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bemenu/lib/bemenu.h
Lucas Merritt d9ac320dd0
Add fixed height option(Addresses #270) (#326)
* added fixed height option && fixed counter
2023-02-18 18:30:55 +09:00

1174 lines
32 KiB
C

#ifndef _BEMENU_H_
#define _BEMENU_H_
/*
* When using a compiler with support for GNU C extensions (GCC, Clang),
* explicitly mark functions shared across library boundaries as visible.
*
* This is the default visibility and has no effect when compiling with the
* default CFLAGS. When compiling with -fvisibility=hidden, however, this
* exports only functions marked BM_PUBLIC and hides all others.
*
* https://gcc.gnu.org/wiki/Visibility
*/
#if __GNUC__ >= 4
# define BM_PUBLIC __attribute__((visibility ("default")))
#else
# define BM_PUBLIC
#endif
/**
* @file bemenu.h
*
* Public API header.
*/
struct bm_renderer;
struct bm_menu;
struct bm_item;
#include <stdbool.h>
#include <stdint.h>
/**
* @defgroup Library
* @brief Library functions.
*
* Query library version, etc...
*/
/**
* @defgroup Menu
* @brief Menu container.
*
* Holds all the items, runs logic and gets rendered.
*/
/**
* @defgroup Item
* @brief Item container.
*
* Contains properties for visual representation of item.
*/
/**
* @addtogroup Library
* @{ */
/**
* @name Library Initialization
* @{ */
/**
* Init bemenu, loads up the renderers.
*
* You can force single renderer with BEMENU_RENDERER env variable,
* and directory containing renderers with BEMENU_RENDERERS env variable.
*
* @return true on success, false on failure.
*/
BM_PUBLIC bool bm_init(void);
/**
* Get list of available renderers.
*
* @param out_nmemb Reference to uint32_t where total count of returned renderers will be stored.
* @return Pointer to array of bm_renderer instances.
*/
BM_PUBLIC const struct bm_renderer** bm_get_renderers(uint32_t *out_nmemb);
/** @} Library Initialization */
/**
* @name Library Version
* @{ */
/**
* Get version of the library in 'major.minor.patch' format.
*
* @see @link http://semver.org/ Semantic Versioning @endlink
*
* @return Null terminated C "string" to version string.
*/
BM_PUBLIC const char* bm_version(void);
/** @} Library Version */
/** @} Library */
/**
* @addtogroup Renderer
* @{ */
/**
* Prioritories for renderer plugins.
*/
enum bm_priorty {
/**
* Renderer runs in terminal.
*/
BM_PRIO_TERMINAL,
/**
* Renderer runs in GUI.
*/
BM_PRIO_GUI,
};
/**
* Vertical position of the menu.
*/
enum bm_align {
/**
* Menu is at the top of the screen.
*/
BM_ALIGN_TOP,
/**
* Menu is at the bottom of the screen.
*/
BM_ALIGN_BOTTOM,
/**
* Menu is in the center of the screen.
*/
BM_ALIGN_CENTER,
};
/**
* Get name of the renderer.
*
* @param renderer bm_renderer instance.
* @return Null terminated C "string" to renderer's name.
*/
BM_PUBLIC const char* bm_renderer_get_name(const struct bm_renderer *renderer);
/**
* Get priorty of the renderer.
*
* @param renderer bm_renderer instance.
* @return bm_priorty enum value.
*/
BM_PUBLIC enum bm_priorty bm_renderer_get_priorty(const struct bm_renderer *renderer);
/**
* @} Renderer */
/**
* @addtogroup Menu
* @{ */
/**
* Filter mode constants for bm_menu instance filter mode.
*
* @link ::bm_filter_mode BM_FILTER_MODE_LAST @endlink is provided for enumerating filter modes.
* Using it as filter mode however provides exactly same functionality as BM_FILTER_MODE_DMENU.
*/
enum bm_filter_mode {
BM_FILTER_MODE_DMENU,
BM_FILTER_MODE_DMENU_CASE_INSENSITIVE,
BM_FILTER_MODE_LAST
};
/**
* Scrollbar display mode constants for bm_menu instance scrollbar.
*
* - @link ::bm_scrollbar_mode BM_SCROLLBAR_NONE @endlink means that scrollbar is not displayed.
* - @link ::bm_scrollbar_mode BM_SCROLLBAR_ALWAYS @endlink means that scrollbar is displayed always.
* - @link ::bm_scrollbar_mode BM_SCROLLBAR_AUTOHIDE @endlink means that scrollbar is only displayed when there are more items than lines.
*
* @link ::bm_scrollbar_mode BM_SCROLLBAR_LAST @endlink is provided for enumerating scrollbar modes.
