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bemenu/lib/renderers/wayland/wayland.h
Joan Bruguera Micó 498be46bbc wayland: Fix seat resource release logic
The existing logic leads to leaks in several scenarios:

1. Neither `wl_pointer_destroy` nor `wl_touch_destroy` are ever called,
   so pointer and touch objects are never released.

2. The logic for `wl_keyboard_destroy` is not solid as seats can lose
   the `WL_SEAT_CAPABILITY_POINTER` capability without losing the
   `WL_SEAT_CAPABILITY_KEYBOARD`. Thus it's possible for the calls to
   `wl_seat_get_keyboard` and `wl_keyboard_destroy` to be unbalanced.

3. Those resources were not released in the renderer destructor.

This reworks the seat resource release logic in a systematic way to
ensure that seat resources are always released.
2024-07-08 02:22:31 +09:00

196 lines
4.9 KiB
C

#ifndef _BM_WAYLAND_H_
#define _BM_WAYLAND_H_
#include "internal.h"
#include <wayland-client.h>
#include <xkbcommon/xkbcommon.h>
#include <linux/input-event-codes.h>
#include "wlr-layer-shell-unstable-v1.h"
#include "fractional-scale-v1.h"
#include "viewporter.h"
#include "renderers/cairo_renderer.h"
struct bm_menu;
enum mod_bit {
MOD_SHIFT = 1<<0,
MOD_CAPS = 1<<1,
MOD_CTRL = 1<<2,
MOD_ALT = 1<<3,
MOD_MOD2 = 1<<4,
MOD_MOD3 = 1<<5,
MOD_LOGO = 1<<6,
MOD_MOD5 = 1<<7,
};
enum mask {
MASK_SHIFT,
MASK_CAPS,
MASK_CTRL,
MASK_ALT,
MASK_MOD2,
MASK_MOD3,
MASK_LOGO,
MASK_MOD5,
MASK_LAST
};
extern const char *BM_XKB_MASK_NAMES[MASK_LAST];
extern const enum mod_bit BM_XKB_MODS[MASK_LAST];
struct xkb {
struct xkb_state *state;
struct xkb_context *context;
struct xkb_keymap *keymap;
xkb_mod_mask_t masks[MASK_LAST];
};
struct pointer_event {
uint32_t event_mask;
wl_fixed_t surface_x, surface_y;
uint32_t button, state;
uint32_t time;
uint32_t serial;
struct {
bool valid;
wl_fixed_t value;
int32_t discrete;
} axes[2];
uint32_t axis_source;
};
struct touch_point {
bool valid;
int32_t id;
uint32_t event_mask;
wl_fixed_t surface_x, surface_y;
wl_fixed_t surface_start_x, surface_start_y;
wl_fixed_t major, minor;
wl_fixed_t orientation;
};
struct touch_event {
uint32_t time;
uint32_t serial;
uint16_t active;
struct touch_point points[2];
};
struct input {
int *repeat_fd;
struct wl_keyboard *keyboard;
struct wl_pointer *pointer;
struct wl_touch *touch;
struct pointer_event pointer_event;
struct touch_event touch_event;
struct xkb xkb;
xkb_keysym_t sym;
uint32_t code;
uint32_t modifiers;
xkb_keysym_t repeat_sym;
uint32_t repeat_key;
int32_t repeat_rate_sec;
int32_t repeat_rate_nsec;
int32_t repeat_delay_sec;
int32_t repeat_delay_nsec;
struct {
void (*key)(enum wl_keyboard_key_state state, xkb_keysym_t sym, uint32_t code);
} notify;
bool key_pending;
};
struct buffer {
struct cairo cairo;
struct wl_buffer *buffer;
uint32_t width, height;
bool busy;
};
struct window {
struct wayland *wayland;
struct wl_list surf_outputs;
struct wl_surface *surface;
struct wl_callback *frame_cb;
struct zwlr_layer_surface_v1 *layer_surface;
struct wp_viewport *viewport_surface;
struct wl_shm *shm;
struct buffer buffers[2];
uint32_t width, height, max_height;
uint32_t hmargin_size;
float width_factor;
double scale;
uint32_t displayed;
struct wl_list link;
enum bm_align align;
int32_t y_offset;
uint32_t align_anchor;
bool render_pending;
struct {
void (*render)(struct cairo *cairo, uint32_t width, uint32_t max_height, struct bm_menu *menu, struct cairo_paint_result *result);
} notify;
};
struct output {
struct wl_output *output;
struct wl_list link;
uint32_t height;
int scale;
char *name;
};
struct surf_output {
struct output *output;
struct wl_list link;
};
struct wayland {
struct {
int32_t display;
int32_t repeat;
} fds;
struct wl_display *display;
struct wl_registry *registry;
struct wl_compositor *compositor;
struct wl_list outputs;
struct output *selected_output;
struct wl_seat *seat;
struct zwlr_layer_shell_v1 *layer_shell;
struct wl_shm *shm;
struct input input;
struct wl_list windows;
uint32_t formats;
struct wp_fractional_scale_manager_v1 *wfs_mgr;
struct wp_viewporter *viewporter;
bool fractional_scaling;
};
void bm_wl_repeat(struct wayland *wayland);
bool bm_wl_registry_register(struct wayland *wayland);
void bm_wl_registry_destroy(struct wayland *wayland);
void bm_wl_window_schedule_render(struct window *window);
void bm_wl_window_render(struct window *window, struct wl_display *display, struct bm_menu *menu);
void bm_wl_window_set_width(struct window *window, struct wl_display *display, uint32_t margin, float factor);
void bm_wl_window_set_align(struct window *window, struct wl_display *display, enum bm_align align);
void bm_wl_window_set_y_offset(struct window *window, struct wl_display *display, int32_t y_offset);
void bm_wl_window_grab_keyboard(struct window *window, struct wl_display *display, bool grab);
void bm_wl_window_set_overlap(struct window *window, struct wl_display *display, bool overlap);
bool bm_wl_window_create(struct window *window, struct wl_display *display, struct wl_shm *shm, struct wl_output *output, struct zwlr_layer_shell_v1 *layer_shell, struct wl_surface *surface);
void bm_wl_window_destroy(struct window *window);
void recreate_windows(const struct bm_menu *menu, struct wayland *wayland);
void window_update_output(struct window *window);
#endif /* _BM_WAYLAND_H_ */
/* vim: set ts=8 sw=4 tw=0 :*/