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git/compat/win32/pthread.h
Johannes Sixt 947c3464e4 Implement pthread_cond_broadcast on Windows
See http://www.cse.wustl.edu/~schmidt/win32-cv-1.html, section "The
SignalObjectAndWait solution". But note that this implementation does not
use SignalObjectAndWait (which is needed to achieve fairness, but we do
not need fairness).

Note that our implementations of pthread_cond_broadcast and
pthread_cond_signal require that they are invoked with the mutex held that
is used in the pthread_cond_wait calls.

Signed-off-by: Johannes Sixt <j6t@kdbg.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2010-01-29 19:42:40 -08:00

69 lines
1.8 KiB
C

/*
* Header used to adapt pthread-based POSIX code to Windows API threads.
*
* Copyright (C) 2009 Andrzej K. Haczewski <ahaczewski@gmail.com>
*/
#ifndef PTHREAD_H
#define PTHREAD_H
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
/*
* Defines that adapt Windows API threads to pthreads API
*/
#define pthread_mutex_t CRITICAL_SECTION
#define pthread_mutex_init(a,b) InitializeCriticalSection((a))
#define pthread_mutex_destroy(a) DeleteCriticalSection((a))
#define pthread_mutex_lock EnterCriticalSection
#define pthread_mutex_unlock LeaveCriticalSection
/*
* Implement simple condition variable for Windows threads, based on ACE
* implementation.
*
* See original implementation: http://bit.ly/1vkDjo
* ACE homepage: http://www.cse.wustl.edu/~schmidt/ACE.html
* See also: http://www.cse.wustl.edu/~schmidt/win32-cv-1.html
*/
typedef struct {
LONG waiters;
int was_broadcast;
CRITICAL_SECTION waiters_lock;
HANDLE sema;
HANDLE continue_broadcast;
} pthread_cond_t;
extern int pthread_cond_init(pthread_cond_t *cond, const void *unused);
extern int pthread_cond_destroy(pthread_cond_t *cond);
extern int pthread_cond_wait(pthread_cond_t *cond, CRITICAL_SECTION *mutex);
extern int pthread_cond_signal(pthread_cond_t *cond);
extern int pthread_cond_broadcast(pthread_cond_t *cond);
/*
* Simple thread creation implementation using pthread API
*/
typedef struct {
HANDLE handle;
void *(*start_routine)(void*);
void *arg;
} pthread_t;
extern int pthread_create(pthread_t *thread, const void *unused,
void *(*start_routine)(void*), void *arg);
/*
* To avoid the need of copying a struct, we use small macro wrapper to pass
* pointer to win32_pthread_join instead.
*/
#define pthread_join(a, b) win32_pthread_join(&(a), (b))
extern int win32_pthread_join(pthread_t *thread, void **value_ptr);
#endif /* PTHREAD_H */