daemon: 'Agent' constructor takes a list of environment variables.
* nix/libutil/util.hh (struct Agent)[Agent]: Add 'env' parameter. * nix/libutil/util.cc (Agent::Agent): Honor it.
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@ -1173,7 +1173,7 @@ void commonChildInit(Pipe & logPipe)
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//////////////////////////////////////////////////////////////////////
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Agent::Agent(const string &command, const Strings &args)
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Agent::Agent(const string &command, const Strings &args, const std::map<string, string> &env)
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{
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debug(format("starting agent '%1%'") % command);
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@ -1191,6 +1191,10 @@ Agent::Agent(const string &command, const Strings &args)
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commonChildInit(fromAgent);
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for (auto pair: env) {
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setenv(pair.first.c_str(), pair.second.c_str(), 1);
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}
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if (chdir("/") == -1) throw SysError("changing into `/");
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/* Dup the communication pipes. */
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@ -7,6 +7,7 @@
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#include <dirent.h>
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#include <unistd.h>
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#include <signal.h>
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#include <map>
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#include <functional>
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#include <cstdio>
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@ -281,8 +282,10 @@ struct Agent
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/* The process ID of the agent. */
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Pid pid;
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/* The command and arguments passed to the agent. */
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Agent(const string &command, const Strings &args);
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/* The command and arguments passed to the agent along with a list of
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environment variable name/value pairs. */
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Agent(const string &command, const Strings &args,
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const std::map<string, string> &env = std::map<string, string>());
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~Agent();
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};
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