generator: add time_to_reseed() prototype
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@ -26,6 +26,8 @@ public:
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auto reseed(const std::string& s) -> void;
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auto reseed(const std::string& s) -> void;
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auto time_to_reseed() const -> bool;
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auto is_seeded() const -> bool {
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auto is_seeded() const -> bool {
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return !(this->G.ctr == 0x00);
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return !(this->G.ctr == 0x00);
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};
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};
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