From 97adba05162f314c7dda27fd1587cf7f78cd7c90 Mon Sep 17 00:00:00 2001 From: Simon Ser Date: Tue, 12 Jan 2021 22:38:45 +0100 Subject: [PATCH] protocols: update layer-shell-unstable-v1 to v4 This is taken from wlr-protocols commit d1598e82240d ("layer-shell: add keyboard_interactivity.on_demand"). --- protocols/wlr-layer-shell-unstable-v1.xml | 97 ++++++++++++++++++++--- 1 file changed, 88 insertions(+), 9 deletions(-) diff --git a/protocols/wlr-layer-shell-unstable-v1.xml b/protocols/wlr-layer-shell-unstable-v1.xml index fa67001d..d62fd51e 100644 --- a/protocols/wlr-layer-shell-unstable-v1.xml +++ b/protocols/wlr-layer-shell-unstable-v1.xml @@ -25,7 +25,7 @@ THIS SOFTWARE. - + Clients can use this interface to assign the surface_layer role to wl_surfaces. Such surfaces are assigned to a "layer" of the output and @@ -47,6 +47,12 @@ or manipulate a buffer prior to the first layer_surface.configure call must also be treated as errors. + After creating a layer_surface object and setting it up, the client + must perform an initial commit without any buffer attached. + The compositor will reply with a layer_surface.configure event. + The client must acknowledge it and is then allowed to attach a buffer + to map the surface. + You may pass NULL for output to allow the compositor to decide which output to use. Generally this will be the one that the user most recently interacted with. @@ -94,7 +100,7 @@ - + An interface that may be implemented by a wl_surface, for surfaces that are designed to be rendered as a layer of a stacked desktop-like @@ -103,6 +109,14 @@ Layer surface state (layer, size, anchor, exclusive zone, margin, interactivity) is double-buffered, and will be applied at the time wl_surface.commit of the corresponding wl_surface is called. + + Attaching a null buffer to a layer surface unmaps it. + + Unmapping a layer_surface means that the surface cannot be shown by the + compositor until it is explicitly mapped again. The layer_surface + returns to the state it had right after layer_shell.get_layer_surface. + The client can re-map the surface by performing a commit without any + buffer attached, waiting for a configure event and handling it as usual. @@ -189,21 +203,85 @@ + + + Types of keyboard interaction possible for layer shell surfaces. The + rationale for this is twofold: (1) some applications are not interested + in keyboard events and not allowing them to be focused can improve the + desktop experience; (2) some applications will want to take exclusive + keyboard focus. + + + + + This value indicates that this surface is not interested in keyboard + events and the compositor should never assign it the keyboard focus. + + This is the default value, set for newly created layer shell surfaces. + + This is useful for e.g. desktop widgets that display information or + only have interaction with non-keyboard input devices. + + + + + Request exclusive keyboard focus if this surface is above the shell surface layer. + + For the top and overlay layers, the seat will always give + exclusive keyboard focus to the top-most layer which has keyboard + interactivity set to exclusive. If this layer contains multiple + surfaces with keyboard interactivity set to exclusive, the compositor + determines the one receiving keyboard events in an implementation- + defined manner. In this case, no guarantee is made when this surface + will receive keyboard focus (if ever). + + For the bottom and background layers, the compositor is allowed to use + normal focus semantics. + + This setting is mainly intended for applications that need to ensure + they receive all keyboard events, such as a lock screen or a password + prompt. + + + + + This requests the compositor to allow this surface to be focused and + unfocused by the user in an implementation-defined manner. The user + should be able to unfocus this surface even regardless of the layer + it is on. + + Typically, the compositor will want to use its normal mechanism to + manage keyboard focus between layer shell surfaces with this setting + and regular toplevels on the desktop layer (e.g. click to focus). + Nevertheless, it is possible for a compositor to require a special + interaction to focus or unfocus layer shell surfaces (e.g. requiring + a click even if focus follows the mouse normally, or providing a + keybinding to switch focus between layers). + + This setting is mainly intended for desktop shell components (e.g. + panels) that allow keyboard interaction. Using this option can allow + implementing a desktop shell that can be fully usable without the + mouse. + + + + - Set to 1 to request that the seat send keyboard events to this layer - surface. For layers below the shell surface layer, the seat will use - normal focus semantics. For layers above the shell surface layers, the - seat will always give exclusive keyboard focus to the top-most layer - which has keyboard interactivity set to true. + Set how keyboard events are delivered to this surface. By default, + layer shell surfaces do not receive keyboard events; this request can + be used to change this. + + This setting is inherited by child surfaces set by the get_popup + request. Layer surfaces receive pointer, touch, and tablet events normally. If you do not want to receive them, set the input region on your surface to an empty region. - Events is double-buffered, see wl_surface.commit. + Keyboard interactivity is double-buffered, see wl_surface.commit. - + @@ -288,6 +366,7 @@ +