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git/object.c
Nicolas Pitre 21666f1aae convert object type handling from a string to a number
We currently have two parallel notation for dealing with object types
in the code: a string and a numerical value.  One of them is obviously
redundent, and the most used one requires more stack space and a bunch
of strcmp() all over the place.

This is an initial step for the removal of the version using a char array
found in object reading code paths.  The patch is unfortunately large but
there is no sane way to split it in smaller parts without breaking the
system.

Signed-off-by: Nicolas Pitre <nico@cam.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
2007-02-27 01:34:21 -08:00

273 lines
5.8 KiB
C

#include "cache.h"
#include "object.h"
#include "blob.h"
#include "tree.h"
#include "commit.h"
#include "tag.h"
static struct object **obj_hash;
static int nr_objs, obj_hash_size;
unsigned int get_max_object_index(void)
{
return obj_hash_size;
}
struct object *get_indexed_object(unsigned int idx)
{
return obj_hash[idx];
}
static const char *object_type_strings[] = {
NULL, /* OBJ_NONE = 0 */
"commit", /* OBJ_COMMIT = 1 */
"tree", /* OBJ_TREE = 2 */
"blob", /* OBJ_BLOB = 3 */
"tag", /* OBJ_TAG = 4 */
};
const char *typename(unsigned int type)
{
if (type >= ARRAY_SIZE(object_type_strings))
return NULL;
return object_type_strings[type];
}
int type_from_string(const char *str)
{
int i;
for (i = 1; i < ARRAY_SIZE(object_type_strings); i++)
if (!strcmp(str, object_type_strings[i]))
return i;
die("invalid object type \"%s\"", str);
}
static unsigned int hash_obj(struct object *obj, unsigned int n)
{
unsigned int hash = *(unsigned int *)obj->sha1;
return hash % n;
}
static void insert_obj_hash(struct object *obj, struct object **hash, unsigned int size)
{
int j = hash_obj(obj, size);
while (hash[j]) {
j++;
if (j >= size)
j = 0;
}
hash[j] = obj;
}
static int hashtable_index(const unsigned char *sha1)
{
unsigned int i;
memcpy(&i, sha1, sizeof(unsigned int));
return (int)(i % obj_hash_size);
}
struct object *lookup_object(const unsigned char *sha1)
{
int i;
struct object *obj;
if (!obj_hash)
return NULL;
i = hashtable_index(sha1);
while ((obj = obj_hash[i]) != NULL) {
if (!hashcmp(sha1, obj->sha1))
break;
i++;
if (i == obj_hash_size)
i = 0;
}
return obj;
}
static void grow_object_hash(void)
{
int i;
int new_hash_size = obj_hash_size < 32 ? 32 : 2 * obj_hash_size;
struct object **new_hash;
new_hash = xcalloc(new_hash_size, sizeof(struct object *));
for (i = 0; i < obj_hash_size; i++) {
struct object *obj = obj_hash[i];
if (!obj)
continue;
insert_obj_hash(obj, new_hash, new_hash_size);
}
free(obj_hash);
obj_hash = new_hash;
obj_hash_size = new_hash_size;
}
void created_object(const unsigned char *sha1, struct object *obj)
{
obj->parsed = 0;
obj->used = 0;
obj->type = OBJ_NONE;
obj->flags = 0;
hashcpy(obj->sha1, sha1);
if (obj_hash_size - 1 <= nr_objs * 2)
grow_object_hash();
insert_obj_hash(obj, obj_hash, obj_hash_size);
nr_objs++;
}
struct object *lookup_object_type(const unsigned char *sha1, const char *type)
{
if (!type) {
return lookup_unknown_object(sha1);
} else if (!strcmp(type, blob_type)) {
return &lookup_blob(sha1)->object;
} else if (!strcmp(type, tree_type)) {
return &lookup_tree(sha1)->object;
} else if (!strcmp(type, commit_type)) {
return &lookup_commit(sha1)->object;
} else if (!strcmp(type, tag_type)) {
return &lookup_tag(sha1)->object;
} else {
error("Unknown type %s", type);
return NULL;
}
}
union any_object {
struct object object;
struct commit commit;
struct tree tree;
struct blob blob;
struct tag tag;
};
struct object *lookup_unknown_object(const unsigned char *sha1)
{
struct object *obj = lookup_object(sha1);
if (!obj) {
union any_object *ret = xcalloc(1, sizeof(*ret));
created_object(sha1, &ret->object);
ret->object.type = OBJ_NONE;
return &ret->object;
}
return obj;
}
struct object *parse_object_buffer(const unsigned char *sha1, enum object_type type, unsigned long size, void *buffer, int *eaten_p)
{
struct object *obj;
int eaten = 0;
if (type == OBJ_BLOB) {
struct blob *blob = lookup_blob(sha1);
parse_blob_buffer(blob, buffer, size);
obj = &blob->object;
} else if (type == OBJ_TREE) {
struct tree *tree = lookup_tree(sha1);
obj = &tree->object;
if (!tree->object.parsed) {
parse_tree_buffer(tree, buffer, size);
eaten = 1;
}
} else if (type == OBJ_COMMIT) {
struct commit *commit = lookup_commit(sha1);
parse_commit_buffer(commit, buffer, size);
if (!commit->buffer) {
commit->buffer = buffer;
eaten = 1;
}
obj = &commit->object;
} else if (type == OBJ_TAG) {
struct tag *tag = lookup_tag(sha1);
parse_tag_buffer(tag, buffer, size);
obj = &tag->object;
} else {
obj = NULL;
}
*eaten_p = eaten;
return obj;
}
struct object *parse_object(const unsigned char *sha1)
{
unsigned long size;
enum object_type type;
int eaten;
void *buffer = read_sha1_file(sha1, &type, &size);
if (buffer) {
struct object *obj;
if (check_sha1_signature(sha1, buffer, size, typename(type)) < 0)
printf("sha1 mismatch %s\n", sha1_to_hex(sha1));
obj = parse_object_buffer(sha1, type, size, buffer, &eaten);
if (!eaten)
free(buffer);
return obj;
}
return NULL;
}
struct object_list *object_list_insert(struct object *item,
struct object_list **list_p)
{
struct object_list *new_list = xmalloc(sizeof(struct object_list));
new_list->item = item;
new_list->next = *list_p;
*list_p = new_list;
return new_list;
}
void object_list_append(struct object *item,
struct object_list **list_p)
{
while (*list_p) {
list_p = &((*list_p)->next);
}
*list_p = xmalloc(sizeof(struct object_list));
(*list_p)->next = NULL;
(*list_p)->item = item;
}
unsigned object_list_length(struct object_list *list)
{
unsigned ret = 0;
while (list) {
list = list->next;
ret++;
}
return ret;
}
int object_list_contains(struct object_list *list, struct object *obj)
{
while (list) {
if (list->item == obj)
return 1;
list = list->next;
}
return 0;
}
void add_object_array(struct object *obj, const char *name, struct object_array *array)
{
unsigned nr = array->nr;
unsigned alloc = array->alloc;
struct object_array_entry *objects = array->objects;
if (nr >= alloc) {
alloc = (alloc + 32) * 2;
objects = xrealloc(objects, alloc * sizeof(*objects));
array->alloc = alloc;
array->objects = objects;
}
objects[nr].item = obj;
objects[nr].name = name;
array->nr = ++nr;
}