mirror of
https://github.com/BLAKE2/BLAKE2
synced 2024-11-07 14:49:17 +01:00
317 lines
6.4 KiB
C
317 lines
6.4 KiB
C
/*
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BLAKE2 reference source code package - optimized C implementations
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Copyright 2012, Samuel Neves <sneves@dei.uc.pt>. You may use this under the
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terms of the CC0, the OpenSSL Licence, or the Apache Public License 2.0, at
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your option. The terms of these licenses can be found at:
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- CC0 1.0 Universal : http://creativecommons.org/publicdomain/zero/1.0
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- OpenSSL license : https://www.openssl.org/source/license.html
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- Apache 2.0 : http://www.apache.org/licenses/LICENSE-2.0
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More information about the BLAKE2 hash function can be found at
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https://blake2.net.
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*/
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#ifndef BLAKE2B_LOAD_SSE2_H
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#define BLAKE2B_LOAD_SSE2_H
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#define vec_merge_hi(a, b) vec_mergeh(a,b)
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#define vec_merge_hi_lo(a, b) vec_mergeh(a,(uint64x2_p)vec_sld((uint8x16_p)b,(uint8x16_p)b,8))
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#define vec_merge_lo(a, b) vec_mergel(a,b)
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#if defined(NATIVE_BIG_ENDIAN)
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# define vec_shl_8(a,b) (uint64x2_p)vec_sld((uint8x16_p)a, (uint8x16_p)b, 8);
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#else
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# define vec_shl_8(a,b) (uint64x2_p)vec_sld((uint8x16_p)b, (uint8x16_p)a, 16-8);
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#endif
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#define LOAD_MSG_0_1(b0, b1) \
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do { \
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b0 = vec_merge_hi(m0, m1); \
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b1 = vec_merge_hi(m2, m3); \
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} while(0)
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#define LOAD_MSG_0_2(b0, b1) \
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do { \
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b0 = vec_merge_lo(m0, m1); \
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b1 = vec_merge_lo(m2, m3); \
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} while(0)
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#define LOAD_MSG_0_3(b0, b1) \
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do { \
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b0 = vec_merge_hi(m4, m5); \
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b1 = vec_merge_hi(m6, m7); \
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} while(0)
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#define LOAD_MSG_0_4(b0, b1) \
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do { \
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b0 = vec_merge_lo(m4, m5); \
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b1 = vec_merge_lo(m6, m7); \
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} while(0)
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#define LOAD_MSG_1_1(b0, b1) \
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do { \
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b0 = vec_merge_hi(m7, m2); \
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b1 = vec_merge_lo(m4, m6); \
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} while(0)
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#define LOAD_MSG_1_2(b0, b1) \
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do { \
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b0 = vec_merge_hi(m5, m4); \
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b1 = vec_shl_8(m7, m3); \
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} while(0)
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#define LOAD_MSG_1_3(b0, b1) \
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do { \
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b0 = vec_shl_8(m0, m0); \
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b1 = vec_merge_lo(m5, m2); \
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} while(0)
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#define LOAD_MSG_1_4(b0, b1) \
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do { \
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b0 = vec_merge_hi(m6, m1); \
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b1 = vec_merge_lo(m3, m1); \
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} while(0)
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#define LOAD_MSG_2_1(b0, b1) \
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do { \
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b0 = vec_shl_8(m5, m6); \
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b1 = vec_merge_lo(m2, m7); \
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} while(0)
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#define LOAD_MSG_2_2(b0, b1) \
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do { \
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b0 = vec_merge_hi(m4, m0); \
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b1 = vec_merge_hi_lo(m1, m6); \
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} while(0)
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#define LOAD_MSG_2_3(b0, b1) \
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do { \
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b0 = vec_merge_hi_lo(m5, m1); \
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b1 = vec_merge_lo(m3, m4); \
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} while(0)
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#define LOAD_MSG_2_4(b0, b1) \
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do { \
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b0 = vec_merge_hi(m7, m3); \
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b1 = vec_shl_8(m0, m2); \
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} while(0)
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#define LOAD_MSG_3_1(b0, b1) \
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do { \
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b0 = vec_merge_lo(m3, m1); \
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b1 = vec_merge_lo(m6, m5); \
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} while(0)
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#define LOAD_MSG_3_2(b0, b1) \
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do { \
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b0 = vec_merge_lo(m4, m0); \
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b1 = vec_merge_hi(m6, m7); \
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} while(0)
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#define LOAD_MSG_3_3(b0, b1) \
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do { \
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b0 = vec_merge_hi_lo(m1, m2); \
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b1 = vec_merge_hi_lo(m2, m7); \
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} while(0)
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#define LOAD_MSG_3_4(b0, b1) \
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do { \
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b0 = vec_merge_hi(m3, m5); \
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b1 = vec_merge_hi(m0, m4); \
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} while(0)
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#define LOAD_MSG_4_1(b0, b1) \
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do { \
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b0 = vec_merge_lo(m4, m2); \
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b1 = vec_merge_hi(m1, m5); \
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} while(0)
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#define LOAD_MSG_4_2(b0, b1) \
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do { \
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b0 = vec_merge_hi_lo(m0, m3); \
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b1 = vec_merge_hi_lo(m2, m7); \
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} while(0)
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#define LOAD_MSG_4_3(b0, b1) \
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do { \
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b0 = vec_merge_hi_lo(m7, m5); \
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b1 = vec_merge_hi_lo(m3, m1); \
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} while(0)
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#define LOAD_MSG_4_4(b0, b1) \
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do { \
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b0 = vec_shl_8(m0, m6); \
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b1 = vec_merge_hi_lo(m4, m6); \
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} while(0)
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#define LOAD_MSG_5_1(b0, b1) \
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do { \
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b0 = vec_merge_hi(m1, m3); \
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b1 = vec_merge_hi(m0, m4); \
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} while(0)
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#define LOAD_MSG_5_2(b0, b1) \
