325 lines
8.6 KiB
C++
325 lines
8.6 KiB
C++
/**
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* Copyright (C) ARM Limited 2010-2014. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*/
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#include "OlySocket.h"
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#include <stdio.h>
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#include <string.h>
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#ifdef WIN32
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#include <Winsock2.h>
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#include <ws2tcpip.h>
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#else
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#include <netinet/in.h>
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#include <sys/un.h>
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#include <unistd.h>
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#include <netdb.h>
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#include <fcntl.h>
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#endif
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#include "Logging.h"
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#ifdef WIN32
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#define CLOSE_SOCKET(x) closesocket(x)
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#define SHUTDOWN_RX_TX SD_BOTH
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#define snprintf _snprintf
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#else
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#define CLOSE_SOCKET(x) close(x)
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#define SHUTDOWN_RX_TX SHUT_RDWR
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#endif
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int socket_cloexec(int domain, int type, int protocol) {
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#ifdef SOCK_CLOEXEC
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return socket(domain, type | SOCK_CLOEXEC, protocol);
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#else
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int sock = socket(domain, type, protocol);
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#ifdef FD_CLOEXEC
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if (sock < 0) {
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return -1;
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}
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int fdf = fcntl(sock, F_GETFD);
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if ((fdf == -1) || (fcntl(sock, F_SETFD, fdf | FD_CLOEXEC) != 0)) {
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close(sock);
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return -1;
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}
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#endif
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return sock;
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#endif
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}
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int accept_cloexec(int sockfd, struct sockaddr *addr, socklen_t *addrlen) {
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int sock;
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#ifdef SOCK_CLOEXEC
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sock = accept4(sockfd, addr, addrlen, SOCK_CLOEXEC);
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if (sock >= 0) {
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return sock;
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}
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// accept4 with SOCK_CLOEXEC may not work on all kernels, so fallback
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#endif
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sock = accept(sockfd, addr, addrlen);
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#ifdef FD_CLOEXEC
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if (sock < 0) {
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return -1;
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}
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int fdf = fcntl(sock, F_GETFD);
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if ((fdf == -1) || (fcntl(sock, F_SETFD, fdf | FD_CLOEXEC) != 0)) {
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close(sock);
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return -1;
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}
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#endif
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return sock;
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}
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OlyServerSocket::OlyServerSocket(int port) {
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#ifdef WIN32
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WSADATA wsaData;
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if (WSAStartup(0x0202, &wsaData) != 0) {
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logg->logError(__FILE__, __LINE__, "Windows socket initialization failed");
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handleException();
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}
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#endif
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createServerSocket(port);
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}
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OlySocket::OlySocket(int socketID) : mSocketID(socketID) {
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}
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#ifndef WIN32
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#define MIN(A, B) ({ \
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const __typeof__(A) __a = A; \
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const __typeof__(B) __b = B; \
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__a > __b ? __b : __a; \
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})
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OlyServerSocket::OlyServerSocket(const char* path, const size_t pathSize) {
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// Create socket
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mFDServer = socket_cloexec(PF_UNIX, SOCK_STREAM, 0);
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if (mFDServer < 0) {
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logg->logError(__FILE__, __LINE__, "Error creating server socket");
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handleException();
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}
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// Create sockaddr_in structure, ensuring non-populated fields are zero
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struct sockaddr_un sockaddr;
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memset((void*)&sockaddr, 0, sizeof(sockaddr));
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sockaddr.sun_family = AF_UNIX;
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memcpy(sockaddr.sun_path, path, MIN(pathSize, sizeof(sockaddr.sun_path)));
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sockaddr.sun_path[sizeof(sockaddr.sun_path) - 1] = '\0';
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// Bind the socket to an address
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if (bind(mFDServer, (const struct sockaddr*)&sockaddr, sizeof(sockaddr)) < 0) {
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logg->logError(__FILE__, __LINE__, "Binding of server socket failed.");
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handleException();
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}
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// Listen for connections on this socket
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if (listen(mFDServer, 1) < 0) {
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logg->logError(__FILE__, __LINE__, "Listening of server socket failed");
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handleException();
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}
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}
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int OlySocket::connect(const char* path, const size_t pathSize) {
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int fd = socket_cloexec(PF_UNIX, SOCK_STREAM, 0);
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if (fd < 0) {
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return -1;
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}
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// Create sockaddr_in structure, ensuring non-populated fields are zero
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struct sockaddr_un sockaddr;
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memset((void*)&sockaddr, 0, sizeof(sockaddr));
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sockaddr.sun_family = AF_UNIX;
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memcpy(sockaddr.sun_path, path, MIN(pathSize, sizeof(sockaddr.sun_path)));
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sockaddr.sun_path[sizeof(sockaddr.sun_path) - 1] = '\0';
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if (::connect(fd, (const struct sockaddr*)&sockaddr, sizeof(sockaddr)) < 0) {
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close(fd);
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return -1;
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}
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return fd;
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}
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#endif
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OlySocket::~OlySocket() {
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if (mSocketID > 0) {
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CLOSE_SOCKET(mSocketID);
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}
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}
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OlyServerSocket::~OlyServerSocket() {
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if (mFDServer > 0) {
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CLOSE_SOCKET(mFDServer);
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}
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}
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void OlySocket::shutdownConnection() {
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// Shutdown is primarily used to unblock other threads that are blocking on send/receive functions
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shutdown(mSocketID, SHUTDOWN_RX_TX);
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}
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void OlySocket::closeSocket() {
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// Used for closing an accepted socket but keeping the server socket active
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if (mSocketID > 0) {
