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transaction: Reparent all container children when disabling for scratchpad
Fixes: #8205
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@ -632,6 +632,15 @@ static void arrange_root(struct sway_root *root) {
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for (int i = 0; i < root->scratchpad->length; i++) {
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struct sway_container *con = root->scratchpad->items[i];
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// When a container is moved to a scratchpad, it's possible that it
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// was moved into a floating container as part of the same transaction.
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// In this case, we need to make sure we reparent all the container's
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// children so that disabling the container will disable all descendants.
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if (!con->view) for (int ii = 0; ii < con->current.children->length; ii++) {
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struct sway_container *child = con->current.children->items[ii];
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wlr_scene_node_reparent(&child->scene_tree->node, con->content_tree);
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}
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wlr_scene_node_set_enabled(&con->scene_tree->node, false);
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}
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