* Using it as scrollbar mode however provides exactly same functionality as BM_SCROLLBAR_NONE.
*/
enum bm_scrollbar_mode {
BM_SCROLLBAR_NONE,
BM_SCROLLBAR_ALWAYS,
BM_SCROLLBAR_AUTOHIDE,
BM_SCROLLBAR_LAST,
};
/**
* Result constants for the menu run functions.
*
* - @link ::bm_run_result BM_RUN_RESULT_RUNNING @endlink means that menu is running and thus should be still renderer && ran.
* - @link ::bm_run_result BM_RUN_RESULT_SELECTED @endlink means that menu was closed and items were selected.
* - @link ::bm_run_result BM_RUN_RESULT_CANCEL @endlink means that menu was closed and selection was canceled.
*/
enum bm_run_result {
BM_RUN_RESULT_RUNNING,
BM_RUN_RESULT_SELECTED,
BM_RUN_RESULT_CANCEL,
BM_RUN_RESULT_CUSTOM_1,
BM_RUN_RESULT_CUSTOM_2,
BM_RUN_RESULT_CUSTOM_3,
BM_RUN_RESULT_CUSTOM_4,
BM_RUN_RESULT_CUSTOM_5,
BM_RUN_RESULT_CUSTOM_6,
BM_RUN_RESULT_CUSTOM_7,
BM_RUN_RESULT_CUSTOM_8,
BM_RUN_RESULT_CUSTOM_9,
BM_RUN_RESULT_CUSTOM_10,
};
/**
* Key constants.
*
* @link ::bm_key BM_KEY_LAST @endlink is provided for enumerating keys.
*/
enum bm_key {
BM_KEY_NONE,
BM_KEY_UP,
BM_KEY_DOWN,
BM_KEY_LEFT,
BM_KEY_RIGHT,
BM_KEY_HOME,
BM_KEY_END,
BM_KEY_PAGE_UP,
BM_KEY_PAGE_DOWN,
BM_KEY_SHIFT_PAGE_UP,
BM_KEY_SHIFT_PAGE_DOWN,
BM_KEY_BACKSPACE,
BM_KEY_DELETE,
BM_KEY_LINE_DELETE_LEFT,
BM_KEY_LINE_DELETE_RIGHT,
BM_KEY_WORD_DELETE,
BM_KEY_PASTE,
BM_KEY_TAB,
BM_KEY_SHIFT_TAB,
BM_KEY_ESCAPE,
BM_KEY_RETURN,
BM_KEY_SHIFT_RETURN,
BM_KEY_CONTROL_RETURN,
BM_KEY_CUSTOM_1,
BM_KEY_CUSTOM_2,
BM_KEY_CUSTOM_3,
BM_KEY_CUSTOM_4,
BM_KEY_CUSTOM_5,
BM_KEY_CUSTOM_6,
BM_KEY_CUSTOM_7,
BM_KEY_CUSTOM_8,
BM_KEY_CUSTOM_9,
BM_KEY_CUSTOM_10,
BM_KEY_UNICODE,
BM_KEY_LAST
};
enum bm_pointer_key {
BM_POINTER_KEY_NONE,
BM_POINTER_KEY_PRIMARY,
};
enum bm_pointer_axis {
BM_POINTER_AXIS_VERTICAL = 0,
BM_POINTER_AXIS_HORIZONTAL = 1,
};
enum bm_pointer_event_mask {
POINTER_EVENT_ENTER = 1 << 1,
POINTER_EVENT_LEAVE = 1 << 2,
POINTER_EVENT_MOTION = 1 << 3,
POINTER_EVENT_BUTTON = 1 << 4,
POINTER_EVENT_AXIS = 1 << 5,
POINTER_EVENT_AXIS_SOURCE = 1 << 6,
POINTER_EVENT_AXIS_STOP = 1 << 7,
POINTER_EVENT_AXIS_DISCRETE = 1 << 8,
};
enum bm_pointer_state_mask {
POINTER_STATE_RELEASED,
POINTER_STATE_PRESSED,
};
struct bm_pointer {
uint32_t event_mask;
uint32_t pos_x, pos_y;
uint32_t button, state;
uint32_t time;
struct {
bool valid;
int32_t value;
int32_t discrete;
} axes[2];
uint32_t axis_source;
};
enum bm_touch_event_mask {
TOUCH_EVENT_DOWN = 1 << 0,
TOUCH_EVENT_UP = 1 << 1,
TOUCH_EVENT_MOTION = 1 << 2,
TOUCH_EVENT_CANCEL = 1 << 3,
TOUCH_EVENT_SHAPE = 1 << 4,
TOUCH_EVENT_ORIENTATION = 1 << 5,
};
struct bm_touch_point {
bool valid;
int32_t id;
uint32_t event_mask;
int32_t start_x, start_y;
int32_t pos_x, pos_y;
uint32_t major, minor;
uint32_t orientation;
};
struct bm_touch {
uint32_t time;
uint32_t serial;
struct bm_touch_point points[2];
};
enum bm_event_feedback_mask {
TOUCH_WILL_SCROLL_UP = 1 << 1,
TOUCH_WILL_SCROLL_DOWN = 1 << 2,
TOUCH_WILL_SCROLL_FIRST = 1 << 3,
TOUCH_WILL_SCROLL_LAST = 1 << 4,
TOUCH_WILL_CANCEL = 1 << 5,
};
/**
* Colorable element constants.
