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zsh/Src/signals.c

1062 lines
26 KiB
C

/*
* signals.c - signals handling code
*
* This file is part of zsh, the Z shell.
*
* Copyright (c) 1992-1997 Paul Falstad
* All rights reserved.
*
* Permission is hereby granted, without written agreement and without
* license or royalty fees, to use, copy, modify, and distribute this
* software and to distribute modified versions of this software for any
* purpose, provided that the above copyright notice and the following
* two paragraphs appear in all copies of this software.
*
* In no event shall Paul Falstad or the Zsh Development Group be liable
* to any party for direct, indirect, special, incidental, or consequential
* damages arising out of the use of this software and its documentation,
* even if Paul Falstad and the Zsh Development Group have been advised of
* the possibility of such damage.
*
* Paul Falstad and the Zsh Development Group specifically disclaim any
* warranties, including, but not limited to, the implied warranties of
* merchantability and fitness for a particular purpose. The software
* provided hereunder is on an "as is" basis, and Paul Falstad and the
* Zsh Development Group have no obligation to provide maintenance,
* support, updates, enhancements, or modifications.
*
*/
#include "zsh.mdh"
#include "signals.pro"
/* Array describing the state of each signal: an element contains *
* 0 for the default action or some ZSIG_* flags ored together. */
/**/
mod_export int sigtrapped[VSIGCOUNT];
/* trap functions for each signal */
/**/
mod_export Eprog sigfuncs[VSIGCOUNT];
/* Total count of trapped signals */
/**/
mod_export int nsigtrapped;
/* Variables used by signal queueing */
/**/
mod_export int queueing_enabled, queue_front, queue_rear;
/**/
mod_export int signal_queue[MAX_QUEUE_SIZE];
/**/
mod_export sigset_t signal_mask_queue[MAX_QUEUE_SIZE];
/* This is only used on machines that don't understand signal sets. *
* On SYSV machines this will represent the signals that are blocked *
* (held) using sighold. On machines which can't block signals at *
* all, we will simulate this by ignoring them and remembering them *
* in this variable. */
#if !defined(POSIX_SIGNALS) && !defined(BSD_SIGNALS)
static sigset_t blocked_set;
#endif
#ifdef POSIX_SIGNALS
# define signal_jmp_buf sigjmp_buf
# define signal_setjmp(b) sigsetjmp((b),1)
# define signal_longjmp(b,n) siglongjmp((b),(n))
#else
# define signal_jmp_buf jmp_buf
# define signal_setjmp(b) setjmp(b)
# define signal_longjmp(b,n) longjmp((b),(n))
#endif
#ifdef NO_SIGNAL_BLOCKING
# define signal_process(sig) signal_ignore(sig)
# define signal_reset(sig) install_handler(sig)
#else
# define signal_process(sig) ;
# define signal_reset(sig) ;
#endif
/* Install signal handler for given signal. *
* If possible, we want to make sure that interrupted *
* system calls are not restarted. */
/**/
mod_export void
install_handler(int sig)
{
#ifdef POSIX_SIGNALS
struct sigaction act;
act.sa_handler = (SIGNAL_HANDTYPE) zhandler;
sigemptyset(&act.sa_mask); /* only block sig while in handler */
act.sa_flags = 0;
# ifdef SA_INTERRUPT /* SunOS 4.x */
if (interact)
act.sa_flags |= SA_INTERRUPT; /* make sure system calls are not restarted */
# endif
sigaction(sig, &act, (struct sigaction *)NULL);
#else
# ifdef BSD_SIGNALS
struct sigvec vec;
vec.sv_handler = (SIGNAL_HANDTYPE) zhandler;
vec.sv_mask = sigmask(sig); /* mask out this signal while in handler */
