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mirror of https://github.com/go-gitea/gitea.git synced 2024-11-19 14:54:07 +01:00
gitea/modules/translation/i18n/i18n.go
Gusted 5d3f99c7c6
Make better use of i18n (#20096)
* Prototyping

* Start work on creating offsets

* Modify tests

* Start prototyping with actual MPH

* Twiddle around

* Twiddle around comments

* Convert templates

* Fix external languages

* Fix latest translation

* Fix some test

* Tidy up code

* Use simple map

* go mod tidy

* Move back to data structure

- Uses less memory by creating for each language a map.

* Apply suggestions from code review

Co-authored-by: delvh <dev.lh@web.de>

* Add some comments

* Fix tests

* Try to fix tests

* Use en-US as defacto fallback

* Use correct slices

* refactor (#4)

* Remove TryTr, add log for missing translation key

* Refactor i18n

- Separate dev and production locale stores.
- Allow for live-reloading in dev mode.

Co-authored-by: zeripath <art27@cantab.net>

* Fix live-reloading & check for errors

* Make linter happy

* live-reload with periodic check (#5)

* Fix tests

Co-authored-by: delvh <dev.lh@web.de>
Co-authored-by: 6543 <6543@obermui.de>
Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
Co-authored-by: zeripath <art27@cantab.net>
2022-06-26 22:19:22 +08:00

