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bemenu/lib/item.c

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C
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#include "internal.h"
#include <stdlib.h>
#include <assert.h>
#include <string.h>
/**
* Allocate a new item.
*
* @param text Pointer to null terminated C "string", can be **NULL** for empty text.
* @return bmItem for new item instance, **NULL** if creation failed.
*/
bmItem* bmItemNew(const char *text)
{
bmItem *item = calloc(1, sizeof(bmItem));
if (!item)
return NULL;
bmItemSetText(item, text);
return item;
}
/**
* Release bmItem instance.
*
* @param item bmItem instance to be freed from memory.
*/
void bmItemFree(bmItem *item)
{
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assert(item);
if (item->text)
free(item->text);
free(item);
}
/**
* Set userdata pointer to bmItem instance.
* Userdata will be carried unmodified by the instance.
*
* @param item bmItem instance where to set userdata pointer.
* @param userdata Pointer to userdata.
*/
void bmItemSetUserdata(bmItem *item, void *userdata)
{
assert(item);
item->userdata = userdata;
}
/**
* Get userdata pointer from bmItem instance.
*
* @param item bmItem instance which userdata pointer to get.
* @return Pointer for unmodified userdata.
*/
void* bmItemGetUserdata(bmItem *item)
{
assert(item);
return item->userdata;
}
/**
* Set text to bmItem instance.
*
* @param item bmItem instance where to set text.
* @param text C "string" to set as text, can be **NULL** for empty text.
*/
int bmItemSetText(bmItem *item, const char *text)
{
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assert(item);
char *copy = NULL;
if (text && !(copy = _bmStrdup(text)))
return 0;
if (item->text)
free(item->text);
item->text = copy;
return 1;
}
/**
* Get text from bmItem instance.
*
* @param item bmItem instance where to get text from.
* @return Pointer to null terminated C "string", can be **NULL** for empty text.
*/
const char* bmItemGetText(const bmItem *item)
{
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assert(item);
return item->text;
}
/* vim: set ts=8 sw=4 tw=0 :*/