# ifdef SV_INTERRUPT
vec.sv_flags = SV_INTERRUPT; /* make sure system calls are not restarted */
# endif
sigvec(sig, &vec, (struct sigvec *)NULL);
# else
# ifdef SYSV_SIGNALS
/* we want sigset rather than signal because it will *
* block sig while in handler. signal usually doesn't */
sigset(sig, zhandler);
# else /* NO_SIGNAL_BLOCKING (bummer) */
signal(sig, zhandler);
# endif /* SYSV_SIGNALS */
# endif /* BSD_SIGNALS */
#endif /* POSIX_SIGNALS */
}
/* enable ^C interrupts */
/**/
mod_export void
intr(void)
{
if (interact)
install_handler(SIGINT);
}
/* disable ^C interrupts */
#if 0 /**/
void
nointr(void)
{
if (interact)
signal_ignore(SIGINT);
}
#endif
/* temporarily block ^C interrupts */
/**/
mod_export void
holdintr(void)
{
if (interact)
signal_block(signal_mask(SIGINT));
}
/* release ^C interrupts */
/**/
mod_export void
noholdintr(void)
{
if (interact)
signal_unblock(signal_mask(SIGINT));
}
/* create a signal mask containing *
* only the given signal */
/**/
sigset_t
signal_mask(int sig)
{
sigset_t set;
sigemptyset(&set);
if (sig)
sigaddset(&set, sig);
return set;
}
/* Block the signals in the given signal *
* set. Return the old signal set. */
/**/
#ifdef POSIX_SIGNALS
/**/
mod_export sigset_t dummy_sigset1, dummy_sigset2;
/**/
#else
/**/
#ifndef BSD_SIGNALS
sigset_t
signal_block(sigset_t set)
{
sigset_t oset;
#ifdef SYSV_SIGNALS
int i;
oset = blocked_set;
for (i = 1; i <= NSIG; ++i) {
if (sigismember(&set, i) && !sigismember(&blocked_set, i)) {
sigaddset(&blocked_set, i);
sighold(i);
}
}
#else /* NO_SIGNAL_BLOCKING */
/* We will just ignore signals if the system doesn't have *
* the ability to block them. */
int i;
oset = blocked_set;
for (i = 1; i <= NSIG; ++i) {
if (sigismember(&set, i) && !sigismember(&blocked_set, i)) {
sigaddset(&blocked_set, i);
signal_ignore(i);
}
}
#endif /* SYSV_SIGNALS */
return oset;
}
/**/
#endif /* BSD_SIGNALS */
/**/
#endif /* POSIX_SIGNALS */
/* Unblock the signals in the given signal *
* set. Return the old signal set. */
#ifndef POSIX_SIGNALS
sigset_t
signal_unblock(sigset_t set)
{
sigset_t oset;
# ifdef BSD_SIGNALS
sigfillset(&oset);
oset = sigsetmask(oset);
sigsetmask(oset & ~set);
# else
# ifdef SYSV_SIGNALS
int i;
oset = blocked_set;
for (i = 1; i <= NSIG; ++i) {
if (sigismember(&set, i) && sigismember(&blocked_set, i)) {
sigdelset(&blocked_set, i);
sigrelse(i);
}
}
# else /* NO_SIGNAL_BLOCKING */
/* On systems that can't block signals, we are just ignoring them. So *
* to unblock signals, we just reenable the signal handler for them. */
int i;
oset = blocked_set;
for (i = 1; i <= NSIG; ++i) {
if (sigismember(&set, i) && sigismember(&blocked_set, i)) {
sigdelset(&blocked_set, i);
install_handler(i);
}
}
# endif /* SYSV_SIGNALS */
# endif /* BSD_SIGNALS */
return oset;
}
#endif /* POSIX_SIGNALS */
/* set the process signal mask to *
* be the given signal mask */
/**/
mod_export sigset_t
signal_setmask(sigset_t set)
{
sigset_t oset;
#ifdef POSIX_SIGNALS
sigprocmask(SIG_SETMASK, &set, &oset);
#else
# ifdef BSD_SIGNALS
oset = sigsetmask(set);
# else
# ifdef SYSV_SIGNALS
int i;
oset = blocked_set;
for (i = 1; i <= NSIG; ++i) {
if (sigismember(&set, i) && !sigismember(&blocked_set, i)) {
sigaddset(&blocked_set, i);
sighold(i);
} else if (!sigismember(&set, i) && sigismember(&blocked_set, i)) {
sigdelset(&blocked_set, i);
sigrelse(i);
}
}
# else /* NO_SIGNAL_BLOCKING */
int i;
oset = blocked_set;
for (i = 1; i < NSIG; ++i) {
if (sigismember(&set, i) && !sigismember(&blocked_set, i)) {
sigaddset(&blocked_set, i);
