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sway/sway/input/seat.c
Kenny Levinsen e1b268af98 seat: Avoid sending redundant keymaps on reload
When we reload the config, we reset every input device and re-apply
configuration from the config file. This means that the keyboard keymap
is updated at least once during config reload, more if the config file
contains keyboard configuration.

When they keyboard keymap changes and is updated through wlr_seat, the
keymap ends up sent to every keyboard bound in every client, seemingly
multiple times. On an x230 of mine with a keyboard layout set in the
config file, I see 42 keymap events sent to foot on config reload.

Reduce events from keyboard configurations by skipping all but the
currently active keyboard for the seat, and by clearing the active
keyboard during input manager device reset. After this change, I only
see a single just-in-time keymap event.

Fixes: https://github.com/swaywm/sway/issues/6654
2022-12-04 13:01:41 -07:00

1729 lines
52 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <linux/input-event-codes.h>
#include <string.h>
#include <strings.h>
#include <time.h>
#include <wlr/config.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_idle.h>
#include <wlr/types/wlr_idle_notify_v1.h>
#include <wlr/types/wlr_keyboard_group.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_tablet_v2.h>
#include <wlr/types/wlr_touch.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include "config.h"
#include "list.h"
#include "log.h"
#include "sway/config.h"
#include "sway/desktop.h"
#include "sway/input/cursor.h"
#include "sway/input/input-manager.h"
#include "sway/input/keyboard.h"
#include "sway/input/libinput.h"
#include "sway/input/seat.h"
#include "sway/input/switch.h"
#include "sway/input/tablet.h"
#include "sway/ipc-server.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
static void seat_device_destroy(struct sway_seat_device *seat_device) {
if (!seat_device) {
return;
}
sway_keyboard_destroy(seat_device->keyboard);
sway_tablet_destroy(seat_device->tablet);
sway_tablet_pad_destroy(seat_device->tablet_pad);
sway_switch_destroy(seat_device->switch_device);
wlr_cursor_detach_input_device(seat_device->sway_seat->cursor->cursor,
seat_device->input_device->wlr_device);
wl_list_remove(&seat_device->link);
free(seat_device);
}
static void seat_node_destroy(struct sway_seat_node *seat_node) {
wl_list_remove(&seat_node->destroy.link);
wl_list_remove(&seat_node->link);
/*
* This is the only time we remove items from the focus stack without
* immediately re-adding them. If we just removed the last thing,
* mark that nothing has focus anymore.
*/
if (wl_list_empty(&seat_node->seat->focus_stack)) {
seat_node->seat->has_focus = false;
}
free(seat_node);
}
void seat_destroy(struct sway_seat *seat) {
if (seat == config->handler_context.seat) {
config->handler_context.seat = input_manager_get_default_seat();
}
struct sway_seat_device *seat_device, *next;
wl_list_for_each_safe(seat_device, next, &seat->devices, link) {
seat_device_destroy(seat_device);
}
struct sway_seat_node *seat_node, *next_seat_node;
wl_list_for_each_safe(seat_node, next_seat_node, &seat->focus_stack,
link) {
seat_node_destroy(seat_node);
}
sway_input_method_relay_finish(&seat->im_relay);
sway_cursor_destroy(seat->cursor);
wl_list_remove(&seat->new_node.link);
wl_list_remove(&seat->request_start_drag.link);
wl_list_remove(&seat->start_drag.link);
wl_list_remove(&seat->request_set_selection.link);
wl_list_remove(&seat->request_set_primary_selection.link);
wl_list_remove(&seat->link);
wlr_seat_destroy(seat->wlr_seat);
for (int i = 0; i < seat->deferred_bindings->length; i++) {
free_sway_binding(seat->deferred_bindings->items[i]);
}
list_free(seat->deferred_bindings);
free(seat->prev_workspace_name);
free(seat);
}
void seat_idle_notify_activity(struct sway_seat *seat,
enum sway_input_idle_source source) {
uint32_t mask = seat->idle_inhibit_sources;
struct wlr_idle_timeout *timeout;
int ntimers = 0, nidle = 0;
wl_list_for_each(timeout, &server.idle->idle_timers, link) {
++ntimers;
if (timeout->idle_state) {
++nidle;
}
}
if (nidle == ntimers) {
mask = seat->idle_wake_sources;
}
if ((source & mask) > 0) {
wlr_idle_notify_activity(server.idle, seat->wlr_seat);
wlr_idle_notifier_v1_notify_activity(server.idle_notifier_v1, seat->wlr_seat);
}
}
/**
* Activate all views within this container recursively.
*/
static void seat_send_activate(struct sway_node *node, struct sway_seat *seat) {
if (node_is_view(node)) {
if (!seat_is_input_allowed(seat, node->sway_container->view->surface)) {
sway_log(SWAY_DEBUG, "Refusing to set focus, input is inhibited");
return;
}
view_set_activated(node->sway_container->view, true);
} else {
list_t *children = node_get_children(node);
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
seat_send_activate(&child->node, seat);
}
}
}
static struct sway_keyboard *sway_keyboard_for_wlr_keyboard(
struct sway_seat *seat, struct wlr_keyboard *wlr_keyboard) {
struct sway_seat_device *seat_device;
wl_list_for_each(seat_device, &seat->devices, link) {
struct sway_input_device *input_device = seat_device->input_device;
if (input_device->wlr_device->type != WLR_INPUT_DEVICE_KEYBOARD) {
continue;
}
if (input_device->wlr_device == &wlr_keyboard->base) {
return seat_device->keyboard;
}
}
struct sway_keyboard_group *group;
wl_list_for_each(group, &seat->keyboard_groups, link) {
struct sway_input_device *input_device =
group->seat_device->input_device;
if (input_device->wlr_device == &wlr_keyboard->base) {
return group->seat_device->keyboard;
}
}
return NULL;
}
static void seat_keyboard_notify_enter(struct sway_seat *seat,
struct wlr_surface *surface) {
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
if (!keyboard) {
wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface, NULL, 0, NULL);
return;
}
struct sway_keyboard *sway_keyboard =
sway_keyboard_for_wlr_keyboard(seat, keyboard);
assert(sway_keyboard && "Cannot find sway_keyboard for seat keyboard");
struct sway_shortcut_state *state = &sway_keyboard->state_pressed_sent;
wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface,
state->pressed_keycodes, state->npressed, &keyboard->modifiers);
}
static void seat_tablet_pads_notify_enter(struct sway_seat *seat,
struct wlr_surface *surface) {
struct sway_seat_device *seat_device;
wl_list_for_each(seat_device, &seat->devices, link) {
sway_tablet_pad_notify_enter(seat_device->tablet_pad, surface);
}
}
/**
* If con is a view, set it as active and enable keyboard input.
* If con is a container, set all child views as active and don't enable
* keyboard input on any.
