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https://github.com/helix-editor/helix
synced 2024-11-10 10:34:45 +01:00
use redraw handle for debouncing LSP messages (#7538)
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@ -34,7 +34,6 @@ use std::{
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io::{stdin, stdout},
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path::Path,
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sync::Arc,
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time::{Duration, Instant},
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};
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use anyhow::{Context, Error};
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@ -45,8 +44,6 @@ use {signal_hook::consts::signal, signal_hook_tokio::Signals};
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#[cfg(windows)]
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type Signals = futures_util::stream::Empty<()>;
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const LSP_DEADLINE: Duration = Duration::from_millis(16);
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#[cfg(not(feature = "integration"))]
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use tui::backend::CrosstermBackend;
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@ -76,7 +73,6 @@ pub struct Application {
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signals: Signals,
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jobs: Jobs,
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lsp_progress: LspProgressMap,
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last_render: Instant,
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}
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#[cfg(feature = "integration")]
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@ -253,7 +249,6 @@ impl Application {
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signals,
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jobs: Jobs::new(),
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lsp_progress: LspProgressMap::new(),
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last_render: Instant::now(),
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};
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Ok(app)
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@ -300,7 +295,6 @@ impl Application {
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S: Stream<Item = crossterm::Result<crossterm::event::Event>> + Unpin,
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{
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self.render().await;
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self.last_render = Instant::now();
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loop {
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if !self.event_loop_until_idle(input_stream).await {
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@ -609,12 +603,7 @@ impl Application {
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EditorEvent::LanguageServerMessage((id, call)) => {
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self.handle_language_server_message(call, id).await;
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// limit render calls for fast language server messages
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let last = self.editor.language_servers.incoming.is_empty();
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if last || self.last_render.elapsed() > LSP_DEADLINE {
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self.render().await;
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self.last_render = Instant::now();
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}
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self.editor.redraw_handle.0.notify_one();
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}
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EditorEvent::DebuggerEvent(payload) => {
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let needs_render = self.editor.handle_debugger_message(payload).await;
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@ -1705,7 +1705,7 @@ impl Editor {
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_ = self.redraw_handle.0.notified() => {
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if !self.needs_redraw{
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self.needs_redraw = true;
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let timeout = Instant::now() + Duration::from_millis(96);
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let timeout = Instant::now() + Duration::from_millis(33);
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if timeout < self.idle_timer.deadline(){
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self.idle_timer.as_mut().reset(timeout)
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}
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