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https://github.com/swaywm/sway
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Merge pull request #2436 from RyanDwyer/fix-floating-deco-focus
Fix focus when clicking floating decorations
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commit
89e176d3fb
@ -429,6 +429,8 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
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struct sway_container *cont) {
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struct sway_seat *seat = cursor->seat;
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seat_set_focus(seat, cont);
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// Deny moving or resizing a fullscreen container
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if (container_is_fullscreen_or_child(cont)) {
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seat_pointer_notify_button(seat, time_msec, button, state);
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@ -469,8 +471,6 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
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return;
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}
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// Send event to surface
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seat_set_focus(seat, cont);
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seat_pointer_notify_button(seat, time_msec, button, state);
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}
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@ -533,11 +533,10 @@ struct sway_container *container_parent(struct sway_container *container,
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return container;
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}
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static struct sway_container *container_at_view(struct sway_container *swayc,
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double lx, double ly,
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static void surface_at_view(struct sway_container *swayc, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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if (!sway_assert(swayc->type == C_VIEW, "Expected a view")) {
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return NULL;
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return;
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}
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struct sway_view *sview = swayc->sway_view;
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double view_sx = lx - sview->x;
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@ -567,9 +566,7 @@ static struct sway_container *container_at_view(struct sway_container *swayc,
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*sx = _sx;
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*sy = _sy;
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*surface = _surface;
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return swayc;
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}
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return NULL;
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}
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/**
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@ -682,7 +679,8 @@ struct sway_container *tiling_container_at(
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struct sway_container *con, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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if (con->type == C_VIEW) {
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return container_at_view(con, lx, ly, surface, sx, sy);
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surface_at_view(con, lx, ly, surface, sx, sy);
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return con;
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}
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if (!con->children->length) {
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return NULL;
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@ -745,7 +743,7 @@ struct sway_container *container_at(struct sway_container *workspace,
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struct sway_container *focus =
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seat_get_focus_inactive(seat, &root_container);
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if (focus && focus->type == C_VIEW) {
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container_at_view(focus, lx, ly, surface, sx, sy);
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surface_at_view(focus, lx, ly, surface, sx, sy);
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if (*surface && surface_is_popup(*surface)) {
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return focus;
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}
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