#ifndef FORTUNA_GENERATOR_H #define FORTUNA_GENERATOR_H #include #include struct G_state; /* initializes generator */ G_state *initialize_generator(); G_state generate_blocks(G_state G, int k_blocks); /* returns output of 0 <= n <= 2^20 bytes */ std::string generate_random_data(G_state G, int n); #endif//FORTUNA_GENERATOR_H