cppch = cppcheck
cppch_args = --language=c++ --std=c++20 --enable=all --verbose ./*.{cpp,h}
cpp_flags =
c = cmake
c_args = -G Ninja -DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DCMAKE_BUILD_TYPE=
n = ninja
n_args = -C
d_folder = cmake-build-debug
r_folder = cmake-build-release
t = clang-tidy
t_args = --config="" --format-style=google --checks="clang-diagnostic-*,clang-analyzer-*,google-*" --use-color=true -p $(d_folder) ./*.{cpp,h}
v = valgrind
v_env = VALGRIND=
v_db = $(d_folder)_valgr
v_rl = $(r_folder)_valgr

.PHONY: check tidy build debug release valgrind test clean

debug:
	if [ ! -d "$(d_folder)" ]; then mkdir -pv $(d_folder); fi
	$(v_env)false $(c) $(c_args)Debug -B $(d_folder) $(cpp_flags) && \
	$(n) $(n_args) $(d_folder)

release:
	if [ ! -d "$(r_folder)" ]; then mkdir -pv $(r_folder); fi
	$(v_env)false $(c) $(c_args)Release -B $(r_folder) $(cpp_flags) && \
	$(n) $(n_args) $(r_folder)

check:
	$(cppch) $(cppch_args)
	make tidy

tidy:
	$(t) $(t_args)

valgrind: valgrind-debug

valgrind-debug:
	if [ ! -d "$(v_db)" ]; then mkdir -pv "$(v_db)"; fi
	$(v_env)true $(c) $(c_args)Debug -B "$(v_db)" $(cpp_flags) && \
	$(n) $(n_args) "$(v_db)"
	$(v) ./$(v_db)/fortuna

valgrind-release:
	if [ ! -d "$(v_rl)" ]; then mkdir -pv "$(v_rl)"; fi
	$(v_env)true $(c) $(c_args)Release -B "$(v_rl)" $(cpp_flags) && \
	$(n) $(n_args) "$(v_rl)"
	$(v) ./$(v_rl)/fortuna

build: debug

test: check build

clean:
	find . -iwholename '*cmake*' -not -name CMakeLists.txt -delete