable;
#[cfg(blake3_sse41_rust)]
#[path = "rust_sse41.rs"]
mod sse41;
#[cfg(blake3_sse41_ffi)]
#[path = "ffi_sse41.rs"]
mod sse41;
pub mod traits;
pub mod join;
use arrayref::{array_mut_ref, array_ref};
use arrayvec::{ArrayString, ArrayVec};
use core::cmp;
use core::fmt;
use join::{Join, SerialJoin};
use platform::{Platform, MAX_SIMD_DEGREE, MAX_SIMD_DEGREE_OR_2};
/// The number of bytes in a [`Hash`](struct.Hash.html), 32.
pub const OUT_LEN: usize = 32;
/// The number of bytes in a key, 32.
pub const KEY_LEN: usize = 32;
// These constants are pub for incremental use cases like `bao`, as well as
// tests and benchmarks. Most callers should not need them.
#[doc(hidden)]
pub const BLOCK_LEN: usize = 64;
#[doc(hidden)]
pub const CHUNK_LEN: usize = 1024;
#[doc(hidden)]
pub const MAX_DEPTH: usize = 54; // 2^54 * CHUNK_LEN = 2^64
// While iterating the compression function within a chunk, the CV is
// represented as words, to avoid doing two extra endianness conversions for
// each compression in the portable implementation. But the hash_many interface
// needs to hash both input bytes and parent nodes, so its better for its
// output CVs to be represented as bytes.
type CVWords = [u32; 8];
type CVBytes = [u8; 32]; // little-endian
const IV: &CVWords = &[
0x6A09E667, 0xBB67AE85, 0x3C6EF372, 0xA54FF53A, 0x510E527F, 0x9B05688C, 0x1F83D9AB, 0x5BE0CD19,
];
const MSG_SCHEDULE: [[usize; 16]; 7] = [
[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
[2, 6, 3, 10, 7, 0, 4, 13, 1, 11, 12, 5, 9, 14, 15, 8],
[3, 4, 10, 12, 13, 2, 7, 14, 6, 5, 9, 0, 11, 15, 8, 1],
[10, 7, 12, 9, 14, 3, 13, 15, 4, 0, 11, 2, 5, 8, 1, 6],
[12, 13, 9, 11, 15, 10, 14, 8, 7, 2, 5, 3, 0, 1, 6, 4],
[9, 14, 11, 5, 8, 12, 15, 1, 13, 3, 0, 10, 2, 6, 4, 7],
[11, 15, 5, 0, 1, 9, 8, 6, 14, 10, 2, 12, 3, 4, 7, 13],
];
// These are the internal flags that we use to domain separate root/non-root,
// chunk/parent, and chunk beginning/middle/end. These get set at the high end
// of the block flags word in the compression function, so their values start
// high and go down.
const CHUNK_START: u8 = 1 << 0;
const CHUNK_END: u8 = 1 << 1;
const PARENT: u8 = 1 << 2;
const ROOT: u8 = 1 << 3;
const KEYED_HASH: u8 = 1 << 4;
const DERIVE_KEY_CONTEXT: u8 = 1 << 5;
const DERIVE_KEY_MATERIAL: u8 = 1 << 6;
#[inline]
fn counter_low(counter: u64) -> u32 {
counter as u32
}
#[inline]
fn counter_high(counter: u64) -> u32 {
(counter >> 32) as u32
}
/// An output of the default size, 32 bytes, which provides constant-time
/// equality checking.
///
/// `Hash` implements [`From`] and [`Into`] for `[u8; 32]`, and it provides an
/// explicit [`as_bytes`] method returning `&[u8; 32]`. However, byte arrays
/// and slices don't provide constant-time equality checking, which is often a
/// security requirement in software that handles private data. `Hash` doesn't
/// implement [`Deref`] or [`AsRef`], to avoid situations where a type
/// conversion happens implicitly and the constant-time property is
/// accidentally lost.
///
/// `Hash` provides the [`to_hex`] method for converting to hexadecimal. It
/// doesn't directly support converting from hexadecimal, but here's an example
/// of doing that with the [`hex`] crate:
///
/// ```
/// # fn main() -> Result<(), Box<dyn std::error::Error>> {
/// use std::convert::TryInto;
///
/// let hash_hex = "d74981efa70a0c880b8d8c1985d075dbcbf679b99a5f9914e5aaf96b831a9e24";
/// let hash_bytes = hex::decode(hash_hex)?;
/// let hash_array: [u8; blake3::OUT_LEN] = hash_bytes[..].try_into()?;
/// let hash: blake3::Hash = hash_array.into();
/// # Ok(())
/// # }
/// ```
///
/// [`From`]: https://doc.rust-lang.org/std/convert/trait.From.html
/// [`Into`]: https://doc.rust-lang.org/std/convert/trait.Into.html
/// [`as_bytes`]: #method.as_bytes
/// [`Deref`]: https://doc.rust-lang.org/stable/std/ops/trait.Deref.html
/// [`AsRef`]: https://doc.rust-lang.org/std/convert/trait.AsRef.html
/// [`to_hex`]: #method.to_hex
/// [`hex`]: https://crates.io/crates/hex
#[derive(Clone, Copy, Hash)]
pub struct Hash([u8; OUT_LEN]);
impl Hash {
/// The bytes of the `Hash`. Note that byte arrays don't provide
/// constant-time equality checking, so if you need to compare hashes,
/// prefer the `Hash` type.
#[inline]
pub fn as_bytes(&self) -> &[u8; OUT_LEN] {
&self.0
}
/// The hexadecimal encoding of the `Hash`. The returned [`ArrayString`] is
/// a fixed size and doesn't allocate memory on the heap. Note that
/// [`ArrayString`] doesn't provide constant-time equality checking, so if
/// you need to compare hashes, prefer the `Hash` type.
