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pack-objects: rewrite add_descendants_to_write_order() iteratively

This removes the need to call this function recursively, shinking the
code size slightly and netting a small performance increase.

Signed-off-by: Dan McGee <dpmcgee@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Dan McGee 2011-10-18 00:21:24 -05:00 committed by Junio C Hamano
parent 92bef1a14a
commit f380872f0a

View File

@ -468,12 +468,43 @@ static void add_descendants_to_write_order(struct object_entry **wo,
unsigned int *endp,
struct object_entry *e)
{
struct object_entry *child;
for (child = e->delta_child; child; child = child->delta_sibling)
add_to_write_order(wo, endp, child);
for (child = e->delta_child; child; child = child->delta_sibling)
add_descendants_to_write_order(wo, endp, child);
int add_to_order = 1;
while (e) {
if (add_to_order) {
struct object_entry *s;
/* add this node... */
add_to_write_order(wo, endp, e);
/* all its siblings... */
for (s = e->delta_sibling; s; s = s->delta_sibling) {
add_to_write_order(wo, endp, s);
}
}
/* drop down a level to add left subtree nodes if possible */
if (e->delta_child) {
add_to_order = 1;
e = e->delta_child;
} else {
add_to_order = 0;
/* our sibling might have some children, it is next */
if (e->delta_sibling) {
e = e->delta_sibling;
continue;
}
/* go back to our parent node */
e = e->delta;
while (e && !e->delta_sibling) {
/* we're on the right side of a subtree, keep
* going up until we can go right again */
e = e->delta;
}
if (!e) {
/* done- we hit our original root node */
return;
}
/* pass it off to sibling at this level */
e = e->delta_sibling;
}
};
}
static void add_family_to_write_order(struct object_entry **wo,
@ -484,7 +515,6 @@ static void add_family_to_write_order(struct object_entry **wo,
for (root = e; root->delta; root = root->delta)
; /* nothing */
add_to_write_order(wo, endp, root);
add_descendants_to_write_order(wo, endp, root);
}