*
* @link ::bm_color BM_COLOR_LAST @endlink is provided for enumerating colors.
*/
enum bm_color {
BM_COLOR_TITLE_BG,
BM_COLOR_TITLE_FG,
BM_COLOR_FILTER_BG,
BM_COLOR_FILTER_FG,
BM_COLOR_CURSOR_BG,
BM_COLOR_CURSOR_FG,
BM_COLOR_ITEM_BG,
BM_COLOR_ITEM_FG,
BM_COLOR_HIGHLIGHTED_BG,
BM_COLOR_HIGHLIGHTED_FG,
BM_COLOR_FEEDBACK_BG,
BM_COLOR_FEEDBACK_FG,
BM_COLOR_SELECTED_BG,
BM_COLOR_SELECTED_FG,
BM_COLOR_ALTERNATE_BG,
BM_COLOR_ALTERNATE_FG,
BM_COLOR_SCROLLBAR_BG,
BM_COLOR_SCROLLBAR_FG,
BM_COLOR_BORDER,
BM_COLOR_LAST
};
/**
* Key bindings
*/
enum bm_key_binding {
BM_KEY_BINDING_DEFAULT,
BM_KEY_BINDING_VIM,
};
/**
* @name Menu Memory
* @{ */
/**
* Create new bm_menu instance.
*
* If **NULL** is used as renderer, auto-detection will be used or the renderer with the name pointed by BEMENU_BACKEND env variable.
* It's good idea to use NULL, if you want user to have control over the renderer with this env variable.
*
* @param renderer Name of renderer to be used for this instance, pass **NULL** for auto-detection.
* @return bm_menu for new menu instance, **NULL** if creation failed.
*/
BM_PUBLIC struct bm_menu* bm_menu_new(const char *renderer);
/**
* Release bm_menu instance.
*
* @param menu bm_menu instance to be freed from memory.
*/
BM_PUBLIC void bm_menu_free(struct bm_menu *menu);
/**
* Release items inside bm_menu instance.
*
* @param menu bm_menu instance which items will be freed from memory.
*/
BM_PUBLIC void bm_menu_free_items(struct bm_menu *menu);
/** @} Menu Memory */
/**
* @name Menu Properties
* @{ */
/**
* Get the renderer from the bm_menu instance.
*
* @param menu bm_menu instance which renderer to get.
* @return Pointer to bm_renderer instance.
*/
BM_PUBLIC const struct bm_renderer* bm_menu_get_renderer(struct bm_menu *menu);
/**
* Set userdata pointer to bm_menu instance.
* Userdata will be carried unmodified by the instance.
*
* @param menu bm_menu instance where to set userdata pointer.
* @param userdata Pointer to userdata.
*/
BM_PUBLIC void bm_menu_set_userdata(struct bm_menu *menu, void *userdata);
/**
* Get userdata pointer from bm_menu instance.
*
* @param menu bm_menu instance which userdata pointer to get.
* @return Pointer for unmodified userdata.
*/
BM_PUBLIC void* bm_menu_get_userdata(struct bm_menu *menu);
/**
* Set highlight prefix.
* This is shown on vertical list mode only.
*
* @param menu bm_menu instance where to set highlight prefix.
* @param prefix Null terminated C "string" to act as prefix for highlighted item. May be set **NULL** for none.
*/
BM_PUBLIC void bm_menu_set_prefix(struct bm_menu *menu, const char *prefix);
/**
* Get highlight prefix.
*
* @param menu bm_menu instance where to get highlight prefix.
* @param Const pointer to current highlight prefix, may be **NULL** if empty.
*/
BM_PUBLIC const char* bm_menu_get_prefix(struct bm_menu *menu);
/**
* Set filter text to bm_menu instance.
*
* The cursor will be automatically placed at the end of the new filter text.