208 lines
5.8 KiB
Go

// Copyright 2022 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package i18n
import (
"errors"
"fmt"
"os"
"reflect"
"sync"
"time"
"code.gitea.io/gitea/modules/log"
"code.gitea.io/gitea/modules/setting"
"gopkg.in/ini.v1"
)
var (
ErrLocaleAlreadyExist = errors.New("lang already exists")
DefaultLocales = NewLocaleStore(true)
)
type locale struct {
store *LocaleStore
langName string
textMap map[int]string // the map key (idx) is generated by store's textIdxMap
sourceFileName string
sourceFileInfo os.FileInfo
lastReloadCheckTime time.Time
}
type LocaleStore struct {
reloadMu *sync.Mutex // for non-prod(dev), use a mutex for live-reload. for prod, no mutex, no live-reload.
langNames []string
langDescs []string
localeMap map[string]*locale
textIdxMap map[string]int
defaultLang string
}
func NewLocaleStore(isProd bool) *LocaleStore {
ls := &LocaleStore{localeMap: make(map[string]*locale), textIdxMap: make(map[string]int)}
if !isProd {
ls.reloadMu = &sync.Mutex{}
}
return ls
}
// AddLocaleByIni adds locale by ini into the store
// if source is a string, then the file is loaded. in dev mode, the file can be live-reloaded
// if source is a []byte, then the content is used
func (ls *LocaleStore) AddLocaleByIni(langName, langDesc string, source interface{}) error {
if _, ok := ls.localeMap[langName]; ok {
return ErrLocaleAlreadyExist
}
lc := &locale{store: ls, langName: langName}
if fileName, ok := source.(string); ok {
lc.sourceFileName = fileName
lc.sourceFileInfo, _ = os.Stat(fileName) // live-reload only works for regular files. the error can be ignored
}
ls.langNames = append(ls.langNames, langName)
ls.langDescs = append(ls.langDescs, langDesc)
ls.localeMap[lc.langName] = lc
return ls.reloadLocaleByIni(langName, source)
}
func (ls *LocaleStore) reloadLocaleByIni(langName string, source interface{}) error {
iniFile, err := ini.LoadSources(ini.LoadOptions{
IgnoreInlineComment: true,
UnescapeValueCommentSymbols: true,
}, source)
if err != nil {
return fmt.Errorf("unable to load ini: %w", err)
}
iniFile.BlockMode = false
lc := ls.localeMap[langName]
lc.textMap = make(map[int]string)
for _, section := range iniFile.Sections() {
for _, key := range section.Keys() {
var trKey string
if section.Name() == "" || section.Name() == "DEFAULT" {
trKey = key.Name()
} else {
trKey = section.Name() + "." + key.Name()
}
textIdx, ok := ls.textIdxMap[trKey]
if !ok {
textIdx = len(ls.textIdxMap)
ls.textIdxMap[trKey] = textIdx
}
lc.textMap[textIdx] = key.Value()
}
}
iniFile = nil
return nil
}
func (ls *LocaleStore) HasLang(langName string) bool {
_, ok := ls.localeMap[langName]
return ok
}
func (ls *LocaleStore) ListLangNameDesc() (names, desc []string) {
return ls.langNames, ls.langDescs
}
// SetDefaultLang sets default language as a fallback
func (ls *LocaleStore) SetDefaultLang(lang string) {
ls.defaultLang = lang
}
// Tr translates content to target language. fall back to default language.
func (ls *LocaleStore) Tr(lang, trKey string, trArgs ...interface{}) string {
l, ok := ls.localeMap[lang]
if !ok {
l, ok = ls.localeMap[ls.defaultLang]
}
if ok {
return l.Tr(trKey, trArgs...)
}
return trKey
}
// Tr translates content to locale language. fall back to default language.
func (l *locale) Tr(trKey string, trArgs ...interface{}) string {
if l.store.reloadMu != nil {
l.store.reloadMu.Lock()
defer l.store.reloadMu.Unlock()
now := time.Now()
if now.Sub(l.lastReloadCheckTime) >= time.Second && l.sourceFileInfo != nil && l.sourceFileName != "" {
l.lastReloadCheckTime = now
if sourceFileInfo, err := os.Stat(l.sourceFileName); err == nil && !sourceFileInfo.ModTime().Equal(l.sourceFileInfo.ModTime()) {
if err = l.store.reloadLocaleByIni(l.langName, l.sourceFileName); err == nil {
l.sourceFileInfo = sourceFileInfo
} else {
log.Error("unable to live-reload the locale file %q, err: %v", l.sourceFileName, err)
}
}
}
}
msg, _ := l.tryTr(trKey, trArgs...)
return msg
}
func (l *locale) tryTr(trKey string, trArgs ...interface{}) (msg string, found bool) {
trMsg := trKey
textIdx, ok := l.store.textIdxMap[trKey]
if ok {
if msg, found = l.textMap[textIdx]; found {
trMsg = msg // use current translation
} else if l.langName != l.store.defaultLang {
if def, ok := l.store.localeMap[l.store.defaultLang]; ok {
return def.tryTr(trKey, trArgs...)
}
} else if !setting.IsProd {
log.Error("missing i18n translation key: %q", trKey)
}
}
if len(trArgs) > 0 {
fmtArgs := make([]interface{}, 0, len(trArgs))
for _, arg := range trArgs {
val := reflect.ValueOf(arg)
if val.Kind() == reflect.Slice {
// before, it can accept Tr(lang, key, a, [b, c], d, [e, f]) as Sprintf(msg, a, b, c, d, e, f), it's an unstable behavior
// now, we restrict the strange behavior and only support:
// 1. Tr(lang, key, [slice-items]) as Sprintf(msg, items...)
// 2. Tr(lang, key, args...) as Sprintf(msg, args...)
if len(trArgs) == 1 {
for i := 0; i < val.Len(); i++ {
fmtArgs = append(fmtArgs, val.Index(i).Interface())
}
} else {
log.Error("the args for i18n shouldn't contain uncertain slices, key=%q, args=%v", trKey, trArgs)
break
}
} else {
fmtArgs = append(fmtArgs, arg)
}
}
return fmt.Sprintf(trMsg, fmtArgs...), found
}
return trMsg, found
}
// ResetDefaultLocales resets the current default locales
// NOTE: this is not synchronized
func ResetDefaultLocales(isProd bool) {
DefaultLocales = NewLocaleStore(isProd)
}
// Tr use default locales to translate content to target language.
func Tr(lang, trKey string, trArgs ...interface{}) string {
return DefaultLocales.Tr(lang, trKey, trArgs...)
}