///
/// [`ArrayString`]: https://docs.rs/arrayvec/0.5.1/arrayvec/struct.ArrayString.html
pub fn to_hex(&self) -> ArrayString<[u8; 2 * OUT_LEN]> {
let mut s = ArrayString::new();
let table = b"0123456789abcdef";
for &b in self.0.iter() {
s.push(table[(b >> 4) as usize] as char);
s.push(table[(b & 0xf) as usize] as char);
}
s
}
}
impl From<[u8; OUT_LEN]> for Hash {
#[inline]
fn from(bytes: [u8; OUT_LEN]) -> Self {
Self(bytes)
}
}
impl From<Hash> for [u8; OUT_LEN] {
#[inline]
fn from(hash: Hash) -> Self {
hash.0
}
}
/// This implementation is constant-time.
impl PartialEq for Hash {
#[inline]
fn eq(&self, other: &Hash) -> bool {
constant_time_eq::constant_time_eq_32(&self.0, &other.0)
}
}
/// This implementation is constant-time.
impl PartialEq<[u8; OUT_LEN]> for Hash {
#[inline]
fn eq(&self, other: &[u8; OUT_LEN]) -> bool {
constant_time_eq::constant_time_eq_32(&self.0, other)
}
}
impl Eq for Hash {}
impl fmt::Debug for Hash {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "Hash({})", self.to_hex())
}
}
// Each chunk or parent node can produce either a 32-byte chaining value or, by
// setting the ROOT flag, any number of final output bytes. The Output struct
// captures the state just prior to choosing between those two possibilities.
#[derive(Clone)]
struct Output {
input_chaining_value: CVWords,
block: [u8; 64],
block_len: u8,
counter: u64,
flags: u8,
platform: Platform,
}
impl Output {
fn chaining_value(&self) -> CVBytes {
let mut cv = self.input_chaining_value;
self.platform.compress_in_place(
&mut cv,
&self.block,
self.block_len,
self.counter,
self.flags,
);
platform::le_bytes_from_words_32(&cv)
}
fn root_hash(&self) -> Hash {
debug_assert_eq!(self.counter, 0);
let mut cv = self.input_chaining_value;
self.platform
.compress_in_place(&mut cv, &self.block, self.block_len, 0, self.flags | ROOT);
Hash(platform::le_bytes_from_words_32(&cv))
}
fn root_output_block(&self) -> [u8; 2 * OUT_LEN] {
self.platform.compress_xof(
&self.input_chaining_value,
&self.block,
self.block_len,
self.counter,
self.flags | ROOT,
)
}
}
#[derive(Clone)]
struct ChunkState {
cv: CVWords,
chunk_counter: u64,
buf: [u8; BLOCK_LEN],
buf_len: u8,
blocks_compressed: u8,
flags: u8,
platform: Platform,
}
impl ChunkState {
fn new(key: &CVWords, chunk_counter: u64, flags: u8, platform: Platform) -> Self {
Self {
cv: *key,
chunk_counter,
buf: [0; BLOCK_LEN],
buf_len: 0,
blocks_compressed: 0,
flags,
platform,
}
}
fn len(&self) -> usize {
BLOCK_LEN * self.blocks_compressed as usize + self.buf_len as usize
}
fn fill_buf(&mut self, input: &mut &[u8]) {
let want = BLOCK_LEN - self.buf_len as usize;
let take = cmp::min(want, input.len());
self.buf[self.buf_len as usize..][..take].copy_from_slice(&input[..take]);
self.buf_len += take as u8;
*input = &input[take..];
}
fn start_flag(&self) -> u8 {
if self.blocks_compressed == 0 {
CHUNK_START
} else {
0
}
}
// Try to avoid buffering as much as possible, by compressing directly from
// the input slice when full blocks are available.
fn update(&mut self, mut input: &[u8]) -> &mut Self {
if self.buf_len > 0 {
self.fill_buf(&mut input);
if !input.is_empty() {
debug_assert_eq!(self.buf_len as usize, BLOCK_LEN);
let block_flags = self.flags | self.start_flag(); // borrowck
self.platform.compress_in_place(
&mut self.cv,
&self.buf,
BLOCK_LEN as u8,
self.chunk_counter,
block_flags,
);
self.buf_len = 0;
self.buf = [0; BLOCK_LEN];
self.blocks_compressed += 1;
}
}
while input.len() > BLOCK_LEN {
debug_assert_eq!(self.buf_len, 0);
let block_flags = self.flags | self.start_flag(); // borrowck
self.platform.compress_in_place(
&mut self.cv,
array_ref!(input, 0, BLOCK_LEN),
BLOCK_LEN as u8,
self.chunk_counter,
block_flags,
);
self.blocks_compressed += 1;
input = &input[BLOCK_LEN..];
}
self.fill_buf(&mut input);
debug_assert!(input.is_empty());
debug_assert!(self.len() <= CHUNK_LEN);
self
}
fn output(&self) -> Output {
let block_flags = self.flags | self.start_flag() | CHUNK_END;
Output {
input_chaining_value: self.cv,
block: self.buf,
block_len: self.buf_len,
counter: self.chunk_counter,
flags: block_flags,
platform: self.platform,
}
}
}
// Don't derive(Debug), because the state may be secret.
impl fmt::Debug for ChunkState {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(
f,
"ChunkState {{ len: {}, chunk_counter: {}, flags: {:?}, platform: {:?} }}",
self.len(),
self.chunk_counter,
self.flags,
self.platform
)
}
}
// IMPLEMENTATION NOTE
// ===================
// The recursive function compress_subtree_wide(), implemented below, is the
// basis of high-performance BLAKE3. We use it both for all-at-once hashing,
// and for the incremental input with Hasher (though we have to be careful with
// subtree boundaries in the incremental case). compress_subtree_wide() applies
// several optimizations at the same time:
// - Multi-threading with Rayon.
// - Parallel chunk hashing with SIMD.
