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builtin/apply: move 'p_value_known' global into 'struct apply_state'
To libify the apply functionality the 'p_value_known' variable should not be static and global to the file. Let's move it into 'struct apply_state'. Reviewed-by: Stefan Beller <sbeller@google.com> Signed-off-by: Christian Couder <chriscool@tuxfamily.org> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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@ -52,6 +52,7 @@ struct apply_state {
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const char *patch_input_file;
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const char *patch_input_file;
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int line_termination;
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int line_termination;
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int p_value;
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int p_value;
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int p_value_known;
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unsigned int p_context;
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unsigned int p_context;
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/* Exclude and include path parameters */
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/* Exclude and include path parameters */
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@ -61,8 +62,6 @@ struct apply_state {
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static int newfd = -1;
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static int newfd = -1;
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static int p_value_known;
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static const char * const apply_usage[] = {
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static const char * const apply_usage[] = {
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N_("git apply [<options>] [<patch>...]"),
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N_("git apply [<options>] [<patch>...]"),
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NULL
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NULL
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@ -875,14 +874,14 @@ static void parse_traditional_patch(struct apply_state *state,
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first += 4; /* skip "--- " */
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first += 4; /* skip "--- " */
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second += 4; /* skip "+++ " */
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second += 4; /* skip "+++ " */
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if (!p_value_known) {
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if (!state->p_value_known) {
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int p, q;
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int p, q;
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p = guess_p_value(state, first);
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p = guess_p_value(state, first);
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q = guess_p_value(state, second);
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q = guess_p_value(state, second);
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if (p < 0) p = q;
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if (p < 0) p = q;
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if (0 <= p && p == q) {
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if (0 <= p && p == q) {
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state->p_value = p;
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state->p_value = p;
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p_value_known = 1;
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state->p_value_known = 1;
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}
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}
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}
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}
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if (is_dev_null(first)) {
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if (is_dev_null(first)) {
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@ -4588,7 +4587,7 @@ static int option_parse_p(const struct option *opt,
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{
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{
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struct apply_state *state = opt->value;
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struct apply_state *state = opt->value;
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state->p_value = atoi(arg);
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state->p_value = atoi(arg);
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p_value_known = 1;
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state->p_value_known = 1;
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return 0;
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return 0;
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}
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}
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