*/
static void seat_send_focus(struct sway_node *node, struct sway_seat *seat) {
seat_send_activate(node, seat);
struct sway_view *view = node->type == N_CONTAINER ?
node->sway_container->view : NULL;
if (view && seat_is_input_allowed(seat, view->surface)) {
#if HAVE_XWAYLAND
if (view->type == SWAY_VIEW_XWAYLAND) {
struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
}
#endif
seat_keyboard_notify_enter(seat, view->surface);
seat_tablet_pads_notify_enter(seat, view->surface);
sway_input_method_relay_set_focus(&seat->im_relay, view->surface);
struct wlr_pointer_constraint_v1 *constraint =
wlr_pointer_constraints_v1_constraint_for_surface(
server.pointer_constraints, view->surface, seat->wlr_seat);
sway_cursor_constrain(seat->cursor, constraint);
}
}
void seat_for_each_node(struct sway_seat *seat,
void (*f)(struct sway_node *node, void *data), void *data) {
struct sway_seat_node *current = NULL;
wl_list_for_each(current, &seat->focus_stack, link) {
f(current->node, data);
}
}
struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat,
struct sway_node *ancestor) {
if (node_is_view(ancestor)) {
return ancestor->sway_container;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node_is_view(node) && node_has_ancestor(node, ancestor)) {
return node->sway_container;
}
}
return NULL;
}
static void handle_seat_node_destroy(struct wl_listener *listener, void *data) {
struct sway_seat_node *seat_node =
wl_container_of(listener, seat_node, destroy);
struct sway_seat *seat = seat_node->seat;
struct sway_node *node = seat_node->node;
struct sway_node *parent = node_get_parent(node);
struct sway_node *focus = seat_get_focus(seat);
if (node->type == N_WORKSPACE) {
seat_node_destroy(seat_node);
// If an unmanaged or layer surface is focused when an output gets
// disabled and an empty workspace on the output was focused by the
// seat, the seat needs to refocus its focus inactive to update the
// value of seat->workspace.
if (seat->workspace == node->sway_workspace) {
struct sway_node *node = seat_get_focus_inactive(seat, &root->node);
seat_set_focus(seat, NULL);
if (node) {
seat_set_focus(seat, node);
} else {
seat->workspace = NULL;
}
}
return;
}
// Even though the container being destroyed might be nowhere near the
// focused container, we still need to set focus_inactive on a sibling of
// the container being destroyed.
bool needs_new_focus = focus &&
(focus == node || node_has_ancestor(focus, node));
seat_node_destroy(seat_node);
if (!parent && !needs_new_focus) {
// Destroying a container that is no longer in the tree
return;
}
// Find new focus_inactive (ie. sibling, or workspace if no siblings left)
struct sway_node *next_focus = NULL;
while (next_focus == NULL && parent != NULL) {
struct sway_container *con =
seat_get_focus_inactive_view(seat, parent);
next_focus = con ? &con->node : NULL;
if (next_focus == NULL && parent->type == N_WORKSPACE) {
next_focus = parent;
break;
}
parent = node_get_parent(parent);
}
if (!next_focus) {
struct sway_workspace *ws = seat_get_last_known_workspace(seat);
if (!ws) {
return;
}
struct sway_container *con =
seat_get_focus_inactive_view(seat, &ws->node);
next_focus = con ? &(con->node) : &(ws->node);
}
if (next_focus->type == N_WORKSPACE &&
!workspace_is_visible(next_focus->sway_workspace)) {
// Do not change focus to a non-visible workspace
return;
}
if (needs_new_focus) {
// Make sure the workspace IPC event gets sent
if (node->type == N_CONTAINER && node->sway_container->scratchpad) {
seat_set_focus(seat, NULL);
}
// The structure change might have caused it to move up to the top of
// the focus stack without sending focus notifications to the view
if (seat_get_focus(seat) == next_focus) {
seat_send_focus(next_focus, seat);
} else {
seat_set_focus(seat, next_focus);
}
} else {
// Setting focus_inactive
focus = seat_get_focus_inactive(seat, &root->node);
seat_set_raw_focus(seat, next_focus);
if (focus->type == N_CONTAINER && focus->sway_container->pending.workspace) {
seat_set_raw_focus(seat, &focus->sway_container->pending.workspace->node);
}
seat_set_raw_focus(seat, focus);
}
}
static struct sway_seat_node *seat_node_from_node(
struct sway_seat *seat, struct sway_node *node) {
if (node->type == N_ROOT || node->type == N_OUTPUT) {
// these don't get seat nodes ever
return NULL;
}
struct sway_seat_node *seat_node = NULL;
wl_list_for_each(seat_node, &seat->focus_stack, link) {
if (seat_node->node == node) {
return seat_node;
}
}
seat_node = calloc(1, sizeof(struct sway_seat_node));
if (seat_node == NULL) {
sway_log(SWAY_ERROR, "could not allocate seat node");
return NULL;
}
seat_node->node = node;
seat_node->seat = seat;
wl_list_insert(seat->focus_stack.prev, &seat_node->link);
wl_signal_add(&node->events.destroy, &seat_node->destroy);
seat_node->destroy.notify = handle_seat_node_destroy;
return seat_node;
}
static void handle_new_node(struct wl_listener *listener, void *data) {
struct sway_seat *seat = wl_container_of(listener, seat, new_node);
struct sway_node *node = data;
seat_node_from_node(seat, node);
}
static void drag_icon_damage_whole(struct sway_drag_icon *icon) {
if (!icon->wlr_drag_icon->mapped) {
return;
}
desktop_damage_surface(icon->wlr_drag_icon->surface, icon->x, icon->y, true);
}
void drag_icon_update_position(struct sway_drag_icon *icon) {
drag_icon_damage_whole(icon);
struct wlr_drag_icon *wlr_icon = icon->wlr_drag_icon;
struct sway_seat *seat = icon->seat;
struct wlr_cursor *cursor = seat->cursor->cursor;
switch (wlr_icon->drag->grab_type) {
case WLR_DRAG_GRAB_KEYBOARD:
return;
case WLR_DRAG_GRAB_KEYBOARD_POINTER:
icon->x = cursor->x + icon->dx;
icon->y = cursor->y + icon->dy;
break;
case WLR_DRAG_GRAB_KEYBOARD_TOUCH:;
struct wlr_touch_point *point =
wlr_seat_touch_get_point(seat->wlr_seat, wlr_icon->drag->touch_id);
if (point == NULL) {
return;
}
icon->x = seat->touch_x + icon->dx;
icon->y = seat->touch_y + icon->dy;
}
drag_icon_damage_whole(icon);
}
static void drag_icon_handle_surface_commit(struct wl_listener *listener,
void *data) {
struct sway_drag_icon *icon =
wl_container_of(listener, icon, surface_commit);
struct wlr_drag_icon *wlr_icon = icon->wlr_drag_icon;
icon->dx += wlr_icon->surface->current.dx;
icon->dy += wlr_icon->surface->current.dy;
drag_icon_update_position(icon);
}
static void drag_icon_handle_map(struct wl_listener *listener, void *data) {
struct sway_drag_icon *icon = wl_container_of(listener, icon, map);
drag_icon_damage_whole(icon);
}
static void drag_icon_handle_unmap(struct wl_listener *listener, void *data) {
struct sway_drag_icon *icon = wl_container_of(listener, icon, unmap);
drag_icon_damage_whole(icon);
}
static void drag_icon_handle_destroy(struct wl_listener *listener, void *data) {
struct sway_drag_icon *icon = wl_container_of(listener, icon, destroy);
icon->wlr_drag_icon->data = NULL;
wl_list_remove(&icon->link);
wl_list_remove(&icon->surface_commit.link);
wl_list_remove(&icon->unmap.link);
wl_list_remove(&icon->map.link);
wl_list_remove(&icon->destroy.link);
free(icon);
}
static void drag_handle_destroy(struct wl_listener *listener, void *data) {
struct sway_drag *drag = wl_container_of(listener, drag, destroy);
// Focus enter isn't sent during drag, so refocus the focused node, layer
// surface or unmanaged surface.
