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mirror of https://github.com/swaywm/sway synced 2024-10-01 10:01:24 +02:00

Disable inner gaps when in tabbed/stacked mode

This commit is contained in:
Mikkel Oscar Lyderik 2016-04-22 22:44:02 +02:00
parent 3e1f78ab26
commit 5492277f0c
2 changed files with 68 additions and 37 deletions

@ -218,6 +218,7 @@ swayc_t *new_container(swayc_t *child, enum swayc_layouts layout) {
cont->y = child->y;
cont->visible = child->visible;
cont->cached_geometry = child->cached_geometry;
cont->gaps = child->gaps;
/* Container inherits all of workspaces children, layout and whatnot */
if (child->type == C_WORKSPACE) {
@ -680,7 +681,7 @@ bool swayc_is_child_of(swayc_t *child, swayc_t *parent) {
}
int swayc_gap(swayc_t *container) {
if (container->type == C_VIEW) {
if (container->type == C_VIEW || container->type == C_CONTAINER) {
return container->gaps >= 0 ? container->gaps : config->gaps_inner;
} else if (container->type == C_WORKSPACE) {
int base = container->gaps >= 0 ? container->gaps : config->gaps_outer;

@ -477,6 +477,45 @@ void update_layout_geometry(swayc_t *parent, enum swayc_layouts prev_layout) {
}
}
static int update_gap_geometry(swayc_t *container, struct wlc_geometry *g) {
swayc_t *ws = swayc_parent_by_type(container, C_WORKSPACE);
swayc_t *op = ws->parent;
int gap = container->is_floating ? 0 : swayc_gap(container);
if (gap % 2 != 0) {
// because gaps are implemented as "half sized margins" it's currently
// not possible to align views properly with odd sized gaps.
gap -= 1;
}
g->origin.x = container->x + gap/2 < op->width ? container->x + gap/2 : op->width-1;
g->origin.y = container->y + gap/2 < op->height ? container->y + gap/2 : op->height-1;
g->size.w = container->width > gap ? container->width - gap : 1;
g->size.h = container->height > gap ? container->height - gap : 1;
if ((!config->edge_gaps && gap > 0) || (config->smart_gaps && ws->children->length == 1)) {
// Remove gap against the workspace edges. Because a pixel is not
// divisable, depending on gap size and the number of siblings our view
// might be at the workspace edge without being exactly so (thus test
// with gap, and align correctly).
if (container->x - gap <= ws->x) {
g->origin.x = ws->x;
g->size.w = container->width - gap/2;
}
if (container->y - gap <= ws->y) {
g->origin.y = ws->y;
g->size.h = container->height - gap/2;
}
if (container->x + container->width + gap >= ws->x + ws->width) {
g->size.w = ws->x + ws->width - g->origin.x;
}
if (container->y + container->height + gap >= ws->y + ws->height) {
g->size.h = ws->y + ws->height - g->origin.y;
}
}
return gap;
}
void update_geometry(swayc_t *container) {
if (container->type != C_VIEW && container->type != C_CONTAINER) {
return;
@ -485,23 +524,26 @@ void update_geometry(swayc_t *container) {
swayc_t *ws = swayc_parent_by_type(container, C_WORKSPACE);
swayc_t *op = ws->parent;
swayc_t *parent = container->parent;
int gap = container->is_floating ? 0 : swayc_gap(container);
if (gap % 2 != 0) {
// because gaps are implemented as "half sized margins" it's currently
// not possible to align views properly with odd sized gaps.
gap -= 1;
}
struct wlc_geometry geometry = {
.origin = {
.x = container->x + gap/2 < op->width ? container->x + gap/2 : op->width-1,
.y = container->y + gap/2 < op->height ? container->y + gap/2 : op->height-1
.x = container->x < op->width ? container->x : op->width-1,
.y = container->y < op->height ? container->y : op->height-1
},
.size = {
.w = container->width > gap ? container->width - gap : 1,
.h = container->height > gap ? container->height - gap : 1,
.w = container->width,
.h = container->height,
}
};
int gap = 0;
// apply inner gaps to non-tabbed/stacked containers
swayc_t *p = swayc_tabbed_stacked_parent(container);
if (p == NULL) {
gap = update_gap_geometry(container, &geometry);
}
if (swayc_is_fullscreen(container)) {
swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
const struct wlc_size *size = wlc_output_get_resolution(output->handle);
@ -512,28 +554,7 @@ void update_geometry(swayc_t *container) {
if (op->focused == ws) {
wlc_view_bring_to_front(container->handle);
}
} else if ((!config->edge_gaps && gap > 0) || (config->smart_gaps && ws->children->length == 1)) {
// Remove gap against the workspace edges. Because a pixel is not
// divisable, depending on gap size and the number of siblings our view
// might be at the workspace edge without being exactly so (thus test
// with gap, and align correctly).
if (container->x - gap <= ws->x) {
geometry.origin.x = ws->x;
geometry.size.w = container->width - gap/2;
}
if (container->y - gap <= ws->y) {
geometry.origin.y = ws->y;
geometry.size.h = container->height - gap/2;
}
if (container->x + container->width + gap >= ws->x + ws->width) {
geometry.size.w = ws->x + ws->width - geometry.origin.x;
}
if (container->y + container->height + gap >= ws->y + ws->height) {
geometry.size.h = ws->y + ws->height - geometry.origin.y;
}
}
if (swayc_is_fullscreen(container)) {
container->border_geometry = wlc_geometry_zero;
container->title_bar_geometry = wlc_geometry_zero;
} else if (container->is_floating) { // allocate border for floating window
@ -768,14 +789,23 @@ static void arrange_windows_r(swayc_t *container, double width, double height) {
x = container->x;
y = container->y;
// add gaps to top level tapped/stacked container
if (container->layout == L_TABBED || container->layout == L_STACKED) {
update_geometry(container);
width = container->border_geometry.size.w;
height = container->border_geometry.size.h;
x = container->border_geometry.origin.x;
y = container->border_geometry.origin.y;
}
// update container size if it's a child in a tabbed/stacked layout
if (swayc_is_tabbed_stacked(container)) {
// Use parent geometry as a base for calculating
// Use parent border_geometry as a base for calculating
// container geometry
container->width = container->parent->width;
container->height = container->parent->height;
container->x = container->parent->x;
container->y = container->parent->y;
container->width = container->parent->border_geometry.size.w;
container->height = container->parent->border_geometry.size.h;
container->x = container->parent->border_geometry.origin.x;
container->y = container->parent->border_geometry.origin.y;
update_geometry(container);
width = container->width = container->actual_geometry.size.w;
height = container->height = container->actual_geometry.size.h;