// - Parallel parent hashing with SIMD. Note that while SIMD chunk hashing
// maxes out at MAX_SIMD_DEGREE*CHUNK_LEN, parallel parent hashing continues
// to benefit from larger inputs, because more levels of the tree benefit can
// use full-width SIMD vectors for parent hashing. Without parallel parent
// hashing, we lose about 10% of overall throughput on AVX2 and AVX-512.
// pub for benchmarks
#[doc(hidden)]
#[derive(Clone, Copy)]
pub enum IncrementCounter {
Yes,
No,
}
impl IncrementCounter {
#[inline]
fn yes(&self) -> bool {
match self {
IncrementCounter::Yes => true,
IncrementCounter::No => false,
}
}
}
// The largest power of two less than or equal to `n`, used for left_len()
// immediately below, and also directly in Hasher::update().
fn largest_power_of_two_leq(n: usize) -> usize {
((n / 2) + 1).next_power_of_two()
}
// Given some input larger than one chunk, return the number of bytes that
// should go in the left subtree. This is the largest power-of-2 number of
// chunks that leaves at least 1 byte for the right subtree.
fn left_len(content_len: usize) -> usize {
debug_assert!(content_len > CHUNK_LEN);
// Subtract 1 to reserve at least one byte for the right side.
let full_chunks = (content_len - 1) / CHUNK_LEN;
largest_power_of_two_leq(full_chunks) * CHUNK_LEN
}
// Use SIMD parallelism to hash up to MAX_SIMD_DEGREE chunks at the same time
// on a single thread. Write out the chunk chaining values and return the
// number of chunks hashed. These chunks are never the root and never empty;
// those cases use a different codepath.
fn compress_chunks_parallel(
input: &[u8],
key: &CVWords,
chunk_counter: u64,
flags: u8,
platform: Platform,
out: &mut [u8],
) -> usize {
debug_assert!(!input.is_empty(), "empty chunks below the root");
debug_assert!(input.len() <= MAX_SIMD_DEGREE * CHUNK_LEN);
let mut chunks_exact = input.chunks_exact(CHUNK_LEN);
let mut chunks_array = ArrayVec::<[&[u8; CHUNK_LEN]; MAX_SIMD_DEGREE]>::new();
for chunk in &mut chunks_exact {
chunks_array.push(array_ref!(chunk, 0, CHUNK_LEN));
}
platform.hash_many(
&chunks_array,
key,
chunk_counter,
IncrementCounter::Yes,
flags,
CHUNK_START,
CHUNK_END,
out,
);
// Hash the remaining partial chunk, if there is one. Note that the empty
// chunk (meaning the empty message) is a different codepath.
let chunks_so_far = chunks_array.len();
if !chunks_exact.remainder().is_empty() {
let counter = chunk_counter + chunks_so_far as u64;
let mut chunk_state = ChunkState::new(key, counter, flags, platform);
chunk_state.update(chunks_exact.remainder());
*array_mut_ref!(out, chunks_so_far * OUT_LEN, OUT_LEN) =
chunk_state.output().chaining_value();
chunks_so_far + 1
} else {
chunks_so_far
}
}
// Use SIMD parallelism to hash up to MAX_SIMD_DEGREE parents at the same time
// on a single thread. Write out the parent chaining values and return the
// number of parents hashed. (If there's an odd input chaining value left over,
// return it as an additional output.) These parents are never the root and
// never empty; those cases use a different codepath.
fn compress_parents_parallel(
child_chaining_values: &[u8],
key: &CVWords,
flags: u8,
platform: Platform,
out: &mut [u8],
) -> usize {
debug_assert_eq!(child_chaining_values.len() % OUT_LEN, 0, "wacky hash bytes");
let num_children = child_chaining_values.len() / OUT_LEN;
debug_assert!(num_children >= 2, "not enough children");
debug_assert!(num_children <= 2 * MAX_SIMD_DEGREE_OR_2, "too many");
let mut parents_exact = child_chaining_values.chunks_exact(BLOCK_LEN);
// Use MAX_SIMD_DEGREE_OR_2 rather than MAX_SIMD_DEGREE here, because of
// the requirements of compress_subtree_wide().
let mut parents_array = ArrayVec::<[&[u8; BLOCK_LEN]; MAX_SIMD_DEGREE_OR_2]>::new();
for parent in &mut parents_exact {
parents_array.push(array_ref!(parent, 0, BLOCK_LEN));
}
platform.hash_many(
&parents_array,
key,
0, // Parents always use counter 0.
IncrementCounter::No,
flags | PARENT,
0, // Parents have no start flags.
0, // Parents have no end flags.
out,
);
// If there's an odd child left over, it becomes an output.
let parents_so_far = parents_array.len();
if !parents_exact.remainder().is_empty() {
out[parents_so_far * OUT_LEN..][..OUT_LEN].copy_from_slice(parents_exact.remainder());
parents_so_far + 1
} else {
parents_so_far
}
}
// The wide helper function returns (writes out) an array of chaining values
// and returns the length of that array. The number of chaining values returned
// is the dyanmically detected SIMD degree, at most MAX_SIMD_DEGREE. Or fewer,
// if the input is shorter than that many chunks. The reason for maintaining a
// wide array of chaining values going back up the tree, is to allow the
// implementation to hash as many parents in parallel as possible.
//
// As a special case when the SIMD degree is 1, this function will still return
// at least 2 outputs. This guarantees that this function doesn't perform the
// root compression. (If it did, it would use the wrong flags, and also we
// wouldn't be able to implement exendable ouput.) Note that this function is
// not used when the whole input is only 1 chunk long; that's a different
// codepath.