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do { \
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b0 = vec_merge_hi(m6, m5); \
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b1 = vec_merge_lo(m5, m1); \
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} while(0)
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#define LOAD_MSG_5_3(b0, b1) \
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do { \
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b0 = vec_merge_hi_lo(m2, m3); \
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b1 = vec_merge_lo(m7, m0); \
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} while(0)
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#define LOAD_MSG_5_4(b0, b1) \
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do { \
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b0 = vec_merge_lo(m6, m2); \
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b1 = vec_merge_hi_lo(m7, m4); \
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} while(0)
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#define LOAD_MSG_6_1(b0, b1) \
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do { \
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b0 = vec_merge_hi_lo(m6, m0); \
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b1 = vec_merge_hi(m7, m2); \
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} while(0)
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#define LOAD_MSG_6_2(b0, b1) \
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do { \
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b0 = vec_merge_lo(m2, m7); \
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b1 = vec_shl_8(m6, m5); \
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} while(0)
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#define LOAD_MSG_6_3(b0, b1) \
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do { \
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b0 = vec_merge_hi(m0, m3); \
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b1 = vec_shl_8(m4, m4); \
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} while(0)
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#define LOAD_MSG_6_4(b0, b1) \
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do { \
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b0 = vec_merge_lo(m3, m1); \
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b1 = vec_merge_hi_lo(m1, m5); \
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} while(0)
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#define LOAD_MSG_7_1(b0, b1) \
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do { \
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b0 = vec_merge_lo(m6, m3); \
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b1 = vec_merge_hi_lo(m6, m1); \
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} while(0)
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#define LOAD_MSG_7_2(b0, b1) \
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do { \
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b0 = vec_shl_8(m5, m7); \
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b1 = vec_merge_lo(m0, m4); \
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} while(0)
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#define LOAD_MSG_7_3(b0, b1) \
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do { \
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b0 = vec_merge_lo(m2, m7); \
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b1 = vec_merge_hi(m4, m1); \
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} while(0)
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#define LOAD_MSG_7_4(b0, b1) \
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do { \
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b0 = vec_merge_hi(m0, m2); \
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b1 = vec_merge_hi(m3, m5); \
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} while(0)
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#define LOAD_MSG_8_1(b0, b1) \
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do { \
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b0 = vec_merge_hi(m3, m7); \
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b1 = vec_shl_8(m5, m0); \
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} while(0)
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#define LOAD_MSG_8_2(b0, b1) \
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do { \
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b0 = vec_merge_lo(m7, m4); \
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b1 = vec_shl_8(m1, m4); \
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} while(0)
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#define LOAD_MSG_8_3(b0, b1) \
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do { \
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b0 = m6; \
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b1 = vec_shl_8(m0, m5); \
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} while(0)
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#define LOAD_MSG_8_4(b0, b1) \
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do { \
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b0 = vec_merge_hi_lo(m1, m3); \
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b1 = m2; \
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} while(0)
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#define LOAD_MSG_9_1(b0, b1) \
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do { \
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b0 = vec_merge_hi(m5, m4); \
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b1 = vec_merge_lo(m3, m0); \
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} while(0)
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#define LOAD_MSG_9_2(b0, b1) \
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do { \
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b0 = vec_merge_hi(m1, m2); \
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b1 = vec_merge_hi_lo(m3, m2); \
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} while(0)
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#define LOAD_MSG_9_3(b0, b1) \
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do { \
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b0 = vec_merge_lo(m7, m4); \
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b1 = vec_merge_lo(m1, m6); \
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} while(0)
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#define LOAD_MSG_9_4(b0, b1) \
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do { \
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b0 = vec_shl_8(m5, m7); \
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b1 = vec_merge_hi(m6, m0); \
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} while(0)
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#define LOAD_MSG_10_1(b0, b1) \
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do { \
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b0 = vec_merge_hi(m0, m1); \
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b1 = vec_merge_hi(m2, m3); \
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} while(0)
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#define LOAD_MSG_10_2(b0, b1) \
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do { \
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b0 = vec_merge_lo(m0, m1); \
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b1 = vec_merge_lo(m2, m3); \
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} while(0)
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#define LOAD_MSG_10_3(b0, b1) \
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do { \
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b0 = vec_merge_hi(m4, m5); \
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b1 = vec_merge_hi(m6, m7); \
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} while(0)
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#define LOAD_MSG_10_4(b0, b1) \
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do { \
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b0 = vec_merge_lo(m4, m5); \
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b1 = vec_merge_lo(m6, m7); \
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} while(0)
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#define LOAD_MSG_11_1(b0, b1) \
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do { \
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b0 = vec_merge_hi(m7, m2); \
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b1 = vec_merge_lo(m4, m6); \
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} while(0)
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#define LOAD_MSG_11_2(b0, b1) \
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do { \
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b0 = vec_merge_hi(m5, m4); \
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b1 = vec_shl_8(m7, m3); \
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} while(0)
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#define LOAD_MSG_11_3(b0, b1) \
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do { \
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b0 = vec_shl_8(m0, m0); \
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b1 = vec_merge_lo(m5, m2); \
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} while(0)
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#define LOAD_MSG_11_4(b0, b1) \
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do { \
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b0 = vec_merge_hi(m6, m1); \
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b1 = vec_merge_lo(m3, m1); \
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} while(0)
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#endif
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