struct sway_seat *seat = drag->seat;
struct sway_node *focus = seat_get_focus(seat);
if (focus) {
seat_set_focus(seat, NULL);
seat_set_focus(seat, focus);
} else if (seat->focused_layer) {
struct wlr_layer_surface_v1 *layer = seat->focused_layer;
seat_set_focus_layer(seat, NULL);
seat_set_focus_layer(seat, layer);
} else {
struct wlr_surface *unmanaged = seat->wlr_seat->keyboard_state.focused_surface;
seat_set_focus_surface(seat, NULL, false);
seat_set_focus_surface(seat, unmanaged, false);
}
drag->wlr_drag->data = NULL;
wl_list_remove(&drag->destroy.link);
free(drag);
}
static void handle_request_start_drag(struct wl_listener *listener,
void *data) {
struct sway_seat *seat = wl_container_of(listener, seat, request_start_drag);
struct wlr_seat_request_start_drag_event *event = data;
if (wlr_seat_validate_pointer_grab_serial(seat->wlr_seat,
event->origin, event->serial)) {
wlr_seat_start_pointer_drag(seat->wlr_seat, event->drag, event->serial);
return;
}
struct wlr_touch_point *point;
if (wlr_seat_validate_touch_grab_serial(seat->wlr_seat,
event->origin, event->serial, &point)) {
wlr_seat_start_touch_drag(seat->wlr_seat,
event->drag, event->serial, point);
return;
}
// TODO: tablet grabs
sway_log(SWAY_DEBUG, "Ignoring start_drag request: "
"could not validate pointer or touch serial %" PRIu32, event->serial);
wlr_data_source_destroy(event->drag->source);
}
static void handle_start_drag(struct wl_listener *listener, void *data) {
struct sway_seat *seat = wl_container_of(listener, seat, start_drag);
struct wlr_drag *wlr_drag = data;
struct sway_drag *drag = calloc(1, sizeof(struct sway_drag));
if (drag == NULL) {
sway_log(SWAY_ERROR, "Allocation failed");
return;
}
drag->seat = seat;
drag->wlr_drag = wlr_drag;
wlr_drag->data = drag;
drag->destroy.notify = drag_handle_destroy;
wl_signal_add(&wlr_drag->events.destroy, &drag->destroy);
struct wlr_drag_icon *wlr_drag_icon = wlr_drag->icon;
if (wlr_drag_icon != NULL) {
struct sway_drag_icon *icon = calloc(1, sizeof(struct sway_drag_icon));
if (icon == NULL) {
sway_log(SWAY_ERROR, "Allocation failed");
return;
}
icon->seat = seat;
icon->wlr_drag_icon = wlr_drag_icon;
wlr_drag_icon->data = icon;
icon->surface_commit.notify = drag_icon_handle_surface_commit;
wl_signal_add(&wlr_drag_icon->surface->events.commit, &icon->surface_commit);
icon->unmap.notify = drag_icon_handle_unmap;
wl_signal_add(&wlr_drag_icon->events.unmap, &icon->unmap);
icon->map.notify = drag_icon_handle_map;
wl_signal_add(&wlr_drag_icon->events.map, &icon->map);
icon->destroy.notify = drag_icon_handle_destroy;
wl_signal_add(&wlr_drag_icon->events.destroy, &icon->destroy);
wl_list_insert(&root->drag_icons, &icon->link);
drag_icon_update_position(icon);
}
seatop_begin_default(seat);
}
static void handle_request_set_selection(struct wl_listener *listener,
void *data) {
struct sway_seat *seat =
wl_container_of(listener, seat, request_set_selection);
struct wlr_seat_request_set_selection_event *event = data;
wlr_seat_set_selection(seat->wlr_seat, event->source, event->serial);
}
static void handle_request_set_primary_selection(struct wl_listener *listener,
void *data) {
struct sway_seat *seat =
wl_container_of(listener, seat, request_set_primary_selection);
struct wlr_seat_request_set_primary_selection_event *event = data;
wlr_seat_set_primary_selection(seat->wlr_seat, event->source, event->serial);
}
static void collect_focus_iter(struct sway_node *node, void *data) {
struct sway_seat *seat = data;
struct sway_seat_node *seat_node = seat_node_from_node(seat, node);
if (!seat_node) {
return;
}
wl_list_remove(&seat_node->link);
wl_list_insert(&seat->focus_stack, &seat_node->link);
}
static void collect_focus_workspace_iter(struct sway_workspace *workspace,
void *data) {
collect_focus_iter(&workspace->node, data);
}
static void collect_focus_container_iter(struct sway_container *container,
void *data) {
collect_focus_iter(&container->node, data);
}
struct sway_seat *seat_create(const char *seat_name) {
struct sway_seat *seat = calloc(1, sizeof(struct sway_seat));
if (!seat) {
return NULL;
}
seat->wlr_seat = wlr_seat_create(server.wl_display, seat_name);
if (!sway_assert(seat->wlr_seat, "could not allocate seat")) {
free(seat);
return NULL;
}
seat->wlr_seat->data = seat;
seat->cursor = sway_cursor_create(seat);
if (!seat->cursor) {
wlr_seat_destroy(seat->wlr_seat);
free(seat);
return NULL;
}
seat->idle_inhibit_sources = seat->idle_wake_sources =
IDLE_SOURCE_KEYBOARD |
IDLE_SOURCE_POINTER |
IDLE_SOURCE_TOUCH |
IDLE_SOURCE_TABLET_PAD |
IDLE_SOURCE_TABLET_TOOL |
IDLE_SOURCE_SWITCH;
// init the focus stack
wl_list_init(&seat->focus_stack);
wl_list_init(&seat->devices);
root_for_each_workspace(collect_focus_workspace_iter, seat);
root_for_each_container(collect_focus_container_iter, seat);
seat->deferred_bindings = create_list();
wl_signal_add(&root->events.new_node, &seat->new_node);
seat->new_node.notify = handle_new_node;
wl_signal_add(&seat->wlr_seat->events.request_start_drag,
&seat->request_start_drag);
seat->request_start_drag.notify = handle_request_start_drag;
wl_signal_add(&seat->wlr_seat->events.start_drag, &seat->start_drag);
seat->start_drag.notify = handle_start_drag;
wl_signal_add(&seat->wlr_seat->events.request_set_selection,
&seat->request_set_selection);
seat->request_set_selection.notify = handle_request_set_selection;
wl_signal_add(&seat->wlr_seat->events.request_set_primary_selection,
&seat->request_set_primary_selection);
seat->request_set_primary_selection.notify =
handle_request_set_primary_selection;
wl_list_init(&seat->keyboard_groups);
wl_list_init(&seat->keyboard_shortcuts_inhibitors);
sway_input_method_relay_init(seat, &seat->im_relay);
bool first = wl_list_empty(&server.input->seats);
wl_list_insert(&server.input->seats, &seat->link);
if (!first) {
// Since this is not the first seat, attempt to set initial focus
struct sway_seat *current_seat = input_manager_current_seat();
struct sway_node *current_focus =
seat_get_focus_inactive(current_seat, &root->node);
seat_set_focus(seat, current_focus);
}
seatop_begin_default(seat);
return seat;
}
static void seat_update_capabilities(struct sway_seat *seat) {
uint32_t caps = 0;
uint32_t previous_caps = seat->wlr_seat->capabilities;
struct sway_seat_device *seat_device;
wl_list_for_each(seat_device, &seat->devices, link) {
switch (seat_device->input_device->wlr_device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
break;
case WLR_INPUT_DEVICE_POINTER:
caps |= WL_SEAT_CAPABILITY_POINTER;
break;
case WLR_INPUT_DEVICE_TOUCH:
caps |= WL_SEAT_CAPABILITY_TOUCH;
break;
case WLR_INPUT_DEVICE_TABLET_TOOL:
caps |= WL_SEAT_CAPABILITY_POINTER;
break;
case WLR_INPUT_DEVICE_SWITCH:
case WLR_INPUT_DEVICE_TABLET_PAD:
break;
}
}
// Hide cursor if seat doesn't have pointer capability.