*
* @param menu bm_menu instance where to set filter.
* @param filter Null terminated C "string" to act as filter. May be set **NULL** for none.
*/
BM_PUBLIC void bm_menu_set_filter(struct bm_menu *menu, const char *filter);
/**
* Get filter text from bm_menu instance.
*
* @param menu bm_menu instance where to get filter.
* @return Const pointer to current filter text, may be **NULL** if empty.
*/
BM_PUBLIC const char* bm_menu_get_filter(struct bm_menu *menu);
/**
* Set active filter mode to bm_menu instance.
*
* @param menu bm_menu instance where to set filter mode.
* @param mode bm_filter_mode constant.
*/
BM_PUBLIC void bm_menu_set_filter_mode(struct bm_menu *menu, enum bm_filter_mode mode);
/**
* Get active filter mode from bm_menu instance.
*
* @param menu bm_menu instance where to get filter mode.
* @return bm_filter_mode constant.
*/
BM_PUBLIC enum bm_filter_mode bm_menu_get_filter_mode(const struct bm_menu *menu);
/**
* Set amount of max vertical lines to be shown.
* Some renderers such as ncurses may ignore this when it does not make sense.
*
* @param menu bm_menu instance where to set max vertical line amount.
* @param lines 0 for single line layout, > 0 to show that many lines.
*/
BM_PUBLIC void bm_menu_set_lines(struct bm_menu *menu, uint32_t lines);
/**
* Get amount of max vertical lines to be shown.
*
* @param menu bm_menu instance where to get max vertical line amount.
* @return uint32_t for max amount of vertical lines to be shown.
*/
BM_PUBLIC uint32_t bm_menu_get_lines(struct bm_menu *menu);
/**
* Set selection wrapping on/off.
*
* @param menu bm_menu instance where to toggle selection wrapping.
* @param wrap true/false.
*/
BM_PUBLIC void bm_menu_set_wrap(struct bm_menu *menu, bool wrap);
/**
* Get selection wrapping state.
*
* @param menu bm_menu instance where to get selection wrapping state.
* @return int for wrap state.
*/
BM_PUBLIC bool bm_menu_get_wrap(const struct bm_menu *menu);
/**
* Set title to bm_menu instance.
*
* @param menu bm_menu instance where to set title.
* @param title C "string" to set as title, can be **NULL** for empty title.
* @return true if set was succesful, false if out of memory.
*/
BM_PUBLIC bool bm_menu_set_title(struct bm_menu *menu, const char *title);
/**
* Get title from bm_menu instance.
*
* @param menu bm_menu instance where to get title from.
* @return Pointer to null terminated C "string", can be **NULL** for empty title.
*/
BM_PUBLIC const char* bm_menu_get_title(const struct bm_menu *menu);
/**
* Set font description to bm_menu instance.
*
* @param menu bm_menu instance where to set font.
* @param font C "string" for a **pango style font description**, can be **NULL** for default (Terminus 9).
* @return true if set was succesful, false if out of memory.
*/
BM_PUBLIC bool bm_menu_set_font(struct bm_menu *menu, const char *font);
/**
* Get font description from bm_menu instance.
*
* @param menu bm_menu instance where to get font description from.
* @return Pointer to null terminated C "string".
*/
BM_PUBLIC const char* bm_menu_get_font(const struct bm_menu *menu);
/**
* Set size of line in pixels.
* Some renderers such as ncurses may ignore this when it does not make sense.
*
* @param menu bm_menu instance where to set line height.
* @param line_height 0 for default line height, > 0 for that many pixels.
*/
BM_PUBLIC void bm_menu_set_line_height(struct bm_menu *menu, uint32_t line_height);
/**
* Get size of line in pixels.
*
* @param menu bm_menu instance where to get line height.
* @return uint32_t for max amount of vertical lines to be shown.
*/
BM_PUBLIC uint32_t bm_menu_get_line_height(struct bm_menu *menu);
/**
* Set height of cursor in pixels.
* Some renderers such as ncurses may ignore this when it does not make sense.
*
* @param menu bm_menu instance where to set cursor height.
* @param cursor_height 0 for default cursor height, > 0 for that many pixels.
*/
BM_PUBLIC void bm_menu_set_cursor_height(struct bm_menu *menu, uint32_t cursor_height);
/**
* Get height of cursor in pixels.
*
* @param menu bm_menu instance where to get cursor height.
* @return uint32_t for max amount of vertical cursors to be shown.
*/
BM_PUBLIC uint32_t bm_menu_get_cursor_height(struct bm_menu *menu);
/**
* Set width of cursor in pixels.
* Some renderers such as ncurses may ignore this when it does not make sense.