//
// Why not just have the caller split the input on the first update(), instead
// of implementing this special rule? Because we don't want to limit SIMD or
// multi-threading parallelism for that update().
fn compress_subtree_wide<J: Join>(
input: &[u8],
key: &CVWords,
chunk_counter: u64,
flags: u8,
platform: Platform,
out: &mut [u8],
) -> usize {
// Note that the single chunk case does *not* bump the SIMD degree up to 2
// when it is 1. This allows Rayon the option of multi-threading even the
// 2-chunk case, which can help performance on smaller platforms.
if input.len() <= platform.simd_degree() * CHUNK_LEN {
return compress_chunks_parallel(input, key, chunk_counter, flags, platform, out);
}
// With more than simd_degree chunks, we need to recurse. Start by dividing
// the input into left and right subtrees. (Note that this is only optimal
// as long as the SIMD degree is a power of 2. If we ever get a SIMD degree
// of 3 or something, we'll need a more complicated strategy.)
debug_assert_eq!(platform.simd_degree().count_ones(), 1, "power of 2");
let (left, right) = input.split_at(left_len(input.len()));
let right_chunk_counter = chunk_counter + (left.len() / CHUNK_LEN) as u64;
// Make space for the child outputs. Here we use MAX_SIMD_DEGREE_OR_2 to
// account for the special case of returning 2 outputs when the SIMD degree
// is 1.
let mut cv_array = [0; 2 * MAX_SIMD_DEGREE_OR_2 * OUT_LEN];
let degree = if left.len() == CHUNK_LEN {
// The "simd_degree=1 and we're at the leaf nodes" case.
debug_assert_eq!(platform.simd_degree(), 1);
1
} else {
cmp::max(platform.simd_degree(), 2)
};
let (left_out, right_out) = cv_array.split_at_mut(degree * OUT_LEN);
// Recurse! This uses multiple threads if the "rayon" feature is enabled.
let (left_n, right_n) = J::join(
|| compress_subtree_wide::<J>(left, key, chunk_counter, flags, platform, left_out),
|| compress_subtree_wide::<J>(right, key, right_chunk_counter, flags, platform, right_out),
left.len(),
right.len(),
);
// The special case again. If simd_degree=1, then we'll have left_n=1 and
// right_n=1. Rather than compressing them into a single output, return
// them directly, to make sure we always have at least two outputs.
debug_assert_eq!(left_n, degree);
debug_assert!(right_n >= 1 && right_n <= left_n);
if left_n == 1 {
out[..2 * OUT_LEN].copy_from_slice(&cv_array[..2 * OUT_LEN]);
return 2;
}
// Otherwise, do one layer of parent node compression.
let num_children = left_n + right_n;
compress_parents_parallel(
&cv_array[..num_children * OUT_LEN],
key,
flags,
platform,
out,
)
}
// Hash a subtree with compress_subtree_wide(), and then condense the resulting
// list of chaining values down to a single parent node. Don't compress that
// last parent node, however. Instead, return its message bytes (the
// concatenated chaining values of its children). This is necessary when the
// first call to update() supplies a complete subtree, because the topmost
// parent node of that subtree could end up being the root. It's also necessary
// for extended output in the general case.
//
// As with compress_subtree_wide(), this function is not used on inputs of 1
// chunk or less. That's a different codepath.
fn compress_subtree_to_parent_node<J: Join>(
input: &[u8],
key: &CVWords,
chunk_counter: u64,
flags: u8,
platform: Platform,
) -> [u8; BLOCK_LEN] {
debug_assert!(input.len() > CHUNK_LEN);
let mut cv_array = [0; 2 * MAX_SIMD_DEGREE_OR_2 * OUT_LEN];
let mut num_cvs =
compress_subtree_wide::<J>(input, &key, chunk_counter, flags, platform, &mut cv_array);
debug_assert!(num_cvs >= 2);
// If MAX_SIMD_DEGREE is greater than 2 and there's enough input,
// compress_subtree_wide() returns more than 2 chaining values. Condense
// them into 2 by forming parent nodes repeatedly.
let mut out_array = [0; MAX_SIMD_DEGREE_OR_2 * OUT_LEN / 2];
while num_cvs > 2 {
let cv_slice = &cv_array[..num_cvs * OUT_LEN];
num_cvs = compress_parents_parallel(cv_slice, key, flags, platform, &mut out_array);
cv_array[..num_cvs * OUT_LEN].copy_from_slice(&out_array[..num_cvs * OUT_LEN]);
}
*array_ref!(cv_array, 0, 2 * OUT_LEN)
}
// Hash a complete input all at once. Unlike compress_subtree_wide() and
// compress_subtree_to_parent_node(), this function handles the 1 chunk case.
// Note that this we use SerialJoin here, so this is always single-threaded.
fn hash_all_at_once(input: &[u8], key: &CVWords, flags: u8) -> Output {
let platform = Platform::detect();
// If the whole subtree is one chunk, hash it directly with a ChunkState.
if input.len() <= CHUNK_LEN {
return ChunkState::new(key, 0, flags, platform)
.update(input)
.output();
}
// Otherwise construct an Output object from the parent node returned by
// compress_subtree_to_parent_node().
Output {
input_chaining_value: *key,
block: compress_subtree_to_parent_node::<SerialJoin>(input, key, 0, flags, platform),
block_len: BLOCK_LEN as u8,
counter: 0,
flags: flags | PARENT,
platform,
}
}
/// The default hash function.
///
/// For an incremental version that accepts multiple writes, see [`Hasher::update`].
///
/// This function is always single-threaded. For multi-threading support, see
/// [`Hasher::update_with_join`].
///
/// [`Hasher::update`]: struct.Hasher.html#method.update
/// [`Hasher::update_with_join`]: struct.Hasher.html#method.update_with_join
pub fn hash(input: &[u8]) -> Hash {
hash_all_at_once(input, IV, 0).root_hash()
}
/// The keyed hash function.
///
/// This is suitable for use as a message authentication code, for
/// example to replace an HMAC instance.
/// In that use case, the constant-time equality checking provided by
/// [`Hash`](struct.Hash.html) is almost always a security requirement, and
/// callers need to be careful not to compare MACs as raw bytes.
///
/// This function is always single-threaded. For multi-threading support, see
/// [`Hasher::update_with_join`].
