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i3 feature support: Moving flotaing containers
This commit lets the 'move' command apply to floating containers as well as tiled ones. The command may be appended with a number of pixels and then optionally the string `px` (like '10 px') in order to move the container more or fewer than the standard ten pixels.
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@ -48,7 +48,7 @@ void swap_container(swayc_t *a, swayc_t *b);
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// 2 Containers geometry are swapped, used with `swap_container`
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void swap_geometry(swayc_t *a, swayc_t *b);
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void move_container(swayc_t* container, enum movement_direction direction);
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void move_container(swayc_t* container, enum movement_direction direction, int move_amt);
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void move_container_to(swayc_t* container, swayc_t* destination);
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void move_workspace_to(swayc_t* workspace, swayc_t* destination);
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@ -9,30 +9,40 @@
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struct cmd_results *cmd_move(int argc, char **argv) {
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struct cmd_results *error = NULL;
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int move_amt = 10;
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if (config->reading) return cmd_results_new(CMD_FAILURE, "move", "Can't be used in config file.");
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if ((error = checkarg(argc, "move", EXPECTED_AT_LEAST, 1))) {
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return error;
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}
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const char* expected_syntax = "Expected 'move <left|right|up|down|next|prev|first>' or "
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const char* expected_syntax = "Expected 'move <left|right|up|down|next|prev|first> <[px] px>' or "
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"'move <container|window> to workspace <name>' or "
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"'move <container|window|workspace> to output <name|direction>' or "
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"'move position mouse'";
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swayc_t *view = get_focused_container(&root_container);
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if (argc == 2 || (argc == 3 && strcasecmp(argv[2], "px") == 0 )) {
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char *inv;
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move_amt = (int)strtol(argv[1], &inv, 10);
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if (*inv != '\0' && strcasecmp(inv, "px") != 0) {
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move_amt = 10;
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}
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}
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if (strcasecmp(argv[0], "left") == 0) {
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move_container(view, MOVE_LEFT);
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move_container(view, MOVE_LEFT, move_amt);
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} else if (strcasecmp(argv[0], "right") == 0) {
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move_container(view, MOVE_RIGHT);
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move_container(view, MOVE_RIGHT, move_amt);
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} else if (strcasecmp(argv[0], "up") == 0) {
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move_container(view, MOVE_UP);
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move_container(view, MOVE_UP, move_amt);
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} else if (strcasecmp(argv[0], "down") == 0) {
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move_container(view, MOVE_DOWN);
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move_container(view, MOVE_DOWN, move_amt);
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} else if (strcasecmp(argv[0], "next") == 0) {
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move_container(view, MOVE_NEXT);
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move_container(view, MOVE_NEXT, move_amt);
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} else if (strcasecmp(argv[0], "prev") == 0) {
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move_container(view, MOVE_PREV);
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move_container(view, MOVE_PREV, move_amt);
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} else if (strcasecmp(argv[0], "first") == 0) {
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move_container(view, MOVE_FIRST);
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move_container(view, MOVE_FIRST, move_amt);
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} else if (strcasecmp(argv[0], "container") == 0 || strcasecmp(argv[0], "window") == 0) {
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// "move container ...
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if ((error = checkarg(argc, "move container/window", EXPECTED_AT_LEAST, 4))) {
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@ -349,10 +349,31 @@ static void swap_children(swayc_t *container, int a, int b) {
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}
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}
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void move_container(swayc_t *container, enum movement_direction dir) {
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void move_container(swayc_t *container, enum movement_direction dir, int move_amt) {
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enum swayc_layouts layout = L_NONE;
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swayc_t *parent = container->parent;
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if (container->is_floating || (container->type != C_VIEW && container->type != C_CONTAINER)) {
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if (container->is_floating) {
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swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
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switch(dir) {
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case MOVE_LEFT:
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container->x = MAX(0, container->x - move_amt);
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break;
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case MOVE_RIGHT:
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container->x = MIN(output->width - container->width, container->x + move_amt);
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break;
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case MOVE_UP:
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container->y = MAX(0, container->y - move_amt);
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break;
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case MOVE_DOWN:
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container->y = MIN(output->height - container->height, container->y + move_amt);
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break;
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default:
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break;
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}
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update_geometry(container);
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return;
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}
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if (container->type != C_VIEW && container->type != C_CONTAINER) {
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return;
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}
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if (dir == MOVE_UP || dir == MOVE_DOWN) {
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@ -100,11 +100,14 @@ They are expected to be used with **bindsym** or at runtime through **swaymsg**(
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**layout** toggle split::
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Cycles between available split layouts.
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**move** <left|right|up|down|next|prev|first>::
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Moves the focused container _left_, _right_, _up_, or _down_. Moving to _prev_
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or _next_ swaps the container with its sibling in the same container. Move
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_first_ exchanges the focused element in an auto layout with the first
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element, i.e. promotes the focused element to master position.
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**move** <left|right|up|down> <[px] px>::
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Moves the focused container _left_, _right_, _up_, or _down_. If the window
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is floating it moves it _px_ in that direction.
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**move** <next|prev|first>::
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Moving to _prev_ or _next_ swaps the container with its sibling in the same
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container. Move _first_ exchanges the focused element in an auto layout with
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the first element, i.e. promotes the focused element to master position.
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**move** <container|window> to workspace <name>::
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Moves the focused container to the workspace identified by _name_.
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