mirror of
https://github.com/adammck/terraform-inventory
synced 2024-11-26 07:43:46 +01:00
126 lines
2.7 KiB
Go
126 lines
2.7 KiB
Go
package main
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import (
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"encoding/json"
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"io"
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"io/ioutil"
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"sort"
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"strings"
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)
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type state struct {
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Modules []moduleState `json:"modules"`
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}
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// read populates the state object from a statefile.
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func (s *state) read(stateFile io.Reader) error {
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// read statefile contents
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b, err := ioutil.ReadAll(stateFile)
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if err != nil {
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return err
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}
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// parse into struct
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err = json.Unmarshal(b, s)
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if err != nil {
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return err
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}
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return nil
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}
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// outputs returns a slice of the Outputs found in the statefile.
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func (s *state) outputs() []*Output {
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inst := make([]*Output, 0)
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for _, m := range s.Modules {
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for k, v := range m.Outputs {
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var o *Output
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switch v := v.(type) {
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case map[string]interface{}:
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o, _ = NewOutput(k, v["value"])
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case string:
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o, _ = NewOutput(k, v)
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default:
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o, _ = NewOutput(k, "<error>")
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}
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inst = append(inst, o)
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}
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}
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return inst
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}
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// map of resource ID -> resource Name
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func (s *state) mapResourceIDNames() map[string]string {
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t := map[string]string{}
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for _, m := range s.Modules {
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for _, k := range m.resourceKeys() {
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if m.ResourceStates[k].Primary.ID != "" && m.ResourceStates[k].Primary.Attributes["name"] != "" {
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kk := strings.ToLower(m.ResourceStates[k].Primary.ID)
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t[kk] = m.ResourceStates[k].Primary.Attributes["name"]
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}
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}
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}
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return t
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}
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// resources returns a slice of the Resources found in the statefile.
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func (s *state) resources() []*Resource {
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inst := make([]*Resource, 0)
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for _, m := range s.Modules {
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for _, k := range m.resourceKeys() {
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// Terraform stores resources in a name->map map, but we need the name to
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// decide which groups to include the resource in. So wrap it in a higher-
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// level object with both properties.
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r, err := NewResource(k, m.ResourceStates[k])
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if err != nil {
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continue
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}
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if r.IsSupported() {
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inst = append(inst, r)
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}
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}
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}
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return inst
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}
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type moduleState struct {
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ResourceStates map[string]resourceState `json:"resources"`
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Outputs map[string]interface{} `json:"outputs"`
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}
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// resourceKeys returns a sorted slice of the key names of the resources in this
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// module. Do this instead of range over ResourceStates, to ensure that the
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// output is consistent.
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func (ms *moduleState) resourceKeys() []string {
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lk := len(ms.ResourceStates)
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keys := make([]string, lk, lk)
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i := 0
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for k := range ms.ResourceStates {
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keys[i] = k
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i += 1
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}
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sort.Strings(keys)
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return keys
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}
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type resourceState struct {
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// Populated from statefile
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Type string `json:"type"`
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Primary instanceState `json:"primary"`
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}
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type instanceState struct {
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ID string `json:"id"`
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Attributes map[string]string `json:"attributes,omitempty"`
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}
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