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https://github.com/swaywm/sway
synced 2024-11-23 00:51:58 +01:00
swaybar: Lift background clearing out of main rendering function
This avoids us from using a bogus background_color value that mutates as swaybar renders things and deciding opacity depending on that. Also remove a redundant full surface clear. Just directly write our desired background color.
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@ -693,15 +693,6 @@ static uint32_t render_to_cairo(struct render_context *ctx) {
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struct swaybar_output *output = ctx->output;
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struct swaybar *bar = output->bar;
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struct swaybar_config *config = bar->config;
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cairo_set_operator(cairo, CAIRO_OPERATOR_SOURCE);
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if (output->focused) {
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ctx->background_color = config->colors.focused_background;
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} else {
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ctx->background_color = config->colors.background;
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}
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cairo_set_source_u32(cairo, ctx->background_color);
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cairo_paint(cairo);
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int th;
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get_text_size(cairo, config->font_description, NULL, &th, NULL, 1, false, "");
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@ -763,8 +754,17 @@ void render_frame(struct swaybar_output *output) {
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free_hotspots(&output->hotspots);
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uint32_t background_color;
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if (output->focused) {
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background_color = output->bar->config->colors.focused_background;
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} else {
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background_color = output->bar->config->colors.background;
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}
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struct render_context ctx = { 0 };
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ctx.output = output;
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// initial background color used for deciding the best way to antialias text
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ctx.background_color = background_color;
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cairo_surface_t *recorder = cairo_recording_surface_create(
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CAIRO_CONTENT_COLOR_ALPHA, NULL);
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@ -786,10 +786,11 @@ void render_frame(struct swaybar_output *output) {
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ctx.textaa_sharp = fo;
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}
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cairo_save(cairo);
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cairo_set_operator(cairo, CAIRO_OPERATOR_CLEAR);
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cairo_set_operator(cairo, CAIRO_OPERATOR_SOURCE);
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cairo_set_source_u32(cairo, background_color);
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cairo_paint(cairo);
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cairo_restore(cairo);
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uint32_t height = render_to_cairo(&ctx);
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int config_height = output->bar->config->height;
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if (config_height > 0) {
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@ -834,7 +835,7 @@ void render_frame(struct swaybar_output *output) {
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wl_surface_damage(output->surface, 0, 0,
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output->width, output->height);
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uint32_t bg_alpha = ctx.background_color & 0xFF;
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uint32_t bg_alpha = background_color & 0xFF;
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if (bg_alpha == 0xFF) {
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struct wl_region *region =
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wl_compositor_create_region(output->bar->compositor);
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