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git/compat/win32/pthread.h
Johannes Sixt 9374919442 Thread-safe xmalloc and xrealloc needs a recursive mutex
The mutex used to protect object access (read_mutex) may need to be
acquired recursively.  Introduce init_recursive_mutex() helper function
in thread-utils.c that constructs a mutex with the PHREAD_MUTEX_RECURSIVE
attribute.

pthread_mutex_init() emulation on Win32 is already recursive as it is
implemented on top of the CRITICAL_SECTION type, which is recursive.

    http://msdn.microsoft.com/en-us/library/ms682530%28VS.85%29.aspx

Add do-nothing compatibility wrappers for pthread_mutexattr* functions.

Initial-version-by: Fredrik Kuivinen <frekui@gmail.com>
Signed-off-by: Johannes Sixt <j6t@kdbg.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2010-04-08 23:06:39 -07:00

75 lines
2.1 KiB
C

/*
* Header used to adapt pthread-based POSIX code to Windows API threads.
*
* Copyright (C) 2009 Andrzej K. Haczewski <ahaczewski@gmail.com>
*/
#ifndef PTHREAD_H
#define PTHREAD_H
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
/*
* Defines that adapt Windows API threads to pthreads API
*/
#define pthread_mutex_t CRITICAL_SECTION
#define pthread_mutex_init(a,b) (InitializeCriticalSection((a)), 0)
#define pthread_mutex_destroy(a) DeleteCriticalSection((a))
#define pthread_mutex_lock EnterCriticalSection
#define pthread_mutex_unlock LeaveCriticalSection
typedef int pthread_mutexattr_t;
#define pthread_mutexattr_init(a) (*(a) = 0)
#define pthread_mutexattr_destroy(a) do {} while (0)
#define pthread_mutexattr_settype(a, t) 0
#define PTHREAD_MUTEX_RECURSIVE 0
/*
* Implement simple condition variable for Windows threads, based on ACE
* implementation.
*
* See original implementation: http://bit.ly/1vkDjo
* ACE homepage: http://www.cse.wustl.edu/~schmidt/ACE.html
* See also: http://www.cse.wustl.edu/~schmidt/win32-cv-1.html
*/
typedef struct {
LONG waiters;
int was_broadcast;
CRITICAL_SECTION waiters_lock;
HANDLE sema;
HANDLE continue_broadcast;
} pthread_cond_t;
extern int pthread_cond_init(pthread_cond_t *cond, const void *unused);
extern int pthread_cond_destroy(pthread_cond_t *cond);
extern int pthread_cond_wait(pthread_cond_t *cond, CRITICAL_SECTION *mutex);
extern int pthread_cond_signal(pthread_cond_t *cond);
extern int pthread_cond_broadcast(pthread_cond_t *cond);
/*
* Simple thread creation implementation using pthread API
*/
typedef struct {
HANDLE handle;
void *(*start_routine)(void*);
void *arg;
} pthread_t;
extern int pthread_create(pthread_t *thread, const void *unused,
void *(*start_routine)(void*), void *arg);
/*
* To avoid the need of copying a struct, we use small macro wrapper to pass
* pointer to win32_pthread_join instead.
*/
#define pthread_join(a, b) win32_pthread_join(&(a), (b))
extern int win32_pthread_join(pthread_t *thread, void **value_ptr);
#endif /* PTHREAD_H */