signal_ignore(i);
} else if (!sigismember(&set, i) && sigismember(&blocked_set, i)) {
sigdelset(&blocked_set, i);
install_handler(i);
}
}
# endif /* SYSV_SIGNALS */
# endif /* BSD_SIGNALS */
#endif /* POSIX_SIGNALS */
return oset;
}
#if defined(NO_SIGNAL_BLOCKING)
static int suspend_longjmp = 0;
static signal_jmp_buf suspend_jmp_buf;
#endif
/**/
int
signal_suspend(int sig, int sig2)
{
int ret;
#ifdef POSIX_SIGNALS
sigset_t set;
#ifdef BROKEN_POSIX_SIGSUSPEND
sigset_t oset;
#endif /* BROKEN_POSIX_SIGSUSPEND */
sigfillset(&set);
sigdelset(&set, sig);
sigdelset(&set, SIGHUP); /* still don't know why we add this? */
if (sig2)
sigdelset(&set, sig2);
#ifdef BROKEN_POSIX_SIGSUSPEND
sigprocmask(SIG_SETMASK, &set, &oset);
pause();
sigprocmask(SIG_SETMASK, &oset, NULL);
#else /* not BROKEN_POSIX_SIGSUSPEND */
ret = sigsuspend(&set);
#endif /* BROKEN_POSIX_SIGSUSPEND */
#else /* not POSIX_SIGNALS */
# ifdef BSD_SIGNALS
sigset_t set;
sigfillset(&set);
sigdelset(&set, sig);
if (sig2)
sigdelset(&set, sig2);
ret = sigpause(set);
# else
# ifdef SYSV_SIGNALS
ret = sigpause(sig);
# else /* NO_SIGNAL_BLOCKING */
/* need to use signal_longjmp to make this race-free *
* between the child_unblock() and pause() */
if (signal_setjmp(suspend_jmp_buf) == 0) {
suspend_longjmp = 1; /* we want to signal_longjmp after catching signal */
child_unblock(); /* do we need to unblock sig2 as well? */
ret = pause();
}
suspend_longjmp = 0; /* turn off using signal_longjmp since we are past *
* the pause() function. */
# endif /* SYSV_SIGNALS */
# endif /* BSD_SIGNALS */
#endif /* POSIX_SIGNALS */
return ret;
}
/* What flavor of waitpid/wait3/wait shall we use? */
#ifdef HAVE_WAITPID
# define WAIT(pid, statusp, options) waitpid(pid, statusp, options)
#else
# ifdef HAVE_WAIT3
# define WAIT(pid, statusp, options) wait3((void *) statusp, options, NULL)
# else
# define WAIT(pid, statusp, options) wait(statusp)
# endif
#endif
/* the signal handler */
/**/
mod_export RETSIGTYPE
zhandler(int sig)
{
sigset_t newmask, oldmask;
#if defined(NO_SIGNAL_BLOCKING)
int do_jump;
signal_jmp_buf jump_to;
#endif
signal_process(sig);
sigfillset(&newmask);
oldmask = signal_block(newmask); /* Block all signals temporarily */
#if defined(NO_SIGNAL_BLOCKING)
do_jump = suspend_longjmp; /* do we need to longjmp to signal_suspend */
suspend_longjmp = 0; /* In case a SIGCHLD somehow arrives */
if (sig == SIGCHLD) { /* Traps can cause nested child_suspend() */
if (do_jump)
jump_to = suspend_jmp_buf; /* Copy suspend_jmp_buf */
}
#endif
if (queueing_enabled) { /* Are we queueing signals now? */
int temp_rear = ++queue_rear % MAX_QUEUE_SIZE;
DPUTS(temp_rear == queue_front, "BUG: signal queue full");
if (temp_rear != queue_front) { /* Make sure it's not full (extremely unlikely) */
queue_rear = temp_rear; /* ok, not full, so add to queue */
signal_queue[queue_rear] = sig; /* save signal caught */
signal_mask_queue[queue_rear] = oldmask; /* save current signal mask */
}
signal_reset(sig);
return;
}
signal_setmask(oldmask); /* Reset signal mask, signal traps ok now */
switch (sig) {
case SIGCHLD:
/* keep WAITING until no more child processes to reap */
for (;;)
cont: {
int old_errno = errno; /* save the errno, since WAIT may change it */
int status;
Job jn;
Process pn;
pid_t pid;
pid_t *procsubpid = &cmdoutpid;
int *procsubval = &cmdoutval;
struct execstack *es = exstack;
pid = WAIT(-1, &status, WNOHANG|WUNTRACED); /* reap the child process */
if (!pid) /* no more children to reap */
