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fortuna/Makefile

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cppch = cppcheck
cppch_args = --language=c++ --std=c++20 --enable=all --verbose ./*.{cpp,h}
cpp_flags = CMAKE_CXX_FLAGS=
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c = cmake
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c_args = -G Ninja -DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DCMAKE_BUILD_TYPE=
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n = ninja
n_args = -C
d_folder = cmake-build-debug
r_folder = cmake-build-release
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t = clang-tidy
t_args = --config="" --format-style=google --checks="clang-diagnostic-*,clang-analyzer-*,google-*" --use-color=true -p $(d_folder) ./*.{cpp,h}
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v = valgrind
v_env = VALGRIND=
v_db = $(d_folder)_valgr
v_rl = $(r_folder)_valgr
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.PHONY: check tidy build debug release valgrind test clean
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debug:
if [ ! -d "$(d_folder)" ]; then mkdir -pv $(d_folder); fi
$(v_env)false $(c) $(c_args)Debug -B $(d_folder) -D$(cpp_flags) && \
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$(n) $(n_args) $(d_folder)
@echo fortuna \(debug\) has been built inside $(d_folder)
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release:
if [ ! -d "$(r_folder)" ]; then mkdir -pv $(r_folder); fi
$(v_env)false $(c) $(c_args)Release -B $(r_folder) -D$(cpp_flags) && \
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$(n) $(n_args) $(r_folder)
@echo fortuna \(release\) has been built inside $(r_folder)
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check:
$(cppch) $(cppch_args)
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make tidy
tidy:
$(t) $(t_args)
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valgrind: valgrind-debug
valgrind-debug:
if [ ! -d "$(v_db)" ]; then mkdir -pv "$(v_db)"; fi
$(v_env)true $(c) $(c_args)Debug -B "$(v_db)" -D$(cpp_flags) && \
$(n) $(n_args) "$(v_db)"
$(v) ./$(v_db)/fortuna
@echo fortuna \(debug\) has been built and checked using valgrind
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valgrind-release:
if [ ! -d "$(v_rl)" ]; then mkdir -pv "$(v_rl)"; fi
$(v_env)true $(c) $(c_args)Release -B "$(v_rl)" -D$(cpp_flags) && \
$(n) $(n_args) "$(v_rl)"
$(v) ./$(v_rl)/fortuna
@echo fortuna \(release\) has been built and checked using valgrind
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build: debug
test: check build
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clean:
find . -iwholename '*cmake*' -not -name CMakeLists.txt -delete