// We must call cursor_set_image while the wlr_seat has the capabilities
// otherwise it's a no op.
if ((caps & WL_SEAT_CAPABILITY_POINTER) == 0) {
cursor_set_image(seat->cursor, NULL, NULL);
wlr_seat_set_capabilities(seat->wlr_seat, caps);
} else {
wlr_seat_set_capabilities(seat->wlr_seat, caps);
if ((previous_caps & WL_SEAT_CAPABILITY_POINTER) == 0) {
cursor_set_image(seat->cursor, "left_ptr", NULL);
}
}
}
static void seat_reset_input_config(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
sway_log(SWAY_DEBUG, "Resetting output mapping for input device %s",
sway_device->input_device->identifier);
wlr_cursor_map_input_to_output(seat->cursor->cursor,
sway_device->input_device->wlr_device, NULL);
}
static bool has_prefix(const char *str, const char *prefix) {
return strncmp(str, prefix, strlen(prefix)) == 0;
}
/**
* Get the name of the built-in output, if any. Returns NULL if there isn't
* exactly one built-in output.
*/
static const char *get_builtin_output_name(void) {
const char *match = NULL;
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
const char *name = output->wlr_output->name;
if (has_prefix(name, "eDP-") || has_prefix(name, "LVDS-") ||
has_prefix(name, "DSI-")) {
if (match != NULL) {
return NULL;
}
match = name;
}
}
return match;
}
static bool is_touch_or_tablet_tool(struct sway_seat_device *seat_device) {
switch (seat_device->input_device->wlr_device->type) {
case WLR_INPUT_DEVICE_TOUCH:
case WLR_INPUT_DEVICE_TABLET_TOOL:
return true;
default:
return false;
}
}
static void seat_apply_input_config(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
struct input_config *ic =
input_device_get_config(sway_device->input_device);
sway_log(SWAY_DEBUG, "Applying input config to %s",
sway_device->input_device->identifier);
const char *mapped_to_output = ic == NULL ? NULL : ic->mapped_to_output;
struct wlr_box *mapped_to_region = ic == NULL ? NULL : ic->mapped_to_region;
enum input_config_mapped_to mapped_to =
ic == NULL ? MAPPED_TO_DEFAULT : ic->mapped_to;
switch (mapped_to) {
case MAPPED_TO_DEFAULT:;
/*
* If the wlroots backend provides an output name, use that.
*
* Otherwise, try to map built-in touch and pointer devices to the
* built-in output.
*/
struct wlr_input_device *dev = sway_device->input_device->wlr_device;
switch (dev->type) {
case WLR_INPUT_DEVICE_POINTER:
mapped_to_output = wlr_pointer_from_input_device(dev)->output_name;
break;
case WLR_INPUT_DEVICE_TOUCH:
mapped_to_output = wlr_touch_from_input_device(dev)->output_name;
break;
default:
mapped_to_output = NULL;
break;
}
#if WLR_HAS_LIBINPUT_BACKEND
if (mapped_to_output == NULL && is_touch_or_tablet_tool(sway_device) &&
sway_libinput_device_is_builtin(sway_device->input_device)) {
mapped_to_output = get_builtin_output_name();
if (mapped_to_output) {
sway_log(SWAY_DEBUG, "Auto-detected output '%s' for device '%s'",
mapped_to_output, sway_device->input_device->identifier);
}
}
#else
(void)is_touch_or_tablet_tool;
(void)get_builtin_output_name;
#endif
if (mapped_to_output == NULL) {
return;
}
/* fallthrough */
case MAPPED_TO_OUTPUT:
sway_log(SWAY_DEBUG, "Mapping input device %s to output %s",
sway_device->input_device->identifier, mapped_to_output);
if (strcmp("*", mapped_to_output) == 0) {
wlr_cursor_map_input_to_output(seat->cursor->cursor,
sway_device->input_device->wlr_device, NULL);
wlr_cursor_map_input_to_region(seat->cursor->cursor,
sway_device->input_device->wlr_device, NULL);
sway_log(SWAY_DEBUG, "Reset output mapping");
return;
}
struct sway_output *output = output_by_name_or_id(mapped_to_output);
if (!output) {
sway_log(SWAY_DEBUG, "Requested output %s for device %s isn't present",
mapped_to_output, sway_device->input_device->identifier);
return;
}
wlr_cursor_map_input_to_output(seat->cursor->cursor,
sway_device->input_device->wlr_device, output->wlr_output);
wlr_cursor_map_input_to_region(seat->cursor->cursor,
sway_device->input_device->wlr_device, NULL);
sway_log(SWAY_DEBUG,
"Mapped to output %s", output->wlr_output->name);
return;
case MAPPED_TO_REGION:
sway_log(SWAY_DEBUG, "Mapping input device %s to %d,%d %dx%d",
sway_device->input_device->identifier,
mapped_to_region->x, mapped_to_region->y,
mapped_to_region->width, mapped_to_region->height);
wlr_cursor_map_input_to_output(seat->cursor->cursor,
sway_device->input_device->wlr_device, NULL);
wlr_cursor_map_input_to_region(seat->cursor->cursor,
sway_device->input_device->wlr_device, mapped_to_region);
return;
}
}
static void seat_configure_pointer(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
if ((seat->wlr_seat->capabilities & WL_SEAT_CAPABILITY_POINTER) == 0) {
seat_configure_xcursor(seat);
}
wlr_cursor_attach_input_device(seat->cursor->cursor,
sway_device->input_device->wlr_device);
seat_apply_input_config(seat, sway_device);
wl_event_source_timer_update(
seat->cursor->hide_source, cursor_get_timeout(seat->cursor));
}
static void seat_configure_keyboard(struct sway_seat *seat,
struct sway_seat_device *seat_device) {
if (!seat_device->keyboard) {
sway_keyboard_create(seat, seat_device);
}
sway_keyboard_configure(seat_device->keyboard);
// We only need to update the current keyboard, as the rest will be updated
// as they are activated.
