124 lines
2.7 KiB
Go
124 lines
2.7 KiB
Go
package app
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import (
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"embed"
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"git.dotya.ml/mirre-mt/pcmt/app/settings"
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"git.dotya.ml/mirre-mt/pcmt/ent"
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"git.dotya.ml/mirre-mt/pcmt/slogging"
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"github.com/labstack/echo/v4"
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"golang.org/x/exp/slog"
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)
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type App struct {
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e *echo.Echo
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slogger *slogging.Logger
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logger slogging.Logger
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initialised bool
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embeds Embeds
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templatesPath string
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assetsPath string
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setting *settings.Settings
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jwtkey string //nolint:unused
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encryptionKey string //nolint:unused
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dbConnect string //nolint:unused
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db *ent.Client
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}
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type Embeds struct {
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templates embed.FS
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assets embed.FS
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}
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// Init allows setting App's important fields - once.
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func (a *App) Init(s *settings.Settings, logger *slogging.Logger, dbclient *ent.Client) error {
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if !a.initialised {
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e := echo.New()
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a.e = e
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a.slogger = logger
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a.logger = *a.slogger
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a.logger.Logger = a.logger.Logger.With(
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slog.Group("pcmt extra", slog.String("module", "app")),
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)
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a.setting = s
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if a.setting.IsDevel() {
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a.setDevel()
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}
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a.Logger().Infof("app version: %s", a.setting.Version())
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a.Logger().Debug("saving db client object")
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a.db = dbclient
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if a.templatesPath == "" {
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a.templatesPath = "templates"
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a.setting.SetTemplatesPath("templates")
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} else {
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a.setting.SetTemplatesPath(a.templatesPath)
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}
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if a.assetsPath == "" {
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a.Logger().Debug("setting assets path as unset")
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a.assetsPath = "assets/public"
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a.setting.SetAssetsPath("assets")
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} else {
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a.setting.SetAssetsPath(a.assetsPath)
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}
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a.initialised = true
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a.Logger().Info("app initialised")
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return nil
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}
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return ErrAppAlreadyInitialised
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}
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// E returns app's *echo.Echo instance.
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func (a *App) E() *echo.Echo {
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return a.e
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}
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// Logger returns app's pointer to the global logger instance.
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func (a *App) Logger() *slogging.Logger {
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return &a.logger
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}
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// PrintConfiguration outputs relevant settings of the application to console.
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func (a *App) PrintConfiguration() {
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if a.setting != nil {
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if a.setting.IsLive() {
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a.Logger().Debug("live mode enabled")
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}
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if a.setting.IsDevel() {
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a.Logger().Debug("devel mode enabled - make sure that browser-sync is running")
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}
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return
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}
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panic(ErrAppSettingsUnset)
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}
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func (a *App) SetSettings(s *settings.Settings) {
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a.setting = s
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}
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// SetEmbeds saves the embedded files to application state.
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func (a *App) SetEmbeds(templates, assets embed.FS) {
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a.Logger().Debug("saving embeds in app struct")
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a.embeds.templates = templates
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a.embeds.assets = assets
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}
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// setDevel puts the app in devel mode, which loads a browser-sync script in
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// templates and expects browser-sync running.
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func (a *App) setDevel() {
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a.Logger().Debug("enabling debug logging for Echo")
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a.e.Debug = true
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}
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