*
* @param menu bm_menu instance where to set cursor height.
* @param cursor_width 0 for default cursor height, > 0 for that many pixels.
*/
BM_PUBLIC void bm_menu_set_cursor_width(struct bm_menu *menu, uint32_t cursor_width);
/**
* Get width of cursor in pixels.
*
* @param menu bm_menu instance where to get cursor height.
* @return uint32_t for max amount of vertical cursors to be shown.
*/
BM_PUBLIC uint32_t bm_menu_get_cursor_width(struct bm_menu *menu);
/**
* Set horizontal padding in pixels.
* Some renderers such as ncurses may ignore this when it does not make sense.
*
* @param menu bm_menu instance where to set horizontal padding.
* @return uint32_t for horizontal padding
*/
BM_PUBLIC void bm_menu_set_hpadding(struct bm_menu *menu, uint32_t hpadding);
/**
* Get horizontal padding in pixels.
* Some renderers such as ncurses may ignore this when it does not make sense.
*
* @param menu bm_menu instance where to set horizontal padding.
* @return uint32_t for horizontal padding
*/
BM_PUBLIC uint32_t bm_menu_get_hpadding(struct bm_menu *menu);
/**
* Get with of menu in pixels.
*
* @param menu bm_menu instance where to get line height.
* @return uint32_t for max amount the menu height.
*/
BM_PUBLIC uint32_t bm_menu_get_height(struct bm_menu *menu);
/**
* Get with of menu in pixels.
*
* @param menu bm_menu instance where to get line width.
* @return uint32_t for max amount the menu width.
*/
BM_PUBLIC uint32_t bm_menu_get_width(struct bm_menu *menu);
/**
* Set the size of the border for the bar
*
* @param menu bm_menu to get border size from.
* @return border size of the menu.
*/
BM_PUBLIC void bm_menu_set_border_size(struct bm_menu* menu, uint32_t border_size);
/**
* Get the size of the border for the bar
*
* @param menu bm_menu to get border size from.
* @return border size of the menu.
*/
BM_PUBLIC uint32_t bm_menu_get_border_size(struct bm_menu* menu);
/**
* Set the radius of the border for the bar
*
* @param menu bm_menu to get border radius from.
* @return border radius of the menu.
*/
BM_PUBLIC void bm_menu_set_border_radius(struct bm_menu* menu, uint32_t border_radius);
/**
* Get the size of the border for the bar
*
* @param menu bm_menu to get border radius from.
* @return border radius of the menu.
*/
BM_PUBLIC uint32_t bm_menu_get_border_radius(struct bm_menu* menu);
/**
* Set a hexadecimal color for element.
*
* @param menu bm_menu instance where to set color.
* @param color bm_color type.
* @param hex Color in hexadecimal format starting with '#'.
* @return true if set was succesful, false if out of memory.
*/
BM_PUBLIC bool bm_menu_set_color(struct bm_menu *menu, enum bm_color color, const char *hex);
/**
* Get hexadecimal color for element.
*
* @param menu bm_menu instance where to get color from.
* @param color bm_color type.
* @return Pointer to null terminated C "string".
*/
BM_PUBLIC const char* bm_menu_get_color(const struct bm_menu *menu, enum bm_color color);
/**
* Set scrollbar display mode.
*
* @param menu bm_menu instance to set scrollbar for.
* @param mode bm_scrollbar_mode constant.
*/
BM_PUBLIC void bm_menu_set_scrollbar(struct bm_menu *menu, enum bm_scrollbar_mode mode);
/**
* Set fixed height mode of the bar.
*
* @param menu bm_menu to set the fixed height for.
* @param mode to be set.
*/
BM_PUBLIC void bm_menu_set_fixed_height(struct bm_menu *menu, bool mode);
/**
* Get the fixed height mode of the bar.
*
* @param menu bm_menu to get the fixed height from.
* @return current fixed height mode
*/
BM_PUBLIC bool bm_menu_get_fixed_height(struct bm_menu *menu);
/**
* Return current scrollbar display mode.
*
* @param menu bm_menu instance where to get scrollbar display state from.
* @return bm_scrollbar_mode constant.
*/
BM_PUBLIC enum bm_scrollbar_mode bm_menu_get_scrollbar(struct bm_menu *menu);
/**
* Set the counter display mode.
*
* @param menu bm_menu to set the counter for.
* @param display mode to be set.
*/
BM_PUBLIC void bm_menu_set_counter(struct bm_menu *menu, bool mode);
/**
* Get the counter display mode.
*
* @param menu bm_menu to get the counter from.