struct wlr_keyboard *wlr_keyboard =
wlr_keyboard_from_input_device(seat_device->input_device->wlr_device);
struct wlr_keyboard *current_keyboard = seat->wlr_seat->keyboard_state.keyboard;
if (wlr_keyboard != current_keyboard) {
return;
}
// force notify reenter to pick up the new configuration. This reuses
// the current focused surface to avoid breaking input grabs.
struct wlr_surface *surface = seat->wlr_seat->keyboard_state.focused_surface;
if (surface) {
wlr_seat_keyboard_notify_clear_focus(seat->wlr_seat);
seat_keyboard_notify_enter(seat, surface);
}
}
static void seat_configure_switch(struct sway_seat *seat,
struct sway_seat_device *seat_device) {
if (!seat_device->switch_device) {
sway_switch_create(seat, seat_device);
}
seat_apply_input_config(seat, seat_device);
sway_switch_configure(seat_device->switch_device);
}
static void seat_configure_touch(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
wlr_cursor_attach_input_device(seat->cursor->cursor,
sway_device->input_device->wlr_device);
seat_apply_input_config(seat, sway_device);
}
static void seat_configure_tablet_tool(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
if (!sway_device->tablet) {
sway_device->tablet = sway_tablet_create(seat, sway_device);
}
sway_configure_tablet(sway_device->tablet);
wlr_cursor_attach_input_device(seat->cursor->cursor,
sway_device->input_device->wlr_device);
seat_apply_input_config(seat, sway_device);
}
static void seat_configure_tablet_pad(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
if (!sway_device->tablet_pad) {
sway_device->tablet_pad = sway_tablet_pad_create(seat, sway_device);
}
sway_configure_tablet_pad(sway_device->tablet_pad);
}
static struct sway_seat_device *seat_get_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = NULL;
wl_list_for_each(seat_device, &seat->devices, link) {
if (seat_device->input_device == input_device) {
return seat_device;
}
}
struct sway_keyboard_group *group = NULL;
wl_list_for_each(group, &seat->keyboard_groups, link) {
if (group->seat_device->input_device == input_device) {
return group->seat_device;
}
}
return NULL;
}
void seat_configure_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = seat_get_device(seat, input_device);
if (!seat_device) {
return;
}
switch (input_device->wlr_device->type) {
case WLR_INPUT_DEVICE_POINTER:
seat_configure_pointer(seat, seat_device);
break;
case WLR_INPUT_DEVICE_KEYBOARD:
seat_configure_keyboard(seat, seat_device);
break;
case WLR_INPUT_DEVICE_SWITCH:
seat_configure_switch(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TOUCH:
seat_configure_touch(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TABLET_TOOL:
seat_configure_tablet_tool(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TABLET_PAD:
seat_configure_tablet_pad(seat, seat_device);
break;
}
}
void seat_reset_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = seat_get_device(seat, input_device);
if (!seat_device) {
return;
}
switch (input_device->wlr_device->type) {
case WLR_INPUT_DEVICE_POINTER:
seat_reset_input_config(seat, seat_device);
break;
case WLR_INPUT_DEVICE_KEYBOARD:
sway_keyboard_disarm_key_repeat(seat_device->keyboard);
sway_keyboard_configure(seat_device->keyboard);
break;
case WLR_INPUT_DEVICE_TOUCH:
seat_reset_input_config(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TABLET_TOOL:
seat_reset_input_config(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TABLET_PAD:
sway_log(SWAY_DEBUG, "TODO: reset tablet pad");
break;
case WLR_INPUT_DEVICE_SWITCH:
sway_log(SWAY_DEBUG, "TODO: reset switch device");
break;
}
}
void seat_add_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
if (seat_get_device(seat, input_device)) {
seat_configure_device(seat, input_device);
return;
}
struct sway_seat_device *seat_device =
calloc(1, sizeof(struct sway_seat_device));
if (!seat_device) {
sway_log(SWAY_DEBUG, "could not allocate seat device");
return;
}
sway_log(SWAY_DEBUG, "adding device %s to seat %s",
input_device->identifier, seat->wlr_seat->name);
seat_device->sway_seat = seat;
seat_device->input_device = input_device;
wl_list_insert(&seat->devices, &seat_device->link);
seat_configure_device(seat, input_device);
seat_update_capabilities(seat);
}
void seat_remove_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = seat_get_device(seat, input_device);
if (!seat_device) {
return;
}
sway_log(SWAY_DEBUG, "removing device %s from seat %s",
input_device->identifier, seat->wlr_seat->name);
seat_device_destroy(seat_device);
seat_update_capabilities(seat);
}
static bool xcursor_manager_is_named(const struct wlr_xcursor_manager *manager,
const char *name) {
return (!manager->name && !name) ||
(name && manager->name && strcmp(name, manager->name) == 0);
}
void seat_configure_xcursor(struct sway_seat *seat) {
unsigned cursor_size = 24;
const char *cursor_theme = NULL;
const struct seat_config *seat_config = seat_get_config(seat);
if (!seat_config) {
seat_config = seat_get_config_by_name("*");
}
if (seat_config) {
cursor_size = seat_config->xcursor_theme.size;
cursor_theme = seat_config->xcursor_theme.name;
}
if (seat == input_manager_get_default_seat()) {
char cursor_size_fmt[16];
snprintf(cursor_size_fmt, sizeof(cursor_size_fmt), "%u", cursor_size);
setenv("XCURSOR_SIZE", cursor_size_fmt, 1);
if (cursor_theme != NULL) {
setenv("XCURSOR_THEME", cursor_theme, 1);
}
#if HAVE_XWAYLAND
if (server.xwayland.wlr_xwayland && (!server.xwayland.xcursor_manager ||
!xcursor_manager_is_named(server.xwayland.xcursor_manager,