///
/// [`Hasher::update_with_join`]: struct.Hasher.html#method.update_with_join
pub fn keyed_hash(key: &[u8; KEY_LEN], input: &[u8]) -> Hash {
let key_words = platform::words_from_le_bytes_32(key);
hash_all_at_once(input, &key_words, KEYED_HASH).root_hash()
}
/// The key derivation function.
///
/// Given cryptographic key material of any length and a context string of any
/// length, this function outputs a derived subkey of any length. **The context
/// string should be hardcoded, globally unique, and application-specific.** A
/// good default format for such strings is `"[application] [commit timestamp]
/// [purpose]"`, e.g., `"example.com 2019-12-25 16:18:03 session tokens v1"`.
///
/// Key derivation is important when you want to use the same key in multiple
/// algorithms or use cases. Using the same key with different cryptographic
/// algorithms is generally forbidden, and deriving a separate subkey for each
/// use case protects you from bad interactions. Derived keys also mitigate the
/// damage from one part of your application accidentally leaking its key.
///
/// As a rare exception to that general rule, however, it is possible to use
/// `derive_key` itself with key material that you are already using with
/// another algorithm. You might need to do this if you're adding features to
/// an existing application, which does not yet use key derivation internally.
/// However, you still must not share key material with algorithms that forbid
/// key reuse entirely, like a one-time pad.
///
/// Note that BLAKE3 is not a password hash, and **`derive_key` should never be
/// used with passwords.** Instead, use a dedicated password hash like
/// [Argon2]. Password hashes are entirely different from generic hash
/// functions, with opposite design requirements.
///
/// This function is always single-threaded. For multi-threading support, see
/// [`Hasher::update_with_join`].
///
/// [`Hasher::new_derive_key`]: struct.Hasher.html#method.new_derive_key
/// [`Hasher::finalize_xof`]: struct.Hasher.html#method.finalize_xof
/// [Argon2]: https://en.wikipedia.org/wiki/Argon2
/// [`Hasher::update_with_join`]: struct.Hasher.html#method.update_with_join
pub fn derive_key(context: &str, key_material: &[u8], output: &mut [u8]) {
let context_key = hash_all_at_once(context.as_bytes(), IV, DERIVE_KEY_CONTEXT).root_hash();
let context_key_words = platform::words_from_le_bytes_32(context_key.as_bytes());
let inner_output = hash_all_at_once(key_material, &context_key_words, DERIVE_KEY_MATERIAL);
OutputReader::new(inner_output).fill(output);
}
fn parent_node_output(
left_child: &CVBytes,
right_child: &CVBytes,
key: &CVWords,
flags: u8,
platform: Platform,
) -> Output {
let mut block = [0; BLOCK_LEN];
block[..32].copy_from_slice(left_child);
block[32..].copy_from_slice(right_child);
Output {
input_chaining_value: *key,
block,
block_len: BLOCK_LEN as u8,
counter: 0,
flags: flags | PARENT,
platform,
}
}
/// An incremental hash state that can accept any number of writes.
///
/// In addition to its inherent methods, this type implements several commonly
/// used traits from the [`digest`](https://crates.io/crates/digest) and
/// [`crypto_mac`](https://crates.io/crates/crypto-mac) crates.
///
/// **Performance note:** The [`update`] and [`update_with_join`] methods
/// perform poorly when the caller's input buffer is small. See their method
/// docs below. A 16 KiB buffer is large enough to leverage all currently
/// supported SIMD instruction sets.
///
/// # Examples
///
/// ```
/// # fn main() -> Result<(), Box<dyn std::error::Error>> {
/// // Hash an input incrementally.
/// let mut hasher = blake3::Hasher::new();
/// hasher.update(b"foo");
/// hasher.update(b"bar");
/// hasher.update(b"baz");
/// assert_eq!(hasher.finalize(), blake3::hash(b"foobarbaz"));
///
/// // Extended output. OutputReader also implements Read and Seek.
/// # #[cfg(feature = "std")] {
/// let mut output = [0; 1000];
/// let mut output_reader = hasher.finalize_xof();
/// output_reader.fill(&mut output);
/// assert_eq!(&output[..32], blake3::hash(b"foobarbaz").as_bytes());
/// # }
/// # Ok(())
/// # }
/// ```
///
/// [`update`]: #method.update
/// [`update_with_join`]: #method.update_with_join
#[derive(Clone)]
pub struct Hasher {
key: CVWords,
chunk_state: ChunkState,
// The stack size is MAX_DEPTH + 1 because we do lazy merging. For example,
// with 7 chunks, we have 3 entries in the stack. Adding an 8th chunk
// requires a 4th entry, rather than merging everything down to 1, because
// we don't know whether more input is coming. This is different from how
// the reference implementation does things.
cv_stack: ArrayVec<[CVBytes; MAX_DEPTH + 1]>,
}
impl Hasher {
fn new_internal(key: &CVWords, flags: u8) -> Self {
Self {
key: *key,
chunk_state: ChunkState::new(key, 0, flags, Platform::detect()),
cv_stack: ArrayVec::new(),
}
}
/// Construct a new `Hasher` for the regular hash function.
pub fn new() -> Self {
Self::new_internal(IV, 0)
}
/// Construct a new `Hasher` for the keyed hash function. See
/// [`keyed_hash`].
///
/// [`keyed_hash`]: fn.keyed_hash.html
pub fn new_keyed(key: &[u8; KEY_LEN]) -> Self {
let key_words = platform::words_from_le_bytes_32(key);
Self::new_internal(&key_words, KEYED_HASH)
}
/// Construct a new `Hasher` for the key derivation function. See
/// [`derive_key`]. The context string should be hardcoded, globally
/// unique, and application-specific.
///
/// [`derive_key`]: fn.derive_key.html
pub fn new_derive_key(context: &str) -> Self {
let context_key = hash_all_at_once(context.as_bytes(), IV, DERIVE_KEY_CONTEXT).root_hash();
let context_key_words = platform::words_from_le_bytes_32(context_key.as_bytes());
Self::new_internal(&context_key_words, DERIVE_KEY_MATERIAL)
}
/// Reset the `Hasher` to its initial state.