* @return current counter display mode
*/
BM_PUBLIC bool bm_menu_get_counter(struct bm_menu *menu);
/**
* Set the vertical alignment of the bar.
*
* @param menu bm_menu to set alignment for.
* @param align alignment to set
*/
BM_PUBLIC void bm_menu_set_align(struct bm_menu *menu, enum bm_align align);
/**
* Get the vertical alignment of the bar.
*
* @param menu bm_menu to get alignment for.
* @return alignment for the menu
*/
BM_PUBLIC enum bm_align bm_menu_get_align(struct bm_menu *menu);
/**
* Set the horizontal margin and the relative width factor of the bar.
*
* @param menu bm_menu to set horizontal margin for.
* @param margin margin to set.
* @param factor factor to set.
*/
BM_PUBLIC void bm_menu_set_width(struct bm_menu *menu, uint32_t margin, float factor);
/**
* Get the horizontal margin of the bar.
*
* @param menu bm_menu to get horizontal margin from.
* @return horizontal margin of the menu
*/
BM_PUBLIC uint32_t bm_menu_get_hmargin_size(struct bm_menu *menu);
/**
* Get the relative width factor of the bar.
*
* @param menu bm_menu to get relative width factor from.
* @return relative width factor of the menu.
*/
BM_PUBLIC float bm_menu_get_width_factor(struct bm_menu *menu);
/**
* Display menu at monitor index.
* Indices start at 0, a value of -1 can be passed for the active monitor (default).
* If index is more than amount of monitors, the monitor with highest index will be selected.
*
* @param menu bm_menu instance to set monitor for.
* @param monitor Monitor index starting from 0, or -1 for the active monitor.
*/
BM_PUBLIC void bm_menu_set_monitor(struct bm_menu *menu, int32_t monitor);
/**
* Display menu with monitor_name.
* Only works for Wayland.
*
* @param menu bm_menu instance to set monitor for.
* @param monitor_name Monitor name passed in.
*/
BM_PUBLIC void bm_menu_set_monitor_name(struct bm_menu *menu, char *monitor_name);
/**
* Return index for current monitor.
*
* @param menu bm_menu instance where to get current monitor from.
* @return Monitor index starting from 1.
*/
BM_PUBLIC uint32_t bm_menu_get_monitor(struct bm_menu *menu);
/**
* Tell renderer to grab keyboard.
* This only works with x11 renderer.
*
* @param menu bm_menu instance to set grab for.
* @param grab true for grab, false for ungrab.
*/
BM_PUBLIC void bm_menu_grab_keyboard(struct bm_menu *menu, bool grab);
/**
* Is keyboard grabbed for bm_menu?
*
* @param menu bm_menu instance where to check grab status from.
* @return true if grabbed, false if not.
*/
BM_PUBLIC bool bm_menu_is_keyboard_grabbed(struct bm_menu *menu);
/**
* Tell the renderer to position the menu that it can overlap panels.
*/
BM_PUBLIC void bm_menu_set_panel_overlap(struct bm_menu *menu, bool overlap);
/**
* Replace input with asterisks.
*
* @param menu bm_menu instance to set password mode for.
* @param password true for password mode, false for deafault behavior.
*/
BM_PUBLIC void bm_menu_set_password(struct bm_menu *menu, bool password);
/**
* Space entries with title.
*
* @param menu bm_menu instance to set password mode for.
* @param spacing true to enable title spacing
*/
BM_PUBLIC void bm_menu_set_spacing(struct bm_menu *menu, bool spacing);
/**
* Is password mode activated and input hidden?
*
* @param menu bm_menu instance where to get password mode from.
* @return true if password mode, false otherwise.
*/
BM_PUBLIC bool bm_menu_get_password(struct bm_menu *menu);
/**
* Specify the key bindings that should be used.
*
* @param menu bm_menu instance to set the key binding on.
* @param key_binding binding that should be used.
*/
BM_PUBLIC void bm_menu_set_key_binding(struct bm_menu *menu, enum bm_key_binding);
/** @} Properties */
/**
* @name Menu Items
* @{ */
/**
* Add item to bm_menu instance at specific index.
*
* @param menu bm_menu instance where item will be added.
* @param item bm_item instance to add.
* @param index Index where item will be added.
* @return true on successful add, false on failure.
*/
BM_PUBLIC bool bm_menu_add_item_at(struct bm_menu *menu, struct bm_item *item, uint32_t index);
/**
* Add item to bm_menu instance.
*
* @param menu bm_menu instance where item will be added.
* @param item bm_item instance to add.
* @return true on successful add, false on failure.
*/
BM_PUBLIC bool bm_menu_add_item(struct bm_menu *menu, struct bm_item *item);
/**
* Remove item from bm_menu instance at specific index.