break;
/* check if child returned was from process substitution */
for (;;) {
if (pid == *procsubpid) {
*procsubpid = 0;
if (WIFSIGNALED(status))
*procsubval = (0200 | WTERMSIG(status));
else
*procsubval = WEXITSTATUS(status);
times(&shtms);
goto cont;
}
if (!es)
break;
procsubpid = &es->cmdoutpid;
procsubval = &es->cmdoutval;
es = es->next;
}
/* check for WAIT error */
if (pid == -1) {
if (errno != ECHILD)
zerr("wait failed: %e", NULL, errno);
errno = old_errno; /* WAIT changed errno, so restore the original */
break;
}
/* Find the process and job containing this pid and update it. */
if (findproc(pid, &jn, &pn, 0)) {
update_process(pn, status);
update_job(jn);
} else if (findproc(pid, &jn, &pn, 1)) {
pn->status = status;
update_job(jn);
} else {
/* If not found, update the shell record of time spent by
* children in sub processes anyway: otherwise, this
* will get added on to the next found process that terminates.
*/
times(&shtms);
}
}
break;
case SIGHUP:
if (sigtrapped[SIGHUP])
dotrap(SIGHUP);
else {
stopmsg = 1;
zexit(SIGHUP, 1);
}
break;
case SIGINT:
if (sigtrapped[SIGINT])
dotrap(SIGINT);
else {
if ((isset(PRIVILEGED) || isset(RESTRICTED)) &&
isset(INTERACTIVE) && noerrexit < 0)
zexit(SIGINT, 1);
if (list_pipe || chline || simple_pline) {
breaks = loops;
errflag = 1;
inerrflush();
}
}
break;
#ifdef SIGWINCH
case SIGWINCH:
adjustwinsize(1); /* check window size and adjust */
if (sigtrapped[SIGWINCH])
dotrap(SIGWINCH);
break;
#endif
case SIGALRM:
if (sigtrapped[SIGALRM]) {
int tmout;
dotrap(SIGALRM);
if ((tmout = getiparam("TMOUT")))
alarm(tmout); /* reset the alarm */
} else {
int idle = ttyidlegetfn(NULL);
int tmout = getiparam("TMOUT");
if (idle >= 0 && idle < tmout)
alarm(tmout - idle);
else {
errflag = noerrs = 0;
zwarn("timeout", NULL, 0);
stopmsg = 1;
zexit(SIGALRM, 1);
}
}
break;
default:
dotrap(sig);
break;
} /* end of switch(sig) */
signal_reset(sig);
/* This is used to make signal_suspend() race-free */
#if defined(NO_SIGNAL_BLOCKING)
if (do_jump)
signal_longjmp(jump_to, 1);
#endif
} /* handler */
/* SIGHUP any jobs left running */
/**/
void
killrunjobs(int from_signal)
{
int i, killed = 0;
if (unset(HUP))
return;
for (i = 1; i <= maxjob; i++)
if ((from_signal || i != thisjob) && (jobtab[i].stat & STAT_LOCKED) &&
!(jobtab[i].stat & STAT_NOPRINT) &&
!(jobtab[i].stat & STAT_STOPPED)) {
if (jobtab[i].gleader != getpid() &&
killpg(jobtab[i].gleader, SIGHUP) != -1)
killed++;
}
if (killed)
zwarn("warning: %d jobs SIGHUPed", NULL, killed);
}
/* send a signal to a job (simply involves kill if monitoring is on) */
/**/
int
killjb(Job jn, int sig)
{
Process pn;
int err = 0;
if (jobbing) {
if (jn->stat & STAT_SUPERJOB) {
if (sig == SIGCONT) {
for (pn = jobtab[jn->other].procs; pn; pn = pn->next)
if (killpg(pn->pid, sig) == -1)
if (kill(pn->pid, sig) == -1 && errno != ESRCH)
err = -1;
for (pn = jn->procs; pn->next; pn = pn->next)
if (kill(pn->pid, sig) == -1 && errno != ESRCH)
err = -1;
if (!jobtab[jn->other].procs && pn)
if (kill(pn->pid, sig) == -1 && errno != ESRCH)
err = -1;
return err;
}
if (killpg(jobtab[jn->other].gleader, sig) == -1 && errno != ESRCH)
err = -1;
if (killpg(jn->gleader, sig) == -1 && errno != ESRCH)
err = -1;
return err;
}
else
return killpg(jn->gleader, sig);
}
for (pn = jn->procs; pn; pn = pn->next)
if ((err = kill(pn->pid, sig)) == -1 && errno != ESRCH && sig != 0)
return -1;
return err;
}
/*
* List for saving traps. We don't usually have that many traps
* at once, so just use a linked list.