///
/// This is functionally the same as overwriting the `Hasher` with a new
/// one, using the same key or context string if any. However, depending on
/// how much inlining the optimizer does, moving a `Hasher` might copy its
/// entire CV stack, most of which is useless uninitialized bytes. This
/// methods avoids that copy.
pub fn reset(&mut self) -> &mut Self {
self.chunk_state = ChunkState::new(
&self.key,
0,
self.chunk_state.flags,
self.chunk_state.platform,
);
self.cv_stack.clear();
self
}
// As described in push_cv() below, we do "lazy merging", delaying merges
// until right before the next CV is about to be added. This is different
// from the reference implementation. Another difference is that we aren't
// always merging 1 chunk at a time. Instead, each CV might represent any
// power-of-two number of chunks, as long as the smaller-above-larger stack
// order is maintained. Instead of the "count the trailing 0-bits"
// algorithm described in the spec, we use a "count the total number of
// 1-bits" variant that doesn't require us to retain the subtree size of
// the CV on top of the stack. The principle is the same: each CV that
// should remain in the stack is represented by a 1-bit in the total number
// of chunks (or bytes) so far.
fn merge_cv_stack(&mut self, total_len: u64) {
let post_merge_stack_len = total_len.count_ones() as usize;
while self.cv_stack.len() > post_merge_stack_len {
let right_child = self.cv_stack.pop().unwrap();
let left_child = self.cv_stack.pop().unwrap();
let parent_output = parent_node_output(
&left_child,
&right_child,
&self.key,
self.chunk_state.flags,
self.chunk_state.platform,
);
self.cv_stack.push(parent_output.chaining_value());
}
}
// In reference_impl.rs, we merge the new CV with existing CVs from the
// stack before pushing it. We can do that because we know more input is
// coming, so we know none of the merges are root.
//
// This setting is different. We want to feed as much input as possible to
// compress_subtree_wide(), without setting aside anything for the
// chunk_state. If the user gives us 64 KiB, we want to parallelize over
// all 64 KiB at once as a single subtree, if at all possible.
//
// This leads to two problems:
// 1) This 64 KiB input might be the only call that ever gets made to
// update. In this case, the root node of the 64 KiB subtree would be
// the root node of the whole tree, and it would need to be ROOT
// finalized. We can't compress it until we know.
// 2) This 64 KiB input might complete a larger tree, whose root node is
// similarly going to be the the root of the whole tree. For example,
// maybe we have 196 KiB (that is, 128 + 64) hashed so far. We can't
// compress the node at the root of the 256 KiB subtree until we know
// how to finalize it.
//
// The second problem is solved with "lazy merging". That is, when we're
// about to add a CV to the stack, we don't merge it with anything first,
// as the reference impl does. Instead we do merges using the *previous* CV
// that was added, which is sitting on top of the stack, and we put the new
// CV (unmerged) on top of the stack afterwards. This guarantees that we
// never merge the root node until finalize().
//
// Solving the first problem requires an additional tool,
// compress_subtree_to_parent_node(). That function always returns the top
// *two* chaining values of the subtree it's compressing. We then do lazy
// merging with each of them separately, so that the second CV will always
// remain unmerged. (That also helps us support extendable output when
// we're hashing an input all-at-once.)
fn push_cv(&mut self, new_cv: &CVBytes, chunk_counter: u64) {
self.merge_cv_stack(chunk_counter);
self.cv_stack.push(*new_cv);
}
/// Add input bytes to the hash state. You can call this any number of
/// times.
///
/// This method is always single-threaded. For multi-threading support, see
/// `update_with_join` below.
///
/// Note that the degree of SIMD parallelism that `update` can use is
/// limited by the size of this input buffer. The 8 KiB buffer currently
/// used by [`std::io::copy`] is enough to leverage AVX2, for example, but
/// not enough to leverage AVX-512. A 16 KiB buffer is large enough to
/// leverage all currently supported SIMD instruction sets.
///
/// [`std::io::copy`]: https://doc.rust-lang.org/std/io/fn.copy.html
pub fn update(&mut self, input: &[u8]) -> &mut Self {
self.update_with_join::<SerialJoin>(input)
}
/// Add input bytes to the hash state, as with `update`, but potentially
/// using multi-threading. See the example below, and the
/// [`join`](join/index.html) module for a more detailed explanation.
///
/// To get any performance benefit from multi-threading, the input buffer
/// size needs to be very large. As a rule of thumb on x86_64, there is no
/// benefit to multi-threading inputs less than 128 KiB. Other platforms
/// have different thresholds, and in general you need to benchmark your
/// specific use case. Where possible, memory mapping an entire input file
/// is recommended, to take maximum advantage of multi-threading without
/// needing to tune a specific buffer size. Where memory mapping is not
/// possible, good multi-threading performance requires doing IO on a
/// background thread, to avoid sleeping all your worker threads while the
/// input buffer is (serially) refilled. This is quite complicated compared
/// to memory mapping.
///
/// # Example
///
/// ```
/// // Hash a large input using multi-threading. Note that multi-threading
/// // comes with some overhead, and it can actually hurt performance for small
/// // inputs. The meaning of "small" varies, however, depending on the
/// // platform and the number of threads. (On x86_64, the cutoff tends to be
/// // around 128 KiB.) You should benchmark your own use case to see whether
/// // multi-threading helps.