*
* @warning The item won't be freed, use bm_item_free to do that.
*
* @param menu bm_menu instance from where item will be removed.
* @param index Index of item to remove.
* @return true on successful add, false on failure.
*/
BM_PUBLIC bool bm_menu_remove_item_at(struct bm_menu *menu, uint32_t index);
/**
* Remove item from bm_menu instance.
*
* @warning The item won't be freed, use bm_item_free to do that.
*
* @param menu bm_menu instance from where item will be removed.
* @param item bm_item instance to remove.
* @return true on successful add, false on failure.
*/
BM_PUBLIC bool bm_menu_remove_item(struct bm_menu *menu, struct bm_item *item);
/**
* Highlight item in menu by index.
*
* @param menu bm_menu instance from where to highlight item.
* @param index Index of item to highlight.
* @return true on successful highlight, false on failure.
*/
BM_PUBLIC bool bm_menu_set_highlighted_index(struct bm_menu *menu, uint32_t index);
/**
* Highlight item in menu.
*
* @param menu bm_menu instance from where to highlight item.
* @param item bm_item instance to highlight.
* @return true on successful highlight, false on failure.
*/
BM_PUBLIC bool bm_menu_set_highlighted_item(struct bm_menu *menu, struct bm_item *item);
/**
* Get highlighted item from bm_menu instance.
*
* @warning The pointer returned by this function may be invalid after items change.
*
* @param menu bm_menu instance from where to get highlighted item.
* @return Selected bm_item instance, **NULL** if none highlighted.
*/
BM_PUBLIC struct bm_item* bm_menu_get_highlighted_item(const struct bm_menu *menu);
/**
* Set selected items to bm_menu instance.
*
* @param menu bm_menu instance where items will be set.
* @param items Array of bm_item pointers to set.
* @param nmemb Total count of items in array.
* @return true on successful set, false on failure.
*/
BM_PUBLIC bool bm_menu_set_selected_items(struct bm_menu *menu, struct bm_item **items, uint32_t nmemb);
/**
* Get selected items from bm_menu instance.
*
* @warning The pointer returned by this function may be invalid after selection or items change.
*
* @param menu bm_menu instance from where to get selected items.
* @param out_nmemb Reference to uint32_t where total count of returned items will be stored.
* @return Pointer to array of bm_item pointers.
*/
BM_PUBLIC struct bm_item** bm_menu_get_selected_items(const struct bm_menu *menu, uint32_t *out_nmemb);
/**
* Set items to bm_menu instance.
* Will replace all the old items on bm_menu instance.
*
* If items is **NULL**, or nmemb is zero, all items will be freed from the menu.
*
* @param menu bm_menu instance where items will be set.
* @param items Array of bm_item pointers to set.
* @param nmemb Total count of items in array.
* @return true on successful set, false on failure.
*/
BM_PUBLIC bool bm_menu_set_items(struct bm_menu *menu, const struct bm_item **items, uint32_t nmemb);
/**
* Get items from bm_menu instance.
*
* @warning The pointer returned by this function may be invalid after removing or adding new items.
*
* @param menu bm_menu instance from where to get items.
* @param out_nmemb Reference to uint32_t where total count of returned items will be stored.
* @return Pointer to array of bm_item pointers.
*/
BM_PUBLIC struct bm_item** bm_menu_get_items(const struct bm_menu *menu, uint32_t *out_nmemb);
/**
* Get filtered (displayed) items from bm_menu instance.
*
* @warning The pointer returned by this function _will_ be invalid when menu internally filters its list again.
* Do not store this pointer.
*
* @param menu bm_menu instance from where to get filtered items.
* @param out_nmemb Reference to uint32_t where total count of returned items will be stored.
* @return Pointer to array of bm_item pointers.
*/
BM_PUBLIC struct bm_item** bm_menu_get_filtered_items(const struct bm_menu *menu, uint32_t *out_nmemb);
/** @} Menu Items */
/**
* @name Menu Logic
* @{ */
/**
* Render bm_menu instance using chosen renderer.
*
* This function may block on **wayland** and **x11** renderer.
*
* @param menu bm_menu instance to be rendered.
*/
BM_PUBLIC bool bm_menu_render(struct bm_menu *menu);
/**
* Trigger filtering of menu manually.
* This is useful when adding new items and want to dynamically see them filtered.
*
* Do note that filtering might be heavy, so you should only call it after batch manipulation of items.
* Not after manipulation of each single item.
*
* @param menu bm_menu instance which to filter.
*/
BM_PUBLIC void bm_menu_filter(struct bm_menu *menu);
/**
* Poll key and unicode from underlying UI toolkit.
