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https://github.com/Cloudef/bemenu
synced 2024-11-23 17:32:11 +01:00
Trigger pointer selection on button release instead
This allow successive bemenu to not register the same PRESSED successive events.
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parent
e128c21ebb
commit
14e11e8a35
@ -1170,7 +1170,7 @@ bm_menu_run_with_pointer(struct bm_menu *menu, struct bm_pointer pointer)
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menu_prev(menu, count, menu->wrap);
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}
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}
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if (pointer.event_mask & POINTER_EVENT_BUTTON && pointer.state == POINTER_STATE_PRESSED) {
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if (pointer.event_mask & POINTER_EVENT_BUTTON && pointer.state == POINTER_STATE_RELEASED) {
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switch (pointer.button) {
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case BM_POINTER_KEY_PRIMARY:
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{
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@ -1196,7 +1196,7 @@ bm_menu_run_with_pointer(struct bm_menu *menu, struct bm_pointer pointer)
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menu_point_select(menu, pointer.pos_x, pointer.pos_y, displayed);
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}
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if (pointer.event_mask & POINTER_EVENT_BUTTON && pointer.state == POINTER_STATE_PRESSED) {
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if (pointer.event_mask & POINTER_EVENT_BUTTON && pointer.state == POINTER_STATE_RELEASED) {
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switch (pointer.button) {
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case BM_POINTER_KEY_PRIMARY:
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{
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