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git/sigchain.c
Jeff King 4a16d07272 chain kill signals for cleanup functions
If a piece of code wanted to do some cleanup before exiting
(e.g., cleaning up a lockfile or a tempfile), our usual
strategy was to install a signal handler that did something
like this:

  do_cleanup(); /* actual work */
  signal(signo, SIG_DFL); /* restore previous behavior */
  raise(signo); /* deliver signal, killing ourselves */

For a single handler, this works fine. However, if we want
to clean up two _different_ things, we run into a problem.
The most recently installed handler will run, but when it
removes itself as a handler, it doesn't put back the first
handler.

This patch introduces sigchain, a tiny library for handling
a stack of signal handlers. You sigchain_push each handler,
and use sigchain_pop to restore whoever was before you in
the stack.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2009-01-21 22:46:52 -08:00

44 lines
784 B
C

#include "sigchain.h"
#include "cache.h"
#define SIGCHAIN_MAX_SIGNALS 32
struct sigchain_signal {
sigchain_fun *old;
int n;
int alloc;
};
static struct sigchain_signal signals[SIGCHAIN_MAX_SIGNALS];
static void check_signum(int sig)
{
if (sig < 1 || sig >= SIGCHAIN_MAX_SIGNALS)
die("BUG: signal out of range: %d", sig);
}
int sigchain_push(int sig, sigchain_fun f)
{
struct sigchain_signal *s = signals + sig;
check_signum(sig);
ALLOC_GROW(s->old, s->n + 1, s->alloc);
s->old[s->n] = signal(sig, f);
if (s->old[s->n] == SIG_ERR)
return -1;
s->n++;
return 0;
}
int sigchain_pop(int sig)
{
struct sigchain_signal *s = signals + sig;
check_signum(sig);
if (s->n < 1)
return 0;
if (signal(sig, s->old[s->n - 1]) == SIG_ERR)
return -1;
s->n--;
return 0;
}