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config/output: Update output position in two passes
The modeset logic iterates over all outputs at the end, sets their new position in the layout and takes a copy of its geometry that is later referenced by layout and scene management code. If one output is auto configured, then a later output that is manually configured can lead to the first output being moved without the stored geometry being updated. Split this into two passes: The first pass finalizes the output config and makes updates to the layout, while the second pass updates the copy of the geometry and arranges things as a result of it.
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@ -533,14 +533,6 @@ static bool finalize_output_config(struct output_config *oc, struct sway_output
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wlr_output_layout_add_auto(root->output_layout, wlr_output);
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}
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// Update output->{lx, ly, width, height}
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struct wlr_box output_box;
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wlr_output_layout_get_box(root->output_layout, wlr_output, &output_box);
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output->lx = output_box.x;
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output->ly = output_box.y;
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output->width = output_box.width;
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output->height = output_box.height;
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if (!output->enabled) {
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output_enable(output);
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}
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@ -562,6 +554,15 @@ static bool finalize_output_config(struct output_config *oc, struct sway_output
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return true;
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}
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static void output_update_position(struct sway_output *output) {
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struct wlr_box output_box;
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wlr_output_layout_get_box(root->output_layout, output->wlr_output, &output_box);
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output->lx = output_box.x;
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output->ly = output_box.y;
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output->width = output_box.width;
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output->height = output_box.height;
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}
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// find_output_config_from_list returns a merged output_config containing all
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// stored configuration that applies to the specified output.
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static struct output_config *find_output_config_from_list(
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@ -933,6 +934,13 @@ static bool apply_resolved_output_configs(struct matched_output_config *configs,
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sway_log(SWAY_DEBUG, "Finalizing config for %s",
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cfg->output->wlr_output->name);
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finalize_output_config(cfg->config, cfg->output);
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}
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// Output layout being applied in finalize_output_config can shift outputs
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// around, so we do a second pass to update positions and arrange.
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for (size_t idx = 0; idx < configs_len; idx++) {
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struct matched_output_config *cfg = &configs[idx];
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output_update_position(cfg->output);
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arrange_layers(cfg->output);
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}
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