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CLOSE_SOCKET(mSocketID);
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mSocketID = -1;
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}
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}
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void OlyServerSocket::closeServerSocket() {
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if (CLOSE_SOCKET(mFDServer) != 0) {
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logg->logError(__FILE__, __LINE__, "Failed to close server socket.");
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handleException();
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}
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mFDServer = 0;
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}
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void OlyServerSocket::createServerSocket(int port) {
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int family = AF_INET6;
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// Create socket
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mFDServer = socket_cloexec(PF_INET6, SOCK_STREAM, IPPROTO_TCP);
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if (mFDServer < 0) {
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family = AF_INET;
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mFDServer = socket_cloexec(PF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (mFDServer < 0) {
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logg->logError(__FILE__, __LINE__, "Error creating server socket");
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handleException();
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}
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}
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// Enable address reuse, another solution would be to create the server socket once and only close it when the object exits
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int on = 1;
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if (setsockopt(mFDServer, SOL_SOCKET, SO_REUSEADDR, (const char*)&on, sizeof(on)) != 0) {
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logg->logError(__FILE__, __LINE__, "Setting server socket options failed");
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handleException();
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}
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// Create sockaddr_in structure, ensuring non-populated fields are zero
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struct sockaddr_in6 sockaddr;
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memset((void*)&sockaddr, 0, sizeof(sockaddr));
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sockaddr.sin6_family = family;
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sockaddr.sin6_port = htons(port);
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sockaddr.sin6_addr = in6addr_any;
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// Bind the socket to an address
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if (bind(mFDServer, (const struct sockaddr*)&sockaddr, sizeof(sockaddr)) < 0) {
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logg->logError(__FILE__, __LINE__, "Binding of server socket failed.\nIs an instance already running?");
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handleException();
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}
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// Listen for connections on this socket
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if (listen(mFDServer, 1) < 0) {
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logg->logError(__FILE__, __LINE__, "Listening of server socket failed");
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handleException();
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}
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}
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// mSocketID is always set to the most recently accepted connection
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// The user of this class should maintain the different socket connections, e.g. by forking the process
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int OlyServerSocket::acceptConnection() {
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int socketID;
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if (mFDServer <= 0) {
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logg->logError(__FILE__, __LINE__, "Attempting multiple connections on a single connection server socket or attempting to accept on a client socket");
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handleException();
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}
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// Accept a connection, note that this call blocks until a client connects
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socketID = accept_cloexec(mFDServer, NULL, NULL);
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if (socketID < 0) {
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logg->logError(__FILE__, __LINE__, "Socket acceptance failed");
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handleException();
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}
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return socketID;
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}
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void OlySocket::send(const char* buffer, int size) {
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if (size <= 0 || buffer == NULL) {
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return;
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}
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while (size > 0) {
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int n = ::send(mSocketID, buffer, size, 0);
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if (n < 0) {
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logg->logError(__FILE__, __LINE__, "Socket send error");
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handleException();
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}
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size -= n;
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buffer += n;
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}
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}
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// Returns the number of bytes received
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int OlySocket::receive(char* buffer, int size) {
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if (size <= 0 || buffer == NULL) {
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return 0;
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}
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int bytes = recv(mSocketID, buffer, size, 0);
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if (bytes < 0) {
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logg->logError(__FILE__, __LINE__, "Socket receive error");
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handleException();
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} else if (bytes == 0) {
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logg->logMessage("Socket disconnected");
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return -1;
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}
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return bytes;
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}
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// Receive exactly size bytes of data. Note, this function will block until all bytes are received
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int OlySocket::receiveNBytes(char* buffer, int size) {
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int bytes = 0;
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while (size > 0 && buffer != NULL) {
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bytes = recv(mSocketID, buffer, size, 0);
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if (bytes < 0) {
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logg->logError(__FILE__, __LINE__, "Socket receive error");
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handleException();
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} else if (bytes == 0) {
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logg->logMessage("Socket disconnected");
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return -1;
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}
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buffer += bytes;
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size -= bytes;
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}
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return bytes;
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}
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// Receive data until a carriage return, line feed, or null is encountered, or the buffer fills
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int OlySocket::receiveString(char* buffer, int size) {
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int bytes_received = 0;
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bool found = false;
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if (buffer == 0) {
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return 0;
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}
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while (!found && bytes_received < size) {
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// Receive a single character
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int bytes = recv(mSocketID, &buffer[bytes_received], 1, 0);
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if (bytes < 0) {
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logg->logError(__FILE__, __LINE__, "Socket receive error");
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handleException();
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} else if (bytes == 0) {
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logg->logMessage("Socket disconnected");
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return -1;
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}
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// Replace carriage returns and line feeds with zero
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if (buffer[bytes_received] == '\n' || buffer[bytes_received] == '\r' || buffer[bytes_received] == '\0') {
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buffer[bytes_received] = '\0';
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found = true;
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}
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bytes_received++;
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}
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return bytes_received;
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}
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