*/
struct savetrap {
int sig, flags, local;
void *list;
};
static LinkList savetraps;
static int dontsavetrap;
/*
* Save the current trap by copying it. This does nothing to
* the existing value of sigtrapped or sigfuncs.
*/
static void
dosavetrap(int sig, int level)
{
struct savetrap *st;
st = (struct savetrap *)zalloc(sizeof(*st));
st->sig = sig;
st->local = level;
if ((st->flags = sigtrapped[sig]) & ZSIG_FUNC) {
/*
* Get the old function: this assumes we haven't added
* the new one yet.
*/
char func[20];
Shfunc shf, newshf = NULL;
sprintf(func, "TRAP%s", sigs[sig]);
if ((shf = (Shfunc)shfunctab->getnode2(shfunctab, func))) {
/* Copy the node for saving */
newshf = (Shfunc) zalloc(sizeof(*newshf));
newshf->nam = ztrdup(shf->nam);
newshf->flags = shf->flags;
newshf->funcdef = dupeprog(shf->funcdef, 0);
}
#ifdef DEBUG
else dputs("BUG: no function present with function trap flag set.");
#endif
st->list = newshf;
} else if (sigtrapped[sig]) {
st->list = sigfuncs[sig] ? dupeprog(sigfuncs[sig], 0) : NULL;
} else {
DPUTS(sigfuncs[sig], "BUG: sigfuncs not null for untrapped signal");
st->list = NULL;
}
if (!savetraps)
savetraps = znewlinklist();
/*
* Put this at the front of the list
*/
zinsertlinknode(savetraps, (LinkNode)savetraps, st);
}
/**/
mod_export int
settrap(int sig, Eprog l)
{
if (sig == -1)
return 1;
if (jobbing && (sig == SIGTTOU || sig == SIGTSTP || sig == SIGTTIN)) {
zerr("can't trap SIG%s in interactive shells", sigs[sig], 0);
return 1;
}
/*
* Call unsettrap() unconditionally, to make sure trap is saved
* if necessary.
*/
queue_signals();
unsettrap(sig);
sigfuncs[sig] = l;
if (empty_eprog(l)) {
sigtrapped[sig] = ZSIG_IGNORED;
if (sig && sig <= SIGCOUNT &&
#ifdef SIGWINCH
sig != SIGWINCH &&
#endif
sig != SIGCHLD)
signal_ignore(sig);
} else {
nsigtrapped++;
sigtrapped[sig] = ZSIG_TRAPPED;
if (sig && sig <= SIGCOUNT &&
#ifdef SIGWINCH
sig != SIGWINCH &&
#endif
sig != SIGCHLD)
install_handler(sig);
}
/*
* Note that introducing the locallevel does not affect whether
* sigtrapped[sig] is zero or not, i.e. a test without a mask
* works just the same.