cursor_theme) ||
server.xwayland.xcursor_manager->size != cursor_size)) {
wlr_xcursor_manager_destroy(server.xwayland.xcursor_manager);
server.xwayland.xcursor_manager =
wlr_xcursor_manager_create(cursor_theme, cursor_size);
sway_assert(server.xwayland.xcursor_manager,
"Cannot create XCursor manager for theme");
wlr_xcursor_manager_load(server.xwayland.xcursor_manager, 1);
struct wlr_xcursor *xcursor = wlr_xcursor_manager_get_xcursor(
server.xwayland.xcursor_manager, "left_ptr", 1);
if (xcursor != NULL) {
struct wlr_xcursor_image *image = xcursor->images[0];
wlr_xwayland_set_cursor(
server.xwayland.wlr_xwayland, image->buffer,
image->width * 4, image->width, image->height,
image->hotspot_x, image->hotspot_y);
}
}
#endif
}
/* Create xcursor manager if we don't have one already, or if the
* theme has changed */
if (!seat->cursor->xcursor_manager ||
!xcursor_manager_is_named(
seat->cursor->xcursor_manager, cursor_theme) ||
seat->cursor->xcursor_manager->size != cursor_size) {
wlr_xcursor_manager_destroy(seat->cursor->xcursor_manager);
seat->cursor->xcursor_manager =
wlr_xcursor_manager_create(cursor_theme, cursor_size);
if (!seat->cursor->xcursor_manager) {
sway_log(SWAY_ERROR,
"Cannot create XCursor manager for theme '%s'", cursor_theme);
}
}
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *sway_output = root->outputs->items[i];
struct wlr_output *output = sway_output->wlr_output;
bool result =
wlr_xcursor_manager_load(seat->cursor->xcursor_manager,
output->scale);
if (!result) {
sway_log(SWAY_ERROR,
"Cannot load xcursor theme for output '%s' with scale %f",
output->name, output->scale);
}
}
// Reset the cursor so that we apply it to outputs that just appeared
cursor_set_image(seat->cursor, NULL, NULL);
cursor_set_image(seat->cursor, "left_ptr", NULL);
wlr_cursor_warp(seat->cursor->cursor, NULL, seat->cursor->cursor->x,
seat->cursor->cursor->y);
}
bool seat_is_input_allowed(struct sway_seat *seat,
struct wlr_surface *surface) {
struct wl_client *client = wl_resource_get_client(surface->resource);
return seat->exclusive_client == client ||
(seat->exclusive_client == NULL && !server.session_lock.locked);
}
static void send_unfocus(struct sway_container *con, void *data) {
if (con->view) {
view_set_activated(con->view, false);
}
}
// Unfocus the container and any children (eg. when leaving `focus parent`)
static void seat_send_unfocus(struct sway_node *node, struct sway_seat *seat) {
sway_cursor_constrain(seat->cursor, NULL);
wlr_seat_keyboard_notify_clear_focus(seat->wlr_seat);
if (node->type == N_WORKSPACE) {
workspace_for_each_container(node->sway_workspace, send_unfocus, seat);
} else {
send_unfocus(node->sway_container, seat);
container_for_each_child(node->sway_container, send_unfocus, seat);
}
}
static int handle_urgent_timeout(void *data) {
struct sway_view *view = data;
view_set_urgent(view, false);
return 0;
}
static void set_workspace(struct sway_seat *seat,
struct sway_workspace *new_ws) {
if (seat->workspace == new_ws) {
return;
}
if (seat->workspace) {
free(seat->prev_workspace_name);
seat->prev_workspace_name = strdup(seat->workspace->name);
if (!seat->prev_workspace_name) {
sway_log(SWAY_ERROR, "Unable to allocate previous workspace name");
}
}
ipc_event_workspace(seat->workspace, new_ws, "focus");
seat->workspace = new_ws;
}
void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node) {
struct sway_seat_node *seat_node = seat_node_from_node(seat, node);
wl_list_remove(&seat_node->link);
wl_list_insert(&seat->focus_stack, &seat_node->link);
node_set_dirty(node);
// If focusing a scratchpad container that is fullscreen global, parent
// will be NULL
struct sway_node *parent = node_get_parent(node);
if (parent) {
node_set_dirty(parent);
}
}
static void seat_set_workspace_focus(struct sway_seat *seat, struct sway_node *node) {
struct sway_node *last_focus = seat_get_focus(seat);
if (last_focus == node) {
return;
}
struct sway_workspace *last_workspace = seat_get_focused_workspace(seat);
if (node == NULL) {
// Close any popups on the old focus
if (node_is_view(last_focus)) {
view_close_popups(last_focus->sway_container->view);
}
seat_send_unfocus(last_focus, seat);
sway_input_method_relay_set_focus(&seat->im_relay, NULL);
seat->has_focus = false;
return;
}
struct sway_workspace *new_workspace = node->type == N_WORKSPACE ?
node->sway_workspace : node->sway_container->pending.workspace;
struct sway_container *container = node->type == N_CONTAINER ?
node->sway_container : NULL;
// Deny setting focus to a view which is hidden by a fullscreen container or global
if (container && container_obstructing_fullscreen_container(container)) {
return;
}
// Deny setting focus to a workspace node when using fullscreen global
if (root->fullscreen_global && !container && new_workspace) {
return;
}
struct sway_output *new_output =
new_workspace ? new_workspace->output : NULL;
if (last_workspace != new_workspace && new_output) {
node_set_dirty(&new_output->node);
}
// find new output's old workspace, which might have to be removed if empty
struct sway_workspace *new_output_last_ws =
new_output ? output_get_active_workspace(new_output) : NULL;
// Unfocus the previous focus
if (last_focus) {
seat_send_unfocus(last_focus, seat);
node_set_dirty(last_focus);
struct sway_node *parent = node_get_parent(last_focus);
if (parent) {
node_set_dirty(parent);
}
}
// Put the container parents on the focus stack, then the workspace, then
// the focused container.