/// # #[cfg(feature = "rayon")]
/// # {
/// # fn some_large_input() -> &'static [u8] { b"foo" }
/// let input: &[u8] = some_large_input();
/// let mut hasher = blake3::Hasher::new();
/// hasher.update_with_join::<blake3::join::RayonJoin>(input);
/// let hash = hasher.finalize();
/// # }
/// ```
pub fn update_with_join<J: Join>(&mut self, mut input: &[u8]) -> &mut Self {
// If we have some partial chunk bytes in the internal chunk_state, we
// need to finish that chunk first.
if self.chunk_state.len() > 0 {
let want = CHUNK_LEN - self.chunk_state.len();
let take = cmp::min(want, input.len());
self.chunk_state.update(&input[..take]);
input = &input[take..];
if !input.is_empty() {
// We've filled the current chunk, and there's more input
// coming, so we know it's not the root and we can finalize it.
// Then we'll proceed to hashing whole chunks below.
debug_assert_eq!(self.chunk_state.len(), CHUNK_LEN);
let chunk_cv = self.chunk_state.output().chaining_value();
self.push_cv(&chunk_cv, self.chunk_state.chunk_counter);
self.chunk_state = ChunkState::new(
&self.key,
self.chunk_state.chunk_counter + 1,
self.chunk_state.flags,
self.chunk_state.platform,
);
} else {
return self;
}
}
// Now the chunk_state is clear, and we have more input. If there's
// more than a single chunk (so, definitely not the root chunk), hash
// the largest whole subtree we can, with the full benefits of SIMD and
// multi-threading parallelism. Two restrictions:
// - The subtree has to be a power-of-2 number of chunks. Only subtrees
// along the right edge can be incomplete, and we don't know where
// the right edge is going to be until we get to finalize().
// - The subtree must evenly divide the total number of chunks up until
// this point (if total is not 0). If the current incomplete subtree
// is only waiting for 1 more chunk, we can't hash a subtree of 4
// chunks. We have to complete the current subtree first.
// Because we might need to break up the input to form powers of 2, or
// to evenly divide what we already have, this part runs in a loop.
while input.len() > CHUNK_LEN {
debug_assert_eq!(self.chunk_state.len(), 0, "no partial chunk data");
debug_assert_eq!(CHUNK_LEN.count_ones(), 1, "power of 2 chunk len");
let mut subtree_len = largest_power_of_two_leq(input.len());
let count_so_far = self.chunk_state.chunk_counter * CHUNK_LEN as u64;
// Shrink the subtree_len until it evenly divides the count so far.
// We know that subtree_len itself is a power of 2, so we can use a
// bitmasking trick instead of an actual remainder operation. (Note
// that if the caller consistently passes power-of-2 inputs of the
// same size, as is hopefully typical, this loop condition will
// always fail, and subtree_len will always be the full length of
// the input.)
//
// An aside: We don't have to shrink subtree_len quite this much.
// For example, if count_so_far is 1, we could pass 2 chunks to
// compress_subtree_to_parent_node. Since we'll get 2 CVs back,
// we'll still get the right answer in the end, and we might get to
// use 2-way SIMD parallelism. The problem with this optimization,
// is that it gets us stuck always hashing 2 chunks. The total
// number of chunks will remain odd, and we'll never graduate to
// higher degrees of parallelism. See
// https://github.com/BLAKE3-team/BLAKE3/issues/69.
while (subtree_len - 1) as u64 & count_so_far != 0 {
subtree_len /= 2;
}
// The shrunken subtree_len might now be 1 chunk long. If so, hash
// that one chunk by itself. Otherwise, compress the subtree into a
// pair of CVs.
let subtree_chunks = (subtree_len / CHUNK_LEN) as u64;
if subtree_len <= CHUNK_LEN {
debug_assert_eq!(subtree_len, CHUNK_LEN);
self.push_cv(
&ChunkState::new(
&self.key,
self.chunk_state.chunk_counter,
self.chunk_state.flags,
self.chunk_state.platform,
)
.update(&input[..subtree_len])
.output()
.chaining_value(),
self.chunk_state.chunk_counter,
);
} else {
// This is the high-performance happy path, though getting here
// depends on the caller giving us a long enough input.
let cv_pair = compress_subtree_to_parent_node::<J>(
&input[..subtree_len],
&self.key,
self.chunk_state.chunk_counter,
self.chunk_state.flags,
self.chunk_state.platform,
);
let left_cv = array_ref!(cv_pair, 0, 32);
let right_cv = array_ref!(cv_pair, 32, 32);
// Push the two CVs we received into the CV stack in order. Because
// the stack merges lazily, this guarantees we aren't merging the
// root.
self.push_cv(left_cv, self.chunk_state.chunk_counter);
self.push_cv(
right_cv,
self.chunk_state.chunk_counter + (subtree_chunks / 2),
);
}
self.chunk_state.chunk_counter += subtree_chunks;
input = &input[subtree_len..];
}
// What remains is 1 chunk or less. Add it to the chunk state.
debug_assert!(input.len() <= CHUNK_LEN);
if !input.is_empty() {
self.chunk_state.update(input);
// Having added some input to the chunk_state, we know what's in
// the CV stack won't become the root node, and we can do an extra
// merge. This simplifies finalize().
self.merge_cv_stack(self.chunk_state.chunk_counter);
}
self
}
fn final_output(&self) -> Output {
// If the current chunk is the only chunk, that makes it the root node
// also. Convert it directly into an Output. Otherwise, we need to
// merge subtrees below.
if self.cv_stack.is_empty() {
debug_assert_eq!(self.chunk_state.chunk_counter, 0);
return self.chunk_state.output();
}
// If there are any bytes in the ChunkState, finalize that chunk and
// merge its CV with everything in the CV stack. In that case, the work
// we did at the end of update() above guarantees that the stack
// doesn't contain any unmerged subtrees that need to be merged first.
// (This is important, because if there were two chunk hashes sitting
// on top of the stack, they would need to merge with each other, and
// merging a new chunk hash into them would be incorrect.)
