gnu: Add sdl2kit.
* gnu/packages/lisp-xyz.scm (cl-sdl2kit, ecl-sdl2kit, sbcl-sdl2kit): New variables.
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@ -22226,3 +22226,37 @@ can be useful for games, 3D, and GL in general.")
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(define-public ecl-mathkit
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(sbcl-package->ecl-package sbcl-mathkit))
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(define-public sbcl-sdl2kit
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(let ((commit "aae663224a10ece2b0c374aa5942a3f0bc1b3c2f"))
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(package
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(name "sbcl-sdl2kit")
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(version (git-version "0.0.0" "1" commit))
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(source
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(origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/lispgames/sdl2kit/")
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(commit commit)))
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(file-name (git-file-name "cl-sdl2kit" version))
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(sha256
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(base32 "10ymmxqsvdn7ndda9k2qcixj75l7namgqdxc5y2w3v5r1313fy2d"))))
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(build-system asdf-build-system/sbcl)
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(inputs
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(list sbcl-alexandria
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sbcl-cl-opengl
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sbcl-defpackage-plus
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sbcl-sdl2))
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(home-page "https://github.com/lispgames/sdl2kit/")
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(synopsis "Utility kit for CL-SDL2")
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(description
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"This is a utility kit for @code{cl-sdl2} that provides something similar to
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GLUT. However, it's also geared at being useful for \"real\" applications or
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games.")
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(license license:expat))))
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(define-public cl-sdl2kit
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(sbcl-package->cl-source-package sbcl-sdl2kit))
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(define-public ecl-sdl2kit
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(sbcl-package->ecl-package sbcl-sdl2kit))
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