if (container) {
struct sway_container *parent = container->pending.parent;
while (parent) {
seat_set_raw_focus(seat, &parent->node);
parent = parent->pending.parent;
}
}
if (new_workspace) {
seat_set_raw_focus(seat, &new_workspace->node);
}
if (container) {
seat_set_raw_focus(seat, &container->node);
seat_send_focus(&container->node, seat);
}
// emit ipc events
set_workspace(seat, new_workspace);
if (container && container->view) {
ipc_event_window(container, "focus");
}
// Move sticky containers to new workspace
if (new_workspace && new_output_last_ws
&& new_workspace != new_output_last_ws) {
for (int i = 0; i < new_output_last_ws->floating->length; ++i) {
struct sway_container *floater =
new_output_last_ws->floating->items[i];
if (container_is_sticky(floater)) {
container_detach(floater);
workspace_add_floating(new_workspace, floater);
--i;
}
}
}
// Close any popups on the old focus
if (last_focus && node_is_view(last_focus)) {
view_close_popups(last_focus->sway_container->view);
}
// If urgent, either unset the urgency or start a timer to unset it
if (container && container->view && view_is_urgent(container->view) &&
!container->view->urgent_timer) {
struct sway_view *view = container->view;
if (last_workspace && last_workspace != new_workspace &&
config->urgent_timeout > 0) {
view->urgent_timer = wl_event_loop_add_timer(server.wl_event_loop,
handle_urgent_timeout, view);
if (view->urgent_timer) {
wl_event_source_timer_update(view->urgent_timer,
config->urgent_timeout);
} else {
sway_log_errno(SWAY_ERROR, "Unable to create urgency timer");
handle_urgent_timeout(view);
}
} else {
view_set_urgent(view, false);
}
}
if (new_output_last_ws) {
workspace_consider_destroy(new_output_last_ws);
}
if (last_workspace && last_workspace != new_output_last_ws) {
workspace_consider_destroy(last_workspace);
}
seat->has_focus = true;
if (config->smart_gaps && new_workspace) {
// When smart gaps is on, gaps may change when the focus changes so
// the workspace needs to be arranged
arrange_workspace(new_workspace);
}
}
void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
if (seat->focused_layer) {
struct wlr_layer_surface_v1 *layer = seat->focused_layer;
seat_set_focus_layer(seat, NULL);
seat_set_workspace_focus(seat, node);
seat_set_focus_layer(seat, layer);
} else {
seat_set_workspace_focus(seat, node);
}
if (server.session_lock.locked) {
seat_set_focus_surface(seat, server.session_lock.focused, false);
}
}
void seat_set_focus_container(struct sway_seat *seat,
struct sway_container *con) {
seat_set_focus(seat, con ? &con->node : NULL);
}
void seat_set_focus_workspace(struct sway_seat *seat,
struct sway_workspace *ws) {
seat_set_focus(seat, ws ? &ws->node : NULL);
}
void seat_set_focus_surface(struct sway_seat *seat,
struct wlr_surface *surface, bool unfocus) {
if (seat->has_focus && unfocus) {
struct sway_node *focus = seat_get_focus(seat);
seat_send_unfocus(focus, seat);
seat->has_focus = false;
}
if (surface) {
seat_keyboard_notify_enter(seat, surface);
} else {
wlr_seat_keyboard_notify_clear_focus(seat->wlr_seat);
}
sway_input_method_relay_set_focus(&seat->im_relay, surface);
seat_tablet_pads_notify_enter(seat, surface);
}
void seat_set_focus_layer(struct sway_seat *seat,
struct wlr_layer_surface_v1 *layer) {
if (!layer && seat->focused_layer) {
seat->focused_layer = NULL;
struct sway_node *previous = seat_get_focus_inactive(seat, &root->node);
if (previous) {
// Hack to get seat to re-focus the return value of get_focus
seat_set_focus(seat, NULL);
seat_set_focus(seat, previous);
}
return;
} else if (!layer || seat->focused_layer == layer) {
return;
}
assert(layer->mapped);
seat_set_focus_surface(seat, layer->surface, true);
if (layer->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) {
seat->focused_layer = layer;
}
}
void seat_set_exclusive_client(struct sway_seat *seat,
struct wl_client *client) {
if (!client) {
seat->exclusive_client = client;
// Triggers a refocus of the topmost surface layer if necessary
// TODO: Make layer surface focus per-output based on cursor position
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
arrange_layers(output);
}
return;
}
if (seat->focused_layer) {
if (wl_resource_get_client(seat->focused_layer->resource) != client) {
seat_set_focus_layer(seat, NULL);
}
}
if (seat->has_focus) {
struct sway_node *focus = seat_get_focus(seat);
if (node_is_view(focus) && wl_resource_get_client(
focus->sway_container->view->surface->resource) != client) {
seat_set_focus(seat, NULL);
}
}
if (seat->wlr_seat->pointer_state.focused_client) {
if (seat->wlr_seat->pointer_state.focused_client->client != client) {
wlr_seat_pointer_notify_clear_focus(seat->wlr_seat);
}
}
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
struct wlr_touch_point *point;
wl_list_for_each(point, &seat->wlr_seat->touch_state.touch_points, link) {
if (point->client->client != client) {
wlr_seat_touch_point_clear_focus(seat->wlr_seat,
now.tv_nsec / 1000, point->touch_id);
}
}
seat->exclusive_client = client;
}
struct sway_node *seat_get_focus_inactive(struct sway_seat *seat,
struct sway_node *node) {
if (node_is_view(node)) {
return node;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
if (node_has_ancestor(current->node, node)) {
return current->node;
}
}
if (node->type == N_WORKSPACE) {
return node;
}
return NULL;
}
struct sway_container *seat_get_focus_inactive_tiling(struct sway_seat *seat,
struct sway_workspace *workspace) {
if (!workspace->tiling->length) {
return NULL;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node->type == N_CONTAINER &&
!container_is_floating_or_child(node->sway_container) &&
node->sway_container->pending.workspace == workspace) {
return node->sway_container;
}
}
return NULL;
}
struct sway_container *seat_get_focus_inactive_floating(struct sway_seat *seat,
struct sway_workspace *workspace) {
if (!workspace->floating->length) {
return NULL;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node->type == N_CONTAINER &&
container_is_floating_or_child(node->sway_container) &&
node->sway_container->pending.workspace == workspace) {
return node->sway_container;
}
}
return NULL;
}
struct sway_node *seat_get_active_tiling_child(struct sway_seat *seat,
struct sway_node *parent) {
if (node_is_view(parent)) {
return parent;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node_get_parent(node) != parent) {
continue;
}
if (parent->type == N_WORKSPACE) {
// Only consider tiling children
struct sway_workspace *ws = parent->sway_workspace;
if (list_find(ws->tiling, node->sway_container) == -1) {
continue;
}
}
return node;
}
return NULL;
}
struct sway_node *seat_get_focus(struct sway_seat *seat) {
if (!seat->has_focus) {
return NULL;
}
sway_assert(!wl_list_empty(&seat->focus_stack),
"focus_stack is empty, but has_focus is true");
struct sway_seat_node *current =