*/
sigtrapped[sig] |= (locallevel << ZSIG_SHIFT);
unqueue_signals();
return 0;
}
/**/
void
unsettrap(int sig)
{
HashNode hn;
queue_signals();
hn = removetrap(sig);
if (hn)
shfunctab->freenode(hn);
unqueue_signals();
}
/**/
HashNode
removetrap(int sig)
{
int trapped;
if (sig == -1 ||
(jobbing && (sig == SIGTTOU || sig == SIGTSTP || sig == SIGTTIN)))
return NULL;
queue_signals();
trapped = sigtrapped[sig];
/*
* Note that we save the trap here even if there isn't an existing
* one, to aid in removing this one. However, if there's
* already one at the current locallevel we just overwrite it.
*/
if (!dontsavetrap && (isset(LOCALTRAPS) || sig == SIGEXIT) &&
locallevel &&
(!trapped || locallevel > (sigtrapped[sig] >> ZSIG_SHIFT)))
dosavetrap(sig, locallevel);
if (!trapped) {
unqueue_signals();
return NULL;
}
if (sigtrapped[sig] & ZSIG_TRAPPED)
nsigtrapped--;
sigtrapped[sig] = 0;
if (sig == SIGINT && interact) {
/* PWS 1995/05/16: added test for interactive, also noholdintr() *
* as subshells ignoring SIGINT have it blocked from delivery */
intr();
noholdintr();
} else if (sig == SIGHUP)
install_handler(sig);
else if (sig && sig <= SIGCOUNT &&
#ifdef SIGWINCH
sig != SIGWINCH &&
#endif
sig != SIGCHLD)
signal_default(sig);
/*
* At this point we free the appropriate structs. If we don't
* want that to happen then either the function should already have been
* removed from shfunctab, or the entry in sigfuncs should have been set
* to NULL. This is no longer necessary for saving traps as that
* copies the structures, so here we are remove the originals.
* That causes a little inefficiency, but a good deal more reliability.
*/
if (trapped & ZSIG_FUNC) {
char func[20];
HashNode node;
sprintf(func, "TRAP%s", sigs[sig]);
/*
* As in dosavetrap(), don't call removeshfuncnode() because
* that calls back into unsettrap();
*/
sigfuncs[sig] = NULL;
node = removehashnode(shfunctab, func);
unqueue_signals();
return node;
} else if (sigfuncs[sig]) {
freeeprog(sigfuncs[sig]);
sigfuncs[sig] = NULL;
}
unqueue_signals();
return NULL;
}
/**/
void
starttrapscope(void)
{
/*
* SIGEXIT needs to be restored at the current locallevel,
* so give it the next higher one. dosavetrap() is called
* automatically where necessary.
*/
if (sigtrapped[SIGEXIT]) {
locallevel++;
unsettrap(SIGEXIT);
locallevel--;
}
}
/*
* Reset traps after the end of a function: must be called after
* endparamscope() so that the locallevel has been decremented.
*/
/**/
void
endtrapscope(void)
{
LinkNode ln;
struct savetrap *st;
int exittr;
void *exitfn = NULL;
/*
* Remember the exit trap, but don't run it until
* after all the other traps have been put back.
*/
if ((exittr = sigtrapped[SIGEXIT])) {
if (exittr & ZSIG_FUNC) {
exitfn = removehashnode(shfunctab, "TRAPEXIT");
} else {
exitfn = sigfuncs[SIGEXIT];
}
sigfuncs[SIGEXIT] = NULL;
if (sigtrapped[SIGEXIT] & ZSIG_TRAPPED)
nsigtrapped--;
sigtrapped[SIGEXIT] = 0;
}
if (savetraps) {
while ((ln = firstnode(savetraps)) &&
(st = (struct savetrap *) ln->dat) &&
st->local > locallevel) {
int sig = st->sig;
remnode(savetraps, ln);
if (st->flags && (st->list != NULL)) {
Eprog prog = (st->flags & ZSIG_FUNC) ?
((Shfunc) st->list)->funcdef : (Eprog) st->list;
/* prevent settrap from saving this */
dontsavetrap++;
settrap(sig, prog);
dontsavetrap--;
/*
* counting of nsigtrapped should presumably be handled
* in settrap...
*/
DPUTS((sigtrapped[sig] ^ st->flags) & ZSIG_TRAPPED,
"BUG: settrap didn't restore correct ZSIG_TRAPPED");
if ((sigtrapped[sig] = st->flags) & ZSIG_FUNC)
shfunctab->addnode(shfunctab, ((Shfunc)st->list)->nam,
(Shfunc) st->list);
} else if (sigtrapped[sig])
unsettrap(sig);
zfree(st, sizeof(*st));
}
}
if (exittr) {
dotrapargs(SIGEXIT, &exittr, (exittr & ZSIG_FUNC) ?
