mirror of
git://git.code.sf.net/p/zsh/code
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c292a3ae50
pws: 13109, 13111: clear up zle display when output produced in trap.
126 lines
4.2 KiB
C
126 lines
4.2 KiB
C
/*
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* signals.h - header file for signals handling code
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*
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* This file is part of zsh, the Z shell.
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*
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* Copyright (c) 1992-1997 Paul Falstad
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* All rights reserved.
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*
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* Permission is hereby granted, without written agreement and without
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* license or royalty fees, to use, copy, modify, and distribute this
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* software and to distribute modified versions of this software for any
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* purpose, provided that the above copyright notice and the following
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* two paragraphs appear in all copies of this software.
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*
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* In no event shall Paul Falstad or the Zsh Development Group be liable
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* to any party for direct, indirect, special, incidental, or consequential
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* damages arising out of the use of this software and its documentation,
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* even if Paul Falstad and the Zsh Development Group have been advised of
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* the possibility of such damage.
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*
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* Paul Falstad and the Zsh Development Group specifically disclaim any
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* warranties, including, but not limited to, the implied warranties of
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* merchantability and fitness for a particular purpose. The software
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* provided hereunder is on an "as is" basis, and Paul Falstad and the
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* Zsh Development Group have no obligation to provide maintenance,
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* support, updates, enhancements, or modifications.
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*
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*/
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#define SIGNAL_HANDTYPE RETSIGTYPE (*)_((int))
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#ifndef HAVE_KILLPG
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# define killpg(pgrp,sig) kill(-(pgrp),sig)
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#endif
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#define SIGZERR (SIGCOUNT+1)
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#define SIGDEBUG (SIGCOUNT+2)
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#define VSIGCOUNT (SIGCOUNT+3)
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#define SIGEXIT 0
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#ifdef SV_BSDSIG
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# define SV_INTERRUPT SV_BSDSIG
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#endif
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/* If not a POSIX machine, then we create our *
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* own POSIX style signal sets functions. */
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#ifndef POSIX_SIGNALS
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# define sigemptyset(s) (*(s) = 0)
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# if NSIG == 32
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# define sigfillset(s) (*(s) = ~(sigset_t)0, 0)
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# else
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# define sigfillset(s) (*(s) = (1 << NSIG) - 1, 0)
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# endif
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# define sigaddset(s,n) (*(s) |= (1 << ((n) - 1)), 0)
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# define sigdelset(s,n) (*(s) &= ~(1 << ((n) - 1)), 0)
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# define sigismember(s,n) ((*(s) & (1 << ((n) - 1))) != 0)
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#endif /* ifndef POSIX_SIGNALS */
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#define child_block() signal_block(sigchld_mask)
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#define child_unblock() signal_unblock(sigchld_mask)
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#define child_suspend(S) signal_suspend(SIGCHLD, S)
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/* ignore a signal */
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#define signal_ignore(S) signal(S, SIG_IGN)
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/* return a signal to it default action */
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#define signal_default(S) signal(S, SIG_DFL)
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/* Use a circular queue to save signals caught during *
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* critical sections of code. You call queue_signals to *
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* start queueing, and unqueue_signals to process the *
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* queue and stop queueing. Since the kernel doesn't *
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* queue signals, it is probably overkill for zsh to do *
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* this, but it shouldn't hurt anything to do it anyway. */
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/* Right now I'm queueing all signals, but maybe we only *
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* need to queue SIGCHLD. Anybody know? */
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#define MAX_QUEUE_SIZE 16
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#define queue_signals() (queueing_enabled++)
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#define unqueue_signals() do { \
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DPUTS(!queueing_enabled, "BUG: unqueue_signals called but not queueing"); \
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if (!--queueing_enabled) { \
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while (queue_front != queue_rear) { /* while signals in queue */ \
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sigset_t oset; \
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queue_front = (queue_front + 1) % MAX_QUEUE_SIZE; \
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oset = signal_setmask(signal_mask_queue[queue_front]); \
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handler(signal_queue[queue_front]); /* handle queued signal */ \
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signal_setmask(oset); \
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} \
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} \
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} while (0)
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/* Make some signal functions faster. */
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#ifdef POSIX_SIGNALS
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#define signal_block(S) \
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((dummy_sigset1 = (S)), \
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sigprocmask(SIG_BLOCK, &dummy_sigset1, &dummy_sigset2), \
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dummy_sigset2)
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#else
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# ifdef BSD_SIGNALS
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#define signal_block(S) sigblock(S)
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# else
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extern sigset_t signal_block _((sigset_t));
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# endif /* BSD_SIGNALS */
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#endif /* POSIX_SIGNALS */
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#ifdef POSIX_SIGNALS
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#define signal_unblock(S) \
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((dummy_sigset1 = (S)), \
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sigprocmask(SIG_UNBLOCK, &dummy_sigset1, &dummy_sigset2), \
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dummy_sigset2)
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#else
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extern sigset_t signal_unblock _((sigset_t));
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#endif /* POSIX_SIGNALS */
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#define RUNTRAPS() do { if (trapqused) doqueuedtraps(); } while (0)
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#define ALLOWTRAPS do { RUNTRAPS(); trapsallowed++; do
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#define DISALLOWTRAPS while (0); RUNTRAPS(); trapsallowed--; } while (0)
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#define ALLOWTRAPS_RETURN(V) \
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do { RUNTRAPS(); trapsallowed--; return (V); } while (0)
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