wl_container_of(seat->focus_stack.next, current, link);
return current->node;
}
struct sway_workspace *seat_get_focused_workspace(struct sway_seat *seat) {
struct sway_node *focus = seat_get_focus_inactive(seat, &root->node);
if (!focus) {
return NULL;
}
if (focus->type == N_CONTAINER) {
return focus->sway_container->pending.workspace;
}
if (focus->type == N_WORKSPACE) {
return focus->sway_workspace;
}
return NULL; // output doesn't have a workspace yet
}
struct sway_workspace *seat_get_last_known_workspace(struct sway_seat *seat) {
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node->type == N_CONTAINER &&
node->sway_container->pending.workspace) {
return node->sway_container->pending.workspace;
} else if (node->type == N_WORKSPACE) {
return node->sway_workspace;
}
}
return NULL;
}
struct sway_container *seat_get_focused_container(struct sway_seat *seat) {
struct sway_node *focus = seat_get_focus(seat);
if (focus && focus->type == N_CONTAINER) {
return focus->sway_container;
}
return NULL;
}
void seat_apply_config(struct sway_seat *seat,
struct seat_config *seat_config) {
struct sway_seat_device *seat_device = NULL;
if (!seat_config) {
return;
}
seat->idle_inhibit_sources = seat_config->idle_inhibit_sources;
seat->idle_wake_sources = seat_config->idle_wake_sources;
wl_list_for_each(seat_device, &seat->devices, link) {
seat_configure_device(seat, seat_device->input_device);
cursor_handle_activity_from_device(seat->cursor,
seat_device->input_device->wlr_device);
}
}
struct seat_config *seat_get_config(struct sway_seat *seat) {
struct seat_config *seat_config = NULL;
for (int i = 0; i < config->seat_configs->length; ++i ) {
seat_config = config->seat_configs->items[i];
if (strcmp(seat->wlr_seat->name, seat_config->name) == 0) {
return seat_config;
}
}
return NULL;
}
struct seat_config *seat_get_config_by_name(const char *name) {
struct seat_config *seat_config = NULL;
for (int i = 0; i < config->seat_configs->length; ++i ) {
seat_config = config->seat_configs->items[i];
if (strcmp(name, seat_config->name) == 0) {
return seat_config;
}
}
return NULL;
}
void seat_pointer_notify_button(struct sway_seat *seat, uint32_t time_msec,
uint32_t button, enum wlr_button_state state) {
seat->last_button_serial = wlr_seat_pointer_notify_button(seat->wlr_seat,
time_msec, button, state);
}
void seat_consider_warp_to_focus(struct sway_seat *seat) {
struct sway_node *focus = seat_get_focus(seat);
if (config->mouse_warping == WARP_NO || !focus) {
return;
}
if (config->mouse_warping == WARP_OUTPUT) {
struct sway_output *output = node_get_output(focus);
if (output) {
struct wlr_box box;
output_get_box(output, &box);
if (wlr_box_contains_point(&box,
seat->cursor->cursor->x, seat->cursor->cursor->y)) {
return;
}
}
}
if (focus->type == N_CONTAINER) {
cursor_warp_to_container(seat->cursor, focus->sway_container, false);
} else {
cursor_warp_to_workspace(seat->cursor, focus->sway_workspace);
}
}
void seatop_unref(struct sway_seat *seat, struct sway_container *con) {
if (seat->seatop_impl->unref) {
seat->seatop_impl->unref(seat, con);
}
}
void seatop_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) {
if (seat->seatop_impl->button) {
seat->seatop_impl->button(seat, time_msec, device, button, state);
}
}
void seatop_pointer_motion(struct sway_seat *seat, uint32_t time_msec) {
if (seat->seatop_impl->pointer_motion) {
seat->seatop_impl->pointer_motion(seat, time_msec);
}
}
void seatop_pointer_axis(struct sway_seat *seat,
struct wlr_pointer_axis_event *event) {
if (seat->seatop_impl->pointer_axis) {
seat->seatop_impl->pointer_axis(seat, event);
}
}
void seatop_tablet_tool_tip(struct sway_seat *seat,
struct sway_tablet_tool *tool, uint32_t time_msec,
enum wlr_tablet_tool_tip_state state) {
if (seat->seatop_impl->tablet_tool_tip) {
seat->seatop_impl->tablet_tool_tip(seat, tool, time_msec, state);
}
}
void seatop_tablet_tool_motion(struct sway_seat *seat,
struct sway_tablet_tool *tool, uint32_t time_msec) {
if (seat->seatop_impl->tablet_tool_motion) {
seat->seatop_impl->tablet_tool_motion(seat, tool, time_msec);
} else {
seatop_pointer_motion(seat, time_msec);
}
}
void seatop_hold_begin(struct sway_seat *seat,
struct wlr_pointer_hold_begin_event *event) {
if (seat->seatop_impl->hold_begin) {
seat->seatop_impl->hold_begin(seat, event);
}
}
void seatop_hold_end(struct sway_seat *seat,
struct wlr_pointer_hold_end_event *event) {
if (seat->seatop_impl->hold_end) {
seat->seatop_impl->hold_end(seat, event);
}
}
void seatop_pinch_begin(struct sway_seat *seat,
struct wlr_pointer_pinch_begin_event *event) {
if (seat->seatop_impl->pinch_begin) {
seat->seatop_impl->pinch_begin(seat, event);
}
}
void seatop_pinch_update(struct sway_seat *seat,
struct wlr_pointer_pinch_update_event *event) {
if (seat->seatop_impl->pinch_update) {
seat->seatop_impl->pinch_update(seat, event);
}
}
void seatop_pinch_end(struct sway_seat *seat,
struct wlr_pointer_pinch_end_event *event) {
if (seat->seatop_impl->pinch_end) {
seat->seatop_impl->pinch_end(seat, event);
}
}
void seatop_swipe_begin(struct sway_seat *seat,
struct wlr_pointer_swipe_begin_event *event) {
if (seat->seatop_impl->swipe_begin) {
seat->seatop_impl->swipe_begin(seat, event);
}
}
void seatop_swipe_update(struct sway_seat *seat,
struct wlr_pointer_swipe_update_event *event) {
if (seat->seatop_impl->swipe_update) {
seat->seatop_impl->swipe_update(seat, event);
}
}
void seatop_swipe_end(struct sway_seat *seat,
struct wlr_pointer_swipe_end_event *event) {
if (seat->seatop_impl->swipe_end) {
seat->seatop_impl->swipe_end(seat, event);
}
}
void seatop_rebase(struct sway_seat *seat, uint32_t time_msec) {
if (seat->seatop_impl->rebase) {
seat->seatop_impl->rebase(seat, time_msec);
}
}
void seatop_end(struct sway_seat *seat) {
if (seat->seatop_impl && seat->seatop_impl->end) {
seat->seatop_impl->end(seat);
}
free(seat->seatop_data);
seat->seatop_data = NULL;
seat->seatop_impl = NULL;
}
void seatop_render(struct sway_seat *seat, struct sway_output *output,
pixman_region32_t *damage) {
if (seat->seatop_impl->render) {
seat->seatop_impl->render(seat, output, damage);
}
}
bool seatop_allows_set_cursor(struct sway_seat *seat) {
return seat->seatop_impl->allow_set_cursor;
}
struct sway_keyboard_shortcuts_inhibitor *
keyboard_shortcuts_inhibitor_get_for_surface(
const struct sway_seat *seat,
const struct wlr_surface *surface) {
struct sway_keyboard_shortcuts_inhibitor *sway_inhibitor = NULL;
wl_list_for_each(sway_inhibitor, &seat->keyboard_shortcuts_inhibitors, link) {
if (sway_inhibitor->inhibitor->surface == surface) {
return sway_inhibitor;
}
}
return NULL;
}
struct sway_keyboard_shortcuts_inhibitor *
keyboard_shortcuts_inhibitor_get_for_focused_surface(
const struct sway_seat *seat) {
return keyboard_shortcuts_inhibitor_get_for_surface(seat,
seat->wlr_seat->keyboard_state.focused_surface);
}