((Shfunc)exitfn)->funcdef : (Eprog) exitfn);
if (exittr & ZSIG_FUNC)
shfunctab->freenode((HashNode)exitfn);
else
freeeprog(exitfn);
}
DPUTS(!locallevel && savetraps && firstnode(savetraps),
"BUG: still saved traps outside all function scope");
}
/* Execute a trap function for a given signal, possibly
* with non-standard sigtrapped & sigfuncs values
*/
/**/
void
dotrapargs(int sig, int *sigtr, void *sigfn)
{
LinkList args;
char *name, num[4];
int trapret = 0;
int obreaks = breaks;
int isfunc;
/* Are we already executing a trap? */
static int intrap;
/* if signal is being ignored or the trap function *
* is NULL, then return *
* *
* Also return if errflag is set. In fact, the code in the *
* function will test for this, but this way we keep status flags *
* intact without working too hard. Special cases (e.g. calling *
* a trap for SIGINT after the error flag was set) are handled *
* by the calling code. (PWS 1995/06/08). *
* *
* This test is now replicated in dotrap(). */
if ((*sigtr & ZSIG_IGNORED) || !sigfn || errflag)
return;
/*
* Never execute special (synchronous) traps inside other traps.
* This can cause unexpected code execution when more than one
* of these is set.
*
* The down side is that it's harder to debug traps. I don't think
* that's a big issue.
*/
if (intrap) {
switch (sig) {
case SIGEXIT:
case SIGDEBUG:
case SIGZERR:
return;
}
}
intrap++;
*sigtr |= ZSIG_IGNORED;
lexsave();
execsave();
breaks = 0;
runhookdef(BEFORETRAPHOOK, NULL);
if (*sigtr & ZSIG_FUNC) {
int osc = sfcontext;
args = znewlinklist();
name = (char *) zalloc(5 + strlen(sigs[sig]));
sprintf(name, "TRAP%s", sigs[sig]);
zaddlinknode(args, name);
sprintf(num, "%d", sig);
zaddlinknode(args, num);
trapreturn = -1; /* incremented by doshfunc */
sfcontext = SFC_SIGNAL;
doshfunc(name, sigfn, args, 0, 1);
sfcontext = osc;
freelinklist(args, (FreeFunc) NULL);
zsfree(name);
isfunc = 1;
} else {
trapreturn = -2; /* not incremented, used at current level */
execode(sigfn, 1, 0);
isfunc = 0;
}
runhookdef(AFTERTRAPHOOK, NULL);
if (trapreturn > 0 && isfunc) {
/*
* Context was its own function. We propagate the return
* value specially. Return value zero means don't do
* anything special, so don't handle it.
*/
trapret = trapreturn;
} else if (trapreturn >= 0 && !isfunc) {
/*
* Context was an inline trap. If an explicit return value
* was used, we need to set `lastval'. Otherwise we use the
* value restored by execrestore. In this case, all return
* values indicate an explicit return from the current function,
* so always handle specially. trapreturn is always restored by
* execrestore.
*/
trapret = trapreturn + 1;
} else if (errflag)
trapret = 1;
execrestore();
lexrestore();
if (trapret > 0) {
if (isfunc) {
breaks = loops;
errflag = 1;
} else {
lastval = trapret-1;
}
} else {
breaks += obreaks;
if (breaks > loops)
breaks = loops;
}
/*
* If zle was running while the trap was executed, see if we
* need to restore the display.
*/
if (zleactive && resetneeded)
zrefresh();
if (*sigtr != ZSIG_IGNORED)
*sigtr &= ~ZSIG_IGNORED;
intrap--;
}
/* Standard call to execute a trap for a given signal. */
/**/
void
dotrap(int sig)
{
/* Copied from dotrapargs(). */
if ((sigtrapped[sig] & ZSIG_IGNORED) || !sigfuncs[sig] || errflag)
return;
dotrapargs(sig, sigtrapped+sig, sigfuncs[sig]);
}