*
* This function will block on **curses** renderer.
*
* @param menu bm_menu instance from which to poll.
* @param out_unicode Reference to uint32_t.
* @return bm_key for polled key.
*/
BM_PUBLIC enum bm_key bm_menu_poll_key(struct bm_menu *menu, uint32_t *out_unicode);
/**
* Poll pointer and unicode from underlying UI toolkit.
*
* This function will block on **curses** renderer.
*
* @param menu bm_menu instance from which to poll.
* @return bm_pointer for polled pointer.
*/
BM_PUBLIC struct bm_pointer bm_menu_poll_pointer(struct bm_menu *menu);
/**
* Poll touch and unicode from underlying UI toolkit.
*
* This function will block on **curses** renderer.
*
* @param menu bm_menu instance from which to poll.
* @return bm_touch for polled touch.
*/
BM_PUBLIC struct bm_touch bm_menu_poll_touch(struct bm_menu *menu);
/**
* Enforce a release of the touches.
*
* @param menu bm_menu instance from which to poll.
*/
BM_PUBLIC void bm_menu_release_touch(struct bm_menu *menu);
/**
* Advances menu logic with a key and unicode as input.
*
* @param menu bm_menu instance to be advanced.
* @param key Key input that will advance menu logic.
* @param unicode Unicode input that will advance menu logic.
* @return bm_run_result for menu state.
*/
BM_PUBLIC enum bm_run_result bm_menu_run_with_key(struct bm_menu *menu, enum bm_key key, uint32_t unicode);
/**
* Advances menu logic with a pointer event.
*
* @param menu bm_menu instance to be advanced.
* @param pointer Pointer input that will advance menu logic.
* @return bm_run_result for menu state.
*/
BM_PUBLIC enum bm_run_result bm_menu_run_with_pointer(struct bm_menu *menu, struct bm_pointer pointer);
/**
* Advances menu logic with a touch event.
*
* @param menu bm_menu instance to be advanced.
* @param touch Touch input that will advance menu logic.
* @return bm_run_result for menu state.
*/
BM_PUBLIC enum bm_run_result bm_menu_run_with_touch(struct bm_menu *menu, struct bm_touch touch);
/**
* Advances menu logic with various events.
*
* @param menu bm_menu instance to be advanced.
* @param key Key input that will advance menu logic.
* @param pointer Pointer input that will advance menu logic.
* @param touch Touch input that will advance menu logic.
* @param unicode Unicode input that will advance menu logic.
* @return bm_run_result for menu state.
*/
BM_PUBLIC enum bm_run_result bm_menu_run_with_events(struct bm_menu *menu, enum bm_key key, struct bm_pointer pointer, struct bm_touch touch, uint32_t unicode);
/** @} Menu Logic */
/** @} Menu */
/**
* @addtogroup Item
* @{ */
/**
* @name Item Memory
* @{ */
/**
* Allocate a new item.
*
* @param text Pointer to null terminated C "string", can be **NULL** for empty text.
* @return bm_item for new item instance, **NULL** if creation failed.
*/
BM_PUBLIC struct bm_item* bm_item_new(const char *text);
/**
* Release bm_item instance.
*
* @param item bm_item instance to be freed from memory.
*/
BM_PUBLIC void bm_item_free(struct bm_item *item);
/** @} Item Memory */
/**
* @name Item Properties
* @{ */
/**
* Set userdata pointer to bm_item instance.
* Userdata will be carried unmodified by the instance.
*
* @param item bm_item instance where to set userdata pointer.
* @param userdata Pointer to userdata.
*/
BM_PUBLIC void bm_item_set_userdata(struct bm_item *item, void *userdata);
/**
* Get userdata pointer from bm_item instance.
*
* @param item bm_item instance which userdata pointer to get.
* @return Pointer for unmodified userdata.
*/
BM_PUBLIC void* bm_item_get_userdata(struct bm_item *item);
/**
* Set text to bm_item instance.
*
* @param item bm_item instance where to set text.
* @param text C "string" to set as text, can be **NULL** for empty text.
* @return true if set was succesful, false if out of memory.
*/
BM_PUBLIC bool bm_item_set_text(struct bm_item *item, const char *text);
/**
* Get text from bm_item instance.
*
* @param item bm_item instance where to get text from.
* @return Pointer to null terminated C "string", can be **NULL** for empty text.
*/
BM_PUBLIC const char* bm_item_get_text(const struct bm_item *item);
/** @} Item Properties */
/** @} Item */
#endif /* _BEMENU_H_ */
/* vim: set ts=8 sw=4 tw=0 :*/