//
// If there are no bytes in the ChunkState, we'll merge what's already
// in the stack. In this case it's fine if there are unmerged chunks on
// top, because we'll merge them with each other. Note that the case of
// the empty chunk is taken care of above.
let mut output: Output;
let mut num_cvs_remaining = self.cv_stack.len();
if self.chunk_state.len() > 0 {
debug_assert_eq!(
self.cv_stack.len(),
self.chunk_state.chunk_counter.count_ones() as usize,
"cv stack does not need a merge"
);
output = self.chunk_state.output();
} else {
debug_assert!(self.cv_stack.len() >= 2);
output = parent_node_output(
&self.cv_stack[num_cvs_remaining - 2],
&self.cv_stack[num_cvs_remaining - 1],
&self.key,
self.chunk_state.flags,
self.chunk_state.platform,
);
num_cvs_remaining -= 2;
}
while num_cvs_remaining > 0 {
output = parent_node_output(
&self.cv_stack[num_cvs_remaining - 1],
&output.chaining_value(),
&self.key,
self.chunk_state.flags,
self.chunk_state.platform,
);
num_cvs_remaining -= 1;
}
output
}
/// Finalize the hash state and return the [`Hash`](struct.Hash.html) of
/// the input.
///
/// This method is idempotent. Calling it twice will give the same result.
/// You can also add more input and finalize again.
pub fn finalize(&self) -> Hash {
self.final_output().root_hash()
}
/// Finalize the hash state and return an [`OutputReader`], which can
/// supply any number of output bytes.
///
/// This method is idempotent. Calling it twice will give the same result.
/// You can also add more input and finalize again.
///
/// [`OutputReader`]: struct.OutputReader.html
pub fn finalize_xof(&self) -> OutputReader {
OutputReader::new(self.final_output())
}
}
// Don't derive(Debug), because the state may be secret.
impl fmt::Debug for Hasher {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(
f,
"Hasher {{ flags: {:?}, platform: {:?} }}",
self.chunk_state.flags, self.chunk_state.platform
)
}
}
impl Default for Hasher {
#[inline]
fn default() -> Self {
Self::new()
}
}
#[cfg(feature = "std")]
impl std::io::Write for Hasher {
/// This is equivalent to [`update`](#method.update).
#[inline]
fn write(&mut self, input: &[u8]) -> std::io::Result<usize> {
self.update(input);
Ok(input.len())
}
#[inline]
fn flush(&mut self) -> std::io::Result<()> {
Ok(())
}
}
/// An incremental reader for extended output, returned by
/// [`Hasher::finalize_xof`](struct.Hasher.html#method.finalize_xof).
#[derive(Clone)]
pub struct OutputReader {
inner: Output,
position_within_block: u8,
}
impl OutputReader {
fn new(inner: Output) -> Self {
Self {
inner,
position_within_block: 0,
}
}
/// Fill a buffer with output bytes and advance the position of the
/// `OutputReader`. This is equivalent to [`Read::read`], except that it
/// doesn't return a `Result`. Both methods always fill the entire buffer.
///
/// Note that `OutputReader` doesn't buffer output bytes internally, so
/// calling `fill` repeatedly with a short-length or odd-length slice will
/// end up performing the same compression multiple times. If you're
/// reading output in a loop, prefer a slice length that's a multiple of
/// 64.
///
/// The maximum output size of BLAKE3 is 2<sup>64</sup>-1 bytes. If you try
/// to extract more than that, for example by seeking near the end and
/// reading further, the behavior is unspecified.
///
/// [`Read::read`]: #method.read
pub fn fill(&mut self, mut buf: &mut [u8]) {
while !buf.is_empty() {
let block: [u8; BLOCK_LEN] = self.inner.root_output_block();
let output_bytes = &block[self.position_within_block as usize..];
let take = cmp::min(buf.len(), output_bytes.len());
buf[..take].copy_from_slice(&output_bytes[..take]);
buf = &mut buf[take..];
self.position_within_block += take as u8;
if self.position_within_block == BLOCK_LEN as u8 {
self.inner.counter += 1;
self.position_within_block = 0;
}
}
}
/// Return the current read position in the output stream. The position of
/// a new `OutputReader` starts at 0, and each call to [`fill`] or
/// [`Read::read`] moves the position forward by the number of bytes read.
///
/// [`fill`]: #method.fill
/// [`Read::read`]: #method.read
pub fn position(&self) -> u64 {
self.inner.counter * BLOCK_LEN as u64 + self.position_within_block as u64
}
/// Seek to a new read position in the output stream. This is equivalent to
/// calling [`Seek::seek`] with [`SeekFrom::Start`], except that it doesn't
/// return a `Result`.
///
/// [`Seek::seek`]: #method.seek
/// [`SeekFrom::Start`]: https://doc.rust-lang.org/std/io/enum.SeekFrom.html
pub fn set_position(&mut self, position: u64) {
self.position_within_block = (position % BLOCK_LEN as u64) as u8;
self.inner.counter = position / BLOCK_LEN as u64;
}
}
// Don't derive(Debug), because the state may be secret.
impl fmt::Debug for OutputReader {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "OutputReader {{ position: {} }}", self.position())
}
}
#[cfg(feature = "std")]
impl std::io::Read for OutputReader {
#[inline]
fn read(&mut self, buf: &mut [u8]) -> std::io::Result<usize> {
self.fill(buf);
Ok(buf.len())
}
}
#[cfg(feature = "std")]
impl std::io::Seek for OutputReader {
fn seek(&mut self, pos: std::io::SeekFrom) -> std::io::Result<u64> {
let max_position = u64::max_value() as i128;
let target_position: i128 = match pos {
std::io::SeekFrom::Start(x) => x as i128,
std::io::SeekFrom::Current(x) => self.position() as i128 + x as i128,
std::io::SeekFrom::End(_) => {
return Err(std::io::Error::new(
std::io::ErrorKind::InvalidInput,
"seek from end not supported",
));
}
};
if target_position < 0 {
return Err(std::io::Error::new(
std::io::ErrorKind::InvalidInput,
"seek before start",
));
}
self.set_position(cmp::min(target_position, max_position) as u64);
Ok(self.position())
}
}