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wayland renderer: fix indentation

This commit is contained in:
Dominique Martinet 2018-04-16 17:53:42 +09:00
parent 91bf9b4d14
commit 86f6e57bfe

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@ -242,16 +242,16 @@ constructor(struct bm_menu *menu)
struct output *output;
wl_list_for_each(output, &wayland->outputs, link) {
struct wl_surface *surface;
if (!(surface = wl_compositor_create_surface(wayland->compositor)))
goto fail;
struct window *window = calloc(1, sizeof(struct window));
window->bottom = menu->bottom;
if (!bm_wl_window_create(window, wayland->display, wayland->shm, output->output, wayland->layer_shell, surface))
goto fail;
window->notify.render = bm_cairo_paint;
window->max_height = output->height;
wl_list_insert(&wayland->windows, &window->link);
struct wl_surface *surface;
if (!(surface = wl_compositor_create_surface(wayland->compositor)))
goto fail;
struct window *window = calloc(1, sizeof(struct window));
window->bottom = menu->bottom;
if (!bm_wl_window_create(window, wayland->display, wayland->shm, output->output, wayland->layer_shell, surface))
goto fail;
window->notify.render = bm_cairo_paint;
window->max_height = output->height;
wl_list_insert(&wayland->windows, &window->link);
}
if (!efd && (efd = epoll_create(EPOLL_CLOEXEC)) < 0)