mirror of
https://github.com/swaywm/sway
synced 2024-11-18 23:14:03 +01:00
176 lines
4.5 KiB
C
176 lines
4.5 KiB
C
#define _XOPEN_SOURCE 500
|
|
#include <assert.h>
|
|
#include <pwd.h>
|
|
#include <security/pam_appl.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <unistd.h>
|
|
#include <wlr/util/log.h>
|
|
#include <xkbcommon/xkbcommon.h>
|
|
#include "swaylock/swaylock.h"
|
|
#include "swaylock/seat.h"
|
|
#include "unicode.h"
|
|
|
|
static int function_conversation(int num_msg, const struct pam_message **msg,
|
|
struct pam_response **resp, void *data) {
|
|
struct swaylock_password *pw = data;
|
|
/* PAM expects an array of responses, one for each message */
|
|
struct pam_response *pam_reply = calloc(
|
|
num_msg, sizeof(struct pam_response));
|
|
*resp = pam_reply;
|
|
for (int i = 0; i < num_msg; ++i) {
|
|
switch (msg[i]->msg_style) {
|
|
case PAM_PROMPT_ECHO_OFF:
|
|
case PAM_PROMPT_ECHO_ON:
|
|
pam_reply[i].resp = strdup(pw->buffer); // PAM clears and frees this
|
|
break;
|
|
case PAM_ERROR_MSG:
|
|
case PAM_TEXT_INFO:
|
|
break;
|
|
}
|
|
}
|
|
return PAM_SUCCESS;
|
|
}
|
|
|
|
void clear_password_buffer(struct swaylock_password *pw) {
|
|
// Use volatile keyword so so compiler can't optimize this out.
|
|
volatile char *buffer = pw->buffer;
|
|
volatile char zero = '\0';
|
|
for (size_t i = 0; i < sizeof(buffer); ++i) {
|
|
buffer[i] = zero;
|
|
}
|
|
pw->len = 0;
|
|
}
|
|
|
|
static bool attempt_password(struct swaylock_password *pw) {
|
|
struct passwd *passwd = getpwuid(getuid());
|
|
char *username = passwd->pw_name;
|
|
const struct pam_conv local_conversation = {
|
|
function_conversation, pw
|
|
};
|
|
pam_handle_t *local_auth_handle = NULL;
|
|
int pam_err;
|
|
// TODO: only call pam_start once. keep the same handle the whole time
|
|
if ((pam_err = pam_start("swaylock", username,
|
|
&local_conversation, &local_auth_handle)) != PAM_SUCCESS) {
|
|
wlr_log(WLR_ERROR, "PAM returned error %d", pam_err);
|
|
}
|
|
if ((pam_err = pam_authenticate(local_auth_handle, 0)) != PAM_SUCCESS) {
|
|
wlr_log(WLR_ERROR, "pam_authenticate failed");
|
|
goto fail;
|
|
}
|
|
// TODO: only call pam_end once we succeed at authing. refresh tokens beforehand
|
|
if ((pam_err = pam_end(local_auth_handle, pam_err)) != PAM_SUCCESS) {
|
|
wlr_log(WLR_ERROR, "pam_end failed");
|
|
goto fail;
|
|
}
|
|
clear_password_buffer(pw);
|
|
return true;
|
|
fail:
|
|
clear_password_buffer(pw);
|
|
return false;
|
|
}
|
|
|
|
static bool backspace(struct swaylock_password *pw) {
|
|
if (pw->len != 0) {
|
|
pw->buffer[--pw->len] = 0;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void append_ch(struct swaylock_password *pw, uint32_t codepoint) {
|
|
size_t utf8_size = utf8_chsize(codepoint);
|
|
if (pw->len + utf8_size + 1 >= sizeof(pw->buffer)) {
|
|
// TODO: Display error
|
|
return;
|
|
}
|
|
utf8_encode(&pw->buffer[pw->len], codepoint);
|
|
pw->buffer[pw->len + utf8_size] = 0;
|
|
pw->len += utf8_size;
|
|
}
|
|
|
|
void swaylock_handle_key(struct swaylock_state *state,
|
|
xkb_keysym_t keysym, uint32_t codepoint) {
|
|
switch (keysym) {
|
|
case XKB_KEY_KP_Enter: /* fallthrough */
|
|
case XKB_KEY_Return:
|
|
if (state->args.ignore_empty && state->password.len == 0) {
|
|
break;
|
|
}
|
|
|
|
state->auth_state = AUTH_STATE_VALIDATING;
|
|
damage_state(state);
|
|
while (wl_display_dispatch(state->display) != -1 && state->run_display) {
|
|
bool ok = 1;
|
|
struct swaylock_surface *surface;
|
|
wl_list_for_each(surface, &state->surfaces, link) {
|
|
if (surface->dirty) {
|
|
ok = 0;
|
|
}
|
|
}
|
|
if (ok) {
|
|
break;
|
|
}
|
|
}
|
|
wl_display_flush(state->display);
|
|
|
|
if (attempt_password(&state->password)) {
|
|
state->run_display = false;
|
|
break;
|
|
}
|
|
state->auth_state = AUTH_STATE_INVALID;
|
|
damage_state(state);
|
|
break;
|
|
case XKB_KEY_Delete:
|
|
case XKB_KEY_BackSpace:
|
|
if (backspace(&state->password)) {
|
|
state->auth_state = AUTH_STATE_BACKSPACE;
|
|
} else {
|
|
state->auth_state = AUTH_STATE_CLEAR;
|
|
}
|
|
damage_state(state);
|
|
break;
|
|
case XKB_KEY_Escape:
|
|
clear_password_buffer(&state->password);
|
|
state->auth_state = AUTH_STATE_CLEAR;
|
|
damage_state(state);
|
|
break;
|
|
case XKB_KEY_Caps_Lock:
|
|
/* The state is getting active after this
|
|
* so we need to manually toggle it */
|
|
state->xkb.caps_lock = !state->xkb.caps_lock;
|
|
state->auth_state = AUTH_STATE_INPUT_NOP;
|
|
damage_state(state);
|
|
break;
|
|
case XKB_KEY_Shift_L:
|
|
case XKB_KEY_Shift_R:
|
|
case XKB_KEY_Control_L:
|
|
case XKB_KEY_Control_R:
|
|
case XKB_KEY_Meta_L:
|
|
case XKB_KEY_Meta_R:
|
|
case XKB_KEY_Alt_L:
|
|
case XKB_KEY_Alt_R:
|
|
case XKB_KEY_Super_L:
|
|
case XKB_KEY_Super_R:
|
|
state->auth_state = AUTH_STATE_INPUT_NOP;
|
|
damage_state(state);
|
|
break;
|
|
case XKB_KEY_u:
|
|
if (state->xkb.control) {
|
|
clear_password_buffer(&state->password);
|
|
state->auth_state = AUTH_STATE_CLEAR;
|
|
damage_state(state);
|
|
break;
|
|
}
|
|
// fallthrough
|
|
default:
|
|
if (codepoint) {
|
|
append_ch(&state->password, codepoint);
|
|
state->auth_state = AUTH_STATE_INPUT;
|
|
damage_state(state);
|
|
}
|
|
break;
|
|
}
|
|
}
|